Searched defs:con (Results 1 – 4 of 4) sorted by relevance
/system/core/libpixelflinger/ |
D | pixelflinger.cpp | 93 static void ggl_bindTexture(void* con, const GGLSurface* surface) in ggl_bindTexture() 102 static void ggl_bindTextureLod(void* con, GGLuint tmu,const GGLSurface* surface) in ggl_bindTextureLod() 109 static void ggl_colorBuffer(void* con, const GGLSurface* surface) in ggl_colorBuffer() 129 static void ggl_readBuffer(void* con, const GGLSurface* surface) in ggl_readBuffer() 135 static void ggl_depthBuffer(void* con, const GGLSurface* surface) in ggl_depthBuffer() 146 static void ggl_scissor(void* con, GGLint x, GGLint y, in ggl_scissor() 177 static void ggl_enable(void* con, GGLenum name) in ggl_enable() 183 static void ggl_disable(void* con, GGLenum name) in ggl_disable() 189 static void ggl_enableDisable(void* con, GGLenum name, GGLboolean en) in ggl_enableDisable() 197 static void ggl_shadeModel(void* con, GGLenum mode) in ggl_shadeModel() [all …]
|
D | clear.cpp | 92 static void ggl_clear(void* con, GGLbitfield mask) in ggl_clear() 146 static void ggl_clearColorx(void* con, in ggl_clearColorx() 157 static void ggl_clearDepthx(void* con, GGLclampx depth) in ggl_clearDepthx() 164 static void ggl_clearStencil(void* con, GGLint s) in ggl_clearStencil()
|
D | raster.cpp | 40 void ggl_rasterPos2x(void* con, GGLfixed x, GGLfixed y) in ggl_rasterPos2x() 48 void ggl_rasterPos2i(void* con, GGLint x, GGLint y) in ggl_rasterPos2i() 53 void ggl_copyPixels(void* con, GGLint xs, GGLint ys, in ggl_copyPixels() 146 GGLint gglBitBlit(GGLContext* con, int tmu, GGLint crop[4], GGLint where[4]) in gglBitBlit()
|
D | trap.cpp | 136 void pointx_validate(void *con, const GGLcoord* v, GGLcoord rad) in pointx_validate() 152 void pointx(void *con, const GGLcoord* v, GGLcoord rad) in pointx() 203 void aa_nice_pointx(void *con, const GGLcoord* v, GGLcoord size) in aa_nice_pointx() 268 void aa_pointx(void *con, const GGLcoord* v, GGLcoord size) in aa_pointx() 336 void linex_validate(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord w) in linex_validate() 348 static void linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) in linex() 376 static void aa_linex(void *con, const GGLcoord* v0, const GGLcoord* v1, GGLcoord width) in aa_linex() 411 void recti_validate(void *con, GGLint l, GGLint t, GGLint r, GGLint b) in recti_validate() 419 void recti(void* con, GGLint l, GGLint t, GGLint r, GGLint b) in recti() 462 static void trianglex_debug(void* con, in trianglex_debug() [all …]
|