1 /*
2 * Copyright (C) 2011 Google Inc. All rights reserved.
3 *
4 * Redistribution and use in source and binary forms, with or without
5 * modification, are permitted provided that the following conditions are
6 * met:
7 *
8 * * Redistributions of source code must retain the above copyright
9 * notice, this list of conditions and the following disclaimer.
10 * * Redistributions in binary form must reproduce the above
11 * copyright notice, this list of conditions and the following disclaimer
12 * in the documentation and/or other materials provided with the
13 * distribution.
14 * * Neither the name of Google Inc. nor the names of its
15 * contributors may be used to endorse or promote products derived from
16 * this software without specific prior written permission.
17 *
18 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29 */
30
31 #include "config.h"
32 #include "core/inspector/InspectorController.h"
33
34 #include "bindings/v8/DOMWrapperWorld.h"
35 #include "core/InspectorBackendDispatcher.h"
36 #include "core/InspectorFrontend.h"
37 #include "core/inspector/IdentifiersFactory.h"
38 #include "core/inspector/InjectedScriptHost.h"
39 #include "core/inspector/InjectedScriptManager.h"
40 #include "core/inspector/InspectorApplicationCacheAgent.h"
41 #include "core/inspector/InspectorCSSAgent.h"
42 #include "core/inspector/InspectorCanvasAgent.h"
43 #include "core/inspector/InspectorClient.h"
44 #include "core/inspector/InspectorDOMAgent.h"
45 #include "core/inspector/InspectorDOMDebuggerAgent.h"
46 #include "core/inspector/InspectorDOMStorageAgent.h"
47 #include "core/inspector/InspectorDebuggerAgent.h"
48 #include "core/inspector/InspectorFrontendClient.h"
49 #include "core/inspector/InspectorHeapProfilerAgent.h"
50 #include "core/inspector/InspectorInputAgent.h"
51 #include "core/inspector/InspectorInspectorAgent.h"
52 #include "core/inspector/InspectorInstrumentation.h"
53 #include "core/inspector/InspectorLayerTreeAgent.h"
54 #include "core/inspector/InspectorMemoryAgent.h"
55 #include "core/inspector/InspectorOverlay.h"
56 #include "core/inspector/InspectorPageAgent.h"
57 #include "core/inspector/InspectorProfilerAgent.h"
58 #include "core/inspector/InspectorResourceAgent.h"
59 #include "core/inspector/InspectorState.h"
60 #include "core/inspector/InspectorTimelineAgent.h"
61 #include "core/inspector/InspectorTracingAgent.h"
62 #include "core/inspector/InspectorWorkerAgent.h"
63 #include "core/inspector/InstrumentingAgents.h"
64 #include "core/inspector/PageConsoleAgent.h"
65 #include "core/inspector/PageDebuggerAgent.h"
66 #include "core/inspector/PageRuntimeAgent.h"
67 #include "core/page/Page.h"
68 #include "core/rendering/RenderLayer.h"
69 #include "platform/PlatformMouseEvent.h"
70
71 namespace WebCore {
72
InspectorController(Page * page,InspectorClient * inspectorClient)73 InspectorController::InspectorController(Page* page, InspectorClient* inspectorClient)
74 : m_instrumentingAgents(InstrumentingAgents::create())
75 , m_injectedScriptManager(InjectedScriptManager::createForPage())
76 , m_state(adoptPtr(new InspectorCompositeState(inspectorClient)))
77 , m_overlay(InspectorOverlay::create(page, inspectorClient))
78 , m_layerTreeAgent(0)
79 , m_page(page)
80 , m_inspectorClient(inspectorClient)
81 , m_agents(m_instrumentingAgents.get(), m_state.get())
82 , m_isUnderTest(false)
83 , m_deferredAgentsInitialized(false)
84 {
85 InjectedScriptManager* injectedScriptManager = m_injectedScriptManager.get();
86 InspectorOverlay* overlay = m_overlay.get();
87
88 m_agents.append(InspectorInspectorAgent::create(m_page, injectedScriptManager));
89
90 OwnPtr<InspectorPageAgent> pageAgentPtr(InspectorPageAgent::create(m_page, injectedScriptManager, inspectorClient, overlay));
91 m_pageAgent = pageAgentPtr.get();
92 m_agents.append(pageAgentPtr.release());
93
94 OwnPtr<InspectorDOMAgent> domAgentPtr(InspectorDOMAgent::create(m_pageAgent, injectedScriptManager, overlay));
95 m_domAgent = domAgentPtr.get();
96 m_agents.append(domAgentPtr.release());
97
98
99 OwnPtr<InspectorLayerTreeAgent> layerTreeAgentPtr(InspectorLayerTreeAgent::create(m_page));
100 m_layerTreeAgent = layerTreeAgentPtr.get();
101 m_agents.append(layerTreeAgentPtr.release());
102
103 OwnPtr<InspectorTracingAgent> tracingAgentPtr = InspectorTracingAgent::create(inspectorClient);
104 m_tracingAgent = tracingAgentPtr.get();
105 m_agents.append(tracingAgentPtr.release());
106
107 OwnPtr<InspectorTimelineAgent> timelineAgentPtr(InspectorTimelineAgent::create(m_pageAgent, m_layerTreeAgent,
108 overlay, InspectorTimelineAgent::PageInspector, inspectorClient));
109 m_timelineAgent = timelineAgentPtr.get();
110 m_agents.append(timelineAgentPtr.release());
111
112 PageScriptDebugServer* pageScriptDebugServer = &PageScriptDebugServer::shared();
113
114 m_agents.append(PageRuntimeAgent::create(injectedScriptManager, pageScriptDebugServer, m_page, m_pageAgent));
115
116 m_agents.append(PageConsoleAgent::create(injectedScriptManager, m_domAgent, m_timelineAgent));
117
118 m_agents.append(InspectorWorkerAgent::create());
119
120 ASSERT_ARG(inspectorClient, inspectorClient);
121 m_injectedScriptManager->injectedScriptHost()->init(m_instrumentingAgents.get(), pageScriptDebugServer);
122 }
123
~InspectorController()124 InspectorController::~InspectorController()
125 {
126 }
127
create(Page * page,InspectorClient * client)128 PassOwnPtr<InspectorController> InspectorController::create(Page* page, InspectorClient* client)
129 {
130 return adoptPtr(new InspectorController(page, client));
131 }
132
setTextAutosizingEnabled(bool enabled)133 void InspectorController::setTextAutosizingEnabled(bool enabled)
134 {
135 m_pageAgent->setTextAutosizingEnabled(enabled);
136 }
137
setDeviceScaleAdjustment(float deviceScaleAdjustment)138 void InspectorController::setDeviceScaleAdjustment(float deviceScaleAdjustment)
139 {
140 m_pageAgent->setDeviceScaleAdjustment(deviceScaleAdjustment);
141 }
142
initializeDeferredAgents()143 void InspectorController::initializeDeferredAgents()
144 {
145 if (m_deferredAgentsInitialized)
146 return;
147 m_deferredAgentsInitialized = true;
148
149 InjectedScriptManager* injectedScriptManager = m_injectedScriptManager.get();
150 InspectorOverlay* overlay = m_overlay.get();
151
152 OwnPtr<InspectorResourceAgent> resourceAgentPtr(InspectorResourceAgent::create(m_pageAgent));
153 m_resourceAgent = resourceAgentPtr.get();
154 m_agents.append(resourceAgentPtr.release());
155
156 m_agents.append(InspectorCSSAgent::create(m_domAgent, m_pageAgent, m_resourceAgent));
157
158 m_agents.append(InspectorDOMStorageAgent::create(m_pageAgent));
159
160 m_agents.append(InspectorMemoryAgent::create());
161
162 m_agents.append(InspectorApplicationCacheAgent::create(m_pageAgent));
163
164 PageScriptDebugServer* pageScriptDebugServer = &PageScriptDebugServer::shared();
165
166 OwnPtr<InspectorDebuggerAgent> debuggerAgentPtr(PageDebuggerAgent::create(pageScriptDebugServer, m_pageAgent, injectedScriptManager, overlay));
167 InspectorDebuggerAgent* debuggerAgent = debuggerAgentPtr.get();
168 m_agents.append(debuggerAgentPtr.release());
169
170 m_agents.append(InspectorDOMDebuggerAgent::create(m_domAgent, debuggerAgent));
171
172 m_agents.append(InspectorProfilerAgent::create(injectedScriptManager, overlay));
173
174 m_agents.append(InspectorHeapProfilerAgent::create(injectedScriptManager));
175
176 m_agents.append(InspectorCanvasAgent::create(m_pageAgent, injectedScriptManager));
177
178 m_agents.append(InspectorInputAgent::create(m_page, m_inspectorClient));
179 }
180
willBeDestroyed()181 void InspectorController::willBeDestroyed()
182 {
183 disconnectFrontend();
184 m_injectedScriptManager->disconnect();
185 m_inspectorClient = 0;
186 m_page = 0;
187 m_instrumentingAgents->reset();
188 m_agents.discardAgents();
189 }
190
registerModuleAgent(PassOwnPtr<InspectorAgent> agent)191 void InspectorController::registerModuleAgent(PassOwnPtr<InspectorAgent> agent)
192 {
193 m_moduleAgents.append(agent.get());
194 m_agents.append(agent);
195 }
196
setInspectorFrontendClient(PassOwnPtr<InspectorFrontendClient> inspectorFrontendClient)197 void InspectorController::setInspectorFrontendClient(PassOwnPtr<InspectorFrontendClient> inspectorFrontendClient)
198 {
199 m_inspectorFrontendClient = inspectorFrontendClient;
200 }
201
didClearDocumentOfWindowObject(LocalFrame * frame)202 void InspectorController::didClearDocumentOfWindowObject(LocalFrame* frame)
203 {
204 // If the page is supposed to serve as InspectorFrontend notify inspector frontend
205 // client that it's cleared so that the client can expose inspector bindings.
206 if (m_inspectorFrontendClient && frame == m_page->mainFrame())
207 m_inspectorFrontendClient->windowObjectCleared();
208 }
209
connectFrontend(const String & hostId,InspectorFrontendChannel * frontendChannel)210 void InspectorController::connectFrontend(const String& hostId, InspectorFrontendChannel* frontendChannel)
211 {
212 ASSERT(frontendChannel);
213 m_hostId = hostId;
214
215 initializeDeferredAgents();
216 m_resourceAgent->setHostId(hostId);
217
218 m_inspectorFrontend = adoptPtr(new InspectorFrontend(frontendChannel));
219 // We can reconnect to existing front-end -> unmute state.
220 m_state->unmute();
221
222 m_agents.setFrontend(m_inspectorFrontend.get());
223
224 InspectorInstrumentation::registerInstrumentingAgents(m_instrumentingAgents.get());
225 InspectorInstrumentation::frontendCreated();
226
227 ASSERT(m_inspectorClient);
228 m_inspectorBackendDispatcher = InspectorBackendDispatcher::create(frontendChannel);
229
230 m_agents.registerInDispatcher(m_inspectorBackendDispatcher.get());
231 }
232
disconnectFrontend()233 void InspectorController::disconnectFrontend()
234 {
235 if (!m_inspectorFrontend)
236 return;
237 m_inspectorBackendDispatcher->clearFrontend();
238 m_inspectorBackendDispatcher.clear();
239
240 // Destroying agents would change the state, but we don't want that.
241 // Pre-disconnect state will be used to restore inspector agents.
242 m_state->mute();
243
244 m_agents.clearFrontend();
245
246 m_inspectorFrontend.clear();
247
248 // relese overlay page resources
249 m_overlay->freePage();
250 InspectorInstrumentation::frontendDeleted();
251 InspectorInstrumentation::unregisterInstrumentingAgents(m_instrumentingAgents.get());
252 m_hostId = "";
253 }
254
reconnectFrontend()255 void InspectorController::reconnectFrontend()
256 {
257 if (!m_inspectorFrontend)
258 return;
259 InspectorFrontendChannel* frontendChannel = m_inspectorFrontend->channel();
260 String hostId = m_hostId;
261 disconnectFrontend();
262 connectFrontend(hostId, frontendChannel);
263 }
264
reuseFrontend(const String & hostId,InspectorFrontendChannel * frontendChannel,const String & inspectorStateCookie)265 void InspectorController::reuseFrontend(const String& hostId, InspectorFrontendChannel* frontendChannel, const String& inspectorStateCookie)
266 {
267 ASSERT(!m_inspectorFrontend);
268 connectFrontend(hostId, frontendChannel);
269 m_state->loadFromCookie(inspectorStateCookie);
270 m_agents.restore();
271 }
272
setProcessId(long processId)273 void InspectorController::setProcessId(long processId)
274 {
275 IdentifiersFactory::setProcessId(processId);
276 }
277
setLayerTreeId(int id)278 void InspectorController::setLayerTreeId(int id)
279 {
280 m_timelineAgent->setLayerTreeId(id);
281 m_tracingAgent->setLayerTreeId(id);
282 }
283
isUnderTest()284 bool InspectorController::isUnderTest()
285 {
286 return m_isUnderTest;
287 }
288
evaluateForTestInFrontend(long callId,const String & script)289 void InspectorController::evaluateForTestInFrontend(long callId, const String& script)
290 {
291 m_isUnderTest = true;
292 if (InspectorInspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorInspectorAgent())
293 inspectorAgent->evaluateForTestInFrontend(callId, script);
294 }
295
drawHighlight(GraphicsContext & context) const296 void InspectorController::drawHighlight(GraphicsContext& context) const
297 {
298 m_overlay->paint(context);
299 }
300
inspect(Node * node)301 void InspectorController::inspect(Node* node)
302 {
303 if (!node)
304 return;
305 Document* document = node->ownerDocument();
306 if (!document)
307 return;
308 LocalFrame* frame = document->frame();
309 if (!frame)
310 return;
311
312 if (!node->isElementNode() && !node->isDocumentNode())
313 node = node->parentNode();
314
315 InjectedScript injectedScript = m_injectedScriptManager->injectedScriptFor(ScriptState::forMainWorld(frame));
316 if (injectedScript.isEmpty())
317 return;
318 injectedScript.inspectNode(node);
319 }
320
setInjectedScriptForOrigin(const String & origin,const String & source)321 void InspectorController::setInjectedScriptForOrigin(const String& origin, const String& source)
322 {
323 if (InspectorInspectorAgent* inspectorAgent = m_instrumentingAgents->inspectorInspectorAgent())
324 inspectorAgent->setInjectedScriptForOrigin(origin, source);
325 }
326
dispatchMessageFromFrontend(const String & message)327 void InspectorController::dispatchMessageFromFrontend(const String& message)
328 {
329 if (m_inspectorBackendDispatcher)
330 m_inspectorBackendDispatcher->dispatch(message);
331 }
332
handleGestureEvent(LocalFrame * frame,const PlatformGestureEvent & event)333 bool InspectorController::handleGestureEvent(LocalFrame* frame, const PlatformGestureEvent& event)
334 {
335 // Overlay should not consume events.
336 m_overlay->handleGestureEvent(event);
337 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
338 return domAgent->handleGestureEvent(frame, event);
339 return false;
340 }
341
handleMouseEvent(LocalFrame * frame,const PlatformMouseEvent & event)342 bool InspectorController::handleMouseEvent(LocalFrame* frame, const PlatformMouseEvent& event)
343 {
344 // Overlay should not consume events.
345 m_overlay->handleMouseEvent(event);
346
347 if (event.type() == PlatformEvent::MouseMoved) {
348 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
349 domAgent->handleMouseMove(frame, event);
350 return false;
351 }
352 if (event.type() == PlatformEvent::MousePressed) {
353 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
354 return domAgent->handleMousePress();
355 }
356 return false;
357 }
358
handleTouchEvent(LocalFrame * frame,const PlatformTouchEvent & event)359 bool InspectorController::handleTouchEvent(LocalFrame* frame, const PlatformTouchEvent& event)
360 {
361 // Overlay should not consume events.
362 m_overlay->handleTouchEvent(event);
363 if (InspectorDOMAgent* domAgent = m_instrumentingAgents->inspectorDOMAgent())
364 return domAgent->handleTouchEvent(frame, event);
365 return false;
366 }
367
handleKeyboardEvent(LocalFrame * frame,const PlatformKeyboardEvent & event)368 bool InspectorController::handleKeyboardEvent(LocalFrame* frame, const PlatformKeyboardEvent& event)
369 {
370 // Overlay should not consume events.
371 m_overlay->handleKeyboardEvent(event);
372 return false;
373 }
374
requestPageScaleFactor(float scale,const IntPoint & origin)375 void InspectorController::requestPageScaleFactor(float scale, const IntPoint& origin)
376 {
377 m_inspectorClient->requestPageScaleFactor(scale, origin);
378 }
379
deviceEmulationEnabled()380 bool InspectorController::deviceEmulationEnabled()
381 {
382 if (InspectorPageAgent* pageAgent = m_instrumentingAgents->inspectorPageAgent())
383 return pageAgent->deviceMetricsOverrideEnabled();
384 return false;
385 }
386
resume()387 void InspectorController::resume()
388 {
389 if (InspectorDebuggerAgent* debuggerAgent = m_instrumentingAgents->inspectorDebuggerAgent()) {
390 ErrorString error;
391 debuggerAgent->resume(&error);
392 }
393 }
394
setResourcesDataSizeLimitsFromInternals(int maximumResourcesContentSize,int maximumSingleResourceContentSize)395 void InspectorController::setResourcesDataSizeLimitsFromInternals(int maximumResourcesContentSize, int maximumSingleResourceContentSize)
396 {
397 if (m_resourceAgent)
398 m_resourceAgent->setResourcesDataSizeLimitsFromInternals(maximumResourcesContentSize, maximumSingleResourceContentSize);
399 }
400
willProcessTask()401 void InspectorController::willProcessTask()
402 {
403 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
404 timelineAgent->willProcessTask();
405 if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent())
406 profilerAgent->willProcessTask();
407 }
408
didProcessTask()409 void InspectorController::didProcessTask()
410 {
411 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
412 timelineAgent->didProcessTask();
413 if (InspectorProfilerAgent* profilerAgent = m_instrumentingAgents->inspectorProfilerAgent())
414 profilerAgent->didProcessTask();
415 if (InspectorDOMDebuggerAgent* domDebuggerAgent = m_instrumentingAgents->inspectorDOMDebuggerAgent())
416 domDebuggerAgent->didProcessTask();
417 }
418
flushPendingFrontendMessages()419 void InspectorController::flushPendingFrontendMessages()
420 {
421 m_agents.flushPendingFrontendMessages();
422 }
423
didCommitLoadForMainFrame()424 void InspectorController::didCommitLoadForMainFrame()
425 {
426 Vector<InspectorAgent*> agents = m_moduleAgents;
427 for (size_t i = 0; i < agents.size(); i++)
428 agents[i]->didCommitLoadForMainFrame();
429 }
430
didBeginFrame(int frameId)431 void InspectorController::didBeginFrame(int frameId)
432 {
433 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
434 timelineAgent->didBeginFrame(frameId);
435 if (InspectorCanvasAgent* canvasAgent = m_instrumentingAgents->inspectorCanvasAgent())
436 canvasAgent->didBeginFrame();
437 }
438
didCancelFrame()439 void InspectorController::didCancelFrame()
440 {
441 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
442 timelineAgent->didCancelFrame();
443 }
444
willComposite()445 void InspectorController::willComposite()
446 {
447 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
448 timelineAgent->willComposite();
449 }
450
didComposite()451 void InspectorController::didComposite()
452 {
453 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
454 timelineAgent->didComposite();
455 }
456
processGPUEvent(double timestamp,int phase,bool foreign,uint64_t usedGPUMemoryBytes,uint64_t limitGPUMemoryBytes)457 void InspectorController::processGPUEvent(double timestamp, int phase, bool foreign, uint64_t usedGPUMemoryBytes, uint64_t limitGPUMemoryBytes)
458 {
459 if (InspectorTimelineAgent* timelineAgent = m_instrumentingAgents->inspectorTimelineAgent())
460 timelineAgent->processGPUEvent(InspectorTimelineAgent::GPUEvent(timestamp, phase, foreign, usedGPUMemoryBytes, limitGPUMemoryBytes));
461 }
462
scriptsEnabled(bool enabled)463 void InspectorController::scriptsEnabled(bool enabled)
464 {
465 if (InspectorPageAgent* pageAgent = m_instrumentingAgents->inspectorPageAgent())
466 pageAgent->scriptsEnabled(enabled);
467 }
468
willAddPageOverlay(const GraphicsLayer * layer)469 void InspectorController::willAddPageOverlay(const GraphicsLayer* layer)
470 {
471 if (m_layerTreeAgent)
472 m_layerTreeAgent->willAddPageOverlay(layer);
473 }
474
didRemovePageOverlay(const GraphicsLayer * layer)475 void InspectorController::didRemovePageOverlay(const GraphicsLayer* layer)
476 {
477 if (m_layerTreeAgent)
478 m_layerTreeAgent->didRemovePageOverlay(layer);
479 }
480
481 } // namespace WebCore
482