Searched defs:isCasterOpaque (Results 1 – 5 of 5) sorted by relevance
/frameworks/base/libs/hwui/ |
D | AmbientShadow.cpp | 108 int* totalUmbraCount, int casterVertexCount, bool isCasterOpaque) { in computeBufferSize() 178 void AmbientShadow::createAmbientShadow(bool isCasterOpaque, in createAmbientShadow()
|
D | ShadowTessellator.cpp | 32 void ShadowTessellator::tessellateAmbientShadow(bool isCasterOpaque, in tessellateAmbientShadow() 63 void ShadowTessellator::tessellateSpotShadow(bool isCasterOpaque, in tessellateSpotShadow()
|
D | TessellationCache.cpp | 212 bool isCasterOpaque, const SkPath* casterPerimeter, in tessellateShadows()
|
D | SpotShadow.cpp | 587 void SpotShadow::createSpotShadow(bool isCasterOpaque, const Vector3& lightCenter, in createSpotShadow() 1381 void SpotShadow::generateTriangleStrip(bool isCasterOpaque, float shadowStrengthScale, in generateTriangleStrip()
|
D | DisplayListOp.h | 1575 bool isCasterOpaque() { return mCasterAlpha >= 1.0f; } in isCasterOpaque() function
|