1 // Copyright 2014 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef MEDIA_CAST_RECEIVER_FRAME_RECEIVER_H_ 6 #define MEDIA_CAST_RECEIVER_FRAME_RECEIVER_H_ 7 8 #include "base/memory/ref_counted.h" 9 #include "base/memory/scoped_ptr.h" 10 #include "base/memory/weak_ptr.h" 11 #include "base/time/time.h" 12 #include "media/cast/base/clock_drift_smoother.h" 13 #include "media/cast/cast_config.h" 14 #include "media/cast/cast_receiver.h" 15 #include "media/cast/framer/framer.h" 16 #include "media/cast/logging/logging_defines.h" 17 #include "media/cast/rtcp/receiver_rtcp_event_subscriber.h" 18 #include "media/cast/rtcp/rtcp.h" 19 #include "media/cast/rtp_receiver/receiver_stats.h" 20 #include "media/cast/rtp_receiver/rtp_parser/rtp_parser.h" 21 #include "media/cast/rtp_receiver/rtp_receiver_defines.h" 22 #include "media/cast/transport/utility/transport_encryption_handler.h" 23 24 namespace media { 25 namespace cast { 26 27 class CastEnvironment; 28 29 // FrameReceiver receives packets out-of-order while clients make requests for 30 // complete frames in-order. (A frame consists of one or more packets.) 31 // 32 // FrameReceiver also includes logic for computing the playout time for each 33 // frame, accounting for a constant targeted playout delay. The purpose of the 34 // playout delay is to provide a fixed window of time between the capture event 35 // on the sender and the playout on the receiver. This is important because 36 // each step of the pipeline (i.e., encode frame, then transmit/retransmit from 37 // the sender, then receive and re-order packets on the receiver, then decode 38 // frame) can vary in duration and is typically very hard to predict. 39 // 40 // Each request for a frame includes a callback which FrameReceiver guarantees 41 // will be called at some point in the future unless the FrameReceiver is 42 // destroyed. Clients should generally limit the number of outstanding requests 43 // (perhaps to just one or two). 44 // 45 // This class is not thread safe. Should only be called from the Main cast 46 // thread. 47 class FrameReceiver : public RtpPayloadFeedback, 48 public base::SupportsWeakPtr<FrameReceiver> { 49 public: 50 FrameReceiver(const scoped_refptr<CastEnvironment>& cast_environment, 51 const FrameReceiverConfig& config, 52 EventMediaType event_media_type, 53 transport::PacedPacketSender* const packet_sender); 54 55 virtual ~FrameReceiver(); 56 57 // Request an encoded frame. 58 // 59 // The given |callback| is guaranteed to be run at some point in the future, 60 // except for those requests still enqueued at destruction time. 61 void RequestEncodedFrame(const ReceiveEncodedFrameCallback& callback); 62 63 // Called to deliver another packet, possibly a duplicate, and possibly 64 // out-of-order. Returns true if the parsing of the packet succeeded. 65 bool ProcessPacket(scoped_ptr<Packet> packet); 66 67 // TODO(miu): This is the wrong place for this, but the (de)serialization 68 // implementation needs to be consolidated first. 69 static bool ParseSenderSsrc(const uint8* packet, size_t length, uint32* ssrc); 70 71 protected: 72 friend class FrameReceiverTest; // Invokes ProcessParsedPacket(). 73 74 void ProcessParsedPacket(const RtpCastHeader& rtp_header, 75 const uint8* payload_data, 76 size_t payload_size); 77 78 // RtpPayloadFeedback implementation. 79 virtual void CastFeedback(const RtcpCastMessage& cast_message) OVERRIDE; 80 81 private: 82 // Processes ready-to-consume packets from |framer_|, decrypting each packet's 83 // payload data, and then running the enqueued callbacks in order (one for 84 // each packet). This method may post a delayed task to re-invoke itself in 85 // the future to wait for missing/incomplete frames. 86 void EmitAvailableEncodedFrames(); 87 88 // Clears the |is_waiting_for_consecutive_frame_| flag and invokes 89 // EmitAvailableEncodedFrames(). 90 void EmitAvailableEncodedFramesAfterWaiting(); 91 92 // Computes the playout time for a frame with the given |rtp_timestamp|. 93 // Because lip-sync info is refreshed regularly, calling this method with the 94 // same argument may return different results. 95 base::TimeTicks GetPlayoutTime(uint32 rtp_timestamp) const; 96 97 // Schedule timing for the next cast message. 98 void ScheduleNextCastMessage(); 99 100 // Schedule timing for the next RTCP report. 101 void ScheduleNextRtcpReport(); 102 103 // Actually send the next cast message. 104 void SendNextCastMessage(); 105 106 // Actually send the next RTCP report. 107 void SendNextRtcpReport(); 108 109 const scoped_refptr<CastEnvironment> cast_environment_; 110 111 // Deserializes a packet into a RtpHeader + payload bytes. 112 RtpParser packet_parser_; 113 114 // Accumulates packet statistics, including packet loss, counts, and jitter. 115 ReceiverStats stats_; 116 117 // Partitions logged events by the type of media passing through. 118 EventMediaType event_media_type_; 119 120 // Subscribes to raw events. 121 // Processes raw events to be sent over to the cast sender via RTCP. 122 ReceiverRtcpEventSubscriber event_subscriber_; 123 124 // RTP timebase: The number of RTP units advanced per one second. 125 const int rtp_timebase_; 126 127 // The total amount of time between a frame's capture/recording on the sender 128 // and its playback on the receiver (i.e., shown to a user). This is fixed as 129 // a value large enough to give the system sufficient time to encode, 130 // transmit/retransmit, receive, decode, and render; given its run-time 131 // environment (sender/receiver hardware performance, network conditions, 132 // etc.). 133 const base::TimeDelta target_playout_delay_; 134 135 // Hack: This is used in logic that determines whether to skip frames. 136 // TODO(miu): Revisit this. Logic needs to also account for expected decode 137 // time. 138 const base::TimeDelta expected_frame_duration_; 139 140 // Set to false initially, then set to true after scheduling the periodic 141 // sending of reports back to the sender. Reports are first scheduled just 142 // after receiving a first packet (since the first packet identifies the 143 // sender for the remainder of the session). 144 bool reports_are_scheduled_; 145 146 // Assembles packets into frames, providing this receiver with complete, 147 // decodable EncodedFrames. 148 Framer framer_; 149 150 // Manages sending/receiving of RTCP packets, including sender/receiver 151 // reports. 152 Rtcp rtcp_; 153 154 // Decrypts encrypted frames. 155 transport::TransportEncryptionHandler decryptor_; 156 157 // Outstanding callbacks to run to deliver on client requests for frames. 158 std::list<ReceiveEncodedFrameCallback> frame_request_queue_; 159 160 // True while there's an outstanding task to re-invoke 161 // EmitAvailableEncodedFrames(). 162 bool is_waiting_for_consecutive_frame_; 163 164 // This mapping allows us to log FRAME_ACK_SENT as a frame event. In addition 165 // it allows the event to be transmitted via RTCP. 166 RtpTimestamp frame_id_to_rtp_timestamp_[256]; 167 168 // Lip-sync values used to compute the playout time of each frame from its RTP 169 // timestamp. These are updated each time the first packet of a frame is 170 // received. 171 RtpTimestamp lip_sync_rtp_timestamp_; 172 base::TimeTicks lip_sync_reference_time_; 173 ClockDriftSmoother lip_sync_drift_; 174 175 // NOTE: Weak pointers must be invalidated before all other member variables. 176 base::WeakPtrFactory<FrameReceiver> weak_factory_; 177 178 DISALLOW_COPY_AND_ASSIGN(FrameReceiver); 179 }; 180 181 } // namespace cast 182 } // namespace media 183 184 #endif // MEDIA_CAST_RECEIVER_FRAME_RECEIVER_H_ 185