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Searched defs:currentSpike (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/libs/hwui/
DAmbientShadow.cpp94 inline int getEdgeExtraAndUpdateSpike(Vector2* currentSpike, in getEdgeExtraAndUpdateSpike()
188 Vector2 currentSpike = {casterVertices[0].x - centroid3d.x, in createAmbientShadow() local