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1 /*
2  * Copyright (C) 2009 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #include "config.h"
32 
33 #include "public/platform/WebImage.h"
34 
35 #include "platform/SharedBuffer.h"
36 #include "platform/graphics/Image.h"
37 #include "platform/graphics/skia/NativeImageSkia.h"
38 #include "platform/image-decoders/ImageDecoder.h"
39 #include "public/platform/WebData.h"
40 #include "public/platform/WebSize.h"
41 #include "wtf/OwnPtr.h"
42 #include "wtf/PassOwnPtr.h"
43 #include "wtf/PassRefPtr.h"
44 #include "wtf/Vector.h"
45 #include <algorithm>
46 
47 using namespace WebCore;
48 
49 namespace blink {
50 
fromData(const WebData & data,const WebSize & desiredSize)51 WebImage WebImage::fromData(const WebData& data, const WebSize& desiredSize)
52 {
53     RefPtr<SharedBuffer> buffer = PassRefPtr<SharedBuffer>(data);
54     OwnPtr<ImageDecoder> decoder(ImageDecoder::create(*buffer.get(), ImageSource::AlphaPremultiplied, ImageSource::GammaAndColorProfileIgnored));
55     if (!decoder)
56         return WebImage();
57 
58     decoder->setData(buffer.get(), true);
59     if (!decoder->isSizeAvailable())
60         return WebImage();
61 
62     // Frames are arranged by decreasing size, then decreasing bit depth.
63     // Pick the frame closest to |desiredSize|'s area without being smaller,
64     // which has the highest bit depth.
65     const size_t frameCount = decoder->frameCount();
66     size_t index = 0; // Default to first frame if none are large enough.
67     int frameAreaAtIndex = 0;
68     for (size_t i = 0; i < frameCount; ++i) {
69         const IntSize frameSize = decoder->frameSizeAtIndex(i);
70         if (WebSize(frameSize) == desiredSize) {
71             index = i;
72             break; // Perfect match.
73         }
74 
75         const int frameArea = frameSize.width() * frameSize.height();
76         if (frameArea < (desiredSize.width * desiredSize.height))
77             break; // No more frames that are large enough.
78 
79         if (!i || (frameArea < frameAreaAtIndex)) {
80             index = i; // Closer to desired area than previous best match.
81             frameAreaAtIndex = frameArea;
82         }
83     }
84 
85     ImageFrame* frame = decoder->frameBufferAtIndex(index);
86     if (!frame)
87         return WebImage();
88 
89     RefPtr<NativeImageSkia> image = frame->asNewNativeImage();
90     if (!image)
91         return WebImage();
92 
93     return WebImage(image->bitmap());
94 }
95 
framesFromData(const WebData & data)96 WebVector<WebImage> WebImage::framesFromData(const WebData& data)
97 {
98     // This is to protect from malicious images. It should be big enough that it's never hit in pracice.
99     const size_t maxFrameCount = 8;
100 
101     RefPtr<SharedBuffer> buffer = PassRefPtr<SharedBuffer>(data);
102     OwnPtr<ImageDecoder> decoder(ImageDecoder::create(*buffer.get(), ImageSource::AlphaPremultiplied, ImageSource::GammaAndColorProfileIgnored));
103     if (!decoder)
104         return WebVector<WebImage>();
105 
106     decoder->setData(buffer.get(), true);
107     if (!decoder->isSizeAvailable())
108         return WebVector<WebImage>();
109 
110     // Frames are arranged by decreasing size, then decreasing bit depth.
111     // Keep the first frame at every size, has the highest bit depth.
112     const size_t frameCount = decoder->frameCount();
113     IntSize lastSize;
114 
115     Vector<WebImage> frames;
116     for (size_t i = 0; i < std::min(frameCount, maxFrameCount); ++i) {
117         const IntSize frameSize = decoder->frameSizeAtIndex(i);
118         if (frameSize == lastSize)
119             continue;
120         lastSize = frameSize;
121 
122         ImageFrame* frame = decoder->frameBufferAtIndex(i);
123         if (!frame)
124             continue;
125 
126         RefPtr<NativeImageSkia> image = frame->asNewNativeImage();
127         if (image && image->isDataComplete())
128             frames.append(WebImage(image->bitmap()));
129     }
130 
131     return frames;
132 }
133 
reset()134 void WebImage::reset()
135 {
136     m_bitmap.reset();
137 }
138 
assign(const WebImage & image)139 void WebImage::assign(const WebImage& image)
140 {
141     m_bitmap = image.m_bitmap;
142 }
143 
isNull() const144 bool WebImage::isNull() const
145 {
146     return m_bitmap.isNull();
147 }
148 
size() const149 WebSize WebImage::size() const
150 {
151     return WebSize(m_bitmap.width(), m_bitmap.height());
152 }
153 
WebImage(const PassRefPtr<Image> & image)154 WebImage::WebImage(const PassRefPtr<Image>& image)
155 {
156     operator=(image);
157 }
158 
operator =(const PassRefPtr<Image> & image)159 WebImage& WebImage::operator=(const PassRefPtr<Image>& image)
160 {
161     RefPtr<NativeImageSkia> p;
162     if (image && (p = image->nativeImageForCurrentFrame()))
163         assign(p->bitmap());
164     else
165         reset();
166     return *this;
167 }
168 
169 } // namespace blink
170