Home
last modified time | relevance | path

Searched defs:bindTexture (Results 1 – 11 of 11) sorted by relevance

/external/replicaisland/src/com/replica/replicaisland/
DOpenGLSystem.java53 public static final void bindTexture(int target, int texture) { in bindTexture() method in OpenGLSystem
/external/deqp/modules/glshared/
DglsRandomShaderCase.cpp88 void TextureManager::bindTexture (int unit, const glu::Texture2D* tex2D) in bindTexture() function in deqp::gls::TextureManager
93 void TextureManager::bindTexture (int unit, const glu::TextureCube* texCube) in bindTexture() function in deqp::gls::TextureManager
/external/chromium_org/third_party/WebKit/Source/platform/graphics/gpu/
DDrawingBufferTest.cpp69 virtual void bindTexture(WGC3Denum target, WebGLId texture) in bindTexture() function in __anon700075830111::WebGraphicsContext3DForTests
/external/chromium_org/cc/test/
Dtest_web_graphics_context_3d.cc309 void TestWebGraphicsContext3D::bindTexture( in bindTexture() function in cc::TestWebGraphicsContext3D
/external/skia/src/gpu/gl/
DGrGpuGL.cpp2289 void GrGpuGL::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture) { in bindTexture() function in GrGpuGL
/external/chromium_org/third_party/skia/src/gpu/gl/
DGrGpuGL.cpp2289 void GrGpuGL::bindTexture(int unitIdx, const GrTextureParams& params, GrGLTexture* texture) { in bindTexture() function in GrGpuGL
/external/deqp/framework/opengl/simplereference/
DsglrGLContext.cpp174 void GLContext::bindTexture (deUint32 target, deUint32 texture) in bindTexture() function in sglr::GLContext
DsglrReferenceContext.cpp592 void ReferenceContext::bindTexture (deUint32 target, deUint32 texture) in bindTexture() function in sglr::ReferenceContext
/external/deqp/framework/opengl/wrapper/
DglwFunctions.inl64 glBindTextureFunc bindTexture; variable
/external/chromium_org/third_party/WebKit/Source/platform/graphics/test/
DMockWebGraphicsContext3D.h75 virtual void bindTexture(WGC3Denum target, WebGLId texture) { } in bindTexture() function
/external/chromium_org/third_party/WebKit/Source/core/html/canvas/
DWebGLRenderingContextBase.cpp1083 void WebGLRenderingContextBase::bindTexture(GLenum target, WebGLTexture* texture) in bindTexture() function in WebCore::WebGLRenderingContextBase