1 /*
2 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Apple Inc. All rights reserved.
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Library General Public
6 * License as published by the Free Software Foundation; either
7 * version 2 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Library General Public License for more details.
13 *
14 * You should have received a copy of the GNU Library General Public License
15 * along with this library; see the file COPYING.LIB. If not, write to
16 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
17 * Boston, MA 02110-1301, USA.
18 */
19
20 #include "config.h"
21 #include "core/rendering/InlineFlowBox.h"
22
23 #include "core/CSSPropertyNames.h"
24 #include "core/dom/Document.h"
25 #include "core/rendering/HitTestResult.h"
26 #include "core/rendering/InlineTextBox.h"
27 #include "core/rendering/RenderBlock.h"
28 #include "core/rendering/RenderInline.h"
29 #include "core/rendering/RenderLayer.h"
30 #include "core/rendering/RenderListMarker.h"
31 #include "core/rendering/RenderRubyBase.h"
32 #include "core/rendering/RenderRubyRun.h"
33 #include "core/rendering/RenderRubyText.h"
34 #include "core/rendering/RenderView.h"
35 #include "core/rendering/RootInlineBox.h"
36 #include "platform/fonts/Font.h"
37 #include "platform/graphics/GraphicsContextStateSaver.h"
38
39 #include <math.h>
40
41 using namespace std;
42
43 namespace WebCore {
44
45 struct SameSizeAsInlineFlowBox : public InlineBox {
46 void* pointers[5];
47 uint32_t bitfields : 23;
48 };
49
50 COMPILE_ASSERT(sizeof(InlineFlowBox) == sizeof(SameSizeAsInlineFlowBox), InlineFlowBox_should_stay_small);
51
52 #ifndef NDEBUG
53
~InlineFlowBox()54 InlineFlowBox::~InlineFlowBox()
55 {
56 if (!m_hasBadChildList)
57 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
58 child->setHasBadParent();
59 }
60
61 #endif
62
getFlowSpacingLogicalWidth()63 LayoutUnit InlineFlowBox::getFlowSpacingLogicalWidth()
64 {
65 LayoutUnit totWidth = marginBorderPaddingLogicalLeft() + marginBorderPaddingLogicalRight();
66 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
67 if (curr->isInlineFlowBox())
68 totWidth += toInlineFlowBox(curr)->getFlowSpacingLogicalWidth();
69 }
70 return totWidth;
71 }
72
roundedFrameRect() const73 IntRect InlineFlowBox::roundedFrameRect() const
74 {
75 // Begin by snapping the x and y coordinates to the nearest pixel.
76 int snappedX = lroundf(x());
77 int snappedY = lroundf(y());
78
79 int snappedMaxX = lroundf(x() + width());
80 int snappedMaxY = lroundf(y() + height());
81
82 return IntRect(snappedX, snappedY, snappedMaxX - snappedX, snappedMaxY - snappedY);
83 }
84
setHasTextDescendantsOnAncestors(InlineFlowBox * box)85 static void setHasTextDescendantsOnAncestors(InlineFlowBox* box)
86 {
87 while (box && !box->hasTextDescendants()) {
88 box->setHasTextDescendants();
89 box = box->parent();
90 }
91 }
92
addToLine(InlineBox * child)93 void InlineFlowBox::addToLine(InlineBox* child)
94 {
95 ASSERT(!child->parent());
96 ASSERT(!child->nextOnLine());
97 ASSERT(!child->prevOnLine());
98 checkConsistency();
99
100 child->setParent(this);
101 if (!m_firstChild) {
102 m_firstChild = child;
103 m_lastChild = child;
104 } else {
105 m_lastChild->setNextOnLine(child);
106 child->setPrevOnLine(m_lastChild);
107 m_lastChild = child;
108 }
109 child->setFirstLineStyleBit(isFirstLineStyle());
110 child->setIsHorizontal(isHorizontal());
111 if (child->isText()) {
112 if (child->renderer().parent() == renderer())
113 m_hasTextChildren = true;
114 setHasTextDescendantsOnAncestors(this);
115 } else if (child->isInlineFlowBox()) {
116 if (toInlineFlowBox(child)->hasTextDescendants())
117 setHasTextDescendantsOnAncestors(this);
118 }
119
120 if (descendantsHaveSameLineHeightAndBaseline() && !child->renderer().isOutOfFlowPositioned()) {
121 RenderStyle* parentStyle = renderer().style(isFirstLineStyle());
122 RenderStyle* childStyle = child->renderer().style(isFirstLineStyle());
123 bool shouldClearDescendantsHaveSameLineHeightAndBaseline = false;
124 if (child->renderer().isReplaced())
125 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
126 else if (child->isText()) {
127 if (child->renderer().isBR() || child->renderer().parent() != renderer()) {
128 if (!parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
129 || parentStyle->lineHeight() != childStyle->lineHeight()
130 || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE)
131 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
132 }
133 if (childStyle->hasTextCombine() || childStyle->textEmphasisMark() != TextEmphasisMarkNone)
134 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
135 } else {
136 if (child->renderer().isBR()) {
137 // FIXME: This is dumb. We only turn off because current layout test results expect the <br> to be 0-height on the baseline.
138 // Other than making a zillion tests have to regenerate results, there's no reason to ditch the optimization here.
139 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
140 } else {
141 ASSERT(isInlineFlowBox());
142 InlineFlowBox* childFlowBox = toInlineFlowBox(child);
143 // Check the child's bit, and then also check for differences in font, line-height, vertical-align
144 if (!childFlowBox->descendantsHaveSameLineHeightAndBaseline()
145 || !parentStyle->font().fontMetrics().hasIdenticalAscentDescentAndLineGap(childStyle->font().fontMetrics())
146 || parentStyle->lineHeight() != childStyle->lineHeight()
147 || (parentStyle->verticalAlign() != BASELINE && !isRootInlineBox()) || childStyle->verticalAlign() != BASELINE
148 || childStyle->hasBorder() || childStyle->hasPadding() || childStyle->hasTextCombine())
149 shouldClearDescendantsHaveSameLineHeightAndBaseline = true;
150 }
151 }
152
153 if (shouldClearDescendantsHaveSameLineHeightAndBaseline)
154 clearDescendantsHaveSameLineHeightAndBaseline();
155 }
156
157 if (!child->renderer().isOutOfFlowPositioned()) {
158 if (child->isText()) {
159 RenderStyle* childStyle = child->renderer().style(isFirstLineStyle());
160 if (childStyle->letterSpacing() < 0 || childStyle->textShadow() || childStyle->textEmphasisMark() != TextEmphasisMarkNone || childStyle->textStrokeWidth())
161 child->clearKnownToHaveNoOverflow();
162 } else if (child->renderer().isReplaced()) {
163 RenderBox& box = toRenderBox(child->renderer());
164 if (box.hasRenderOverflow() || box.hasSelfPaintingLayer())
165 child->clearKnownToHaveNoOverflow();
166 } else if (!child->renderer().isBR() && (child->renderer().style(isFirstLineStyle())->boxShadow() || child->boxModelObject()->hasSelfPaintingLayer()
167 || (child->renderer().isListMarker() && !toRenderListMarker(child->renderer()).isInside())
168 || child->renderer().style(isFirstLineStyle())->hasBorderImageOutsets()
169 || child->renderer().style(isFirstLineStyle())->hasOutline())) {
170 child->clearKnownToHaveNoOverflow();
171 }
172
173 if (knownToHaveNoOverflow() && child->isInlineFlowBox() && !toInlineFlowBox(child)->knownToHaveNoOverflow())
174 clearKnownToHaveNoOverflow();
175 }
176
177 checkConsistency();
178 }
179
removeChild(InlineBox * child,MarkLineBoxes markDirty)180 void InlineFlowBox::removeChild(InlineBox* child, MarkLineBoxes markDirty)
181 {
182 checkConsistency();
183
184 if (markDirty == MarkLineBoxesDirty && !isDirty())
185 dirtyLineBoxes();
186
187 root().childRemoved(child);
188
189 if (child == m_firstChild)
190 m_firstChild = child->nextOnLine();
191 if (child == m_lastChild)
192 m_lastChild = child->prevOnLine();
193 if (child->nextOnLine())
194 child->nextOnLine()->setPrevOnLine(child->prevOnLine());
195 if (child->prevOnLine())
196 child->prevOnLine()->setNextOnLine(child->nextOnLine());
197
198 child->setParent(0);
199
200 checkConsistency();
201 }
202
deleteLine()203 void InlineFlowBox::deleteLine()
204 {
205 InlineBox* child = firstChild();
206 InlineBox* next = 0;
207 while (child) {
208 ASSERT(this == child->parent());
209 next = child->nextOnLine();
210 #ifndef NDEBUG
211 child->setParent(0);
212 #endif
213 child->deleteLine();
214 child = next;
215 }
216 #ifndef NDEBUG
217 m_firstChild = 0;
218 m_lastChild = 0;
219 #endif
220
221 removeLineBoxFromRenderObject();
222 destroy();
223 }
224
removeLineBoxFromRenderObject()225 void InlineFlowBox::removeLineBoxFromRenderObject()
226 {
227 rendererLineBoxes()->removeLineBox(this);
228 }
229
extractLine()230 void InlineFlowBox::extractLine()
231 {
232 if (!extracted())
233 extractLineBoxFromRenderObject();
234 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
235 child->extractLine();
236 }
237
extractLineBoxFromRenderObject()238 void InlineFlowBox::extractLineBoxFromRenderObject()
239 {
240 rendererLineBoxes()->extractLineBox(this);
241 }
242
attachLine()243 void InlineFlowBox::attachLine()
244 {
245 if (extracted())
246 attachLineBoxToRenderObject();
247 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
248 child->attachLine();
249 }
250
attachLineBoxToRenderObject()251 void InlineFlowBox::attachLineBoxToRenderObject()
252 {
253 rendererLineBoxes()->attachLineBox(this);
254 }
255
adjustPosition(float dx,float dy)256 void InlineFlowBox::adjustPosition(float dx, float dy)
257 {
258 InlineBox::adjustPosition(dx, dy);
259 for (InlineBox* child = firstChild(); child; child = child->nextOnLine())
260 child->adjustPosition(dx, dy);
261 if (m_overflow)
262 m_overflow->move(dx, dy); // FIXME: Rounding error here since overflow was pixel snapped, but nobody other than list markers passes non-integral values here.
263 }
264
rendererLineBoxes() const265 RenderLineBoxList* InlineFlowBox::rendererLineBoxes() const
266 {
267 return toRenderInline(renderer()).lineBoxes();
268 }
269
isLastChildForRenderer(RenderObject * ancestor,RenderObject * child)270 static inline bool isLastChildForRenderer(RenderObject* ancestor, RenderObject* child)
271 {
272 if (!child)
273 return false;
274
275 if (child == ancestor)
276 return true;
277
278 RenderObject* curr = child;
279 RenderObject* parent = curr->parent();
280 while (parent && (!parent->isRenderBlock() || parent->isInline())) {
281 if (parent->slowLastChild() != curr)
282 return false;
283 if (parent == ancestor)
284 return true;
285
286 curr = parent;
287 parent = curr->parent();
288 }
289
290 return true;
291 }
292
isAnsectorAndWithinBlock(RenderObject * ancestor,RenderObject * child)293 static bool isAnsectorAndWithinBlock(RenderObject* ancestor, RenderObject* child)
294 {
295 RenderObject* object = child;
296 while (object && (!object->isRenderBlock() || object->isInline())) {
297 if (object == ancestor)
298 return true;
299 object = object->parent();
300 }
301 return false;
302 }
303
determineSpacingForFlowBoxes(bool lastLine,bool isLogicallyLastRunWrapped,RenderObject * logicallyLastRunRenderer)304 void InlineFlowBox::determineSpacingForFlowBoxes(bool lastLine, bool isLogicallyLastRunWrapped, RenderObject* logicallyLastRunRenderer)
305 {
306 // All boxes start off open. They will not apply any margins/border/padding on
307 // any side.
308 bool includeLeftEdge = false;
309 bool includeRightEdge = false;
310
311 // The root inline box never has borders/margins/padding.
312 if (parent()) {
313 bool ltr = renderer().style()->isLeftToRightDirection();
314
315 // Check to see if all initial lines are unconstructed. If so, then
316 // we know the inline began on this line (unless we are a continuation).
317 RenderLineBoxList* lineBoxList = rendererLineBoxes();
318 if (!lineBoxList->firstLineBox()->isConstructed() && !renderer().isInlineElementContinuation()) {
319 if (renderer().style()->boxDecorationBreak() == DCLONE)
320 includeLeftEdge = includeRightEdge = true;
321 else if (ltr && lineBoxList->firstLineBox() == this)
322 includeLeftEdge = true;
323 else if (!ltr && lineBoxList->lastLineBox() == this)
324 includeRightEdge = true;
325 }
326
327 if (!lineBoxList->lastLineBox()->isConstructed()) {
328 RenderInline& inlineFlow = toRenderInline(renderer());
329 bool isLastObjectOnLine = !isAnsectorAndWithinBlock(&renderer(), logicallyLastRunRenderer) || (isLastChildForRenderer(&renderer(), logicallyLastRunRenderer) && !isLogicallyLastRunWrapped);
330
331 // We include the border under these conditions:
332 // (1) The next line was not created, or it is constructed. We check the previous line for rtl.
333 // (2) The logicallyLastRun is not a descendant of this renderer.
334 // (3) The logicallyLastRun is a descendant of this renderer, but it is the last child of this renderer and it does not wrap to the next line.
335 // (4) The decoration break is set to clone therefore there will be borders on every sides.
336 if (renderer().style()->boxDecorationBreak() == DCLONE)
337 includeLeftEdge = includeRightEdge = true;
338 else if (ltr) {
339 if (!nextLineBox()
340 && ((lastLine || isLastObjectOnLine) && !inlineFlow.continuation()))
341 includeRightEdge = true;
342 } else {
343 if ((!prevLineBox() || prevLineBox()->isConstructed())
344 && ((lastLine || isLastObjectOnLine) && !inlineFlow.continuation()))
345 includeLeftEdge = true;
346 }
347 }
348 }
349
350 setEdges(includeLeftEdge, includeRightEdge);
351
352 // Recur into our children.
353 for (InlineBox* currChild = firstChild(); currChild; currChild = currChild->nextOnLine()) {
354 if (currChild->isInlineFlowBox()) {
355 InlineFlowBox* currFlow = toInlineFlowBox(currChild);
356 currFlow->determineSpacingForFlowBoxes(lastLine, isLogicallyLastRunWrapped, logicallyLastRunRenderer);
357 }
358 }
359 }
360
placeBoxesInInlineDirection(float logicalLeft,bool & needsWordSpacing,GlyphOverflowAndFallbackFontsMap & textBoxDataMap)361 float InlineFlowBox::placeBoxesInInlineDirection(float logicalLeft, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
362 {
363 // Set our x position.
364 beginPlacingBoxRangesInInlineDirection(logicalLeft);
365
366 float startLogicalLeft = logicalLeft;
367 logicalLeft += borderLogicalLeft() + paddingLogicalLeft();
368
369 float minLogicalLeft = startLogicalLeft;
370 float maxLogicalRight = logicalLeft;
371
372 placeBoxRangeInInlineDirection(firstChild(), 0, logicalLeft, minLogicalLeft, maxLogicalRight, needsWordSpacing, textBoxDataMap);
373
374 logicalLeft += borderLogicalRight() + paddingLogicalRight();
375 endPlacingBoxRangesInInlineDirection(startLogicalLeft, logicalLeft, minLogicalLeft, maxLogicalRight);
376 return logicalLeft;
377 }
378
placeBoxRangeInInlineDirection(InlineBox * firstChild,InlineBox * lastChild,float & logicalLeft,float & minLogicalLeft,float & maxLogicalRight,bool & needsWordSpacing,GlyphOverflowAndFallbackFontsMap & textBoxDataMap)379 float InlineFlowBox::placeBoxRangeInInlineDirection(InlineBox* firstChild, InlineBox* lastChild, float& logicalLeft, float& minLogicalLeft, float& maxLogicalRight, bool& needsWordSpacing, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
380 {
381 for (InlineBox* curr = firstChild; curr && curr != lastChild; curr = curr->nextOnLine()) {
382 if (curr->renderer().isText()) {
383 InlineTextBox* text = toInlineTextBox(curr);
384 RenderText& rt = toRenderText(text->renderer());
385 if (rt.textLength()) {
386 if (needsWordSpacing && isSpaceOrNewline(rt.characterAt(text->start())))
387 logicalLeft += rt.style(isFirstLineStyle())->font().fontDescription().wordSpacing();
388 needsWordSpacing = !isSpaceOrNewline(rt.characterAt(text->end()));
389 }
390 text->setLogicalLeft(logicalLeft);
391 if (knownToHaveNoOverflow())
392 minLogicalLeft = min(logicalLeft, minLogicalLeft);
393 logicalLeft += text->logicalWidth();
394 if (knownToHaveNoOverflow())
395 maxLogicalRight = max(logicalLeft, maxLogicalRight);
396 } else {
397 if (curr->renderer().isOutOfFlowPositioned()) {
398 if (curr->renderer().parent()->style()->isLeftToRightDirection()) {
399 curr->setLogicalLeft(logicalLeft);
400 } else {
401 // Our offset that we cache needs to be from the edge of the right border box and
402 // not the left border box. We have to subtract |x| from the width of the block
403 // (which can be obtained from the root line box).
404 curr->setLogicalLeft(root().block().logicalWidth() - logicalLeft);
405 }
406 continue; // The positioned object has no effect on the width.
407 }
408 if (curr->renderer().isRenderInline()) {
409 InlineFlowBox* flow = toInlineFlowBox(curr);
410 logicalLeft += flow->marginLogicalLeft();
411 if (knownToHaveNoOverflow())
412 minLogicalLeft = min(logicalLeft, minLogicalLeft);
413 logicalLeft = flow->placeBoxesInInlineDirection(logicalLeft, needsWordSpacing, textBoxDataMap);
414 if (knownToHaveNoOverflow())
415 maxLogicalRight = max(logicalLeft, maxLogicalRight);
416 logicalLeft += flow->marginLogicalRight();
417 } else if (!curr->renderer().isListMarker() || toRenderListMarker(curr->renderer()).isInside()) {
418 // The box can have a different writing-mode than the overall line, so this is a bit complicated.
419 // Just get all the physical margin and overflow values by hand based off |isVertical|.
420 LayoutUnit logicalLeftMargin = isHorizontal() ? curr->boxModelObject()->marginLeft() : curr->boxModelObject()->marginTop();
421 LayoutUnit logicalRightMargin = isHorizontal() ? curr->boxModelObject()->marginRight() : curr->boxModelObject()->marginBottom();
422
423 logicalLeft += logicalLeftMargin;
424 curr->setLogicalLeft(logicalLeft);
425 if (knownToHaveNoOverflow())
426 minLogicalLeft = min(logicalLeft, minLogicalLeft);
427 logicalLeft += curr->logicalWidth();
428 if (knownToHaveNoOverflow())
429 maxLogicalRight = max(logicalLeft, maxLogicalRight);
430 logicalLeft += logicalRightMargin;
431 // If we encounter any space after this inline block then ensure it is treated as the space between two words.
432 needsWordSpacing = true;
433 }
434 }
435 }
436 return logicalLeft;
437 }
438
requiresIdeographicBaseline(const GlyphOverflowAndFallbackFontsMap & textBoxDataMap) const439 bool InlineFlowBox::requiresIdeographicBaseline(const GlyphOverflowAndFallbackFontsMap& textBoxDataMap) const
440 {
441 if (isHorizontal())
442 return false;
443
444 if (renderer().style(isFirstLineStyle())->fontDescription().nonCJKGlyphOrientation() == NonCJKGlyphOrientationUpright
445 || renderer().style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
446 return true;
447
448 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
449 if (curr->renderer().isOutOfFlowPositioned())
450 continue; // Positioned placeholders don't affect calculations.
451
452 if (curr->isInlineFlowBox()) {
453 if (toInlineFlowBox(curr)->requiresIdeographicBaseline(textBoxDataMap))
454 return true;
455 } else {
456 if (curr->renderer().style(isFirstLineStyle())->font().primaryFont()->hasVerticalGlyphs())
457 return true;
458
459 const Vector<const SimpleFontData*>* usedFonts = 0;
460 if (curr->isInlineTextBox()) {
461 GlyphOverflowAndFallbackFontsMap::const_iterator it = textBoxDataMap.find(toInlineTextBox(curr));
462 usedFonts = it == textBoxDataMap.end() ? 0 : &it->value.first;
463 }
464
465 if (usedFonts) {
466 for (size_t i = 0; i < usedFonts->size(); ++i) {
467 if (usedFonts->at(i)->hasVerticalGlyphs())
468 return true;
469 }
470 }
471 }
472 }
473
474 return false;
475 }
476
adjustMaxAscentAndDescent(int & maxAscent,int & maxDescent,int maxPositionTop,int maxPositionBottom)477 void InlineFlowBox::adjustMaxAscentAndDescent(int& maxAscent, int& maxDescent, int maxPositionTop, int maxPositionBottom)
478 {
479 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
480 // The computed lineheight needs to be extended for the
481 // positioned elements
482 if (curr->renderer().isOutOfFlowPositioned())
483 continue; // Positioned placeholders don't affect calculations.
484 if (curr->verticalAlign() == TOP || curr->verticalAlign() == BOTTOM) {
485 int lineHeight = curr->lineHeight();
486 if (curr->verticalAlign() == TOP) {
487 if (maxAscent + maxDescent < lineHeight)
488 maxDescent = lineHeight - maxAscent;
489 }
490 else {
491 if (maxAscent + maxDescent < lineHeight)
492 maxAscent = lineHeight - maxDescent;
493 }
494
495 if (maxAscent + maxDescent >= max(maxPositionTop, maxPositionBottom))
496 break;
497 }
498
499 if (curr->isInlineFlowBox())
500 toInlineFlowBox(curr)->adjustMaxAscentAndDescent(maxAscent, maxDescent, maxPositionTop, maxPositionBottom);
501 }
502 }
503
computeLogicalBoxHeights(RootInlineBox * rootBox,LayoutUnit & maxPositionTop,LayoutUnit & maxPositionBottom,int & maxAscent,int & maxDescent,bool & setMaxAscent,bool & setMaxDescent,bool strictMode,GlyphOverflowAndFallbackFontsMap & textBoxDataMap,FontBaseline baselineType,VerticalPositionCache & verticalPositionCache)504 void InlineFlowBox::computeLogicalBoxHeights(RootInlineBox* rootBox, LayoutUnit& maxPositionTop, LayoutUnit& maxPositionBottom,
505 int& maxAscent, int& maxDescent, bool& setMaxAscent, bool& setMaxDescent,
506 bool strictMode, GlyphOverflowAndFallbackFontsMap& textBoxDataMap,
507 FontBaseline baselineType, VerticalPositionCache& verticalPositionCache)
508 {
509 // The primary purpose of this function is to compute the maximal ascent and descent values for
510 // a line. These values are computed based off the block's line-box-contain property, which indicates
511 // what parts of descendant boxes have to fit within the line.
512 //
513 // The maxAscent value represents the distance of the highest point of any box (typically including line-height) from
514 // the root box's baseline. The maxDescent value represents the distance of the lowest point of any box
515 // (also typically including line-height) from the root box baseline. These values can be negative.
516 //
517 // A secondary purpose of this function is to store the offset of every box's baseline from the root box's
518 // baseline. This information is cached in the logicalTop() of every box. We're effectively just using
519 // the logicalTop() as scratch space.
520 //
521 // Because a box can be positioned such that it ends up fully above or fully below the
522 // root line box, we only consider it to affect the maxAscent and maxDescent values if some
523 // part of the box (EXCLUDING leading) is above (for ascent) or below (for descent) the root box's baseline.
524 bool affectsAscent = false;
525 bool affectsDescent = false;
526 bool checkChildren = !descendantsHaveSameLineHeightAndBaseline();
527
528 if (isRootInlineBox()) {
529 // Examine our root box.
530 int ascent = 0;
531 int descent = 0;
532 rootBox->ascentAndDescentForBox(rootBox, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
533 if (strictMode || hasTextChildren() || (!checkChildren && hasTextDescendants())) {
534 if (maxAscent < ascent || !setMaxAscent) {
535 maxAscent = ascent;
536 setMaxAscent = true;
537 }
538 if (maxDescent < descent || !setMaxDescent) {
539 maxDescent = descent;
540 setMaxDescent = true;
541 }
542 }
543 }
544
545 if (!checkChildren)
546 return;
547
548 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
549 if (curr->renderer().isOutOfFlowPositioned())
550 continue; // Positioned placeholders don't affect calculations.
551
552 InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
553
554 bool affectsAscent = false;
555 bool affectsDescent = false;
556
557 // The verticalPositionForBox function returns the distance between the child box's baseline
558 // and the root box's baseline. The value is negative if the child box's baseline is above the
559 // root box's baseline, and it is positive if the child box's baseline is below the root box's baseline.
560 curr->setLogicalTop(rootBox->verticalPositionForBox(curr, verticalPositionCache).toFloat());
561
562 int ascent = 0;
563 int descent = 0;
564 rootBox->ascentAndDescentForBox(curr, textBoxDataMap, ascent, descent, affectsAscent, affectsDescent);
565
566 LayoutUnit boxHeight = ascent + descent;
567 if (curr->verticalAlign() == TOP) {
568 if (maxPositionTop < boxHeight)
569 maxPositionTop = boxHeight;
570 } else if (curr->verticalAlign() == BOTTOM) {
571 if (maxPositionBottom < boxHeight)
572 maxPositionBottom = boxHeight;
573 } else if (!inlineFlowBox || strictMode || inlineFlowBox->hasTextChildren() || (inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants())
574 || inlineFlowBox->boxModelObject()->hasInlineDirectionBordersOrPadding()) {
575 // Note that these values can be negative. Even though we only affect the maxAscent and maxDescent values
576 // if our box (excluding line-height) was above (for ascent) or below (for descent) the root baseline, once you factor in line-height
577 // the final box can end up being fully above or fully below the root box's baseline! This is ok, but what it
578 // means is that ascent and descent (including leading), can end up being negative. The setMaxAscent and
579 // setMaxDescent booleans are used to ensure that we're willing to initially set maxAscent/Descent to negative
580 // values.
581 ascent -= curr->logicalTop();
582 descent += curr->logicalTop();
583 if (affectsAscent && (maxAscent < ascent || !setMaxAscent)) {
584 maxAscent = ascent;
585 setMaxAscent = true;
586 }
587
588 if (affectsDescent && (maxDescent < descent || !setMaxDescent)) {
589 maxDescent = descent;
590 setMaxDescent = true;
591 }
592 }
593
594 if (inlineFlowBox)
595 inlineFlowBox->computeLogicalBoxHeights(rootBox, maxPositionTop, maxPositionBottom, maxAscent, maxDescent,
596 setMaxAscent, setMaxDescent, strictMode, textBoxDataMap,
597 baselineType, verticalPositionCache);
598 }
599 }
600
placeBoxesInBlockDirection(LayoutUnit top,LayoutUnit maxHeight,int maxAscent,bool strictMode,LayoutUnit & lineTop,LayoutUnit & lineBottom,bool & setLineTop,LayoutUnit & lineTopIncludingMargins,LayoutUnit & lineBottomIncludingMargins,bool & hasAnnotationsBefore,bool & hasAnnotationsAfter,FontBaseline baselineType)601 void InlineFlowBox::placeBoxesInBlockDirection(LayoutUnit top, LayoutUnit maxHeight, int maxAscent, bool strictMode, LayoutUnit& lineTop, LayoutUnit& lineBottom, bool& setLineTop,
602 LayoutUnit& lineTopIncludingMargins, LayoutUnit& lineBottomIncludingMargins, bool& hasAnnotationsBefore, bool& hasAnnotationsAfter, FontBaseline baselineType)
603 {
604 bool isRootBox = isRootInlineBox();
605 if (isRootBox) {
606 const FontMetrics& fontMetrics = renderer().style(isFirstLineStyle())->fontMetrics();
607 // RootInlineBoxes are always placed on at pixel boundaries in their logical y direction. Not doing
608 // so results in incorrect rendering of text decorations, most notably underlines.
609 setLogicalTop(roundToInt(top + maxAscent - fontMetrics.ascent(baselineType)));
610 }
611
612 LayoutUnit adjustmentForChildrenWithSameLineHeightAndBaseline = 0;
613 if (descendantsHaveSameLineHeightAndBaseline()) {
614 adjustmentForChildrenWithSameLineHeightAndBaseline = logicalTop();
615 if (parent())
616 adjustmentForChildrenWithSameLineHeightAndBaseline += (boxModelObject()->borderBefore() + boxModelObject()->paddingBefore());
617 }
618
619 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
620 if (curr->renderer().isOutOfFlowPositioned())
621 continue; // Positioned placeholders don't affect calculations.
622
623 if (descendantsHaveSameLineHeightAndBaseline()) {
624 curr->adjustBlockDirectionPosition(adjustmentForChildrenWithSameLineHeightAndBaseline.toFloat());
625 continue;
626 }
627
628 InlineFlowBox* inlineFlowBox = curr->isInlineFlowBox() ? toInlineFlowBox(curr) : 0;
629 bool childAffectsTopBottomPos = true;
630 if (curr->verticalAlign() == TOP)
631 curr->setLogicalTop(top.toFloat());
632 else if (curr->verticalAlign() == BOTTOM)
633 curr->setLogicalTop((top + maxHeight - curr->lineHeight()).toFloat());
634 else {
635 if (!strictMode && inlineFlowBox && !inlineFlowBox->hasTextChildren() && !curr->boxModelObject()->hasInlineDirectionBordersOrPadding()
636 && !(inlineFlowBox->descendantsHaveSameLineHeightAndBaseline() && inlineFlowBox->hasTextDescendants()))
637 childAffectsTopBottomPos = false;
638 LayoutUnit posAdjust = maxAscent - curr->baselinePosition(baselineType);
639 curr->setLogicalTop(curr->logicalTop() + top + posAdjust);
640 }
641
642 LayoutUnit newLogicalTop = curr->logicalTop();
643 LayoutUnit newLogicalTopIncludingMargins = newLogicalTop;
644 LayoutUnit boxHeight = curr->logicalHeight();
645 LayoutUnit boxHeightIncludingMargins = boxHeight;
646
647 if (curr->isText() || curr->isInlineFlowBox()) {
648 const FontMetrics& fontMetrics = curr->renderer().style(isFirstLineStyle())->fontMetrics();
649 newLogicalTop += curr->baselinePosition(baselineType) - fontMetrics.ascent(baselineType);
650 if (curr->isInlineFlowBox()) {
651 RenderBoxModelObject& boxObject = toRenderBoxModelObject(curr->renderer());
652 newLogicalTop -= boxObject.style(isFirstLineStyle())->isHorizontalWritingMode() ? boxObject.borderTop() + boxObject.paddingTop() :
653 boxObject.borderRight() + boxObject.paddingRight();
654 }
655 newLogicalTopIncludingMargins = newLogicalTop;
656 } else if (!curr->renderer().isBR()) {
657 RenderBox& box = toRenderBox(curr->renderer());
658 newLogicalTopIncludingMargins = newLogicalTop;
659 LayoutUnit overSideMargin = curr->isHorizontal() ? box.marginTop() : box.marginRight();
660 LayoutUnit underSideMargin = curr->isHorizontal() ? box.marginBottom() : box.marginLeft();
661 newLogicalTop += overSideMargin;
662 boxHeightIncludingMargins += overSideMargin + underSideMargin;
663 }
664
665 curr->setLogicalTop(newLogicalTop.toFloat());
666
667 if (childAffectsTopBottomPos) {
668 if (curr->renderer().isRubyRun()) {
669 // Treat the leading on the first and last lines of ruby runs as not being part of the overall lineTop/lineBottom.
670 // Really this is a workaround hack for the fact that ruby should have been done as line layout and not done using
671 // inline-block.
672 if (renderer().style()->isFlippedLinesWritingMode() == (curr->renderer().style()->rubyPosition() == RubyPositionAfter))
673 hasAnnotationsBefore = true;
674 else
675 hasAnnotationsAfter = true;
676
677 RenderRubyRun& rubyRun = toRenderRubyRun(curr->renderer());
678 if (RenderRubyBase* rubyBase = rubyRun.rubyBase()) {
679 LayoutUnit bottomRubyBaseLeading = (curr->logicalHeight() - rubyBase->logicalBottom()) + rubyBase->logicalHeight() - (rubyBase->lastRootBox() ? rubyBase->lastRootBox()->lineBottom() : LayoutUnit());
680 LayoutUnit topRubyBaseLeading = rubyBase->logicalTop() + (rubyBase->firstRootBox() ? rubyBase->firstRootBox()->lineTop() : LayoutUnit());
681 newLogicalTop += !renderer().style()->isFlippedLinesWritingMode() ? topRubyBaseLeading : bottomRubyBaseLeading;
682 boxHeight -= (topRubyBaseLeading + bottomRubyBaseLeading);
683 }
684 }
685 if (curr->isInlineTextBox()) {
686 TextEmphasisPosition emphasisMarkPosition;
687 if (toInlineTextBox(curr)->getEmphasisMarkPosition(curr->renderer().style(isFirstLineStyle()), emphasisMarkPosition)) {
688 bool emphasisMarkIsOver = emphasisMarkPosition == TextEmphasisPositionOver;
689 if (emphasisMarkIsOver != curr->renderer().style(isFirstLineStyle())->isFlippedLinesWritingMode())
690 hasAnnotationsBefore = true;
691 else
692 hasAnnotationsAfter = true;
693 }
694 }
695
696 if (!setLineTop) {
697 setLineTop = true;
698 lineTop = newLogicalTop;
699 lineTopIncludingMargins = min(lineTop, newLogicalTopIncludingMargins);
700 } else {
701 lineTop = min(lineTop, newLogicalTop);
702 lineTopIncludingMargins = min(lineTop, min(lineTopIncludingMargins, newLogicalTopIncludingMargins));
703 }
704 lineBottom = max(lineBottom, newLogicalTop + boxHeight);
705 lineBottomIncludingMargins = max(lineBottom, max(lineBottomIncludingMargins, newLogicalTopIncludingMargins + boxHeightIncludingMargins));
706 }
707
708 // Adjust boxes to use their real box y/height and not the logical height (as dictated by
709 // line-height).
710 if (inlineFlowBox)
711 inlineFlowBox->placeBoxesInBlockDirection(top, maxHeight, maxAscent, strictMode, lineTop, lineBottom, setLineTop,
712 lineTopIncludingMargins, lineBottomIncludingMargins, hasAnnotationsBefore, hasAnnotationsAfter, baselineType);
713 }
714
715 if (isRootBox) {
716 if (strictMode || hasTextChildren() || (descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
717 if (!setLineTop) {
718 setLineTop = true;
719 lineTop = pixelSnappedLogicalTop();
720 lineTopIncludingMargins = lineTop;
721 } else {
722 lineTop = min<LayoutUnit>(lineTop, pixelSnappedLogicalTop());
723 lineTopIncludingMargins = min(lineTop, lineTopIncludingMargins);
724 }
725 lineBottom = max<LayoutUnit>(lineBottom, pixelSnappedLogicalBottom());
726 lineBottomIncludingMargins = max(lineBottom, lineBottomIncludingMargins);
727 }
728
729 if (renderer().style()->isFlippedLinesWritingMode())
730 flipLinesInBlockDirection(lineTopIncludingMargins, lineBottomIncludingMargins);
731 }
732 }
733
computeMaxLogicalTop(float & maxLogicalTop) const734 void InlineFlowBox::computeMaxLogicalTop(float& maxLogicalTop) const
735 {
736 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
737 if (curr->renderer().isOutOfFlowPositioned())
738 continue; // Positioned placeholders don't affect calculations.
739
740 if (descendantsHaveSameLineHeightAndBaseline())
741 continue;
742
743 maxLogicalTop = max<float>(maxLogicalTop, curr->y());
744 float localMaxLogicalTop = 0;
745 if (curr->isInlineFlowBox())
746 toInlineFlowBox(curr)->computeMaxLogicalTop(localMaxLogicalTop);
747 maxLogicalTop = max<float>(maxLogicalTop, localMaxLogicalTop);
748 }
749 }
750
flipLinesInBlockDirection(LayoutUnit lineTop,LayoutUnit lineBottom)751 void InlineFlowBox::flipLinesInBlockDirection(LayoutUnit lineTop, LayoutUnit lineBottom)
752 {
753 // Flip the box on the line such that the top is now relative to the lineBottom instead of the lineTop.
754 setLogicalTop(lineBottom - (logicalTop() - lineTop) - logicalHeight());
755
756 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
757 if (curr->renderer().isOutOfFlowPositioned())
758 continue; // Positioned placeholders aren't affected here.
759
760 if (curr->isInlineFlowBox())
761 toInlineFlowBox(curr)->flipLinesInBlockDirection(lineTop, lineBottom);
762 else
763 curr->setLogicalTop(lineBottom - (curr->logicalTop() - lineTop) - curr->logicalHeight());
764 }
765 }
766
addBoxShadowVisualOverflow(LayoutRect & logicalVisualOverflow)767 inline void InlineFlowBox::addBoxShadowVisualOverflow(LayoutRect& logicalVisualOverflow)
768 {
769 // box-shadow on root line boxes is applying to the block and not to the lines.
770 if (!parent())
771 return;
772
773 RenderStyle* style = renderer().style(isFirstLineStyle());
774 if (!style->boxShadow())
775 return;
776
777 LayoutUnit boxShadowLogicalTop;
778 LayoutUnit boxShadowLogicalBottom;
779 style->getBoxShadowBlockDirectionExtent(boxShadowLogicalTop, boxShadowLogicalBottom);
780
781 // Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite shadow that applies, since
782 // the line is "upside down" in terms of block coordinates.
783 LayoutUnit shadowLogicalTop = style->isFlippedLinesWritingMode() ? -boxShadowLogicalBottom : boxShadowLogicalTop;
784 LayoutUnit shadowLogicalBottom = style->isFlippedLinesWritingMode() ? -boxShadowLogicalTop : boxShadowLogicalBottom;
785
786 LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() + shadowLogicalTop, logicalVisualOverflow.y());
787 LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + shadowLogicalBottom, logicalVisualOverflow.maxY());
788
789 LayoutUnit boxShadowLogicalLeft;
790 LayoutUnit boxShadowLogicalRight;
791 style->getBoxShadowInlineDirectionExtent(boxShadowLogicalLeft, boxShadowLogicalRight);
792
793 LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() + boxShadowLogicalLeft, logicalVisualOverflow.x());
794 LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + boxShadowLogicalRight, logicalVisualOverflow.maxX());
795
796 logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
797 logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
798 }
799
addBorderOutsetVisualOverflow(LayoutRect & logicalVisualOverflow)800 inline void InlineFlowBox::addBorderOutsetVisualOverflow(LayoutRect& logicalVisualOverflow)
801 {
802 // border-image-outset on root line boxes is applying to the block and not to the lines.
803 if (!parent())
804 return;
805
806 RenderStyle* style = renderer().style(isFirstLineStyle());
807 if (!style->hasBorderImageOutsets())
808 return;
809
810 LayoutBoxExtent borderOutsets = style->borderImageOutsets();
811
812 LayoutUnit borderOutsetLogicalTop = borderOutsets.logicalTop(style->writingMode());
813 LayoutUnit borderOutsetLogicalBottom = borderOutsets.logicalBottom(style->writingMode());
814 LayoutUnit borderOutsetLogicalLeft = borderOutsets.logicalLeft(style->writingMode());
815 LayoutUnit borderOutsetLogicalRight = borderOutsets.logicalRight(style->writingMode());
816
817 // Similar to how glyph overflow works, if our lines are flipped, then it's actually the opposite border that applies, since
818 // the line is "upside down" in terms of block coordinates. vertical-rl and horizontal-bt are the flipped line modes.
819 LayoutUnit outsetLogicalTop = style->isFlippedLinesWritingMode() ? borderOutsetLogicalBottom : borderOutsetLogicalTop;
820 LayoutUnit outsetLogicalBottom = style->isFlippedLinesWritingMode() ? borderOutsetLogicalTop : borderOutsetLogicalBottom;
821
822 LayoutUnit logicalTopVisualOverflow = min(pixelSnappedLogicalTop() - outsetLogicalTop, logicalVisualOverflow.y());
823 LayoutUnit logicalBottomVisualOverflow = max(pixelSnappedLogicalBottom() + outsetLogicalBottom, logicalVisualOverflow.maxY());
824
825 LayoutUnit outsetLogicalLeft = includeLogicalLeftEdge() ? borderOutsetLogicalLeft : LayoutUnit();
826 LayoutUnit outsetLogicalRight = includeLogicalRightEdge() ? borderOutsetLogicalRight : LayoutUnit();
827
828 LayoutUnit logicalLeftVisualOverflow = min(pixelSnappedLogicalLeft() - outsetLogicalLeft, logicalVisualOverflow.x());
829 LayoutUnit logicalRightVisualOverflow = max(pixelSnappedLogicalRight() + outsetLogicalRight, logicalVisualOverflow.maxX());
830
831 logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
832 logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
833 }
834
addOutlineVisualOverflow(LayoutRect & logicalVisualOverflow)835 inline void InlineFlowBox::addOutlineVisualOverflow(LayoutRect& logicalVisualOverflow)
836 {
837 // Outline on root line boxes is applied to the block and not to the lines.
838 if (!parent())
839 return;
840
841 RenderStyle* style = renderer().style(isFirstLineStyle());
842 if (!style->hasOutline())
843 return;
844
845 logicalVisualOverflow.inflate(style->outlineSize());
846 }
847
addTextBoxVisualOverflow(InlineTextBox * textBox,GlyphOverflowAndFallbackFontsMap & textBoxDataMap,LayoutRect & logicalVisualOverflow)848 inline void InlineFlowBox::addTextBoxVisualOverflow(InlineTextBox* textBox, GlyphOverflowAndFallbackFontsMap& textBoxDataMap, LayoutRect& logicalVisualOverflow)
849 {
850 if (textBox->knownToHaveNoOverflow())
851 return;
852
853 RenderStyle* style = textBox->renderer().style(isFirstLineStyle());
854
855 GlyphOverflowAndFallbackFontsMap::iterator it = textBoxDataMap.find(textBox);
856 GlyphOverflow* glyphOverflow = it == textBoxDataMap.end() ? 0 : &it->value.second;
857 bool isFlippedLine = style->isFlippedLinesWritingMode();
858
859 int topGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->bottom : glyphOverflow->top) : 0;
860 int bottomGlyphEdge = glyphOverflow ? (isFlippedLine ? glyphOverflow->top : glyphOverflow->bottom) : 0;
861 int leftGlyphEdge = glyphOverflow ? glyphOverflow->left : 0;
862 int rightGlyphEdge = glyphOverflow ? glyphOverflow->right : 0;
863
864 int strokeOverflow = static_cast<int>(ceilf(style->textStrokeWidth() / 2.0f));
865 int topGlyphOverflow = -strokeOverflow - topGlyphEdge;
866 int bottomGlyphOverflow = strokeOverflow + bottomGlyphEdge;
867 int leftGlyphOverflow = -strokeOverflow - leftGlyphEdge;
868 int rightGlyphOverflow = strokeOverflow + rightGlyphEdge;
869
870 TextEmphasisPosition emphasisMarkPosition;
871 if (style->textEmphasisMark() != TextEmphasisMarkNone && textBox->getEmphasisMarkPosition(style, emphasisMarkPosition)) {
872 int emphasisMarkHeight = style->font().emphasisMarkHeight(style->textEmphasisMarkString());
873 if ((emphasisMarkPosition == TextEmphasisPositionOver) == (!style->isFlippedLinesWritingMode()))
874 topGlyphOverflow = min(topGlyphOverflow, -emphasisMarkHeight);
875 else
876 bottomGlyphOverflow = max(bottomGlyphOverflow, emphasisMarkHeight);
877 }
878
879 // If letter-spacing is negative, we should factor that into right layout overflow. (Even in RTL, letter-spacing is
880 // applied to the right, so this is not an issue with left overflow.
881 rightGlyphOverflow -= min(0, (int)style->font().fontDescription().letterSpacing());
882
883 LayoutUnit textShadowLogicalTop;
884 LayoutUnit textShadowLogicalBottom;
885 style->getTextShadowBlockDirectionExtent(textShadowLogicalTop, textShadowLogicalBottom);
886
887 LayoutUnit childOverflowLogicalTop = min<LayoutUnit>(textShadowLogicalTop + topGlyphOverflow, topGlyphOverflow);
888 LayoutUnit childOverflowLogicalBottom = max<LayoutUnit>(textShadowLogicalBottom + bottomGlyphOverflow, bottomGlyphOverflow);
889
890 LayoutUnit textShadowLogicalLeft;
891 LayoutUnit textShadowLogicalRight;
892 style->getTextShadowInlineDirectionExtent(textShadowLogicalLeft, textShadowLogicalRight);
893
894 LayoutUnit childOverflowLogicalLeft = min<LayoutUnit>(textShadowLogicalLeft + leftGlyphOverflow, leftGlyphOverflow);
895 LayoutUnit childOverflowLogicalRight = max<LayoutUnit>(textShadowLogicalRight + rightGlyphOverflow, rightGlyphOverflow);
896
897 LayoutUnit logicalTopVisualOverflow = min(textBox->pixelSnappedLogicalTop() + childOverflowLogicalTop, logicalVisualOverflow.y());
898 LayoutUnit logicalBottomVisualOverflow = max(textBox->pixelSnappedLogicalBottom() + childOverflowLogicalBottom, logicalVisualOverflow.maxY());
899 LayoutUnit logicalLeftVisualOverflow = min(textBox->pixelSnappedLogicalLeft() + childOverflowLogicalLeft, logicalVisualOverflow.x());
900 LayoutUnit logicalRightVisualOverflow = max(textBox->pixelSnappedLogicalRight() + childOverflowLogicalRight, logicalVisualOverflow.maxX());
901
902 logicalVisualOverflow = LayoutRect(logicalLeftVisualOverflow, logicalTopVisualOverflow,
903 logicalRightVisualOverflow - logicalLeftVisualOverflow, logicalBottomVisualOverflow - logicalTopVisualOverflow);
904
905 textBox->setLogicalOverflowRect(logicalVisualOverflow);
906 }
907
addReplacedChildOverflow(const InlineBox * inlineBox,LayoutRect & logicalLayoutOverflow,LayoutRect & logicalVisualOverflow)908 inline void InlineFlowBox::addReplacedChildOverflow(const InlineBox* inlineBox, LayoutRect& logicalLayoutOverflow, LayoutRect& logicalVisualOverflow)
909 {
910 RenderBox& box = toRenderBox(inlineBox->renderer());
911
912 // Visual overflow only propagates if the box doesn't have a self-painting layer. This rectangle does not include
913 // transforms or relative positioning (since those objects always have self-painting layers), but it does need to be adjusted
914 // for writing-mode differences.
915 if (!box.hasSelfPaintingLayer()) {
916 LayoutRect childLogicalVisualOverflow = box.logicalVisualOverflowRectForPropagation(renderer().style());
917 childLogicalVisualOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
918 logicalVisualOverflow.unite(childLogicalVisualOverflow);
919 }
920
921 // Layout overflow internal to the child box only propagates if the child box doesn't have overflow clip set.
922 // Otherwise the child border box propagates as layout overflow. This rectangle must include transforms and relative positioning
923 // and be adjusted for writing-mode differences.
924 LayoutRect childLogicalLayoutOverflow = box.logicalLayoutOverflowRectForPropagation(renderer().style());
925 childLogicalLayoutOverflow.move(inlineBox->logicalLeft(), inlineBox->logicalTop());
926 logicalLayoutOverflow.unite(childLogicalLayoutOverflow);
927 }
928
computeOverflow(LayoutUnit lineTop,LayoutUnit lineBottom,GlyphOverflowAndFallbackFontsMap & textBoxDataMap)929 void InlineFlowBox::computeOverflow(LayoutUnit lineTop, LayoutUnit lineBottom, GlyphOverflowAndFallbackFontsMap& textBoxDataMap)
930 {
931 // If we know we have no overflow, we can just bail.
932 if (knownToHaveNoOverflow()) {
933 ASSERT(!m_overflow);
934 return;
935 }
936
937 if (m_overflow)
938 m_overflow.clear();
939
940 // Visual overflow just includes overflow for stuff we need to repaint ourselves. Self-painting layers are ignored.
941 // Layout overflow is used to determine scrolling extent, so it still includes child layers and also factors in
942 // transforms, relative positioning, etc.
943 LayoutRect logicalLayoutOverflow(enclosingLayoutRect(logicalFrameRectIncludingLineHeight(lineTop, lineBottom)));
944 LayoutRect logicalVisualOverflow(logicalLayoutOverflow);
945
946 addBoxShadowVisualOverflow(logicalVisualOverflow);
947 addBorderOutsetVisualOverflow(logicalVisualOverflow);
948 addOutlineVisualOverflow(logicalVisualOverflow);
949
950 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
951 if (curr->renderer().isOutOfFlowPositioned())
952 continue; // Positioned placeholders don't affect calculations.
953
954 if (curr->renderer().isText()) {
955 InlineTextBox* text = toInlineTextBox(curr);
956 RenderText& rt = toRenderText(text->renderer());
957 if (rt.isBR())
958 continue;
959 LayoutRect textBoxOverflow(enclosingLayoutRect(text->logicalFrameRect()));
960 addTextBoxVisualOverflow(text, textBoxDataMap, textBoxOverflow);
961 logicalVisualOverflow.unite(textBoxOverflow);
962 } else if (curr->renderer().isRenderInline()) {
963 InlineFlowBox* flow = toInlineFlowBox(curr);
964 flow->computeOverflow(lineTop, lineBottom, textBoxDataMap);
965 if (!flow->boxModelObject()->hasSelfPaintingLayer())
966 logicalVisualOverflow.unite(flow->logicalVisualOverflowRect(lineTop, lineBottom));
967 LayoutRect childLayoutOverflow = flow->logicalLayoutOverflowRect(lineTop, lineBottom);
968 childLayoutOverflow.move(flow->boxModelObject()->relativePositionLogicalOffset());
969 logicalLayoutOverflow.unite(childLayoutOverflow);
970 } else {
971 addReplacedChildOverflow(curr, logicalLayoutOverflow, logicalVisualOverflow);
972 }
973 }
974
975 setOverflowFromLogicalRects(logicalLayoutOverflow, logicalVisualOverflow, lineTop, lineBottom);
976 }
977
setLayoutOverflow(const LayoutRect & rect,const LayoutRect & frameBox)978 void InlineFlowBox::setLayoutOverflow(const LayoutRect& rect, const LayoutRect& frameBox)
979 {
980 if (frameBox.contains(rect) || rect.isEmpty())
981 return;
982
983 if (!m_overflow)
984 m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
985
986 m_overflow->setLayoutOverflow(rect);
987 }
988
setVisualOverflow(const LayoutRect & rect,const LayoutRect & frameBox)989 void InlineFlowBox::setVisualOverflow(const LayoutRect& rect, const LayoutRect& frameBox)
990 {
991 if (frameBox.contains(rect) || rect.isEmpty())
992 return;
993
994 if (!m_overflow)
995 m_overflow = adoptPtr(new RenderOverflow(frameBox, frameBox));
996
997 m_overflow->setVisualOverflow(rect);
998 }
999
setOverflowFromLogicalRects(const LayoutRect & logicalLayoutOverflow,const LayoutRect & logicalVisualOverflow,LayoutUnit lineTop,LayoutUnit lineBottom)1000 void InlineFlowBox::setOverflowFromLogicalRects(const LayoutRect& logicalLayoutOverflow, const LayoutRect& logicalVisualOverflow, LayoutUnit lineTop, LayoutUnit lineBottom)
1001 {
1002 LayoutRect frameBox = enclosingLayoutRect(frameRectIncludingLineHeight(lineTop, lineBottom));
1003
1004 LayoutRect layoutOverflow(isHorizontal() ? logicalLayoutOverflow : logicalLayoutOverflow.transposedRect());
1005 setLayoutOverflow(layoutOverflow, frameBox);
1006
1007 LayoutRect visualOverflow(isHorizontal() ? logicalVisualOverflow : logicalVisualOverflow.transposedRect());
1008 setVisualOverflow(visualOverflow, frameBox);
1009 }
1010
nodeAtPoint(const HitTestRequest & request,HitTestResult & result,const HitTestLocation & locationInContainer,const LayoutPoint & accumulatedOffset,LayoutUnit lineTop,LayoutUnit lineBottom)1011 bool InlineFlowBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
1012 {
1013 LayoutRect overflowRect(visualOverflowRect(lineTop, lineBottom));
1014 flipForWritingMode(overflowRect);
1015 overflowRect.moveBy(accumulatedOffset);
1016 if (!locationInContainer.intersects(overflowRect))
1017 return false;
1018
1019 // Check children first.
1020 // We need to account for culled inline parents of the hit-tested nodes, so that they may also get included in area-based hit-tests.
1021 RenderObject* culledParent = 0;
1022 for (InlineBox* curr = lastChild(); curr; curr = curr->prevOnLine()) {
1023 if (curr->renderer().isText() || !curr->boxModelObject()->hasSelfPaintingLayer()) {
1024 RenderObject* newParent = 0;
1025 // Culled parents are only relevant for area-based hit-tests, so ignore it in point-based ones.
1026 if (locationInContainer.isRectBasedTest()) {
1027 newParent = curr->renderer().parent();
1028 if (newParent == renderer())
1029 newParent = 0;
1030 }
1031 // Check the culled parent after all its children have been checked, to do this we wait until
1032 // we are about to test an element with a different parent.
1033 if (newParent != culledParent) {
1034 if (!newParent || !newParent->isDescendantOf(culledParent)) {
1035 while (culledParent && culledParent != renderer() && culledParent != newParent) {
1036 if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
1037 return true;
1038 culledParent = culledParent->parent();
1039 }
1040 }
1041 culledParent = newParent;
1042 }
1043 if (curr->nodeAtPoint(request, result, locationInContainer, accumulatedOffset, lineTop, lineBottom)) {
1044 renderer().updateHitTestResult(result, locationInContainer.point() - toLayoutSize(accumulatedOffset));
1045 return true;
1046 }
1047 }
1048 }
1049 // Check any culled ancestor of the final children tested.
1050 while (culledParent && culledParent != renderer()) {
1051 if (culledParent->isRenderInline() && toRenderInline(culledParent)->hitTestCulledInline(request, result, locationInContainer, accumulatedOffset))
1052 return true;
1053 culledParent = culledParent->parent();
1054 }
1055
1056 // Now check ourselves. Pixel snap hit testing.
1057 LayoutRect frameRect = roundedFrameRect();
1058 LayoutUnit minX = frameRect.x();
1059 LayoutUnit minY = frameRect.y();
1060 LayoutUnit width = frameRect.width();
1061 LayoutUnit height = frameRect.height();
1062
1063 // Constrain our hit testing to the line top and bottom if necessary.
1064 bool noQuirksMode = renderer().document().inNoQuirksMode();
1065 if (!noQuirksMode && !hasTextChildren() && !(descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
1066 RootInlineBox& rootBox = root();
1067 LayoutUnit& top = isHorizontal() ? minY : minX;
1068 LayoutUnit& logicalHeight = isHorizontal() ? height : width;
1069 LayoutUnit bottom = min(rootBox.lineBottom(), top + logicalHeight);
1070 top = max(rootBox.lineTop(), top);
1071 logicalHeight = bottom - top;
1072 }
1073
1074 // Move x/y to our coordinates.
1075 LayoutRect rect(minX, minY, width, height);
1076 flipForWritingMode(rect);
1077 rect.moveBy(accumulatedOffset);
1078
1079 if (visibleToHitTestRequest(request) && locationInContainer.intersects(rect)) {
1080 renderer().updateHitTestResult(result, flipForWritingMode(locationInContainer.point() - toLayoutSize(accumulatedOffset))); // Don't add in m_x or m_y here, we want coords in the containing block's space.
1081 if (!result.addNodeToRectBasedTestResult(renderer().node(), request, locationInContainer, rect))
1082 return true;
1083 }
1084
1085 return false;
1086 }
1087
paint(PaintInfo & paintInfo,const LayoutPoint & paintOffset,LayoutUnit lineTop,LayoutUnit lineBottom)1088 void InlineFlowBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset, LayoutUnit lineTop, LayoutUnit lineBottom)
1089 {
1090 LayoutRect overflowRect(visualOverflowRect(lineTop, lineBottom));
1091 flipForWritingMode(overflowRect);
1092 overflowRect.moveBy(paintOffset);
1093
1094 if (!paintInfo.rect.intersects(pixelSnappedIntRect(overflowRect)))
1095 return;
1096
1097 if (paintInfo.phase != PaintPhaseChildOutlines) {
1098 if (paintInfo.phase == PaintPhaseOutline || paintInfo.phase == PaintPhaseSelfOutline) {
1099 // Add ourselves to the paint info struct's list of inlines that need to paint their
1100 // outlines.
1101 if (renderer().style()->visibility() == VISIBLE && renderer().hasOutline() && !isRootInlineBox()) {
1102 RenderInline& inlineFlow = toRenderInline(renderer());
1103
1104 RenderBlock* cb = 0;
1105 bool containingBlockPaintsContinuationOutline = inlineFlow.continuation() || inlineFlow.isInlineElementContinuation();
1106 if (containingBlockPaintsContinuationOutline) {
1107 // FIXME: See https://bugs.webkit.org/show_bug.cgi?id=54690. We currently don't reconnect inline continuations
1108 // after a child removal. As a result, those merged inlines do not get seperated and hence not get enclosed by
1109 // anonymous blocks. In this case, it is better to bail out and paint it ourself.
1110 RenderBlock* enclosingAnonymousBlock = renderer().containingBlock();
1111 if (!enclosingAnonymousBlock->isAnonymousBlock())
1112 containingBlockPaintsContinuationOutline = false;
1113 else {
1114 cb = enclosingAnonymousBlock->containingBlock();
1115 for (RenderBoxModelObject* box = boxModelObject(); box != cb; box = box->parent()->enclosingBoxModelObject()) {
1116 if (box->hasSelfPaintingLayer()) {
1117 containingBlockPaintsContinuationOutline = false;
1118 break;
1119 }
1120 }
1121 }
1122 }
1123
1124 if (containingBlockPaintsContinuationOutline) {
1125 // Add ourselves to the containing block of the entire continuation so that it can
1126 // paint us atomically.
1127 cb->addContinuationWithOutline(toRenderInline(renderer().node()->renderer()));
1128 } else if (!inlineFlow.isInlineElementContinuation()) {
1129 paintInfo.outlineObjects()->add(&inlineFlow);
1130 }
1131 }
1132 } else if (paintInfo.phase == PaintPhaseMask) {
1133 paintMask(paintInfo, paintOffset);
1134 return;
1135 } else {
1136 // Paint our background, border and box-shadow.
1137 paintBoxDecorations(paintInfo, paintOffset);
1138 }
1139 }
1140
1141 if (paintInfo.phase == PaintPhaseMask)
1142 return;
1143
1144 PaintPhase paintPhase = paintInfo.phase == PaintPhaseChildOutlines ? PaintPhaseOutline : paintInfo.phase;
1145
1146 // Paint our children.
1147 if (paintPhase != PaintPhaseSelfOutline) {
1148 PaintInfo childInfo(paintInfo);
1149 childInfo.phase = paintPhase;
1150
1151 if (childInfo.paintingRoot && childInfo.paintingRoot->isDescendantOf(&renderer()))
1152 childInfo.paintingRoot = 0;
1153 else
1154 childInfo.updatePaintingRootForChildren(&renderer());
1155
1156 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1157 if (curr->renderer().isText() || !curr->boxModelObject()->hasSelfPaintingLayer())
1158 curr->paint(childInfo, paintOffset, lineTop, lineBottom);
1159 }
1160 }
1161 }
1162
paintFillLayers(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,const LayoutRect & rect,CompositeOperator op)1163 void InlineFlowBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, CompositeOperator op)
1164 {
1165 if (!fillLayer)
1166 return;
1167 paintFillLayers(paintInfo, c, fillLayer->next(), rect, op);
1168 paintFillLayer(paintInfo, c, fillLayer, rect, op);
1169 }
1170
boxShadowCanBeAppliedToBackground(const FillLayer & lastBackgroundLayer) const1171 bool InlineFlowBox::boxShadowCanBeAppliedToBackground(const FillLayer& lastBackgroundLayer) const
1172 {
1173 // The checks here match how paintFillLayer() decides whether to clip (if it does, the shadow
1174 // would be clipped out, so it has to be drawn separately).
1175 StyleImage* image = lastBackgroundLayer.image();
1176 bool hasFillImage = image && image->canRender(renderer(), renderer().style()->effectiveZoom());
1177 return (!hasFillImage && !renderer().style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent();
1178 }
1179
paintFillLayer(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,const LayoutRect & rect,CompositeOperator op)1180 void InlineFlowBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect, CompositeOperator op)
1181 {
1182 StyleImage* img = fillLayer->image();
1183 bool hasFillImage = img && img->canRender(renderer(), renderer().style()->effectiveZoom());
1184 if ((!hasFillImage && !renderer().style()->hasBorderRadius()) || (!prevLineBox() && !nextLineBox()) || !parent()) {
1185 boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
1186 } else if (renderer().style()->boxDecorationBreak() == DCLONE) {
1187 GraphicsContextStateSaver stateSaver(*paintInfo.context);
1188 paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
1189 boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, rect, BackgroundBleedNone, this, rect.size(), op);
1190 } else {
1191 // We have a fill image that spans multiple lines.
1192 // We need to adjust tx and ty by the width of all previous lines.
1193 // Think of background painting on inlines as though you had one long line, a single continuous
1194 // strip. Even though that strip has been broken up across multiple lines, you still paint it
1195 // as though you had one single line. This means each line has to pick up the background where
1196 // the previous line left off.
1197 LayoutUnit logicalOffsetOnLine = 0;
1198 LayoutUnit totalLogicalWidth;
1199 if (renderer().style()->direction() == LTR) {
1200 for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1201 logicalOffsetOnLine += curr->logicalWidth();
1202 totalLogicalWidth = logicalOffsetOnLine;
1203 for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1204 totalLogicalWidth += curr->logicalWidth();
1205 } else {
1206 for (InlineFlowBox* curr = nextLineBox(); curr; curr = curr->nextLineBox())
1207 logicalOffsetOnLine += curr->logicalWidth();
1208 totalLogicalWidth = logicalOffsetOnLine;
1209 for (InlineFlowBox* curr = this; curr; curr = curr->prevLineBox())
1210 totalLogicalWidth += curr->logicalWidth();
1211 }
1212 LayoutUnit stripX = rect.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1213 LayoutUnit stripY = rect.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1214 LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : static_cast<LayoutUnit>(width());
1215 LayoutUnit stripHeight = isHorizontal() ? static_cast<LayoutUnit>(height()) : totalLogicalWidth;
1216
1217 GraphicsContextStateSaver stateSaver(*paintInfo.context);
1218 paintInfo.context->clip(LayoutRect(rect.x(), rect.y(), width(), height()));
1219 boxModelObject()->paintFillLayerExtended(paintInfo, c, fillLayer, LayoutRect(stripX, stripY, stripWidth, stripHeight), BackgroundBleedNone, this, rect.size(), op);
1220 }
1221 }
1222
paintBoxShadow(const PaintInfo & info,RenderStyle * s,ShadowStyle shadowStyle,const LayoutRect & paintRect)1223 void InlineFlowBox::paintBoxShadow(const PaintInfo& info, RenderStyle* s, ShadowStyle shadowStyle, const LayoutRect& paintRect)
1224 {
1225 if ((!prevLineBox() && !nextLineBox()) || !parent())
1226 boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle);
1227 else {
1228 // FIXME: We can do better here in the multi-line case. We want to push a clip so that the shadow doesn't
1229 // protrude incorrectly at the edges, and we want to possibly include shadows cast from the previous/following lines
1230 boxModelObject()->paintBoxShadow(info, paintRect, s, shadowStyle, includeLogicalLeftEdge(), includeLogicalRightEdge());
1231 }
1232 }
1233
constrainToLineTopAndBottomIfNeeded(LayoutRect & rect) const1234 void InlineFlowBox::constrainToLineTopAndBottomIfNeeded(LayoutRect& rect) const
1235 {
1236 bool noQuirksMode = renderer().document().inNoQuirksMode();
1237 if (!noQuirksMode && !hasTextChildren() && !(descendantsHaveSameLineHeightAndBaseline() && hasTextDescendants())) {
1238 const RootInlineBox& rootBox = root();
1239 LayoutUnit logicalTop = isHorizontal() ? rect.y() : rect.x();
1240 LayoutUnit logicalHeight = isHorizontal() ? rect.height() : rect.width();
1241 LayoutUnit bottom = min(rootBox.lineBottom(), logicalTop + logicalHeight);
1242 logicalTop = max(rootBox.lineTop(), logicalTop);
1243 logicalHeight = bottom - logicalTop;
1244 if (isHorizontal()) {
1245 rect.setY(logicalTop);
1246 rect.setHeight(logicalHeight);
1247 } else {
1248 rect.setX(logicalTop);
1249 rect.setWidth(logicalHeight);
1250 }
1251 }
1252 }
1253
clipRectForNinePieceImageStrip(InlineFlowBox * box,const NinePieceImage & image,const LayoutRect & paintRect)1254 static LayoutRect clipRectForNinePieceImageStrip(InlineFlowBox* box, const NinePieceImage& image, const LayoutRect& paintRect)
1255 {
1256 LayoutRect clipRect(paintRect);
1257 RenderStyle* style = box->renderer().style();
1258 LayoutBoxExtent outsets = style->imageOutsets(image);
1259 if (box->isHorizontal()) {
1260 clipRect.setY(paintRect.y() - outsets.top());
1261 clipRect.setHeight(paintRect.height() + outsets.top() + outsets.bottom());
1262 if (box->includeLogicalLeftEdge()) {
1263 clipRect.setX(paintRect.x() - outsets.left());
1264 clipRect.setWidth(paintRect.width() + outsets.left());
1265 }
1266 if (box->includeLogicalRightEdge())
1267 clipRect.setWidth(clipRect.width() + outsets.right());
1268 } else {
1269 clipRect.setX(paintRect.x() - outsets.left());
1270 clipRect.setWidth(paintRect.width() + outsets.left() + outsets.right());
1271 if (box->includeLogicalLeftEdge()) {
1272 clipRect.setY(paintRect.y() - outsets.top());
1273 clipRect.setHeight(paintRect.height() + outsets.top());
1274 }
1275 if (box->includeLogicalRightEdge())
1276 clipRect.setHeight(clipRect.height() + outsets.bottom());
1277 }
1278 return clipRect;
1279 }
1280
paintBoxDecorations(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1281 void InlineFlowBox::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1282 {
1283 if (!paintInfo.shouldPaintWithinRoot(&renderer()) || renderer().style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseForeground)
1284 return;
1285
1286 // Pixel snap background/border painting.
1287 LayoutRect frameRect = roundedFrameRect();
1288
1289 constrainToLineTopAndBottomIfNeeded(frameRect);
1290
1291 // Move x/y to our coordinates.
1292 LayoutRect localRect(frameRect);
1293 flipForWritingMode(localRect);
1294 LayoutPoint adjustedPaintoffset = paintOffset + localRect.location();
1295
1296 GraphicsContext* context = paintInfo.context;
1297
1298 // You can use p::first-line to specify a background. If so, the root line boxes for
1299 // a line may actually have to paint a background.
1300 RenderStyle* styleToUse = renderer().style(isFirstLineStyle());
1301 if ((!parent() && isFirstLineStyle() && styleToUse != renderer().style()) || (parent() && renderer().hasBoxDecorations())) {
1302 LayoutRect paintRect = LayoutRect(adjustedPaintoffset, frameRect.size());
1303 // Shadow comes first and is behind the background and border.
1304 if (!boxModelObject()->boxShadowShouldBeAppliedToBackground(BackgroundBleedNone, this))
1305 paintBoxShadow(paintInfo, styleToUse, Normal, paintRect);
1306
1307 Color c = renderer().resolveColor(styleToUse, CSSPropertyBackgroundColor);
1308 paintFillLayers(paintInfo, c, styleToUse->backgroundLayers(), paintRect);
1309 paintBoxShadow(paintInfo, styleToUse, Inset, paintRect);
1310
1311 // :first-line cannot be used to put borders on a line. Always paint borders with our
1312 // non-first-line style.
1313 if (parent() && renderer().style()->hasBorder()) {
1314 const NinePieceImage& borderImage = renderer().style()->borderImage();
1315 StyleImage* borderImageSource = borderImage.image();
1316 bool hasBorderImage = borderImageSource && borderImageSource->canRender(renderer(), styleToUse->effectiveZoom());
1317 if (hasBorderImage && !borderImageSource->isLoaded())
1318 return; // Don't paint anything while we wait for the image to load.
1319
1320 // The simple case is where we either have no border image or we are the only box for this object. In those
1321 // cases only a single call to draw is required.
1322 if (!hasBorderImage || (!prevLineBox() && !nextLineBox()))
1323 boxModelObject()->paintBorder(paintInfo, paintRect, renderer().style(isFirstLineStyle()), BackgroundBleedNone, includeLogicalLeftEdge(), includeLogicalRightEdge());
1324 else {
1325 // We have a border image that spans multiple lines.
1326 // We need to adjust tx and ty by the width of all previous lines.
1327 // Think of border image painting on inlines as though you had one long line, a single continuous
1328 // strip. Even though that strip has been broken up across multiple lines, you still paint it
1329 // as though you had one single line. This means each line has to pick up the image where
1330 // the previous line left off.
1331 // FIXME: What the heck do we do with RTL here? The math we're using is obviously not right,
1332 // but it isn't even clear how this should work at all.
1333 LayoutUnit logicalOffsetOnLine = 0;
1334 for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1335 logicalOffsetOnLine += curr->logicalWidth();
1336 LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
1337 for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1338 totalLogicalWidth += curr->logicalWidth();
1339 LayoutUnit stripX = adjustedPaintoffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1340 LayoutUnit stripY = adjustedPaintoffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1341 LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
1342 LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
1343
1344 LayoutRect clipRect = clipRectForNinePieceImageStrip(this, borderImage, paintRect);
1345 GraphicsContextStateSaver stateSaver(*context);
1346 context->clip(clipRect);
1347 boxModelObject()->paintBorder(paintInfo, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer().style(isFirstLineStyle()));
1348 }
1349 }
1350 }
1351 }
1352
paintMask(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1353 void InlineFlowBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1354 {
1355 if (!paintInfo.shouldPaintWithinRoot(&renderer()) || renderer().style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask)
1356 return;
1357
1358 // Pixel snap mask painting.
1359 LayoutRect frameRect = roundedFrameRect();
1360
1361 constrainToLineTopAndBottomIfNeeded(frameRect);
1362
1363 // Move x/y to our coordinates.
1364 LayoutRect localRect(frameRect);
1365 flipForWritingMode(localRect);
1366 LayoutPoint adjustedPaintOffset = paintOffset + localRect.location();
1367
1368 const NinePieceImage& maskNinePieceImage = renderer().style()->maskBoxImage();
1369 StyleImage* maskBoxImage = renderer().style()->maskBoxImage().image();
1370
1371 // Figure out if we need to push a transparency layer to render our mask.
1372 bool pushTransparencyLayer = false;
1373 bool compositedMask = renderer().hasLayer() && boxModelObject()->layer()->hasCompositedMask();
1374 bool flattenCompositingLayers = renderer().view()->frameView() && renderer().view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers;
1375 CompositeOperator compositeOp = CompositeSourceOver;
1376 if (!compositedMask || flattenCompositingLayers) {
1377 if ((maskBoxImage && renderer().style()->maskLayers()->hasImage()) || renderer().style()->maskLayers()->next())
1378 pushTransparencyLayer = true;
1379
1380 compositeOp = CompositeDestinationIn;
1381 if (pushTransparencyLayer) {
1382 paintInfo.context->setCompositeOperation(CompositeDestinationIn);
1383 paintInfo.context->beginTransparencyLayer(1.0f);
1384 compositeOp = CompositeSourceOver;
1385 }
1386 }
1387
1388 LayoutRect paintRect = LayoutRect(adjustedPaintOffset, frameRect.size());
1389 paintFillLayers(paintInfo, Color::transparent, renderer().style()->maskLayers(), paintRect, compositeOp);
1390
1391 bool hasBoxImage = maskBoxImage && maskBoxImage->canRender(renderer(), renderer().style()->effectiveZoom());
1392 if (!hasBoxImage || !maskBoxImage->isLoaded()) {
1393 if (pushTransparencyLayer)
1394 paintInfo.context->endLayer();
1395 return; // Don't paint anything while we wait for the image to load.
1396 }
1397
1398 // The simple case is where we are the only box for this object. In those
1399 // cases only a single call to draw is required.
1400 if (!prevLineBox() && !nextLineBox()) {
1401 boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(adjustedPaintOffset, frameRect.size()), renderer().style(), maskNinePieceImage, compositeOp);
1402 } else {
1403 // We have a mask image that spans multiple lines.
1404 // We need to adjust _tx and _ty by the width of all previous lines.
1405 LayoutUnit logicalOffsetOnLine = 0;
1406 for (InlineFlowBox* curr = prevLineBox(); curr; curr = curr->prevLineBox())
1407 logicalOffsetOnLine += curr->logicalWidth();
1408 LayoutUnit totalLogicalWidth = logicalOffsetOnLine;
1409 for (InlineFlowBox* curr = this; curr; curr = curr->nextLineBox())
1410 totalLogicalWidth += curr->logicalWidth();
1411 LayoutUnit stripX = adjustedPaintOffset.x() - (isHorizontal() ? logicalOffsetOnLine : LayoutUnit());
1412 LayoutUnit stripY = adjustedPaintOffset.y() - (isHorizontal() ? LayoutUnit() : logicalOffsetOnLine);
1413 LayoutUnit stripWidth = isHorizontal() ? totalLogicalWidth : frameRect.width();
1414 LayoutUnit stripHeight = isHorizontal() ? frameRect.height() : totalLogicalWidth;
1415
1416 LayoutRect clipRect = clipRectForNinePieceImageStrip(this, maskNinePieceImage, paintRect);
1417 GraphicsContextStateSaver stateSaver(*paintInfo.context);
1418 paintInfo.context->clip(clipRect);
1419 boxModelObject()->paintNinePieceImage(paintInfo.context, LayoutRect(stripX, stripY, stripWidth, stripHeight), renderer().style(), maskNinePieceImage, compositeOp);
1420 }
1421
1422 if (pushTransparencyLayer)
1423 paintInfo.context->endLayer();
1424 }
1425
firstLeafChild() const1426 InlineBox* InlineFlowBox::firstLeafChild() const
1427 {
1428 InlineBox* leaf = 0;
1429 for (InlineBox* child = firstChild(); child && !leaf; child = child->nextOnLine())
1430 leaf = child->isLeaf() ? child : toInlineFlowBox(child)->firstLeafChild();
1431 return leaf;
1432 }
1433
lastLeafChild() const1434 InlineBox* InlineFlowBox::lastLeafChild() const
1435 {
1436 InlineBox* leaf = 0;
1437 for (InlineBox* child = lastChild(); child && !leaf; child = child->prevOnLine())
1438 leaf = child->isLeaf() ? child : toInlineFlowBox(child)->lastLeafChild();
1439 return leaf;
1440 }
1441
selectionState()1442 RenderObject::SelectionState InlineFlowBox::selectionState()
1443 {
1444 return RenderObject::SelectionNone;
1445 }
1446
canAccommodateEllipsis(bool ltr,int blockEdge,int ellipsisWidth) const1447 bool InlineFlowBox::canAccommodateEllipsis(bool ltr, int blockEdge, int ellipsisWidth) const
1448 {
1449 for (InlineBox *box = firstChild(); box; box = box->nextOnLine()) {
1450 if (!box->canAccommodateEllipsis(ltr, blockEdge, ellipsisWidth))
1451 return false;
1452 }
1453 return true;
1454 }
1455
placeEllipsisBox(bool ltr,float blockLeftEdge,float blockRightEdge,float ellipsisWidth,float & truncatedWidth,bool & foundBox)1456 float InlineFlowBox::placeEllipsisBox(bool ltr, float blockLeftEdge, float blockRightEdge, float ellipsisWidth, float &truncatedWidth, bool& foundBox)
1457 {
1458 float result = -1;
1459 // We iterate over all children, the foundBox variable tells us when we've found the
1460 // box containing the ellipsis. All boxes after that one in the flow are hidden.
1461 // If our flow is ltr then iterate over the boxes from left to right, otherwise iterate
1462 // from right to left. Varying the order allows us to correctly hide the boxes following the ellipsis.
1463 InlineBox* box = ltr ? firstChild() : lastChild();
1464
1465 // NOTE: these will cross after foundBox = true.
1466 int visibleLeftEdge = blockLeftEdge;
1467 int visibleRightEdge = blockRightEdge;
1468
1469 while (box) {
1470 int currResult = box->placeEllipsisBox(ltr, visibleLeftEdge, visibleRightEdge, ellipsisWidth, truncatedWidth, foundBox);
1471 if (currResult != -1 && result == -1)
1472 result = currResult;
1473
1474 if (ltr) {
1475 visibleLeftEdge += box->logicalWidth();
1476 box = box->nextOnLine();
1477 }
1478 else {
1479 visibleRightEdge -= box->logicalWidth();
1480 box = box->prevOnLine();
1481 }
1482 }
1483 return result;
1484 }
1485
clearTruncation()1486 void InlineFlowBox::clearTruncation()
1487 {
1488 for (InlineBox *box = firstChild(); box; box = box->nextOnLine())
1489 box->clearTruncation();
1490 }
1491
computeOverAnnotationAdjustment(LayoutUnit allowedPosition) const1492 LayoutUnit InlineFlowBox::computeOverAnnotationAdjustment(LayoutUnit allowedPosition) const
1493 {
1494 LayoutUnit result = 0;
1495 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1496 if (curr->renderer().isOutOfFlowPositioned())
1497 continue; // Positioned placeholders don't affect calculations.
1498
1499 if (curr->isInlineFlowBox())
1500 result = max(result, toInlineFlowBox(curr)->computeOverAnnotationAdjustment(allowedPosition));
1501
1502 if (curr->renderer().isReplaced() && curr->renderer().isRubyRun() && curr->renderer().style()->rubyPosition() == RubyPositionBefore) {
1503 RenderRubyRun& rubyRun = toRenderRubyRun(curr->renderer());
1504 RenderRubyText* rubyText = rubyRun.rubyText();
1505 if (!rubyText)
1506 continue;
1507
1508 if (!rubyRun.style()->isFlippedLinesWritingMode()) {
1509 LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
1510 if (topOfFirstRubyTextLine >= 0)
1511 continue;
1512 topOfFirstRubyTextLine += curr->logicalTop();
1513 result = max(result, allowedPosition - topOfFirstRubyTextLine);
1514 } else {
1515 LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
1516 if (bottomOfLastRubyTextLine <= curr->logicalHeight())
1517 continue;
1518 bottomOfLastRubyTextLine += curr->logicalTop();
1519 result = max(result, bottomOfLastRubyTextLine - allowedPosition);
1520 }
1521 }
1522
1523 if (curr->isInlineTextBox()) {
1524 RenderStyle* style = curr->renderer().style(isFirstLineStyle());
1525 TextEmphasisPosition emphasisMarkPosition;
1526 if (style->textEmphasisMark() != TextEmphasisMarkNone && toInlineTextBox(curr)->getEmphasisMarkPosition(style, emphasisMarkPosition) && emphasisMarkPosition == TextEmphasisPositionOver) {
1527 if (!style->isFlippedLinesWritingMode()) {
1528 int topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1529 result = max(result, allowedPosition - topOfEmphasisMark);
1530 } else {
1531 int bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1532 result = max(result, bottomOfEmphasisMark - allowedPosition);
1533 }
1534 }
1535 }
1536 }
1537 return result;
1538 }
1539
computeUnderAnnotationAdjustment(LayoutUnit allowedPosition) const1540 LayoutUnit InlineFlowBox::computeUnderAnnotationAdjustment(LayoutUnit allowedPosition) const
1541 {
1542 LayoutUnit result = 0;
1543 for (InlineBox* curr = firstChild(); curr; curr = curr->nextOnLine()) {
1544 if (curr->renderer().isOutOfFlowPositioned())
1545 continue; // Positioned placeholders don't affect calculations.
1546
1547 if (curr->isInlineFlowBox())
1548 result = max(result, toInlineFlowBox(curr)->computeUnderAnnotationAdjustment(allowedPosition));
1549
1550 if (curr->renderer().isReplaced() && curr->renderer().isRubyRun() && curr->renderer().style()->rubyPosition() == RubyPositionAfter) {
1551 RenderRubyRun& rubyRun = toRenderRubyRun(curr->renderer());
1552 RenderRubyText* rubyText = rubyRun.rubyText();
1553 if (!rubyText)
1554 continue;
1555
1556 if (rubyRun.style()->isFlippedLinesWritingMode()) {
1557 LayoutUnit topOfFirstRubyTextLine = rubyText->logicalTop() + (rubyText->firstRootBox() ? rubyText->firstRootBox()->lineTop() : LayoutUnit());
1558 if (topOfFirstRubyTextLine >= 0)
1559 continue;
1560 topOfFirstRubyTextLine += curr->logicalTop();
1561 result = max(result, allowedPosition - topOfFirstRubyTextLine);
1562 } else {
1563 LayoutUnit bottomOfLastRubyTextLine = rubyText->logicalTop() + (rubyText->lastRootBox() ? rubyText->lastRootBox()->lineBottom() : rubyText->logicalHeight());
1564 if (bottomOfLastRubyTextLine <= curr->logicalHeight())
1565 continue;
1566 bottomOfLastRubyTextLine += curr->logicalTop();
1567 result = max(result, bottomOfLastRubyTextLine - allowedPosition);
1568 }
1569 }
1570
1571 if (curr->isInlineTextBox()) {
1572 RenderStyle* style = curr->renderer().style(isFirstLineStyle());
1573 if (style->textEmphasisMark() != TextEmphasisMarkNone && style->textEmphasisPosition() == TextEmphasisPositionUnder) {
1574 if (!style->isFlippedLinesWritingMode()) {
1575 LayoutUnit bottomOfEmphasisMark = curr->logicalBottom() + style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1576 result = max(result, bottomOfEmphasisMark - allowedPosition);
1577 } else {
1578 LayoutUnit topOfEmphasisMark = curr->logicalTop() - style->font().emphasisMarkHeight(style->textEmphasisMarkString());
1579 result = max(result, allowedPosition - topOfEmphasisMark);
1580 }
1581 }
1582 }
1583 }
1584 return result;
1585 }
1586
collectLeafBoxesInLogicalOrder(Vector<InlineBox * > & leafBoxesInLogicalOrder,CustomInlineBoxRangeReverse customReverseImplementation,void * userData) const1587 void InlineFlowBox::collectLeafBoxesInLogicalOrder(Vector<InlineBox*>& leafBoxesInLogicalOrder, CustomInlineBoxRangeReverse customReverseImplementation, void* userData) const
1588 {
1589 InlineBox* leaf = firstLeafChild();
1590
1591 // FIXME: The reordering code is a copy of parts from BidiResolver::createBidiRunsForLine, operating directly on InlineBoxes, instead of BidiRuns.
1592 // Investigate on how this code could possibly be shared.
1593 unsigned char minLevel = 128;
1594 unsigned char maxLevel = 0;
1595
1596 // First find highest and lowest levels, and initialize leafBoxesInLogicalOrder with the leaf boxes in visual order.
1597 for (; leaf; leaf = leaf->nextLeafChild()) {
1598 minLevel = min(minLevel, leaf->bidiLevel());
1599 maxLevel = max(maxLevel, leaf->bidiLevel());
1600 leafBoxesInLogicalOrder.append(leaf);
1601 }
1602
1603 if (renderer().style()->rtlOrdering() == VisualOrder)
1604 return;
1605
1606 // Reverse of reordering of the line (L2 according to Bidi spec):
1607 // L2. From the highest level found in the text to the lowest odd level on each line,
1608 // reverse any contiguous sequence of characters that are at that level or higher.
1609
1610 // Reversing the reordering of the line is only done up to the lowest odd level.
1611 if (!(minLevel % 2))
1612 ++minLevel;
1613
1614 Vector<InlineBox*>::iterator end = leafBoxesInLogicalOrder.end();
1615 while (minLevel <= maxLevel) {
1616 Vector<InlineBox*>::iterator it = leafBoxesInLogicalOrder.begin();
1617 while (it != end) {
1618 while (it != end) {
1619 if ((*it)->bidiLevel() >= minLevel)
1620 break;
1621 ++it;
1622 }
1623 Vector<InlineBox*>::iterator first = it;
1624 while (it != end) {
1625 if ((*it)->bidiLevel() < minLevel)
1626 break;
1627 ++it;
1628 }
1629 Vector<InlineBox*>::iterator last = it;
1630 if (customReverseImplementation) {
1631 ASSERT(userData);
1632 (*customReverseImplementation)(userData, first, last);
1633 } else
1634 std::reverse(first, last);
1635 }
1636 ++minLevel;
1637 }
1638 }
1639
1640 #ifndef NDEBUG
1641
boxName() const1642 const char* InlineFlowBox::boxName() const
1643 {
1644 return "InlineFlowBox";
1645 }
1646
showLineTreeAndMark(const InlineBox * markedBox1,const char * markedLabel1,const InlineBox * markedBox2,const char * markedLabel2,const RenderObject * obj,int depth) const1647 void InlineFlowBox::showLineTreeAndMark(const InlineBox* markedBox1, const char* markedLabel1, const InlineBox* markedBox2, const char* markedLabel2, const RenderObject* obj, int depth) const
1648 {
1649 InlineBox::showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth);
1650 for (const InlineBox* box = firstChild(); box; box = box->nextOnLine())
1651 box->showLineTreeAndMark(markedBox1, markedLabel1, markedBox2, markedLabel2, obj, depth + 1);
1652 }
1653
checkConsistency() const1654 void InlineFlowBox::checkConsistency() const
1655 {
1656 #ifdef CHECK_CONSISTENCY
1657 ASSERT(!m_hasBadChildList);
1658 const InlineBox* prev = 0;
1659 for (const InlineBox* child = m_firstChild; child; child = child->nextOnLine()) {
1660 ASSERT(child->parent() == this);
1661 ASSERT(child->prevOnLine() == prev);
1662 prev = child;
1663 }
1664 ASSERT(prev == m_lastChild);
1665 #endif
1666 }
1667
1668 #endif
1669
1670 } // namespace WebCore
1671