Searched defs:builtIn (Results 1 – 6 of 6) sorted by relevance
106 TSymbol *TSymbolTable::find(const TString &name, int shaderVersion, bool *builtIn, bool *sameScope) in find()
367 bool builtIn; variable1843 …const TSymbol *builtIn = context->symbolTable.findBuiltIn(function->getMangledName(), context->sha… variable
795 bool builtIn = false; in arrayErrorCheck() local1026 …rseContext::findFunction(const TSourceLoc& line, TFunction* call, int shaderVersion, bool *builtIn) in findFunction()
2749 bool builtIn; local4911 …const TSymbol *builtIn = context->symbolTable.findBuiltIn(function->getMangledName(), context->sha… local
1780 ICULanguageBreakFactory *builtIn = new ICULanguageBreakFactory(status); in initLanguageFactories() local
1756 ICULanguageBreakFactory *builtIn = new ICULanguageBreakFactory(status); in getLanguageBreakEngineFromFactory() local