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1 /*
2  * Copyright (C) 2012 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  * 1. Redistributions of source code must retain the above copyright
8  *    notice, this list of conditions and the following disclaimer.
9  * 2. Redistributions in binary form must reproduce the above copyright
10  *    notice, this list of conditions and the following disclaimer in the
11  *    documentation and/or other materials provided with the distribution.
12  *
13  * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS''
14  * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO,
15  * THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
16  * PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS
17  * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
18  * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
19  * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
20  * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
21  * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
22  * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
23  * THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #include "config.h"
27 #include "core/page/scrolling/ScrollingConstraints.h"
28 
29 namespace WebCore {
30 
layerPositionForViewportRect(const FloatRect & viewportRect) const31 FloatPoint FixedPositionViewportConstraints::layerPositionForViewportRect(const FloatRect& viewportRect) const
32 {
33     FloatSize offset;
34 
35     if (hasAnchorEdge(AnchorEdgeLeft))
36         offset.setWidth(viewportRect.x() - m_viewportRectAtLastLayout.x());
37     else if (hasAnchorEdge(AnchorEdgeRight))
38         offset.setWidth(viewportRect.maxX() - m_viewportRectAtLastLayout.maxX());
39 
40     if (hasAnchorEdge(AnchorEdgeTop))
41         offset.setHeight(viewportRect.y() - m_viewportRectAtLastLayout.y());
42     else if (hasAnchorEdge(AnchorEdgeBottom))
43         offset.setHeight(viewportRect.maxY() - m_viewportRectAtLastLayout.maxY());
44 
45     return m_layerPositionAtLastLayout + offset;
46 }
47 
computeStickyOffset(const FloatRect & viewportRect) const48 FloatSize StickyPositionViewportConstraints::computeStickyOffset(const FloatRect& viewportRect) const
49 {
50     FloatRect boxRect = m_absoluteStickyBoxRect;
51 
52     if (hasAnchorEdge(AnchorEdgeRight)) {
53         float rightLimit = viewportRect.maxX() - m_rightOffset;
54         float rightDelta = std::min<float>(0, rightLimit - m_absoluteStickyBoxRect.maxX());
55         float availableSpace = std::min<float>(0, m_absoluteContainingBlockRect.x() - m_absoluteStickyBoxRect.x());
56         if (rightDelta < availableSpace)
57             rightDelta = availableSpace;
58 
59         boxRect.move(rightDelta, 0);
60     }
61 
62     if (hasAnchorEdge(AnchorEdgeLeft)) {
63         float leftLimit = viewportRect.x() + m_leftOffset;
64         float leftDelta = std::max<float>(0, leftLimit - m_absoluteStickyBoxRect.x());
65         float availableSpace = std::max<float>(0, m_absoluteContainingBlockRect.maxX() - m_absoluteStickyBoxRect.maxX());
66         if (leftDelta > availableSpace)
67             leftDelta = availableSpace;
68 
69         boxRect.move(leftDelta, 0);
70     }
71 
72     if (hasAnchorEdge(AnchorEdgeBottom)) {
73         float bottomLimit = viewportRect.maxY() - m_bottomOffset;
74         float bottomDelta = std::min<float>(0, bottomLimit - m_absoluteStickyBoxRect.maxY());
75         float availableSpace = std::min<float>(0, m_absoluteContainingBlockRect.y() - m_absoluteStickyBoxRect.y());
76         if (bottomDelta < availableSpace)
77             bottomDelta = availableSpace;
78 
79         boxRect.move(0, bottomDelta);
80     }
81 
82     if (hasAnchorEdge(AnchorEdgeTop)) {
83         float topLimit = viewportRect.y() + m_topOffset;
84         float topDelta = std::max<float>(0, topLimit - m_absoluteStickyBoxRect.y());
85         float availableSpace = std::max<float>(0, m_absoluteContainingBlockRect.maxY() - m_absoluteStickyBoxRect.maxY());
86         if (topDelta > availableSpace)
87             topDelta = availableSpace;
88 
89         boxRect.move(0, topDelta);
90     }
91 
92     return boxRect.location() - m_absoluteStickyBoxRect.location();
93 }
94 
layerPositionForViewportRect(const FloatRect & viewportRect) const95 FloatPoint StickyPositionViewportConstraints::layerPositionForViewportRect(const FloatRect& viewportRect) const
96 {
97     FloatSize offset = computeStickyOffset(viewportRect);
98     return m_layerPositionAtLastLayout + offset - m_stickyOffsetAtLastLayout;
99 }
100 
101 } // namespace WebCore
102