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Searched defs:compressedFormat (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/include/ui/
DANativeObjectBase.h39 uint32_t compressedFormat; member
/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp162 int format, int compressedFormat, int bpr) in reallocate()
Dtexture.cpp364 GLenum compressedFormat = 0) in createTextureSurface()