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Searched defs:isCasterOpaque (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DAmbientShadow.cpp108 int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) { in computeBufferSize()
178 void AmbientShadow::createAmbientShadow(bool isCasterOpaque, in createAmbientShadow()
DShadowTessellator.cpp32 void ShadowTessellator::tessellateAmbientShadow(bool isCasterOpaque, in tessellateAmbientShadow()
63 void ShadowTessellator::tessellateSpotShadow(bool isCasterOpaque, in tessellateSpotShadow()
DTessellationCache.cpp212 bool isCasterOpaque, const SkPath* casterPerimeter, in tessellateShadows()
DSpotShadow.cpp587 void SpotShadow::createSpotShadow(bool isCasterOpaque, const Vector3& lightCenter, in createSpotShadow()
1381 void SpotShadow::generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, in generateTriangleStrip()
DDisplayListOp.h1575 bool isCasterOpaque() { return mCasterAlpha >= 1.0f; } in isCasterOpaque() function