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1 // Copyright 2010 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CC_LAYERS_LAYER_H_
6 #define CC_LAYERS_LAYER_H_
7 
8 #include <set>
9 #include <string>
10 
11 #include "base/callback.h"
12 #include "base/memory/ref_counted.h"
13 #include "base/observer_list.h"
14 #include "cc/animation/layer_animation_controller.h"
15 #include "cc/animation/layer_animation_value_observer.h"
16 #include "cc/animation/layer_animation_value_provider.h"
17 #include "cc/base/cc_export.h"
18 #include "cc/base/region.h"
19 #include "cc/base/scoped_ptr_vector.h"
20 #include "cc/debug/micro_benchmark.h"
21 #include "cc/layers/draw_properties.h"
22 #include "cc/layers/layer_lists.h"
23 #include "cc/layers/layer_position_constraint.h"
24 #include "cc/layers/paint_properties.h"
25 #include "cc/layers/render_surface.h"
26 #include "cc/output/filter_operations.h"
27 #include "skia/ext/refptr.h"
28 #include "third_party/skia/include/core/SkColor.h"
29 #include "third_party/skia/include/core/SkImageFilter.h"
30 #include "third_party/skia/include/core/SkPicture.h"
31 #include "third_party/skia/include/core/SkXfermode.h"
32 #include "ui/gfx/point3_f.h"
33 #include "ui/gfx/rect.h"
34 #include "ui/gfx/rect_f.h"
35 #include "ui/gfx/transform.h"
36 
37 namespace gfx {
38 class BoxF;
39 }
40 
41 namespace base {
42 namespace debug {
43 class ConvertableToTraceFormat;
44 }
45 }
46 
47 namespace cc {
48 
49 class Animation;
50 class AnimationDelegate;
51 struct AnimationEvent;
52 class CopyOutputRequest;
53 class LayerAnimationDelegate;
54 class LayerAnimationEventObserver;
55 class LayerClient;
56 class LayerImpl;
57 class LayerTreeHost;
58 class LayerTreeImpl;
59 class PriorityCalculator;
60 class RenderingStatsInstrumentation;
61 class ResourceUpdateQueue;
62 class ScrollbarLayerInterface;
63 struct AnimationEvent;
64 template <typename LayerType>
65 class OcclusionTracker;
66 
67 // Base class for composited layers. Special layer types are derived from
68 // this class.
69 class CC_EXPORT Layer : public base::RefCounted<Layer>,
70                         public LayerAnimationValueObserver,
71                         public LayerAnimationValueProvider {
72  public:
73   typedef RenderSurfaceLayerList RenderSurfaceListType;
74   typedef LayerList LayerListType;
75   typedef RenderSurface RenderSurfaceType;
76 
77   enum LayerIdLabels {
78     INVALID_ID = -1,
79   };
80 
81   static scoped_refptr<Layer> Create();
82 
id()83   int id() const { return layer_id_; }
84 
85   Layer* RootLayer();
parent()86   Layer* parent() { return parent_; }
parent()87   const Layer* parent() const { return parent_; }
88   void AddChild(scoped_refptr<Layer> child);
89   void InsertChild(scoped_refptr<Layer> child, size_t index);
90   void ReplaceChild(Layer* reference, scoped_refptr<Layer> new_layer);
91   void RemoveFromParent();
92   void RemoveAllChildren();
93   void SetChildren(const LayerList& children);
94   bool HasAncestor(const Layer* ancestor) const;
95 
children()96   const LayerList& children() const { return children_; }
child_at(size_t index)97   Layer* child_at(size_t index) { return children_[index].get(); }
98 
99   // This requests the layer and its subtree be rendered and given to the
100   // callback. If the copy is unable to be produced (the layer is destroyed
101   // first), then the callback is called with a NULL/empty result.
102   void RequestCopyOfOutput(scoped_ptr<CopyOutputRequest> request);
HasCopyRequest()103   bool HasCopyRequest() const {
104     return !copy_requests_.empty();
105   }
106 
107   virtual void SetBackgroundColor(SkColor background_color);
background_color()108   SkColor background_color() const { return background_color_; }
109   // If contents_opaque(), return an opaque color else return a
110   // non-opaque color.  Tries to return background_color(), if possible.
111   SkColor SafeOpaqueBackgroundColor() const;
112 
113   // A layer's bounds are in logical, non-page-scaled pixels (however, the
114   // root layer's bounds are in physical pixels).
115   void SetBounds(const gfx::Size& bounds);
bounds()116   gfx::Size bounds() const { return bounds_; }
117 
118   void SetMasksToBounds(bool masks_to_bounds);
masks_to_bounds()119   bool masks_to_bounds() const { return masks_to_bounds_; }
120 
121   void SetMaskLayer(Layer* mask_layer);
mask_layer()122   Layer* mask_layer() { return mask_layer_.get(); }
mask_layer()123   const Layer* mask_layer() const { return mask_layer_.get(); }
124 
125   virtual void SetNeedsDisplayRect(const gfx::RectF& dirty_rect);
SetNeedsDisplay()126   void SetNeedsDisplay() { SetNeedsDisplayRect(gfx::RectF(bounds())); }
127 
128   void SetOpacity(float opacity);
opacity()129   float opacity() const { return opacity_; }
130   bool OpacityIsAnimating() const;
131   virtual bool OpacityCanAnimateOnImplThread() const;
132 
133   void SetBlendMode(SkXfermode::Mode blend_mode);
blend_mode()134   SkXfermode::Mode blend_mode() const { return blend_mode_; }
135 
uses_default_blend_mode()136   bool uses_default_blend_mode() const {
137     return blend_mode_ == SkXfermode::kSrcOver_Mode;
138   }
139 
140   // A layer is root for an isolated group when it and all its descendants are
141   // drawn over a black and fully transparent background, creating an isolated
142   // group. It should be used along with SetBlendMode(), in order to restrict
143   // layers within the group to blend with layers outside this group.
144   void SetIsRootForIsolatedGroup(bool root);
is_root_for_isolated_group()145   bool is_root_for_isolated_group() const {
146     return is_root_for_isolated_group_;
147   }
148 
149   void SetFilters(const FilterOperations& filters);
filters()150   const FilterOperations& filters() const { return filters_; }
151   bool FilterIsAnimating() const;
152 
153   // Background filters are filters applied to what is behind this layer, when
154   // they are viewed through non-opaque regions in this layer. They are used
155   // through the WebLayer interface, and are not exposed to HTML.
156   void SetBackgroundFilters(const FilterOperations& filters);
background_filters()157   const FilterOperations& background_filters() const {
158     return background_filters_;
159   }
160 
161   virtual void SetContentsOpaque(bool opaque);
contents_opaque()162   bool contents_opaque() const { return contents_opaque_; }
163 
164   void SetPosition(const gfx::PointF& position);
position()165   gfx::PointF position() const { return position_; }
166 
167   void SetIsContainerForFixedPositionLayers(bool container);
168   bool IsContainerForFixedPositionLayers() const;
169 
170   void SetPositionConstraint(const LayerPositionConstraint& constraint);
position_constraint()171   const LayerPositionConstraint& position_constraint() const {
172     return position_constraint_;
173   }
174 
175   void SetTransform(const gfx::Transform& transform);
transform()176   const gfx::Transform& transform() const { return transform_; }
177   bool TransformIsAnimating() const;
transform_is_invertible()178   bool transform_is_invertible() const { return transform_is_invertible_; }
179 
180   void SetTransformOrigin(const gfx::Point3F&);
transform_origin()181   gfx::Point3F transform_origin() { return transform_origin_; }
182 
183   void SetScrollParent(Layer* parent);
184 
scroll_parent()185   Layer* scroll_parent() { return scroll_parent_; }
scroll_parent()186   const Layer* scroll_parent() const { return scroll_parent_; }
187 
188   void AddScrollChild(Layer* child);
189   void RemoveScrollChild(Layer* child);
190 
scroll_children()191   std::set<Layer*>* scroll_children() { return scroll_children_.get(); }
scroll_children()192   const std::set<Layer*>* scroll_children() const {
193     return scroll_children_.get();
194   }
195 
196   void SetClipParent(Layer* ancestor);
197 
clip_parent()198   Layer* clip_parent() { return clip_parent_; }
clip_parent()199   const Layer* clip_parent() const {
200     return clip_parent_;
201   }
202 
203   void AddClipChild(Layer* child);
204   void RemoveClipChild(Layer* child);
205 
clip_children()206   std::set<Layer*>* clip_children() { return clip_children_.get(); }
clip_children()207   const std::set<Layer*>* clip_children() const {
208     return clip_children_.get();
209   }
210 
draw_properties()211   DrawProperties<Layer>& draw_properties() { return draw_properties_; }
draw_properties()212   const DrawProperties<Layer>& draw_properties() const {
213     return draw_properties_;
214   }
215 
216   // The following are shortcut accessors to get various information from
217   // draw_properties_
draw_transform()218   const gfx::Transform& draw_transform() const {
219     return draw_properties_.target_space_transform;
220   }
screen_space_transform()221   const gfx::Transform& screen_space_transform() const {
222     return draw_properties_.screen_space_transform;
223   }
draw_opacity()224   float draw_opacity() const { return draw_properties_.opacity; }
draw_opacity_is_animating()225   bool draw_opacity_is_animating() const {
226     return draw_properties_.opacity_is_animating;
227   }
draw_transform_is_animating()228   bool draw_transform_is_animating() const {
229     return draw_properties_.target_space_transform_is_animating;
230   }
screen_space_transform_is_animating()231   bool screen_space_transform_is_animating() const {
232     return draw_properties_.screen_space_transform_is_animating;
233   }
screen_space_opacity_is_animating()234   bool screen_space_opacity_is_animating() const {
235     return draw_properties_.screen_space_opacity_is_animating;
236   }
can_use_lcd_text()237   bool can_use_lcd_text() const { return draw_properties_.can_use_lcd_text; }
is_clipped()238   bool is_clipped() const { return draw_properties_.is_clipped; }
clip_rect()239   gfx::Rect clip_rect() const { return draw_properties_.clip_rect; }
drawable_content_rect()240   gfx::Rect drawable_content_rect() const {
241     return draw_properties_.drawable_content_rect;
242   }
visible_content_rect()243   gfx::Rect visible_content_rect() const {
244     return draw_properties_.visible_content_rect;
245   }
render_target()246   Layer* render_target() {
247     DCHECK(!draw_properties_.render_target ||
248            draw_properties_.render_target->render_surface());
249     return draw_properties_.render_target;
250   }
render_target()251   const Layer* render_target() const {
252     DCHECK(!draw_properties_.render_target ||
253            draw_properties_.render_target->render_surface());
254     return draw_properties_.render_target;
255   }
render_surface()256   RenderSurface* render_surface() const {
257     return draw_properties_.render_surface.get();
258   }
num_unclipped_descendants()259   int num_unclipped_descendants() const {
260     return draw_properties_.num_unclipped_descendants;
261   }
262 
263   void SetScrollOffset(gfx::Vector2d scroll_offset);
scroll_offset()264   gfx::Vector2d scroll_offset() const { return scroll_offset_; }
265   void SetScrollOffsetFromImplSide(const gfx::Vector2d& scroll_offset);
266 
267   void SetScrollClipLayerId(int clip_layer_id);
scrollable()268   bool scrollable() const { return scroll_clip_layer_id_ != INVALID_ID; }
269 
270   void SetUserScrollable(bool horizontal, bool vertical);
user_scrollable_horizontal()271   bool user_scrollable_horizontal() const {
272     return user_scrollable_horizontal_;
273   }
user_scrollable_vertical()274   bool user_scrollable_vertical() const { return user_scrollable_vertical_; }
275 
276   void SetShouldScrollOnMainThread(bool should_scroll_on_main_thread);
should_scroll_on_main_thread()277   bool should_scroll_on_main_thread() const {
278     return should_scroll_on_main_thread_;
279   }
280 
281   void SetHaveWheelEventHandlers(bool have_wheel_event_handlers);
have_wheel_event_handlers()282   bool have_wheel_event_handlers() const { return have_wheel_event_handlers_; }
283 
284   void SetHaveScrollEventHandlers(bool have_scroll_event_handlers);
have_scroll_event_handlers()285   bool have_scroll_event_handlers() const {
286     return have_scroll_event_handlers_;
287   }
288 
289   void SetNonFastScrollableRegion(const Region& non_fast_scrollable_region);
non_fast_scrollable_region()290   const Region& non_fast_scrollable_region() const {
291     return non_fast_scrollable_region_;
292   }
293 
294   void SetTouchEventHandlerRegion(const Region& touch_event_handler_region);
touch_event_handler_region()295   const Region& touch_event_handler_region() const {
296     return touch_event_handler_region_;
297   }
298 
set_did_scroll_callback(const base::Closure & callback)299   void set_did_scroll_callback(const base::Closure& callback) {
300     did_scroll_callback_ = callback;
301   }
302 
303   void SetDrawCheckerboardForMissingTiles(bool checkerboard);
draw_checkerboard_for_missing_tiles()304   bool draw_checkerboard_for_missing_tiles() const {
305     return draw_checkerboard_for_missing_tiles_;
306   }
307 
308   void SetForceRenderSurface(bool force_render_surface);
force_render_surface()309   bool force_render_surface() const { return force_render_surface_; }
310 
ScrollDelta()311   gfx::Vector2d ScrollDelta() const { return gfx::Vector2d(); }
TotalScrollOffset()312   gfx::Vector2dF TotalScrollOffset() const {
313     // Floating point to match the LayerImpl version.
314     return scroll_offset() + ScrollDelta();
315   }
316 
317   void SetDoubleSided(bool double_sided);
double_sided()318   bool double_sided() const { return double_sided_; }
319 
320   void SetShouldFlattenTransform(bool flatten);
should_flatten_transform()321   bool should_flatten_transform() const { return should_flatten_transform_; }
322 
Is3dSorted()323   bool Is3dSorted() const { return sorting_context_id_ != 0; }
324 
set_use_parent_backface_visibility(bool use)325   void set_use_parent_backface_visibility(bool use) {
326     use_parent_backface_visibility_ = use;
327   }
use_parent_backface_visibility()328   bool use_parent_backface_visibility() const {
329     return use_parent_backface_visibility_;
330   }
331 
332   virtual void SetLayerTreeHost(LayerTreeHost* host);
333 
HasDelegatedContent()334   bool HasDelegatedContent() const { return false; }
HasContributingDelegatedRenderPasses()335   bool HasContributingDelegatedRenderPasses() const { return false; }
336 
337   void SetIsDrawable(bool is_drawable);
338 
339   void SetHideLayerAndSubtree(bool hide);
hide_layer_and_subtree()340   bool hide_layer_and_subtree() const { return hide_layer_and_subtree_; }
341 
342   void SetReplicaLayer(Layer* layer);
replica_layer()343   Layer* replica_layer() { return replica_layer_.get(); }
replica_layer()344   const Layer* replica_layer() const { return replica_layer_.get(); }
345 
has_mask()346   bool has_mask() const { return !!mask_layer_.get(); }
has_replica()347   bool has_replica() const { return !!replica_layer_.get(); }
replica_has_mask()348   bool replica_has_mask() const {
349     return replica_layer_.get() &&
350            (mask_layer_.get() || replica_layer_->mask_layer_.get());
351   }
352 
353   // These methods typically need to be overwritten by derived classes.
354   virtual bool DrawsContent() const;
355   virtual void SavePaintProperties();
356   // Returns true iff any resources were updated that need to be committed.
357   virtual bool Update(ResourceUpdateQueue* queue,
358                       const OcclusionTracker<Layer>* occlusion);
359   virtual bool NeedMoreUpdates();
SetIsMask(bool is_mask)360   virtual void SetIsMask(bool is_mask) {}
ReduceMemoryUsage()361   virtual void ReduceMemoryUsage() {}
OnOutputSurfaceCreated()362   virtual void OnOutputSurfaceCreated() {}
363   virtual bool IsSuitableForGpuRasterization() const;
364 
365   virtual scoped_refptr<base::debug::ConvertableToTraceFormat> TakeDebugInfo();
366 
SetLayerClient(LayerClient * client)367   void SetLayerClient(LayerClient* client) { client_ = client; }
368 
369   virtual void PushPropertiesTo(LayerImpl* layer);
370 
371   void CreateRenderSurface();
372   void ClearRenderSurface();
373   void ClearRenderSurfaceLayerList();
374 
375   // The contents scale converts from logical, non-page-scaled pixels to target
376   // pixels. The contents scale is 1 for the root layer as it is already in
377   // physical pixels. By default contents scale is forced to be 1 except for
378   // subclasses of ContentsScalingLayer.
contents_scale_x()379   float contents_scale_x() const { return draw_properties_.contents_scale_x; }
contents_scale_y()380   float contents_scale_y() const { return draw_properties_.contents_scale_y; }
content_bounds()381   gfx::Size content_bounds() const { return draw_properties_.content_bounds; }
382 
383   virtual void CalculateContentsScale(float ideal_contents_scale,
384                                       float device_scale_factor,
385                                       float page_scale_factor,
386                                       float maximum_animation_contents_scale,
387                                       bool animating_transform_to_screen,
388                                       float* contents_scale_x,
389                                       float* contents_scale_y,
390                                       gfx::Size* content_bounds);
391 
layer_tree_host()392   LayerTreeHost* layer_tree_host() { return layer_tree_host_; }
layer_tree_host()393   const LayerTreeHost* layer_tree_host() const { return layer_tree_host_; }
394 
395   // Set the priority of all desired textures in this layer.
SetTexturePriorities(const PriorityCalculator & priority_calc)396   virtual void SetTexturePriorities(const PriorityCalculator& priority_calc) {}
397 
398   bool AddAnimation(scoped_ptr<Animation> animation);
399   void PauseAnimation(int animation_id, double time_offset);
400   void RemoveAnimation(int animation_id);
401 
layer_animation_controller()402   LayerAnimationController* layer_animation_controller() {
403     return layer_animation_controller_.get();
404   }
405   void SetLayerAnimationControllerForTest(
406       scoped_refptr<LayerAnimationController> controller);
407 
set_layer_animation_delegate(AnimationDelegate * delegate)408   void set_layer_animation_delegate(AnimationDelegate* delegate) {
409     layer_animation_controller_->set_layer_animation_delegate(delegate);
410   }
411 
412   bool HasActiveAnimation() const;
413 
414   void AddLayerAnimationEventObserver(
415       LayerAnimationEventObserver* animation_observer);
416   void RemoveLayerAnimationEventObserver(
417       LayerAnimationEventObserver* animation_observer);
418 
419   virtual Region VisibleContentOpaqueRegion() const;
420 
421   virtual ScrollbarLayerInterface* ToScrollbarLayer();
422 
423   gfx::Rect LayerRectToContentRect(const gfx::RectF& layer_rect) const;
424 
425   virtual skia::RefPtr<SkPicture> GetPicture() const;
426 
427   // Constructs a LayerImpl of the correct runtime type for this Layer type.
428   virtual scoped_ptr<LayerImpl> CreateLayerImpl(LayerTreeImpl* tree_impl);
429 
NeedsDisplayForTesting()430   bool NeedsDisplayForTesting() const { return !update_rect_.IsEmpty(); }
ResetNeedsDisplayForTesting()431   void ResetNeedsDisplayForTesting() { update_rect_ = gfx::RectF(); }
432 
433   RenderingStatsInstrumentation* rendering_stats_instrumentation() const;
434 
paint_properties()435   const PaintProperties& paint_properties() const {
436     return paint_properties_;
437   }
438 
439   // The scale at which contents should be rastered, to match the scale at
440   // which they will drawn to the screen. This scale is a component of the
441   // contents scale but does not include page/device scale factors.
442   // TODO(danakj): This goes away when TiledLayer goes away.
set_raster_scale(float scale)443   void set_raster_scale(float scale) { raster_scale_ = scale; }
raster_scale()444   float raster_scale() const { return raster_scale_; }
raster_scale_is_unknown()445   bool raster_scale_is_unknown() const { return raster_scale_ == 0.f; }
446 
447   virtual bool SupportsLCDText() const;
448 
449   void SetNeedsPushProperties();
needs_push_properties()450   bool needs_push_properties() const { return needs_push_properties_; }
descendant_needs_push_properties()451   bool descendant_needs_push_properties() const {
452     return num_dependents_need_push_properties_ > 0;
453   }
reset_needs_push_properties_for_testing()454   void reset_needs_push_properties_for_testing() {
455     needs_push_properties_ = false;
456   }
457 
458   virtual void RunMicroBenchmark(MicroBenchmark* benchmark);
459 
460   void Set3dSortingContextId(int id);
sorting_context_id()461   int sorting_context_id() const { return sorting_context_id_; }
462 
463  protected:
464   friend class LayerImpl;
465   friend class TreeSynchronizer;
466   virtual ~Layer();
467 
468   Layer();
469 
470   // These SetNeeds functions are in order of severity of update:
471   //
472   // Called when this layer has been modified in some way, but isn't sure
473   // that it needs a commit yet.  It needs CalcDrawProperties and UpdateLayers
474   // before it knows whether or not a commit is required.
475   void SetNeedsUpdate();
476   // Called when a property has been modified in a way that the layer
477   // knows immediately that a commit is required.  This implies SetNeedsUpdate
478   // as well as SetNeedsPushProperties to push that property.
479   void SetNeedsCommit();
480   // Called when there's been a change in layer structure.  Implies both
481   // SetNeedsUpdate and SetNeedsCommit, but not SetNeedsPushProperties.
482   void SetNeedsFullTreeSync();
483 
484   // Called when the next commit should wait until the pending tree is activated
485   // before finishing the commit and unblocking the main thread. Used to ensure
486   // unused resources on the impl thread are returned before commit completes.
487   void SetNextCommitWaitsForActivation();
488 
489   void AddDependentNeedsPushProperties();
490   void RemoveDependentNeedsPushProperties();
parent_should_know_need_push_properties()491   bool parent_should_know_need_push_properties() const {
492     return needs_push_properties() || descendant_needs_push_properties();
493   }
494 
495   bool IsPropertyChangeAllowed() const;
496 
reset_raster_scale_to_unknown()497   void reset_raster_scale_to_unknown() { raster_scale_ = 0.f; }
498 
499   // This flag is set when the layer needs to push properties to the impl
500   // side.
501   bool needs_push_properties_;
502 
503   // The number of direct children or dependent layers that need to be recursed
504   // to in order for them or a descendent of them to push properties to the impl
505   // side.
506   int num_dependents_need_push_properties_;
507 
508   // Tracks whether this layer may have changed stacking order with its
509   // siblings.
510   bool stacking_order_changed_;
511 
512   // The update rect is the region of the compositor resource that was
513   // actually updated by the compositor. For layers that may do updating
514   // outside the compositor's control (i.e. plugin layers), this information
515   // is not available and the update rect will remain empty.
516   // Note this rect is in layer space (not content space).
517   gfx::RectF update_rect_;
518 
519   scoped_refptr<Layer> mask_layer_;
520 
521   int layer_id_;
522 
523   // When true, the layer is about to perform an update. Any commit requests
524   // will be handled implicitly after the update completes.
525   bool ignore_set_needs_commit_;
526 
527   // Layers that share a sorting context id will be sorted together in 3d
528   // space.  0 is a special value that means this layer will not be sorted and
529   // will be drawn in paint order.
530   int sorting_context_id_;
531 
532  private:
533   friend class base::RefCounted<Layer>;
534 
535   void SetParent(Layer* layer);
536   bool DescendantIsFixedToContainerLayer() const;
537 
538   // Returns the index of the child or -1 if not found.
539   int IndexOfChild(const Layer* reference);
540 
541   // This should only be called from RemoveFromParent().
542   void RemoveChildOrDependent(Layer* child);
543 
544   // LayerAnimationValueProvider implementation.
545   virtual gfx::Vector2dF ScrollOffsetForAnimation() const OVERRIDE;
546 
547   // LayerAnimationValueObserver implementation.
548   virtual void OnFilterAnimated(const FilterOperations& filters) OVERRIDE;
549   virtual void OnOpacityAnimated(float opacity) OVERRIDE;
550   virtual void OnTransformAnimated(const gfx::Transform& transform) OVERRIDE;
551   virtual void OnScrollOffsetAnimated(
552       const gfx::Vector2dF& scroll_offset) OVERRIDE;
553   virtual void OnAnimationWaitingForDeletion() OVERRIDE;
554   virtual bool IsActive() const OVERRIDE;
555 
556   // If this layer has a scroll parent, it removes |this| from its list of
557   // scroll children.
558   void RemoveFromScrollTree();
559 
560   // If this layer has a clip parent, it removes |this| from its list of clip
561   // children.
562   void RemoveFromClipTree();
563 
564   LayerList children_;
565   Layer* parent_;
566 
567   // Layer instances have a weak pointer to their LayerTreeHost.
568   // This pointer value is nil when a Layer is not in a tree and is
569   // updated via SetLayerTreeHost() if a layer moves between trees.
570   LayerTreeHost* layer_tree_host_;
571 
572   scoped_refptr<LayerAnimationController> layer_animation_controller_;
573 
574   // Layer properties.
575   gfx::Size bounds_;
576 
577   gfx::Vector2d scroll_offset_;
578   // This variable indicates which ancestor layer (if any) whose size,
579   // transformed relative to this layer, defines the maximum scroll offset for
580   // this layer.
581   int scroll_clip_layer_id_;
582   bool should_scroll_on_main_thread_ : 1;
583   bool have_wheel_event_handlers_ : 1;
584   bool have_scroll_event_handlers_ : 1;
585   bool user_scrollable_horizontal_ : 1;
586   bool user_scrollable_vertical_ : 1;
587   bool is_root_for_isolated_group_ : 1;
588   bool is_container_for_fixed_position_layers_ : 1;
589   bool is_drawable_ : 1;
590   bool hide_layer_and_subtree_ : 1;
591   bool masks_to_bounds_ : 1;
592   bool contents_opaque_ : 1;
593   bool double_sided_ : 1;
594   bool should_flatten_transform_ : 1;
595   bool use_parent_backface_visibility_ : 1;
596   bool draw_checkerboard_for_missing_tiles_ : 1;
597   bool force_render_surface_ : 1;
598   bool transform_is_invertible_ : 1;
599   Region non_fast_scrollable_region_;
600   Region touch_event_handler_region_;
601   gfx::PointF position_;
602   SkColor background_color_;
603   float opacity_;
604   SkXfermode::Mode blend_mode_;
605   FilterOperations filters_;
606   FilterOperations background_filters_;
607   LayerPositionConstraint position_constraint_;
608   Layer* scroll_parent_;
609   scoped_ptr<std::set<Layer*> > scroll_children_;
610 
611   Layer* clip_parent_;
612   scoped_ptr<std::set<Layer*> > clip_children_;
613 
614   gfx::Transform transform_;
615   gfx::Point3F transform_origin_;
616 
617   // Replica layer used for reflections.
618   scoped_refptr<Layer> replica_layer_;
619 
620   // Transient properties.
621   float raster_scale_;
622 
623   LayerClient* client_;
624 
625   ScopedPtrVector<CopyOutputRequest> copy_requests_;
626 
627   base::Closure did_scroll_callback_;
628 
629   DrawProperties<Layer> draw_properties_;
630 
631   PaintProperties paint_properties_;
632 
633   DISALLOW_COPY_AND_ASSIGN(Layer);
634 };
635 
636 }  // namespace cc
637 
638 #endif  // CC_LAYERS_LAYER_H_
639