Searched defs:elapsed_time_ms (Results 1 – 16 of 16) sorted by relevance
72 int elapsed_time_ms = 0; in Run() local
124 int64_t elapsed_time_ms = -1; in CaptureAudio() local
158 const int elapsed_time_ms = output_size_samples_ / (8 * fs_mult_); in FilterBufferLevel() local
340 void DelayManager::UpdateCounters(int elapsed_time_ms) { in UpdateCounters()
239 int64_t elapsed_time_ms = in TimeUntilNextProcess() local253 int elapsed_time_ms = (now - time_last_update_).Milliseconds(); in Process() local
152 int64_t* elapsed_time_ms, in NeedMorePlayData()240 int64_t* elapsed_time_ms, in PullRenderData()1090 int64_t* elapsed_time_ms, in GetPlayoutData()
131 int64_t* elapsed_time_ms, in PullRenderData()
89 int64_t* elapsed_time_ms, in NeedMorePlayData()
732 int64_t elapsed_time_ms = 0; in ReceiveFrameP() local
551 int64_t elapsed_time_ms = -1; in RequestPlayoutData() local
141 uint32 elapsed_time_ms = 0; in WriteTestPackets() local
154 int64_t elapsed_time_ms = -1; in RenderData() local
296 int64_t* elapsed_time_ms, in NeedMorePlayData()557 int64_t* elapsed_time_ms, in PullRenderData()
120 int64_t* elapsed_time_ms, in NeedMorePlayData()155 int64_t* elapsed_time_ms, in PullRenderData()
597 size_t elapsed_time_ms = elapsed_time.InMilliseconds(); in RecordFileBandwidth() local
225 int64 elapsed_time_ms = in DeliverFrame() local