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1 /*
2  * Copyright (C) 2006, 2007, 2008 Apple Inc. All rights reserved.
3  *
4  * Portions are Copyright (C) 1998 Netscape Communications Corporation.
5  *
6  * Other contributors:
7  *   Robert O'Callahan <roc+@cs.cmu.edu>
8  *   David Baron <dbaron@fas.harvard.edu>
9  *   Christian Biesinger <cbiesinger@web.de>
10  *   Randall Jesup <rjesup@wgate.com>
11  *   Roland Mainz <roland.mainz@informatik.med.uni-giessen.de>
12  *   Josh Soref <timeless@mac.com>
13  *   Boris Zbarsky <bzbarsky@mit.edu>
14  *
15  * This library is free software; you can redistribute it and/or
16  * modify it under the terms of the GNU Lesser General Public
17  * License as published by the Free Software Foundation; either
18  * version 2.1 of the License, or (at your option) any later version.
19  *
20  * This library is distributed in the hope that it will be useful,
21  * but WITHOUT ANY WARRANTY; without even the implied warranty of
22  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
23  * Lesser General Public License for more details.
24  *
25  * You should have received a copy of the GNU Lesser General Public
26  * License along with this library; if not, write to the Free Software
27  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301  USA
28  *
29  * Alternatively, the contents of this file may be used under the terms
30  * of either the Mozilla Public License Version 1.1, found at
31  * http://www.mozilla.org/MPL/ (the "MPL") or the GNU General Public
32  * License Version 2.0, found at http://www.fsf.org/copyleft/gpl.html
33  * (the "GPL"), in which case the provisions of the MPL or the GPL are
34  * applicable instead of those above.  If you wish to allow use of your
35  * version of this file only under the terms of one of those two
36  * licenses (the MPL or the GPL) and not to allow others to use your
37  * version of this file under the LGPL, indicate your decision by
38  * deletingthe provisions above and replace them with the notice and
39  * other provisions required by the MPL or the GPL, as the case may be.
40  * If you do not delete the provisions above, a recipient may use your
41  * version of this file under any of the LGPL, the MPL or the GPL.
42  */
43 
44 #include "config.h"
45 #include "core/rendering/ScrollAlignment.h"
46 
47 #include "platform/geometry/LayoutRect.h"
48 
49 namespace WebCore {
50 
51 const ScrollAlignment ScrollAlignment::alignCenterIfNeeded = { ScrollAlignmentNoScroll, ScrollAlignmentCenter, ScrollAlignmentClosestEdge };
52 const ScrollAlignment ScrollAlignment::alignToEdgeIfNeeded = { ScrollAlignmentNoScroll, ScrollAlignmentClosestEdge, ScrollAlignmentClosestEdge };
53 const ScrollAlignment ScrollAlignment::alignCenterAlways = { ScrollAlignmentCenter, ScrollAlignmentCenter, ScrollAlignmentCenter };
54 const ScrollAlignment ScrollAlignment::alignTopAlways = { ScrollAlignmentTop, ScrollAlignmentTop, ScrollAlignmentTop };
55 const ScrollAlignment ScrollAlignment::alignBottomAlways = { ScrollAlignmentBottom, ScrollAlignmentBottom, ScrollAlignmentBottom };
56 
57 #define MIN_INTERSECT_FOR_REVEAL 32
58 
getRectToExpose(const LayoutRect & visibleRect,const LayoutRect & exposeRect,const ScrollAlignment & alignX,const ScrollAlignment & alignY)59 LayoutRect ScrollAlignment::getRectToExpose(const LayoutRect& visibleRect, const LayoutRect& exposeRect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
60 {
61     // Determine the appropriate X behavior.
62     ScrollAlignmentBehavior scrollX;
63     LayoutRect exposeRectX(exposeRect.x(), visibleRect.y(), exposeRect.width(), visibleRect.height());
64     LayoutUnit intersectWidth = intersection(visibleRect, exposeRectX).width();
65     if (intersectWidth == exposeRect.width() || intersectWidth >= MIN_INTERSECT_FOR_REVEAL) {
66         // If the rectangle is fully visible, use the specified visible behavior.
67         // If the rectangle is partially visible, but over a certain threshold,
68         // then treat it as fully visible to avoid unnecessary horizontal scrolling
69         scrollX = getVisibleBehavior(alignX);
70     } else if (intersectWidth == visibleRect.width()) {
71         // If the rect is bigger than the visible area, don't bother trying to center. Other alignments will work.
72         scrollX = getVisibleBehavior(alignX);
73         if (scrollX == ScrollAlignmentCenter)
74             scrollX = ScrollAlignmentNoScroll;
75     } else if (intersectWidth > 0) {
76         // If the rectangle is partially visible, but not above the minimum threshold, use the specified partial behavior
77         scrollX = getPartialBehavior(alignX);
78     } else {
79         scrollX = getHiddenBehavior(alignX);
80     }
81 
82     if (scrollX == ScrollAlignmentClosestEdge) {
83         // Closest edge is the right in two cases:
84         // (1) exposeRect to the right of and smaller than visibleRect
85         // (2) exposeRect to the left of and larger than visibleRect
86         if ((exposeRect.maxX() > visibleRect.maxX() && exposeRect.width() < visibleRect.width())
87             || (exposeRect.maxX() < visibleRect.maxX() && exposeRect.width() > visibleRect.width())) {
88             scrollX = ScrollAlignmentRight;
89         }
90     }
91 
92     // Given the X behavior, compute the X coordinate.
93     LayoutUnit x;
94     if (scrollX == ScrollAlignmentNoScroll)
95         x = visibleRect.x();
96     else if (scrollX == ScrollAlignmentRight)
97         x = exposeRect.maxX() - visibleRect.width();
98     else if (scrollX == ScrollAlignmentCenter)
99         x = exposeRect.x() + (exposeRect.width() - visibleRect.width()) / 2;
100     else
101         x = exposeRect.x();
102 
103     // Determine the appropriate Y behavior.
104     ScrollAlignmentBehavior scrollY;
105     LayoutRect exposeRectY(visibleRect.x(), exposeRect.y(), visibleRect.width(), exposeRect.height());
106     LayoutUnit intersectHeight = intersection(visibleRect, exposeRectY).height();
107     if (intersectHeight == exposeRect.height()) {
108         // If the rectangle is fully visible, use the specified visible behavior.
109         scrollY = getVisibleBehavior(alignY);
110     } else if (intersectHeight == visibleRect.height()) {
111         // If the rect is bigger than the visible area, don't bother trying to center. Other alignments will work.
112         scrollY = getVisibleBehavior(alignY);
113         if (scrollY == ScrollAlignmentCenter)
114             scrollY = ScrollAlignmentNoScroll;
115     } else if (intersectHeight > 0) {
116         // If the rectangle is partially visible, use the specified partial behavior
117         scrollY = getPartialBehavior(alignY);
118     } else {
119         scrollY = getHiddenBehavior(alignY);
120     }
121 
122     if (scrollY == ScrollAlignmentClosestEdge) {
123         // Closest edge is the bottom in two cases:
124         // (1) exposeRect below and smaller than visibleRect
125         // (2) exposeRect above and larger than visibleRect
126         if ((exposeRect.maxY() > visibleRect.maxY() && exposeRect.height() < visibleRect.height())
127             || (exposeRect.maxY() < visibleRect.maxY() && exposeRect.height() > visibleRect.height())) {
128             scrollY = ScrollAlignmentBottom;
129         }
130     }
131 
132     // Given the Y behavior, compute the Y coordinate.
133     LayoutUnit y;
134     if (scrollY == ScrollAlignmentNoScroll)
135         y = visibleRect.y();
136     else if (scrollY == ScrollAlignmentBottom)
137         y = exposeRect.maxY() - visibleRect.height();
138     else if (scrollY == ScrollAlignmentCenter)
139         y = exposeRect.y() + (exposeRect.height() - visibleRect.height()) / 2;
140     else
141         y = exposeRect.y();
142 
143     return LayoutRect(LayoutPoint(x, y), visibleRect.size());
144 }
145 
146 }; // namespace WebCore
147