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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef SANDBOX_SRC_WOW64_H__
6 #define SANDBOX_SRC_WOW64_H__
7 
8 #include <windows.h>
9 
10 #include "base/basictypes.h"
11 #include "sandbox/win/src/sandbox_types.h"
12 
13 namespace sandbox {
14 
15 class TargetProcess;
16 
17 // This class wraps the code needed to interact with the Windows On Windows
18 // subsystem on 64 bit OSes, from the point of view of interceptions.
19 class Wow64 {
20  public:
Wow64(TargetProcess * child,HMODULE ntdll)21   Wow64(TargetProcess* child, HMODULE ntdll)
22       : child_(child), ntdll_(ntdll), dll_load_(NULL), continue_load_(NULL) {}
23   ~Wow64();
24 
25   // Waits for the 32 bit DLL to get loaded on the child process. This function
26   // will return immediately if not running under WOW, or launch the helper
27   // process and wait until ntdll is ready.
28   bool WaitForNtdll();
29 
30  private:
31   // Runs the WOW helper process, passing the address of a buffer allocated on
32   // the child (one page).
33   bool RunWowHelper(void* buffer);
34 
35   // This method receives "notifications" whenever a DLL is mapped on the child.
36   bool DllMapped();
37 
38   // Returns true if ntdll.dll is mapped on the child.
39   bool NtdllPresent();
40 
41   TargetProcess* child_;  // Child process.
42   HMODULE ntdll_;         // ntdll on the parent.
43   HANDLE dll_load_;       // Event that is signaled on dll load.
44   HANDLE continue_load_;  // Event to signal to continue execution on the child.
45   DISALLOW_IMPLICIT_CONSTRUCTORS(Wow64);
46 };
47 
48 }  // namespace sandbox
49 
50 #endif  // SANDBOX_SRC_WOW64_H__
51