Searched defs:dequeueBuffer (Results 1 – 7 of 7) sorted by relevance
/frameworks/native/services/surfaceflinger/ |
D | MonitoredProducer.cpp | 63 status_t MonitoredProducer::dequeueBuffer(int* slot, sp<Fence>* fence, in dequeueBuffer() function in android::MonitoredProducer
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/frameworks/native/services/surfaceflinger/DisplayHardware/ |
D | VirtualDisplaySurface.cpp | 286 status_t VirtualDisplaySurface::dequeueBuffer(Source source, in dequeueBuffer() function in android::VirtualDisplaySurface 331 status_t VirtualDisplaySurface::dequeueBuffer(int* pslot, sp<Fence>* fence, bool async, in dequeueBuffer() function in android::VirtualDisplaySurface
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/frameworks/native/libs/ui/ |
D | FramebufferNativeWindow.cpp | 235 int FramebufferNativeWindow::dequeueBuffer(ANativeWindow* window, in dequeueBuffer() function in android::FramebufferNativeWindow
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/frameworks/native/libs/gui/ |
D | BufferQueueProducer.cpp | 246 status_t BufferQueueProducer::dequeueBuffer(int *outSlot, in dequeueBuffer() function in android::BufferQueueProducer
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D | IGraphicBufferProducer.cpp | 93 virtual status_t dequeueBuffer(int *buf, sp<Fence>* fence, bool async, in dequeueBuffer() function in android::BpGraphicBufferProducer
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D | Surface.cpp | 192 int Surface::dequeueBuffer(android_native_buffer_t** buffer, int* fenceFd) { in dequeueBuffer() function in android::Surface
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/frameworks/native/libs/gui/tests/ |
D | IGraphicBufferProducer_test.cpp | 198 …status_t dequeueBuffer(bool async, uint32_t w, uint32_t h, uint32_t format, uint32_t usage, Dequeu… in dequeueBuffer() function in android::IGraphicBufferProducerTest
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