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1 /*
2  * Copyright (C) 2008 Apple Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  * 3.  Neither the name of Apple Computer, Inc. ("Apple") nor the names of
14  *     its contributors may be used to endorse or promote products derived
15  *     from this software without specific prior written permission.
16  *
17  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
18  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
19  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
20  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
21  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
22  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
23  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
24  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
25  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
26  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
27  */
28 
29 #include "config.h"
30 #include "core/accessibility/AXTableColumn.h"
31 
32 #include "core/accessibility/AXObjectCache.h"
33 #include "core/accessibility/AXTableCell.h"
34 #include "core/rendering/RenderTableCell.h"
35 
36 
37 namespace WebCore {
38 
39 using namespace HTMLNames;
40 
AXTableColumn()41 AXTableColumn::AXTableColumn()
42 {
43 }
44 
~AXTableColumn()45 AXTableColumn::~AXTableColumn()
46 {
47 }
48 
create()49 PassRefPtr<AXTableColumn> AXTableColumn::create()
50 {
51     return adoptRef(new AXTableColumn());
52 }
53 
setParent(AXObject * parent)54 void AXTableColumn::setParent(AXObject* parent)
55 {
56     AXMockObject::setParent(parent);
57 
58     clearChildren();
59 }
60 
elementRect() const61 LayoutRect AXTableColumn::elementRect() const
62 {
63     // this will be filled in when addChildren is called
64     return m_columnRect;
65 }
66 
headerObject()67 AXObject* AXTableColumn::headerObject()
68 {
69     if (!m_parent)
70         return 0;
71 
72     RenderObject* renderer = m_parent->renderer();
73     if (!renderer)
74         return 0;
75 
76     if (!m_parent->isAXTable())
77         return 0;
78 
79     AXTable* parentTable = toAXTable(m_parent);
80     if (parentTable->isAriaTable()) {
81         AccessibilityChildrenVector rowChildren = children();
82         unsigned childrenCount = rowChildren.size();
83         for (unsigned i = 0; i < childrenCount; ++i) {
84             AXObject* cell = rowChildren[i].get();
85             if (cell->ariaRoleAttribute() == ColumnHeaderRole)
86                 return cell;
87         }
88 
89         return 0;
90     }
91 
92     if (!renderer->isTable())
93         return 0;
94 
95     RenderTable* table = toRenderTable(renderer);
96 
97     AXObject* headerObject = 0;
98 
99     // try the <thead> section first. this doesn't require th tags
100     headerObject = headerObjectForSection(table->header(), false);
101 
102     if (headerObject)
103         return headerObject;
104 
105     // now try for <th> tags in the first body
106     headerObject = headerObjectForSection(table->firstBody(), true);
107 
108     return headerObject;
109 }
110 
headerObjectForSection(RenderTableSection * section,bool thTagRequired)111 AXObject* AXTableColumn::headerObjectForSection(RenderTableSection* section, bool thTagRequired)
112 {
113     if (!section)
114         return 0;
115 
116     unsigned numCols = section->numColumns();
117     if (m_columnIndex >= numCols)
118         return 0;
119 
120     if (!section->numRows())
121         return 0;
122 
123     RenderTableCell* cell = 0;
124     // also account for cells that have a span
125     for (int testCol = m_columnIndex; testCol >= 0; --testCol) {
126         RenderTableCell* testCell = section->primaryCellAt(0, testCol);
127         if (!testCell)
128             continue;
129 
130         // we've reached a cell that doesn't even overlap our column
131         // it can't be our header
132         if ((testCell->col() + (testCell->colSpan()-1)) < m_columnIndex)
133             break;
134 
135         Node* node = testCell->node();
136         if (!node)
137             continue;
138 
139         if (thTagRequired && !node->hasTagName(thTag))
140             continue;
141 
142         cell = testCell;
143     }
144 
145     if (!cell)
146         return 0;
147 
148     return axObjectCache()->getOrCreate(cell);
149 }
150 
computeAccessibilityIsIgnored() const151 bool AXTableColumn::computeAccessibilityIsIgnored() const
152 {
153     if (!m_parent)
154         return true;
155 
156     return m_parent->accessibilityIsIgnored();
157 }
158 
addChildren()159 void AXTableColumn::addChildren()
160 {
161     ASSERT(!m_haveChildren);
162 
163     m_haveChildren = true;
164     if (!m_parent || !m_parent->isAXTable())
165         return;
166 
167     AXTable* parentTable = toAXTable(m_parent);
168     int numRows = parentTable->rowCount();
169 
170     for (int i = 0; i < numRows; i++) {
171         AXTableCell* cell = parentTable->cellForColumnAndRow(m_columnIndex, i);
172         if (!cell)
173             continue;
174 
175         // make sure the last one isn't the same as this one (rowspan cells)
176         if (m_children.size() > 0 && m_children.last() == cell)
177             continue;
178 
179         m_children.append(cell);
180         m_columnRect.unite(cell->elementRect());
181     }
182 }
183 
184 } // namespace WebCore
185