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1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_RESOURCES_PRIORITIZED_RESOURCE_H_
6 #define CC_RESOURCES_PRIORITIZED_RESOURCE_H_
7 
8 #include "base/basictypes.h"
9 #include "base/logging.h"
10 #include "base/memory/scoped_ptr.h"
11 #include "cc/base/cc_export.h"
12 #include "cc/resources/priority_calculator.h"
13 #include "cc/resources/resource.h"
14 #include "cc/resources/resource_provider.h"
15 #include "ui/gfx/rect.h"
16 #include "ui/gfx/size.h"
17 #include "ui/gfx/vector2d.h"
18 
19 namespace cc {
20 
21 class PrioritizedResourceManager;
22 class Proxy;
23 
24 class CC_EXPORT PrioritizedResource {
25  public:
Create(PrioritizedResourceManager * manager,const gfx::Size & size,ResourceFormat format)26   static scoped_ptr<PrioritizedResource> Create(
27       PrioritizedResourceManager* manager,
28       const gfx::Size& size,
29       ResourceFormat format) {
30     return make_scoped_ptr(new PrioritizedResource(manager, size, format));
31   }
Create(PrioritizedResourceManager * manager)32   static scoped_ptr<PrioritizedResource> Create(
33       PrioritizedResourceManager* manager) {
34     return make_scoped_ptr(
35         new PrioritizedResource(manager, gfx::Size(), RGBA_8888));
36   }
37   ~PrioritizedResource();
38 
39   // Texture properties. Changing these causes the backing texture to be lost.
40   // Setting these to the same value is a no-op.
41   void SetTextureManager(PrioritizedResourceManager* manager);
resource_manager()42   PrioritizedResourceManager* resource_manager() { return manager_; }
43   void SetDimensions(const gfx::Size& size, ResourceFormat format);
format()44   ResourceFormat format() const { return format_; }
size()45   gfx::Size size() const { return size_; }
bytes()46   size_t bytes() const { return bytes_; }
contents_swizzled()47   bool contents_swizzled() const { return contents_swizzled_; }
48 
49   // Set priority for the requested texture.
set_request_priority(int priority)50   void set_request_priority(int priority) { priority_ = priority; }
request_priority()51   int request_priority() const { return priority_; }
52 
53   // After PrioritizedResource::PrioritizeTextures() is called, this returns
54   // if the the request succeeded and this texture can be acquired for use.
can_acquire_backing_texture()55   bool can_acquire_backing_texture() const { return is_above_priority_cutoff_; }
56 
57   // This returns whether we still have a backing texture. This can continue
58   // to be true even after CanAcquireBackingTexture() becomes false. In this
59   // case the texture can be used but shouldn't be updated since it will get
60   // taken away "soon".
have_backing_texture()61   bool have_backing_texture() const { return !!backing(); }
62 
63   bool BackingResourceWasEvicted() const;
64 
65   // If CanAcquireBackingTexture() is true AcquireBackingTexture() will acquire
66   // a backing texture for use. Call this whenever the texture is actually
67   // needed.
68   void AcquireBackingTexture(ResourceProvider* resource_provider);
69 
70   // TODO(epenner): Request late is really a hack for when we are totally out of
71   // memory (all textures are visible) but we can still squeeze into the limit
72   // by not painting occluded textures. In this case the manager refuses all
73   // visible textures and RequestLate() will enable CanAcquireBackingTexture()
74   // on a call-order basis. We might want to just remove this in the future
75   // (carefully) and just make sure we don't regress OOMs situations.
76   bool RequestLate();
77 
78   // Update pixels of backing resource from image. This functions will aquire
79   // the backing if needed.
80   void SetPixels(ResourceProvider* resource_provider,
81                  const uint8_t* image,
82                  const gfx::Rect& image_rect,
83                  const gfx::Rect& source_rect,
84                  const gfx::Vector2d& dest_offset);
85 
resource_id()86   ResourceProvider::ResourceId resource_id() const {
87     return backing_ ? backing_->id() : 0;
88   }
89 
90   // Self-managed textures are accounted for when prioritizing other textures,
91   // but they are not allocated/recycled/deleted, so this needs to be done
92   // externally. CanAcquireBackingTexture() indicates if the texture would have
93   // been allowed given its priority.
set_is_self_managed(bool is_self_managed)94   void set_is_self_managed(bool is_self_managed) {
95     is_self_managed_ = is_self_managed;
96   }
is_self_managed()97   bool is_self_managed() { return is_self_managed_; }
98   void SetToSelfManagedMemoryPlaceholder(size_t bytes);
99 
100   void ReturnBackingTexture();
101 
102  private:
103   friend class PrioritizedResourceManager;
104   friend class PrioritizedResourceTest;
105 
106   class Backing : public Resource {
107    public:
108     Backing(unsigned id,
109             ResourceProvider* resource_provider,
110             const gfx::Size& size,
111             ResourceFormat format);
112     ~Backing();
113     void UpdatePriority();
114     void UpdateState(ResourceProvider* resource_provider);
115 
owner()116     PrioritizedResource* owner() { return owner_; }
117     bool CanBeRecycledIfNotInExternalUse() const;
request_priority_at_last_priority_update()118     int request_priority_at_last_priority_update() const {
119       return priority_at_last_priority_update_;
120     }
was_above_priority_cutoff_at_last_priority_update()121     bool was_above_priority_cutoff_at_last_priority_update() const {
122       return was_above_priority_cutoff_at_last_priority_update_;
123     }
in_drawing_impl_tree()124     bool in_drawing_impl_tree() const { return in_drawing_impl_tree_; }
in_parent_compositor()125     bool in_parent_compositor() const { return in_parent_compositor_; }
126 
127     void DeleteResource(ResourceProvider* resource_provider);
128     bool ResourceHasBeenDeleted() const;
129 
130    private:
131     const Proxy* proxy() const;
132 
133     friend class PrioritizedResource;
134     friend class PrioritizedResourceManager;
135     PrioritizedResource* owner_;
136     int priority_at_last_priority_update_;
137     bool was_above_priority_cutoff_at_last_priority_update_;
138 
139     // Set if this is currently-drawing impl tree.
140     bool in_drawing_impl_tree_;
141     // Set if this is in the parent compositor.
142     bool in_parent_compositor_;
143 
144     bool resource_has_been_deleted_;
145 
146 #if DCHECK_IS_ON
147     ResourceProvider* resource_provider_;
148 #endif
149     DISALLOW_COPY_AND_ASSIGN(Backing);
150   };
151 
152   PrioritizedResource(PrioritizedResourceManager* resource_manager,
153                       const gfx::Size& size,
154                       ResourceFormat format);
155 
is_above_priority_cutoff()156   bool is_above_priority_cutoff() { return is_above_priority_cutoff_; }
set_above_priority_cutoff(bool is_above_priority_cutoff)157   void set_above_priority_cutoff(bool is_above_priority_cutoff) {
158     is_above_priority_cutoff_ = is_above_priority_cutoff;
159   }
set_manager_internal(PrioritizedResourceManager * manager)160   void set_manager_internal(PrioritizedResourceManager* manager) {
161     manager_ = manager;
162   }
163 
backing()164   Backing* backing() const { return backing_; }
165   void Link(Backing* backing);
166   void Unlink();
167 
168   gfx::Size size_;
169   ResourceFormat format_;
170   size_t bytes_;
171   bool contents_swizzled_;
172 
173   int priority_;
174   bool is_above_priority_cutoff_;
175   bool is_self_managed_;
176 
177   Backing* backing_;
178   PrioritizedResourceManager* manager_;
179 
180   DISALLOW_COPY_AND_ASSIGN(PrioritizedResource);
181 };
182 
183 }  // namespace cc
184 
185 #endif  // CC_RESOURCES_PRIORITIZED_RESOURCE_H_
186