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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
6 #define CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
7 
8 #include <list>
9 #include <map>
10 #include <queue>
11 #include <string>
12 #include <vector>
13 
14 #include "base/compiler_specific.h"
15 #include "base/threading/thread_checker.h"
16 #include "base/timer/timer.h"
17 #include "content/common/content_export.h"
18 #include "gpu/command_buffer/service/gles2_cmd_copy_texture_chromium.h"
19 #include "gpu/command_buffer/service/gles2_cmd_decoder.h"
20 #include "media/base/android/media_codec_bridge.h"
21 #include "media/video/video_decode_accelerator.h"
22 
23 namespace gfx {
24 class SurfaceTexture;
25 }
26 
27 namespace content {
28 // A VideoDecodeAccelerator implementation for Android.
29 // This class decodes the input encoded stream by using Android's MediaCodec
30 // class. http://developer.android.com/reference/android/media/MediaCodec.html
31 class CONTENT_EXPORT AndroidVideoDecodeAccelerator
32     : public media::VideoDecodeAccelerator {
33  public:
34   // Does not take ownership of |client| which must outlive |*this|.
35   AndroidVideoDecodeAccelerator(
36       const base::WeakPtr<gpu::gles2::GLES2Decoder> decoder,
37       const base::Callback<bool(void)>& make_context_current);
38 
39   // media::VideoDecodeAccelerator implementation.
40   virtual bool Initialize(media::VideoCodecProfile profile,
41                           Client* client) OVERRIDE;
42   virtual void Decode(const media::BitstreamBuffer& bitstream_buffer) OVERRIDE;
43   virtual void AssignPictureBuffers(
44       const std::vector<media::PictureBuffer>& buffers) OVERRIDE;
45   virtual void ReusePictureBuffer(int32 picture_buffer_id) OVERRIDE;
46   virtual void Flush() OVERRIDE;
47   virtual void Reset() OVERRIDE;
48   virtual void Destroy() OVERRIDE;
49   virtual bool CanDecodeOnIOThread() OVERRIDE;
50 
51  private:
52   enum State {
53     NO_ERROR,
54     ERROR,
55   };
56 
57   static const base::TimeDelta kDecodePollDelay;
58 
59   virtual ~AndroidVideoDecodeAccelerator();
60 
61   // Configures |media_codec_| with the given codec parameters from the client.
62   bool ConfigureMediaCodec();
63 
64   // Sends the current picture on the surface to the client.
65   void SendCurrentSurfaceToClient(int32 bitstream_id);
66 
67   // Does pending IO tasks if any. Once this is called, it polls |media_codec_|
68   // until it finishes pending tasks. For the polling, |kDecodePollDelay| is
69   // used.
70   void DoIOTask();
71 
72   // Feeds input data to |media_codec_|. This checks
73   // |pending_bitstream_buffers_| and queues a buffer to |media_codec_|.
74   void QueueInput();
75 
76   // Dequeues output from |media_codec_| and feeds the decoded frame to the
77   // client.
78   void DequeueOutput();
79 
80   // Requests picture buffers from the client.
81   void RequestPictureBuffers();
82 
83   // Notifies the client about the availability of a picture.
84   void NotifyPictureReady(const media::Picture& picture);
85 
86   // Notifies the client that the input buffer identifed by input_buffer_id has
87   // been processed.
88   void NotifyEndOfBitstreamBuffer(int input_buffer_id);
89 
90   // Notifies the client that the decoder was flushed.
91   void NotifyFlushDone();
92 
93   // Notifies the client that the decoder was reset.
94   void NotifyResetDone();
95 
96   // Notifies about decoding errors.
97   void NotifyError(media::VideoDecodeAccelerator::Error error);
98 
99   // Used to DCHECK that we are called on the correct thread.
100   base::ThreadChecker thread_checker_;
101 
102   // To expose client callbacks from VideoDecodeAccelerator.
103   Client* client_;
104 
105   // Callback to set the correct gl context.
106   base::Callback<bool(void)> make_context_current_;
107 
108   // Codec type. Used when we configure media codec.
109   media::VideoCodec codec_;
110 
111   // The current state of this class. For now, this is used only for setting
112   // error state.
113   State state_;
114 
115   // This map maintains the picture buffers passed to the client for decoding.
116   // The key is the picture buffer id.
117   typedef std::map<int32, media::PictureBuffer> OutputBufferMap;
118   OutputBufferMap output_picture_buffers_;
119 
120   // This keeps the free picture buffer ids which can be used for sending
121   // decoded frames to the client.
122   std::queue<int32> free_picture_ids_;
123 
124   // Picture buffer ids which have been dismissed and not yet re-assigned.  Used
125   // to ignore ReusePictureBuffer calls that were in flight when the
126   // DismissPictureBuffer call was made.
127   std::set<int32> dismissed_picture_ids_;
128 
129   // The low-level decoder which Android SDK provides.
130   scoped_ptr<media::VideoCodecBridge> media_codec_;
131 
132   // A container of texture. Used to set a texture to |media_codec_|.
133   scoped_refptr<gfx::SurfaceTexture> surface_texture_;
134 
135   // The texture id which is set to |surface_texture_|.
136   uint32 surface_texture_id_;
137 
138   // Set to true after requesting picture buffers to the client.
139   bool picturebuffers_requested_;
140 
141   // The resolution of the stream.
142   gfx::Size size_;
143 
144   // Encoded bitstream buffers to be passed to media codec, queued until an
145   // input buffer is available, along with the time when they were first
146   // enqueued.
147   typedef std::queue<std::pair<media::BitstreamBuffer, base::Time> >
148       PendingBitstreamBuffers;
149   PendingBitstreamBuffers pending_bitstream_buffers_;
150 
151   // Keeps track of bitstream ids notified to the client with
152   // NotifyEndOfBitstreamBuffer() before getting output from the bitstream.
153   std::list<int32> bitstreams_notified_in_advance_;
154 
155   // Owner of the GL context. Used to restore the context state.
156   base::WeakPtr<gpu::gles2::GLES2Decoder> gl_decoder_;
157 
158   // Used for copy the texture from |surface_texture_| to picture buffers.
159   scoped_ptr<gpu::CopyTextureCHROMIUMResourceManager> copier_;
160 
161   // Repeating timer responsible for draining pending IO to the codec.
162   base::RepeatingTimer<AndroidVideoDecodeAccelerator> io_timer_;
163 
164   // WeakPtrFactory for posting tasks back to |this|.
165   base::WeakPtrFactory<AndroidVideoDecodeAccelerator> weak_this_factory_;
166 
167   friend class AndroidVideoDecodeAcceleratorTest;
168 };
169 
170 }  // namespace content
171 
172 #endif  // CONTENT_COMMON_GPU_MEDIA_ANDROID_VIDEO_DECODE_ACCELERATOR_H_
173