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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 // The cache is stored on disk as a collection of block-files, plus an index
6 // plus a collection of external files.
7 //
8 // Any data blob bigger than kMaxBlockSize (disk_cache/addr.h) will be stored in
9 // a separate file named f_xxx where x is a hexadecimal number. Shorter data
10 // will be stored as a series of blocks on a block-file. In any case, CacheAddr
11 // represents the address of the data inside the cache.
12 //
13 // The index is actually a collection of four files that store a hash table with
14 // allocation bitmaps and backup data. Hash collisions are handled directly by
15 // the table, which from some point of view behaves like a 4-way associative
16 // cache with overflow buckets (so not really open addressing).
17 //
18 // Basically the hash table is a collection of buckets. The first part of the
19 // table has a fixed number of buckets and it is directly addressed by the hash,
20 // while the second part of the table (stored on a second file) has a variable
21 // number of buckets. Each bucket stores up to four cells (each cell represents
22 // a possibl entry). The index bitmap tracks the state of individual cells.
23 //
24 // The last element of the cache is the block-file. A block file is a file
25 // designed to store blocks of data of a given size. For more details see
26 // disk_cache/disk_format_base.h
27 //
28 // A new cache is initialized with a set of block files (named data_0 through
29 // data_6), each one dedicated to store blocks of a given size or function. The
30 // number at the end of the file name is the block file number (in decimal).
31 //
32 // There are three "special" types of blocks: normal entries, evicted entries
33 // and control data for external files.
34 //
35 // The files that store internal information for the cache (blocks and index)
36 // are memory mapped. They have a location that is signaled every time the
37 // internal structures are modified, so it is possible to detect (most of the
38 // time) when the process dies in the middle of an update. There are dedicated
39 // backup files for cache bitmaps, used to detect entries out of date.
40 //
41 // Although cache files are to be consumed on the same machine that creates
42 // them, if files are to be moved accross machines, little endian storage is
43 // assumed.
44 
45 #ifndef NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_V3_H_
46 #define NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_V3_H_
47 
48 #include "base/basictypes.h"
49 #include "net/disk_cache/blockfile/disk_format_base.h"
50 
51 namespace disk_cache {
52 
53 const int kBaseTableLen = 0x400;
54 const uint32 kIndexMagicV3 = 0xC103CAC3;
55 const uint32 kVersion3 = 0x30000;  // Version 3.0.
56 
57 // Flags for a given cache.
58 enum CacheFlags {
59   SMALL_CACHE = 1 << 0,       // See IndexCell.
60   CACHE_EVICTION_2 = 1 << 1,  // Keep multiple lists for eviction.
61   CACHE_EVICTED = 1 << 2      // Already evicted at least one entry.
62 };
63 
64 // Header for the master index file.
65 struct IndexHeaderV3 {
66   uint32      magic;
67   uint32      version;
68   int32       num_entries;   // Number of entries currently stored.
69   int32       num_bytes;     // Total size of the stored data.
70   int32       last_file;     // Last external file created.
71   int32       reserved1;
72   CacheAddr   stats;         // Storage for usage data.
73   int32       table_len;     // Actual size of the table.
74   int32       crash;         // Signals a previous crash.
75   int32       experiment;    // Id of an ongoing test.
76   int32       max_bytes;     // Total maximum size of the stored data.
77   uint32      flags;
78   int32       used_cells;
79   int32       max_bucket;
80   uint64      create_time;   // Creation time for this set of files.
81   uint64      base_time;     // Current base for timestamps.
82   uint64      old_time;      // Previous time used for timestamps.
83   int32       max_block_file;
84   int32       num_no_use_entries;
85   int32       num_low_use_entries;
86   int32       num_high_use_entries;
87   int32       reserved;
88   int32       num_evicted_entries;
89   int32       pad[6];
90 };
91 
92 const int kBaseBitmapBytes = 3968;
93 // The IndexBitmap is directly saved to a file named index. The file grows in
94 // page increments (4096 bytes), but all bits don't have to be in use at any
95 // given time. The required file size can be computed from header.table_len.
96 struct IndexBitmap {
97   IndexHeaderV3   header;
98   uint32          bitmap[kBaseBitmapBytes / 4];  // First page of the bitmap.
99 };
100 COMPILE_ASSERT(sizeof(IndexBitmap) == 4096, bad_IndexHeader);
101 
102 // Possible states for a given entry.
103 enum EntryState {
104   ENTRY_FREE = 0,   // Available slot.
105   ENTRY_NEW,        // The entry is being created.
106   ENTRY_OPEN,       // The entry is being accessed.
107   ENTRY_MODIFIED,   // The entry is being modified.
108   ENTRY_DELETED,    // The entry is being deleted.
109   ENTRY_FIXING,     // Inconsistent state. The entry is being verified.
110   ENTRY_USED        // The slot is in use (entry is present).
111 };
112 COMPILE_ASSERT(ENTRY_USED <= 7, state_uses_3_bits);
113 
114 enum EntryGroup {
115   ENTRY_NO_USE = 0,   // The entry has not been reused.
116   ENTRY_LOW_USE,      // The entry has low reuse.
117   ENTRY_HIGH_USE,     // The entry has high reuse.
118   ENTRY_RESERVED,     // Reserved for future use.
119   ENTRY_EVICTED       // The entry was deleted.
120 };
121 COMPILE_ASSERT(ENTRY_USED <= 7, group_uses_3_bits);
122 
123 #pragma pack(push, 1)
124 struct IndexCell {
ClearIndexCell125   void Clear() { memset(this, 0, sizeof(*this)); }
126 
127   // A cell is a 9 byte bit-field that stores 7 values:
128   //   location : 22 bits
129   //   id : 18 bits
130   //   timestamp : 20 bits
131   //   reuse : 4 bits
132   //   state : 3 bits
133   //   group : 3 bits
134   //   sum : 2 bits
135   // The id is derived from the full hash of the entry.
136   //
137   // The actual layout is as follows:
138   //
139   // first_part (low order 32 bits):
140   //   0000 0000 0011 1111 1111 1111 1111 1111 : location
141   //   1111 1111 1100 0000 0000 0000 0000 0000 : id
142   //
143   // first_part (high order 32 bits):
144   //   0000 0000 0000 0000 0000 0000 1111 1111 : id
145   //   0000 1111 1111 1111 1111 1111 0000 0000 : timestamp
146   //   1111 0000 0000 0000 0000 0000 0000 0000 : reuse
147   //
148   // last_part:
149   //   0000 0111 : state
150   //   0011 1000 : group
151   //   1100 0000 : sum
152   //
153   // The small-cache version of the format moves some bits from the location to
154   // the id fileds, like so:
155   //   location : 16 bits
156   //   id : 24 bits
157   //
158   // first_part (low order 32 bits):
159   //   0000 0000 0000 0000 1111 1111 1111 1111 : location
160   //   1111 1111 1111 1111 0000 0000 0000 0000 : id
161   //
162   // The actual bit distribution between location and id is determined by the
163   // table size (IndexHeaderV3.table_len). Tables smaller than 65536 entries
164   // use the small-cache version; after that size, caches should have the
165   // SMALL_CACHE flag cleared.
166   //
167   // To locate a given entry after recovering the location from the cell, the
168   // file type and file number are appended (see disk_cache/addr.h). For a large
169   // table only the file type is implied; for a small table, the file number
170   // is also implied, and it should be the first file for that type of entry,
171   // as determined by the EntryGroup (two files in total, one for active entries
172   // and another one for evicted entries).
173   //
174   // For example, a small table may store something like 0x1234 as the location
175   // field. That means it stores the entry number 0x1234. If that record belongs
176   // to a deleted entry, the regular cache address may look something like
177   //     BLOCK_EVICTED + 1 block + file number 6 + entry number 0x1234
178   //     so Addr = 0xf0061234
179   //
180   // If that same Addr is stored on a large table, the location field would be
181   // 0x61234
182 
183   uint64      first_part;
184   uint8       last_part;
185 };
186 COMPILE_ASSERT(sizeof(IndexCell) == 9, bad_IndexCell);
187 
188 const int kCellsPerBucket = 4;
189 struct IndexBucket {
190   IndexCell   cells[kCellsPerBucket];
191   int32       next;
192   uint32      hash;  // The high order byte is reserved (should be zero).
193 };
194 COMPILE_ASSERT(sizeof(IndexBucket) == 44, bad_IndexBucket);
195 const int kBytesPerCell = 44 / kCellsPerBucket;
196 
197 // The main cache index. Backed by a file named index_tb1.
198 // The extra table (index_tb2) has a similar format, but different size.
199 struct Index {
200   // Default size. Actual size controlled by header.table_len.
201   IndexBucket table[kBaseTableLen / kCellsPerBucket];
202 };
203 #pragma pack(pop)
204 
205 // Flags that can be applied to an entry.
206 enum EntryFlags {
207   PARENT_ENTRY = 1,         // This entry has children (sparse) entries.
208   CHILD_ENTRY = 1 << 1      // Child entry that stores sparse data.
209 };
210 
211 struct EntryRecord {
212   uint32      hash;
213   uint32      pad1;
214   uint8       reuse_count;
215   uint8       refetch_count;
216   int8        state;              // Current EntryState.
217   uint8       flags;              // Any combination of EntryFlags.
218   int32       key_len;
219   int32       data_size[4];       // We can store up to 4 data streams for each
220   CacheAddr   data_addr[4];       // entry.
221   uint32      data_hash[4];
222   uint64      creation_time;
223   uint64      last_modified_time;
224   uint64      last_access_time;
225   int32       pad[3];
226   uint32      self_hash;
227 };
228 COMPILE_ASSERT(sizeof(EntryRecord) == 104, bad_EntryRecord);
229 
230 struct ShortEntryRecord {
231   uint32      hash;
232   uint32      pad1;
233   uint8       reuse_count;
234   uint8       refetch_count;
235   int8        state;              // Current EntryState.
236   uint8       flags;
237   int32       key_len;
238   uint64      last_access_time;
239   uint32      long_hash[5];
240   uint32      self_hash;
241 };
242 COMPILE_ASSERT(sizeof(ShortEntryRecord) == 48, bad_ShortEntryRecord);
243 
244 }  // namespace disk_cache
245 
246 #endif  // NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_V3_H_
247