• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
6 #define CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
7 
8 #include <string>
9 
10 #include "cc/base/cc_export.h"
11 #include "cc/layers/layer_impl.h"
12 #include "cc/resources/resource_provider.h"
13 #include "cc/resources/ui_resource_client.h"
14 #include "ui/gfx/rect.h"
15 #include "ui/gfx/size.h"
16 
17 namespace base {
18 class DictionaryValue;
19 }
20 
21 namespace cc {
22 
23 class CC_EXPORT UIResourceLayerImpl : public LayerImpl {
24  public:
Create(LayerTreeImpl * tree_impl,int id)25   static scoped_ptr<UIResourceLayerImpl> Create(LayerTreeImpl* tree_impl,
26                                                int id) {
27     return make_scoped_ptr(new UIResourceLayerImpl(tree_impl, id));
28   }
29   virtual ~UIResourceLayerImpl();
30 
31   void SetUIResourceId(UIResourceId uid);
32 
33   void SetImageBounds(const gfx::Size& image_bounds);
34 
35   // Sets a UV transform to be used at draw time. Defaults to (0, 0) and (1, 1).
36   void SetUV(const gfx::PointF& top_left, const gfx::PointF& bottom_right);
37 
38   // Sets an opacity value per vertex. It will be multiplied by the layer
39   // opacity value.
40   void SetVertexOpacity(const float vertex_opacity[4]);
41 
42   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl)
43       OVERRIDE;
44   virtual void PushPropertiesTo(LayerImpl* layer) OVERRIDE;
45 
46   virtual bool WillDraw(DrawMode draw_mode,
47                         ResourceProvider* resource_provider) OVERRIDE;
48   virtual void AppendQuads(QuadSink* quad_sink,
49                            AppendQuadsData* append_quads_data) OVERRIDE;
50 
51   virtual base::DictionaryValue* LayerTreeAsJson() const OVERRIDE;
52 
53  protected:
54   UIResourceLayerImpl(LayerTreeImpl* tree_impl, int id);
55 
56   // The size of the resource bitmap in pixels.
57   gfx::Size image_bounds_;
58 
59   UIResourceId ui_resource_id_;
60 
61   gfx::PointF uv_top_left_;
62   gfx::PointF uv_bottom_right_;
63   float vertex_opacity_[4];
64 
65  private:
66   virtual const char* LayerTypeAsString() const OVERRIDE;
67 
68   DISALLOW_COPY_AND_ASSIGN(UIResourceLayerImpl);
69 };
70 
71 }  // namespace cc
72 
73 #endif  // CC_LAYERS_UI_RESOURCE_LAYER_IMPL_H_
74