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1 //
2 // Copyright (c) 2002-2014 The ANGLE Project Authors. All rights reserved.
3 // Use of this source code is governed by a BSD-style license that can be
4 // found in the LICENSE file.
5 //
6 
7 #ifndef _SYMBOL_TABLE_INCLUDED_
8 #define _SYMBOL_TABLE_INCLUDED_
9 
10 //
11 // Symbol table for parsing.  Has these design characteristics:
12 //
13 // * Same symbol table can be used to compile many shaders, to preserve
14 //   effort of creating and loading with the large numbers of built-in
15 //   symbols.
16 //
17 // * Name mangling will be used to give each function a unique name
18 //   so that symbol table lookups are never ambiguous.  This allows
19 //   a simpler symbol table structure.
20 //
21 // * Pushing and popping of scope, so symbol table will really be a stack
22 //   of symbol tables.  Searched from the top, with new inserts going into
23 //   the top.
24 //
25 // * Constants:  Compile time constant symbols will keep their values
26 //   in the symbol table.  The parser can substitute constants at parse
27 //   time, including doing constant folding and constant propagation.
28 //
29 // * No temporaries:  Temporaries made from operations (+, --, .xy, etc.)
30 //   are tracked in the intermediate representation, not the symbol table.
31 //
32 
33 #include <assert.h>
34 
35 #include "common/angleutils.h"
36 #include "compiler/translator/InfoSink.h"
37 #include "compiler/translator/intermediate.h"
38 
39 // Symbol base class. (Can build functions or variables out of these...)
40 class TSymbol
41 {
42   public:
43     POOL_ALLOCATOR_NEW_DELETE();
TSymbol(const TString * n)44     TSymbol(const TString *n)
45         : uniqueId(0),
46           name(n)
47     {
48     }
~TSymbol()49     virtual ~TSymbol()
50     {
51         // don't delete name, it's from the pool
52     }
53 
getName()54     const TString &getName() const
55     {
56         return *name;
57     }
getMangledName()58     virtual const TString &getMangledName() const
59     {
60         return getName();
61     }
isFunction()62     virtual bool isFunction() const
63     {
64         return false;
65     }
isVariable()66     virtual bool isVariable() const
67     {
68         return false;
69     }
setUniqueId(int id)70     void setUniqueId(int id)
71     {
72         uniqueId = id;
73     }
getUniqueId()74     int getUniqueId() const
75     {
76         return uniqueId;
77     }
relateToExtension(const TString & ext)78     void relateToExtension(const TString &ext)
79     {
80         extension = ext;
81     }
getExtension()82     const TString &getExtension() const
83     {
84         return extension;
85     }
86 
87   private:
88     DISALLOW_COPY_AND_ASSIGN(TSymbol);
89 
90     int uniqueId; // For real comparing during code generation
91     const TString *name;
92     TString extension;
93 };
94 
95 // Variable class, meaning a symbol that's not a function.
96 //
97 // There could be a separate class heirarchy for Constant variables;
98 // Only one of int, bool, or float, (or none) is correct for
99 // any particular use, but it's easy to do this way, and doesn't
100 // seem worth having separate classes, and "getConst" can't simply return
101 // different values for different types polymorphically, so this is
102 // just simple and pragmatic.
103 class TVariable : public TSymbol
104 {
105   public:
106     TVariable(const TString *name, const TType &t, bool uT = false)
TSymbol(name)107         : TSymbol(name),
108           type(t),
109           userType(uT),
110           unionArray(0)
111     {
112     }
~TVariable()113     virtual ~TVariable()
114     {
115     }
isVariable()116     virtual bool isVariable() const
117     {
118         return true;
119     }
getType()120     TType &getType()
121     {
122         return type;
123     }
getType()124     const TType &getType() const
125     {
126         return type;
127     }
isUserType()128     bool isUserType() const
129     {
130         return userType;
131     }
setQualifier(TQualifier qualifier)132     void setQualifier(TQualifier qualifier)
133     {
134         type.setQualifier(qualifier);
135     }
136 
getConstPointer()137     ConstantUnion *getConstPointer()
138     {
139         if (!unionArray)
140             unionArray = new ConstantUnion[type.getObjectSize()];
141 
142         return unionArray;
143     }
144 
getConstPointer()145     ConstantUnion *getConstPointer() const
146     {
147         return unionArray;
148     }
149 
shareConstPointer(ConstantUnion * constArray)150     void shareConstPointer(ConstantUnion *constArray)
151     {
152         if (unionArray == constArray)
153             return;
154 
155         delete[] unionArray;
156         unionArray = constArray;
157     }
158 
159   private:
160     DISALLOW_COPY_AND_ASSIGN(TVariable);
161 
162     TType type;
163     bool userType;
164     // we are assuming that Pool Allocator will free the memory
165     // allocated to unionArray when this object is destroyed.
166     ConstantUnion *unionArray;
167 };
168 
169 // The function sub-class of symbols and the parser will need to
170 // share this definition of a function parameter.
171 struct TParameter
172 {
173     TString *name;
174     TType *type;
175 };
176 
177 // The function sub-class of a symbol.
178 class TFunction : public TSymbol
179 {
180   public:
TFunction(TOperator o)181     TFunction(TOperator o)
182         : TSymbol(0),
183           returnType(TType(EbtVoid, EbpUndefined)),
184           op(o),
185           defined(false)
186     {
187     }
188     TFunction(const TString *name, TType &retType, TOperator tOp = EOpNull)
TSymbol(name)189         : TSymbol(name),
190           returnType(retType),
191           mangledName(TFunction::mangleName(*name)),
192           op(tOp),
193           defined(false)
194     {
195     }
196     virtual ~TFunction();
isFunction()197     virtual bool isFunction() const
198     {
199         return true;
200     }
201 
mangleName(const TString & name)202     static TString mangleName(const TString &name)
203     {
204         return name + '(';
205     }
unmangleName(const TString & mangledName)206     static TString unmangleName(const TString &mangledName)
207     {
208         return TString(mangledName.c_str(), mangledName.find_first_of('('));
209     }
210 
addParameter(TParameter & p)211     void addParameter(TParameter &p)
212     {
213         parameters.push_back(p);
214         mangledName = mangledName + p.type->getMangledName();
215     }
216 
getMangledName()217     const TString &getMangledName() const
218     {
219         return mangledName;
220     }
getReturnType()221     const TType &getReturnType() const
222     {
223         return returnType;
224     }
225 
relateToOperator(TOperator o)226     void relateToOperator(TOperator o)
227     {
228         op = o;
229     }
getBuiltInOp()230     TOperator getBuiltInOp() const
231     {
232         return op;
233     }
234 
setDefined()235     void setDefined()
236     {
237         defined = true;
238     }
isDefined()239     bool isDefined()
240     {
241         return defined;
242     }
243 
getParamCount()244     size_t getParamCount() const
245     {
246         return parameters.size();
247     }
getParam(size_t i)248     const TParameter &getParam(size_t i) const
249     {
250         return parameters[i];
251     }
252 
253   private:
254     DISALLOW_COPY_AND_ASSIGN(TFunction);
255 
256     typedef TVector<TParameter> TParamList;
257     TParamList parameters;
258     TType returnType;
259     TString mangledName;
260     TOperator op;
261     bool defined;
262 };
263 
264 // Interface block name sub-symbol
265 class TInterfaceBlockName : public TSymbol
266 {
267   public:
TInterfaceBlockName(const TString * name)268     TInterfaceBlockName(const TString *name)
269         : TSymbol(name)
270     {
271     }
272 
~TInterfaceBlockName()273     virtual ~TInterfaceBlockName()
274     {
275     }
276 };
277 
278 class TSymbolTableLevel
279 {
280   public:
281     typedef TMap<TString, TSymbol *> tLevel;
282     typedef tLevel::const_iterator const_iterator;
283     typedef const tLevel::value_type tLevelPair;
284     typedef std::pair<tLevel::iterator, bool> tInsertResult;
285 
TSymbolTableLevel()286     TSymbolTableLevel()
287     {
288     }
289     ~TSymbolTableLevel();
290 
291     bool insert(const TString &name, TSymbol &symbol);
292     bool insert(TSymbol &symbol);
293 
294     TSymbol *find(const TString &name) const;
295 
296     void relateToOperator(const char *name, TOperator op);
297     void relateToExtension(const char *name, const TString &ext);
298 
299   protected:
300     tLevel level;
301     static int uniqueId; // for unique identification in code generation
302 };
303 
304 enum ESymbolLevel
305 {
306     COMMON_BUILTINS = 0,
307     ESSL1_BUILTINS = 1,
308     ESSL3_BUILTINS = 2,
309     LAST_BUILTIN_LEVEL = ESSL3_BUILTINS,
310     GLOBAL_LEVEL = 3
311 };
312 
313 class TSymbolTable
314 {
315   public:
TSymbolTable()316     TSymbolTable()
317     {
318         // The symbol table cannot be used until push() is called, but
319         // the lack of an initial call to push() can be used to detect
320         // that the symbol table has not been preloaded with built-ins.
321     }
322 
323     ~TSymbolTable();
324 
325     // When the symbol table is initialized with the built-ins, there should
326     // 'push' calls, so that built-ins are at level 0 and the shader
327     // globals are at level 1.
isEmpty()328     bool isEmpty()
329     {
330         return table.empty();
331     }
atBuiltInLevel()332     bool atBuiltInLevel()
333     {
334         return currentLevel() <= LAST_BUILTIN_LEVEL;
335     }
atGlobalLevel()336     bool atGlobalLevel()
337     {
338         return currentLevel() <= GLOBAL_LEVEL;
339     }
push()340     void push()
341     {
342         table.push_back(new TSymbolTableLevel);
343         precisionStack.push_back(new PrecisionStackLevel);
344     }
345 
pop()346     void pop()
347     {
348         delete table.back();
349         table.pop_back();
350 
351         delete precisionStack.back();
352         precisionStack.pop_back();
353     }
354 
declare(TSymbol & symbol)355     bool declare(TSymbol &symbol)
356     {
357         return insert(currentLevel(), symbol);
358     }
359 
insert(ESymbolLevel level,TSymbol & symbol)360     bool insert(ESymbolLevel level, TSymbol &symbol)
361     {
362         return table[level]->insert(symbol);
363     }
364 
insertConstInt(ESymbolLevel level,const char * name,int value)365     bool insertConstInt(ESymbolLevel level, const char *name, int value)
366     {
367         TVariable *constant = new TVariable(
368             NewPoolTString(name), TType(EbtInt, EbpUndefined, EvqConst, 1));
369         constant->getConstPointer()->setIConst(value);
370         return insert(level, *constant);
371     }
372 
373     void insertBuiltIn(ESymbolLevel level, TType *rvalue, const char *name,
374                        TType *ptype1, TType *ptype2 = 0, TType *ptype3 = 0,
375                        TType *ptype4 = 0, TType *ptype5 = 0);
376 
377     TSymbol *find(const TString &name, int shaderVersion,
378                   bool *builtIn = NULL, bool *sameScope = NULL);
379     TSymbol *findBuiltIn(const TString &name, int shaderVersion);
380 
getOuterLevel()381     TSymbolTableLevel *getOuterLevel()
382     {
383         assert(currentLevel() >= 1);
384         return table[currentLevel() - 1];
385     }
386 
relateToOperator(ESymbolLevel level,const char * name,TOperator op)387     void relateToOperator(ESymbolLevel level, const char *name, TOperator op)
388     {
389         table[level]->relateToOperator(name, op);
390     }
relateToExtension(ESymbolLevel level,const char * name,const TString & ext)391     void relateToExtension(ESymbolLevel level, const char *name, const TString &ext)
392     {
393         table[level]->relateToExtension(name, ext);
394     }
395     void dump(TInfoSink &infoSink) const;
396 
setDefaultPrecision(const TPublicType & type,TPrecision prec)397     bool setDefaultPrecision(const TPublicType &type, TPrecision prec)
398     {
399         if (!SupportsPrecision(type.type))
400             return false;
401         if (type.isAggregate())
402             return false; // Not allowed to set for aggregate types
403         int indexOfLastElement = static_cast<int>(precisionStack.size()) - 1;
404         // Uses map operator [], overwrites the current value
405         (*precisionStack[indexOfLastElement])[type.type] = prec;
406         return true;
407     }
408 
409     // Searches down the precisionStack for a precision qualifier
410     // for the specified TBasicType
411     TPrecision getDefaultPrecision(TBasicType type);
412 
nextUniqueId()413     static int nextUniqueId()
414     {
415         return ++uniqueIdCounter;
416     }
417 
418   private:
currentLevel()419     ESymbolLevel currentLevel() const
420     {
421         return static_cast<ESymbolLevel>(table.size() - 1);
422     }
423 
424     std::vector<TSymbolTableLevel *> table;
425     typedef TMap<TBasicType, TPrecision> PrecisionStackLevel;
426     std::vector< PrecisionStackLevel *> precisionStack;
427 
428     static int uniqueIdCounter;
429 };
430 
431 #endif // _SYMBOL_TABLE_INCLUDED_
432