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Searched defs:levelH (Results 1 – 4 of 4) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fTextureSpecificationTests.cpp490 int levelH = de::max(1, m_height >> levelNdx); in verifyTex2D() local
528 int levelH = de::max(1, m_height >> levelNdx); in verifyTexCube() local
640 int levelH = de::max(1, m_height >> ndx); in createTexture() local
684 int levelH = de::max(1, m_height >> ndx); in createTexture() local
738 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
793 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
841 int levelH = de::max(1, m_height >> ndx); in createTexture() local
888 int levelH = de::max(1, m_height >> ndx); in createTexture() local
935 int levelH = de::max(1, m_height >> ndx); in createTexture() local
949 int levelH = de::max(1, m_height >> ndx); in createTexture() local
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Des2fTextureCompletenessTests.cpp284 …int levelH = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.y() : de::max(1, m_size.y() >> l… in createTexture() local
346 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
402 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
505 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
617 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
687 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
756 int levelH = (levelNdx == m_invalidLevelNdx) ? m_size.y() : de::max(1, m_size.y() >> levelNdx); in createTexture() local
869 int levelH = de::max(1, m_size.y() >> levelNdx); in createTexture() local
/external/deqp/modules/gles3/functional/
Des3fTextureSpecificationTests.cpp292 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
483 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
577 int levelH = de::max(1, m_height >> levelNdx); in verifyTexture() local
659 int levelH = de::max(1, m_height >> ndx); in createTexture() local
759 int levelH = de::max(1, m_height >> ndx); in createTexture() local
798 int levelH = de::max(1, m_height >> ndx); in createTexture() local
857 int levelH = de::max(1, m_height >> levelNdx); in createTexture() local
974 int levelH = de::max(1, m_height >> ndx); in createTexture() local
1217 int levelH = de::max(1, m_height >> ndx); in createTexture() local
1231 int levelH = de::max(1, m_height >> ndx); in createTexture() local
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/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp1662 int levelH = de::max(1, height >> level); in texStorage2D() local
1680 int levelH = de::max(1, height >> level); in texStorage2D() local
1718 int levelH = de::max(1, height >> level); in texStorage3D() local
1738 int levelH = de::max(1, height >> level); in texStorage3D() local
1760 int levelH = de::max(1, height >> level); in texStorage3D() local
4986 const int levelH = getMipLevelSize(height, levelNdx); in isComplete() local