1 /*-------------------------------------------------------------------------
2 * drawElements Quality Program OpenGL ES Utilities
3 * ------------------------------------------------
4 *
5 * Copyright 2014 The Android Open Source Project
6 *
7 * Licensed under the Apache License, Version 2.0 (the "License");
8 * you may not use this file except in compliance with the License.
9 * You may obtain a copy of the License at
10 *
11 * http://www.apache.org/licenses/LICENSE-2.0
12 *
13 * Unless required by applicable law or agreed to in writing, software
14 * distributed under the License is distributed on an "AS IS" BASIS,
15 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
16 * See the License for the specific language governing permissions and
17 * limitations under the License.
18 *
19 *//*!
20 * \file
21 * \brief Shader variable type.
22 *//*--------------------------------------------------------------------*/
23
24 #include "gluVarType.hpp"
25 #include "deStringUtil.hpp"
26
27 namespace glu
28 {
29
VarType(void)30 VarType::VarType (void)
31 : m_type(TYPE_LAST)
32 {
33 }
34
VarType(const VarType & other)35 VarType::VarType (const VarType& other)
36 : m_type(TYPE_LAST)
37 {
38 *this = other;
39 }
40
VarType(DataType basicType,Precision precision)41 VarType::VarType (DataType basicType, Precision precision)
42 : m_type(TYPE_BASIC)
43 {
44 m_data.basic.type = basicType;
45 m_data.basic.precision = precision;
46 }
47
VarType(const VarType & elementType,int arraySize)48 VarType::VarType (const VarType& elementType, int arraySize)
49 : m_type(TYPE_ARRAY)
50 {
51 DE_ASSERT(arraySize >= 0 || arraySize == UNSIZED_ARRAY);
52 m_data.array.size = arraySize;
53 m_data.array.elementType = new VarType(elementType);
54 }
55
VarType(const StructType * structPtr)56 VarType::VarType (const StructType* structPtr)
57 : m_type(TYPE_STRUCT)
58 {
59 m_data.structPtr = structPtr;
60 }
61
~VarType(void)62 VarType::~VarType (void)
63 {
64 if (m_type == TYPE_ARRAY)
65 delete m_data.array.elementType;
66 }
67
operator =(const VarType & other)68 VarType& VarType::operator= (const VarType& other)
69 {
70 if (this == &other)
71 return *this; // Self-assignment.
72
73 if (m_type == TYPE_ARRAY)
74 delete m_data.array.elementType;
75
76 m_type = other.m_type;
77 m_data = Data();
78
79 if (m_type == TYPE_ARRAY)
80 {
81 m_data.array.elementType = new VarType(*other.m_data.array.elementType);
82 m_data.array.size = other.m_data.array.size;
83 }
84 else
85 m_data = other.m_data;
86
87 return *this;
88 }
89
getScalarSize(void) const90 int VarType::getScalarSize (void) const
91 {
92 switch (m_type)
93 {
94 case TYPE_BASIC: return glu::getDataTypeScalarSize(m_data.basic.type);
95 case TYPE_ARRAY: return m_data.array.elementType->getScalarSize()*m_data.array.size;
96
97 case TYPE_STRUCT:
98 {
99 int size = 0;
100 for (StructType::ConstIterator iter = m_data.structPtr->begin(); iter != m_data.structPtr->end(); iter++)
101 size += iter->getType().getScalarSize();
102 return size;
103 }
104
105 default:
106 DE_ASSERT(false);
107 return 0;
108 }
109 }
110
operator ==(const VarType & other) const111 bool VarType::operator== (const VarType& other) const
112 {
113 if (m_type != other.m_type)
114 return false;
115
116 switch (m_type)
117 {
118 case TYPE_BASIC:
119 return m_data.basic.type == other.m_data.basic.type &&
120 m_data.basic.precision == other.m_data.basic.precision;
121
122 case TYPE_ARRAY:
123 return *m_data.array.elementType == *other.m_data.array.elementType &&
124 m_data.array.size == other.m_data.array.size;
125
126 case TYPE_STRUCT:
127 return m_data.structPtr == other.m_data.structPtr;
128
129 default:
130 DE_ASSERT(false);
131 return 0;
132 }
133 }
134
operator !=(const VarType & other) const135 bool VarType::operator!= (const VarType& other) const
136 {
137 return !(*this == other);
138 }
139
140 // StructMember implementation
141
operator ==(const StructMember & other) const142 bool StructMember::operator== (const StructMember& other) const
143 {
144 return (m_name == other.m_name) && (m_type == other.m_type);
145 }
146
operator !=(const StructMember & other) const147 bool StructMember::operator!= (const StructMember& other) const
148 {
149 return !(*this == other);
150 }
151
152 // StructType implementation.
153
addMember(const char * name,const VarType & type)154 void StructType::addMember (const char* name, const VarType& type)
155 {
156 m_members.push_back(StructMember(name, type));
157 }
158
operator ==(const StructType & other) const159 bool StructType::operator== (const StructType& other) const
160 {
161 return (m_typeName == other.m_typeName) && (m_members == other.m_members);
162 }
163
operator !=(const StructType & other) const164 bool StructType::operator!= (const StructType& other) const
165 {
166 return !(*this == other);
167 }
168
getStorageName(Storage storage)169 const char* getStorageName (Storage storage)
170 {
171 static const char* const s_names[] = { "in", "out", "const", "uniform", "buffer" };
172
173 return de::getSizedArrayElement<STORAGE_LAST>(s_names, storage);
174 }
175
getInterpolationName(Interpolation interpolation)176 const char* getInterpolationName (Interpolation interpolation)
177 {
178 static const char* const s_names[] = { "smooth", "flat", "centroid" };
179
180 return de::getSizedArrayElement<INTERPOLATION_LAST>(s_names, interpolation);
181 }
182
getFormatLayoutName(FormatLayout layout)183 const char* getFormatLayoutName (FormatLayout layout)
184 {
185 static const char* s_names[] =
186 {
187 "rgba32f", // FORMATLAYOUT_RGBA32F
188 "rgba16f", // FORMATLAYOUT_RGBA16F
189 "r32f", // FORMATLAYOUT_R32F
190 "rgba8", // FORMATLAYOUT_RGBA8
191 "rgba8_snorm", // FORMATLAYOUT_RGBA8_SNORM
192 "rgba32i", // FORMATLAYOUT_RGBA32I
193 "rgba16i", // FORMATLAYOUT_RGBA16I
194 "rgba8i", // FORMATLAYOUT_RGBA8I
195 "r32i", // FORMATLAYOUT_R32I
196 "rgba32ui", // FORMATLAYOUT_RGBA32UI
197 "rgba16ui", // FORMATLAYOUT_RGBA16UI
198 "rgba8ui", // FORMATLAYOUT_RGBA8UI
199 "r32ui", // FORMATLAYOUT_R32UI
200 };
201
202 return de::getSizedArrayElement<FORMATLAYOUT_LAST>(s_names, layout);
203 }
204
getMemoryAccessQualifierName(MemoryAccessQualifier qualifier)205 const char* getMemoryAccessQualifierName (MemoryAccessQualifier qualifier)
206 {
207 switch (qualifier)
208 {
209 case MEMORYACCESSQUALIFIER_COHERENT_BIT: return "coherent";
210 case MEMORYACCESSQUALIFIER_VOLATILE_BIT: return "volatile";
211 case MEMORYACCESSQUALIFIER_RESTRICT_BIT: return "restrict";
212 case MEMORYACCESSQUALIFIER_READONLY_BIT: return "readonly";
213 case MEMORYACCESSQUALIFIER_WRITEONLY_BIT: return "writeonly";
214 default:
215 DE_ASSERT(false);
216 return DE_NULL;
217 }
218 }
219
getMatrixOrderName(MatrixOrder qualifier)220 const char* getMatrixOrderName (MatrixOrder qualifier)
221 {
222 static const char* s_names[] =
223 {
224 "column_major", // MATRIXORDER_COLUMN_MAJOR
225 "row_major", // MATRIXORDER_ROW_MAJOR
226 };
227
228 return de::getSizedArrayElement<MATRIXORDER_LAST>(s_names, qualifier);
229 }
230
231 // Layout Implementation
232
Layout(int location_,int binding_,int offset_,FormatLayout format_,MatrixOrder matrixOrder_)233 Layout::Layout (int location_, int binding_, int offset_, FormatLayout format_, MatrixOrder matrixOrder_)
234 : location (location_)
235 , binding (binding_)
236 , offset (offset_)
237 , format (format_)
238 , matrixOrder (matrixOrder_)
239 {
240 }
241
operator ==(const Layout & other) const242 bool Layout::operator== (const Layout& other) const
243 {
244 return location == other.location &&
245 binding == other.binding &&
246 offset == other.offset &&
247 format == other.format &&
248 matrixOrder == other.matrixOrder;
249 }
250
operator !=(const Layout & other) const251 bool Layout::operator!= (const Layout& other) const
252 {
253 return !(*this == other);
254 }
255
256 // VariableDeclaration Implementation
257
VariableDeclaration(const VarType & varType_,const std::string & name_,Storage storage_,Interpolation interpolation_,const Layout & layout_,deUint32 memoryAccessQualifierBits_)258 VariableDeclaration::VariableDeclaration (const VarType& varType_, const std::string& name_, Storage storage_, Interpolation interpolation_, const Layout& layout_, deUint32 memoryAccessQualifierBits_)
259 : layout (layout_)
260 , interpolation (interpolation_)
261 , storage (storage_)
262 , varType (varType_)
263 , memoryAccessQualifierBits (memoryAccessQualifierBits_)
264 , name (name_)
265 {
266 }
267
operator ==(const VariableDeclaration & other) const268 bool VariableDeclaration::operator== (const VariableDeclaration& other) const
269 {
270 return layout == other.layout &&
271 interpolation == other.interpolation &&
272 storage == other.storage &&
273 varType == other.varType &&
274 memoryAccessQualifierBits == other.memoryAccessQualifierBits &&
275 name == other.name;
276 }
277
operator !=(const VariableDeclaration & other) const278 bool VariableDeclaration::operator!= (const VariableDeclaration& other) const
279 {
280 return !(*this == other);
281 }
282
283 // InterfaceBlock Implementation
284
InterfaceBlock(void)285 InterfaceBlock::InterfaceBlock (void)
286 : layout (Layout())
287 , storage (glu::STORAGE_LAST)
288 , memoryAccessQualifierFlags (0)
289 {
290 }
291
292 // Declaration utilties.
293
operator <<(std::ostream & str,const Layout & layout)294 std::ostream& operator<< (std::ostream& str, const Layout& layout)
295 {
296 std::vector<std::string> layoutDeclarationList;
297
298 if (layout.location != -1)
299 layoutDeclarationList.push_back("location=" + de::toString(layout.location));
300
301 if (layout.binding != -1)
302 layoutDeclarationList.push_back("binding=" + de::toString(layout.binding));
303
304 if (layout.offset != -1)
305 layoutDeclarationList.push_back("offset=" + de::toString(layout.offset));
306
307 if (layout.format != FORMATLAYOUT_LAST)
308 layoutDeclarationList.push_back(getFormatLayoutName(layout.format));
309
310 if (layout.matrixOrder != MATRIXORDER_LAST)
311 layoutDeclarationList.push_back(getMatrixOrderName(layout.matrixOrder));
312
313 if (!layoutDeclarationList.empty())
314 {
315 str << "layout(" << layoutDeclarationList[0];
316
317 for (int layoutNdx = 1; layoutNdx < (int)layoutDeclarationList.size(); ++layoutNdx)
318 str << ", " << layoutDeclarationList[layoutNdx];
319
320 str << ")";
321 }
322
323 return str;
324 }
325
operator <<(std::ostream & str,const VariableDeclaration & decl)326 std::ostream& operator<< (std::ostream& str, const VariableDeclaration& decl)
327 {
328 if (decl.layout != Layout())
329 str << decl.layout << " ";
330
331 for (int bitNdx = 0; (1 << bitNdx) & MEMORYACCESSQUALIFIER_MASK; ++bitNdx)
332 if (decl.memoryAccessQualifierBits & (1 << bitNdx))
333 str << getMemoryAccessQualifierName((glu::MemoryAccessQualifier)(1 << bitNdx)) << " ";
334
335 if (decl.interpolation != INTERPOLATION_LAST)
336 str << getInterpolationName(decl.interpolation) << " ";
337
338 if (decl.storage != STORAGE_LAST)
339 str << getStorageName(decl.storage) << " ";
340
341 str << declare(decl.varType, decl.name);
342
343 return str;
344 }
345
346 namespace decl
347 {
348
operator <<(std::ostream & str,const Indent & indent)349 std::ostream& operator<< (std::ostream& str, const Indent& indent)
350 {
351 for (int i = 0; i < indent.level; i++)
352 str << "\t";
353 return str;
354 }
355
operator <<(std::ostream & str,const DeclareVariable & decl)356 std::ostream& operator<< (std::ostream& str, const DeclareVariable& decl)
357 {
358 const VarType& type = decl.varType;
359 const VarType* curType = &type;
360 std::vector<int> arraySizes;
361
362 // Handle arrays.
363 while (curType->isArrayType())
364 {
365 arraySizes.push_back(curType->getArraySize());
366 curType = &curType->getElementType();
367 }
368
369 if (curType->isBasicType())
370 {
371 if (curType->getPrecision() != PRECISION_LAST)
372 str << glu::getPrecisionName(curType->getPrecision()) << " ";
373 str << glu::getDataTypeName(curType->getBasicType());
374 }
375 else if (curType->isStructType())
376 {
377 const StructType* structPtr = curType->getStructPtr();
378
379 if (structPtr->hasTypeName())
380 str << structPtr->getTypeName();
381 else
382 str << declare(structPtr, decl.indentLevel); // Generate inline declaration.
383 }
384 else
385 DE_ASSERT(false);
386
387 str << " " << decl.name;
388
389 // Print array sizes.
390 for (std::vector<int>::const_iterator sizeIter = arraySizes.begin(); sizeIter != arraySizes.end(); sizeIter++)
391 {
392 const int arrSize = *sizeIter;
393 if (arrSize == VarType::UNSIZED_ARRAY)
394 str << "[]";
395 else
396 str << "[" << arrSize << "]";
397 }
398
399 return str;
400 }
401
operator <<(std::ostream & str,const DeclareStructTypePtr & decl)402 std::ostream& operator<< (std::ostream& str, const DeclareStructTypePtr& decl)
403 {
404 str << "struct";
405
406 // Type name is optional.
407 if (decl.structPtr->hasTypeName())
408 str << " " << decl.structPtr->getTypeName();
409
410 str << "\n" << indent(decl.indentLevel) << "{\n";
411
412 for (StructType::ConstIterator memberIter = decl.structPtr->begin(); memberIter != decl.structPtr->end(); memberIter++)
413 {
414 str << indent(decl.indentLevel+1);
415 str << declare(memberIter->getType(), memberIter->getName(), decl.indentLevel+1) << ";\n";
416 }
417
418 str << indent(decl.indentLevel) << "}";
419
420 return str;
421 }
422
operator <<(std::ostream & str,const DeclareStructType & decl)423 std::ostream& operator<< (std::ostream& str, const DeclareStructType& decl)
424 {
425 return str << declare(&decl.structType, decl.indentLevel);
426 }
427
428 } // decl
429 } // glu
430