Searched defs:fragmentUniforms (Results 1 – 2 of 2) sorted by relevance
71 const vector<ShaderInput*>& fragmentUniforms = fragmentShader.getUniforms(); in generate() local
1770 …og, const std::vector<gl::Uniform> &vertexUniforms, const std::vector<gl::Uniform> &fragmentUnifor… in linkUniforms()