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Searched defs:layers (Results 1 – 8 of 8) sorted by relevance

/frameworks/opt/colorpicker/src/com/android/colorpicker/
DColorStateDrawable.java34 public ColorStateDrawable(Drawable[] layers, int color) { in ColorStateDrawable()
/frameworks/base/graphics/java/android/graphics/drawable/
DTransitionDrawable.java78 public TransitionDrawable(Drawable[] layers) { in TransitionDrawable()
96 private TransitionDrawable(TransitionState state, Drawable[] layers) { in TransitionDrawable()
DLayerDrawable.java91 public LayerDrawable(Drawable[] layers) { in LayerDrawable()
102 LayerDrawable(Drawable[] layers, LayerState state) { in LayerDrawable()
312 final ChildDrawable[] layers = mLayerState.mChildren; in isProjected() local
383 final ChildDrawable[] layers = mLayerState.mChildren; in findDrawableByLayerId() local
442 final ChildDrawable[] layers = mLayerState.mChildren; in setDrawableByLayerId() local
/frameworks/base/libs/hwui/
DDisplayList.h150 Vector<Layer*> layers; variable
DCaches.cpp327 Vector<Layer*> layers; in clearGarbage() local
/frameworks/native/services/surfaceflinger/
DSurfaceFlinger.cpp908 const LayerVector& layers(mDrawingState.layersSortedByZ); in preComposition() local
922 const LayerVector& layers(mDrawingState.layersSortedByZ); in postComposition() local
968 const LayerVector& layers(mDrawingState.layersSortedByZ); in rebuildLayerStacks() local
1443 const LayerVector& layers(mDrawingState.layersSortedByZ); in handleTransactionLocked() local
1675 const LayerVector& layers(mDrawingState.layersSortedByZ); in handlePageFlip() local
1839 const Vector< sp<Layer> >& layers(hw->getVisibleLayersSortedByZ()); in doComposeSurfaces() local
3113 const LayerVector& layers( mDrawingState.layersSortedByZ ); in renderScreenImplLocked() local
3274 const LayerVector& layers( mDrawingState.layersSortedByZ ); in checkScreenshot() local
DDisplayDevice.cpp297 void DisplayDevice::setVisibleLayersSortedByZ(const Vector< sp<Layer> >& layers) { in setVisibleLayersSortedByZ()
/frameworks/native/cmds/flatland/
DMain.cpp54 LayerDesc layers[MAX_NUM_LAYERS]; member