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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef BASE_FILES_FILE_ENUMERATOR_H_
6 #define BASE_FILES_FILE_ENUMERATOR_H_
7 
8 #include <stack>
9 #include <vector>
10 
11 #include "base/base_export.h"
12 #include "base/basictypes.h"
13 #include "base/files/file_path.h"
14 #include "base/time/time.h"
15 #include "build/build_config.h"
16 
17 #if defined(OS_WIN)
18 #include <windows.h>
19 #elif defined(OS_POSIX)
20 #include <sys/stat.h>
21 #include <unistd.h>
22 #endif
23 
24 namespace base {
25 
26 // A class for enumerating the files in a provided path. The order of the
27 // results is not guaranteed.
28 //
29 // This is blocking. Do not use on critical threads.
30 //
31 // Example:
32 //
33 //   base::FileEnumerator enum(my_dir, false, base::FileEnumerator::FILES,
34 //                             FILE_PATH_LITERAL("*.txt"));
35 //   for (base::FilePath name = enum.Next(); !name.empty(); name = enum.Next())
36 //     ...
37 class BASE_EXPORT FileEnumerator {
38  public:
39   // Note: copy & assign supported.
40   class BASE_EXPORT FileInfo {
41    public:
42     FileInfo();
43     ~FileInfo();
44 
45     bool IsDirectory() const;
46 
47     // The name of the file. This will not include any path information. This
48     // is in constrast to the value returned by FileEnumerator.Next() which
49     // includes the |root_path| passed into the FileEnumerator constructor.
50     FilePath GetName() const;
51 
52     int64 GetSize() const;
53     Time GetLastModifiedTime() const;
54 
55 #if defined(OS_WIN)
56     // Note that the cAlternateFileName (used to hold the "short" 8.3 name)
57     // of the WIN32_FIND_DATA will be empty. Since we don't use short file
58     // names, we tell Windows to omit it which speeds up the query slightly.
find_data()59     const WIN32_FIND_DATA& find_data() const { return find_data_; }
60 #elif defined(OS_POSIX)
stat()61     const struct stat& stat() const { return stat_; }
62 #endif
63 
64    private:
65     friend class FileEnumerator;
66 
67 #if defined(OS_WIN)
68     WIN32_FIND_DATA find_data_;
69 #elif defined(OS_POSIX)
70     struct stat stat_;
71     FilePath filename_;
72 #endif
73   };
74 
75   enum FileType {
76     FILES                 = 1 << 0,
77     DIRECTORIES           = 1 << 1,
78     INCLUDE_DOT_DOT       = 1 << 2,
79 #if defined(OS_POSIX)
80     SHOW_SYM_LINKS        = 1 << 4,
81 #endif
82   };
83 
84   // |root_path| is the starting directory to search for. It may or may not end
85   // in a slash.
86   //
87   // If |recursive| is true, this will enumerate all matches in any
88   // subdirectories matched as well. It does a breadth-first search, so all
89   // files in one directory will be returned before any files in a
90   // subdirectory.
91   //
92   // |file_type|, a bit mask of FileType, specifies whether the enumerator
93   // should match files, directories, or both.
94   //
95   // |pattern| is an optional pattern for which files to match. This
96   // works like shell globbing. For example, "*.txt" or "Foo???.doc".
97   // However, be careful in specifying patterns that aren't cross platform
98   // since the underlying code uses OS-specific matching routines.  In general,
99   // Windows matching is less featureful than others, so test there first.
100   // If unspecified, this will match all files.
101   // NOTE: the pattern only matches the contents of root_path, not files in
102   // recursive subdirectories.
103   // TODO(erikkay): Fix the pattern matching to work at all levels.
104   FileEnumerator(const FilePath& root_path,
105                  bool recursive,
106                  int file_type);
107   FileEnumerator(const FilePath& root_path,
108                  bool recursive,
109                  int file_type,
110                  const FilePath::StringType& pattern);
111   ~FileEnumerator();
112 
113   // Returns the next file or an empty string if there are no more results.
114   //
115   // The returned path will incorporate the |root_path| passed in the
116   // constructor: "<root_path>/file_name.txt". If the |root_path| is absolute,
117   // then so will be the result of Next().
118   FilePath Next();
119 
120   // Write the file info into |info|.
121   FileInfo GetInfo() const;
122 
123  private:
124   // Returns true if the given path should be skipped in enumeration.
125   bool ShouldSkip(const FilePath& path);
126 
127 #if defined(OS_WIN)
128   // True when find_data_ is valid.
129   bool has_find_data_;
130   WIN32_FIND_DATA find_data_;
131   HANDLE find_handle_;
132 #elif defined(OS_POSIX)
133 
134   // Read the filenames in source into the vector of DirectoryEntryInfo's
135   static bool ReadDirectory(std::vector<FileInfo>* entries,
136                             const FilePath& source, bool show_links);
137 
138   // The files in the current directory
139   std::vector<FileInfo> directory_entries_;
140 
141   // The next entry to use from the directory_entries_ vector
142   size_t current_directory_entry_;
143 #endif
144 
145   FilePath root_path_;
146   bool recursive_;
147   int file_type_;
148   FilePath::StringType pattern_;  // Empty when we want to find everything.
149 
150   // A stack that keeps track of which subdirectories we still need to
151   // enumerate in the breadth-first search.
152   std::stack<FilePath> pending_paths_;
153 
154   DISALLOW_COPY_AND_ASSIGN(FileEnumerator);
155 };
156 
157 }  // namespace base
158 
159 #endif  // BASE_FILES_FILE_ENUMERATOR_H_
160