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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
6 #define CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
7 
8 #include <deque>
9 #include <list>
10 #include <map>
11 
12 #include "base/memory/weak_ptr.h"
13 #include "ppapi/shared_impl/resource.h"
14 #include "third_party/WebKit/public/web/WebSerializedScriptValue.h"
15 #include "third_party/npapi/bindings/npruntime.h"
16 
17 struct PP_Var;
18 
19 namespace ppapi {
20 class ScopedPPVar;
21 }
22 
23 namespace content {
24 
25 class PepperPluginInstanceImpl;
26 
27 // MessageChannel implements bidirectional postMessage functionality, allowing
28 // calls from JavaScript to plugins and vice-versa. See
29 // PPB_Messaging::PostMessage and PPP_Messaging::HandleMessage for more
30 // information.
31 //
32 // Currently, only 1 MessageChannel can exist, to implement postMessage
33 // functionality for the instance interfaces.  In the future, when we create a
34 // MessagePort type in PPAPI, those may be implemented here as well with some
35 // refactoring.
36 //   - Separate message ports won't require the passthrough object.
37 //   - The message target won't be limited to instance, and should support
38 //     either plugin-provided or JS objects.
39 // TODO(dmichael):  Add support for separate MessagePorts.
40 class MessageChannel {
41  public:
42   // MessageChannelNPObject is a simple struct that adds a pointer back to a
43   // MessageChannel instance.  This way, we can use an NPObject to allow
44   // JavaScript interactions without forcing MessageChannel to inherit from
45   // NPObject.
46   struct MessageChannelNPObject : public NPObject {
47     MessageChannelNPObject();
48     ~MessageChannelNPObject();
49 
50     base::WeakPtr<MessageChannel> message_channel;
51   };
52 
53   explicit MessageChannel(PepperPluginInstanceImpl* instance);
54   ~MessageChannel();
55 
56   // Post a message to the onmessage handler for this channel's instance
57   // asynchronously.
58   void PostMessageToJavaScript(PP_Var message_data);
59 
60   // Post a message to the plugin's HandleMessage function for this channel's
61   // instance.
62   void PostMessageToNative(const NPVariant* message_data);
63   // Post a message to the plugin's HandleBlocking Message function for this
64   // channel's instance synchronously, and return a result.
65   void PostBlockingMessageToNative(const NPVariant* message_data,
66                                    NPVariant* np_result);
67 
68   // Return the NPObject* to which we should forward any calls which aren't
69   // related to postMessage.  Note that this can be NULL;  it only gets set if
70   // there is a scriptable 'InstanceObject' associated with this channel's
71   // instance.
passthrough_object()72   NPObject* passthrough_object() { return passthrough_object_; }
73   void SetPassthroughObject(NPObject* passthrough);
74 
np_object()75   NPObject* np_object() { return np_object_; }
76 
instance()77   PepperPluginInstanceImpl* instance() { return instance_; }
78 
79   // Messages are queued initially. After the PepperPluginInstanceImpl is ready
80   // to send and handle messages, users of MessageChannel should call
81   // Start().
82   void Start();
83 
84   bool GetReadOnlyProperty(NPIdentifier key, NPVariant* value) const;
85   void SetReadOnlyProperty(PP_Var key, PP_Var value);
86 
87  private:
88   // Struct for storing the result of a NPVariant being converted to a PP_Var.
89   struct VarConversionResult;
90 
91   void EnqueuePluginMessage(const NPVariant* variant);
92 
93   void FromV8ValueComplete(VarConversionResult* result_holder,
94                            const ppapi::ScopedPPVar& result_var,
95                            bool success);
96   void DrainCompletedPluginMessages();
97 
98   PepperPluginInstanceImpl* instance_;
99 
100   // We pass all non-postMessage calls through to the passthrough_object_.
101   // This way, a plugin can use PPB_Class or PPP_Class_Deprecated and also
102   // postMessage.  This is necessary to support backwards-compatibility, and
103   // also trusted plugins for which we will continue to support synchronous
104   // scripting.
105   NPObject* passthrough_object_;
106 
107   // The NPObject we use to expose postMessage to JavaScript.
108   MessageChannelNPObject* np_object_;
109 
110   // Post a message to the onmessage handler for this channel's instance
111   // synchronously.  This is used by PostMessageToJavaScript.
112   void PostMessageToJavaScriptImpl(
113       const blink::WebSerializedScriptValue& message_data);
114   // Post a message to the PPP_Instance HandleMessage function for this
115   // channel's instance.  This is used by PostMessageToNative.
116   void PostMessageToNativeImpl(PP_Var message_data);
117 
118   void DrainEarlyMessageQueue();
119 
120   std::deque<blink::WebSerializedScriptValue> early_message_queue_;
121   enum EarlyMessageQueueState {
122     QUEUE_MESSAGES,  // Queue JS messages.
123     SEND_DIRECTLY,   // Post JS messages directly.
124   };
125   EarlyMessageQueueState early_message_queue_state_;
126 
127   // This queue stores vars that are being sent to the plugin. Because
128   // conversion can happen asynchronously for object types, the queue stores
129   // the var until all previous vars have been converted and sent. This
130   // preserves the order in which JS->plugin messages are processed.
131   //
132   // Note we rely on raw VarConversionResult* pointers remaining valid after
133   // calls to push_back or pop_front; hence why we're using list. (deque would
134   // probably also work, but is less clearly specified).
135   std::list<VarConversionResult> plugin_message_queue_;
136 
137   std::map<NPIdentifier, ppapi::ScopedPPVar> internal_properties_;
138 
139   // This is used to ensure pending tasks will not fire after this object is
140   // destroyed.
141   base::WeakPtrFactory<MessageChannel> weak_ptr_factory_;
142 
143   DISALLOW_COPY_AND_ASSIGN(MessageChannel);
144 };
145 
146 }  // namespace content
147 
148 #endif  // CONTENT_RENDERER_PEPPER_MESSAGE_CHANNEL_H_
149