Searched defs:layers (Results 1 – 8 of 8) sorted by relevance
34 public ColorStateDrawable(Drawable[] layers, int color) { in ColorStateDrawable()
78 public TransitionDrawable(Drawable[] layers) { in TransitionDrawable()96 private TransitionDrawable(TransitionState state, Drawable[] layers) { in TransitionDrawable()
91 public LayerDrawable(Drawable[] layers) { in LayerDrawable()102 LayerDrawable(Drawable[] layers, LayerState state) { in LayerDrawable()312 final ChildDrawable[] layers = mLayerState.mChildren; in isProjected() local383 final ChildDrawable[] layers = mLayerState.mChildren; in findDrawableByLayerId() local442 final ChildDrawable[] layers = mLayerState.mChildren; in setDrawableByLayerId() local
150 Vector<Layer*> layers; variable
327 Vector<Layer*> layers; in clearGarbage() local
908 const LayerVector& layers(mDrawingState.layersSortedByZ); in preComposition() local922 const LayerVector& layers(mDrawingState.layersSortedByZ); in postComposition() local968 const LayerVector& layers(mDrawingState.layersSortedByZ); in rebuildLayerStacks() local1443 const LayerVector& layers(mDrawingState.layersSortedByZ); in handleTransactionLocked() local1675 const LayerVector& layers(mDrawingState.layersSortedByZ); in handlePageFlip() local1839 const Vector< sp<Layer> >& layers(hw->getVisibleLayersSortedByZ()); in doComposeSurfaces() local3113 const LayerVector& layers( mDrawingState.layersSortedByZ ); in renderScreenImplLocked() local3274 const LayerVector& layers( mDrawingState.layersSortedByZ ); in checkScreenshot() local
297 void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) { in setVisibleLayersSortedByZ()
54 LayerDesc layers[MAX_NUM_LAYERS]; member