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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_
6 #define MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_
7 
8 #include <AudioToolbox/AudioFormat.h>
9 #include <AudioToolbox/AudioQueue.h>
10 
11 #include "base/cancelable_callback.h"
12 #include "base/compiler_specific.h"
13 #include "base/time/time.h"
14 #include "media/audio/audio_io.h"
15 #include "media/audio/audio_parameters.h"
16 
17 namespace media {
18 
19 class AudioBus;
20 class AudioManagerMac;
21 
22 // Implementation of AudioInputStream for Mac OS X using the audio queue service
23 // present in OS 10.5 and later. Design reflects PCMQueueOutAudioOutputStream.
24 class PCMQueueInAudioInputStream : public AudioInputStream {
25  public:
26   // Parameters as per AudioManager::MakeAudioInputStream.
27   PCMQueueInAudioInputStream(AudioManagerMac* manager,
28                              const AudioParameters& params);
29   virtual ~PCMQueueInAudioInputStream();
30 
31   // Implementation of AudioInputStream.
32   virtual bool Open() OVERRIDE;
33   virtual void Start(AudioInputCallback* callback) OVERRIDE;
34   virtual void Stop() OVERRIDE;
35   virtual void Close() OVERRIDE;
36   virtual double GetMaxVolume() OVERRIDE;
37   virtual void SetVolume(double volume) OVERRIDE;
38   virtual double GetVolume() OVERRIDE;
39   virtual void SetAutomaticGainControl(bool enabled) OVERRIDE;
40   virtual bool GetAutomaticGainControl() OVERRIDE;
41 
42  private:
43   // Issue the OnError to |callback_|;
44   void HandleError(OSStatus err);
45 
46   // Allocates and prepares the memory that will be used for recording.
47   bool SetupBuffers();
48 
49   // Sends a buffer to the audio driver for recording.
50   OSStatus QueueNextBuffer(AudioQueueBufferRef audio_buffer);
51 
52   // Callback from OS, delegates to non-static version below.
53   static void HandleInputBufferStatic(
54       void* data,
55       AudioQueueRef audio_queue,
56       AudioQueueBufferRef audio_buffer,
57       const AudioTimeStamp* start_time,
58       UInt32 num_packets,
59       const AudioStreamPacketDescription* desc);
60 
61   // Handles callback from OS. Will be called on OS internal thread.
62   void HandleInputBuffer(AudioQueueRef audio_queue,
63                          AudioQueueBufferRef audio_buffer,
64                          const AudioTimeStamp* start_time,
65                          UInt32 num_packets,
66                          const AudioStreamPacketDescription* packet_desc);
67 
68   static const int kNumberBuffers = 3;
69 
70   // Manager that owns this stream, used for closing down.
71   AudioManagerMac* manager_;
72   // We use the callback mostly to periodically supply the recorded audio data.
73   AudioInputCallback* callback_;
74   // Structure that holds the stream format details such as bitrate.
75   AudioStreamBasicDescription format_;
76   // Handle to the OS audio queue object.
77   AudioQueueRef audio_queue_;
78   // Size of each of the buffers in |audio_buffers_|
79   uint32 buffer_size_bytes_;
80   // True iff Start() has been called successfully.
81   bool started_;
82   // Used to determine if we need to slow down |callback_| calls.
83   base::TimeTicks last_fill_;
84   // Used to defer Start() to workaround http://crbug.com/160920.
85   base::CancelableClosure deferred_start_cb_;
86 
87   scoped_ptr<media::AudioBus> audio_bus_;
88 
89   DISALLOW_COPY_AND_ASSIGN(PCMQueueInAudioInputStream);
90 };
91 
92 }  // namespace media
93 
94 #endif  // MEDIA_AUDIO_MAC_AUDIO_INPUT_MAC_H_
95