| /external/deqp/modules/gles2/functional/ |
| D | es2fTextureSpecificationTests.cpp | 489 int levelW = de::max(1, m_width >> levelNdx); in verifyTex2D() local 527 int levelW = de::max(1, m_width >> levelNdx); in verifyTexCube() local 639 int levelW = de::max(1, m_width >> ndx); in createTexture() local 683 int levelW = de::max(1, m_width >> ndx); in createTexture() local 737 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local 792 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local 840 int levelW = de::max(1, m_width >> ndx); in createTexture() local 887 int levelW = de::max(1, m_width >> ndx); in createTexture() local 934 int levelW = de::max(1, m_width >> ndx); in createTexture() local 948 int levelW = de::max(1, m_width >> ndx); in createTexture() local [all …]
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| D | es2fTextureCompletenessTests.cpp | 283 …int levelW = (levelNdx == m_invalidLevelNdx) ? m_invalidLevelSize.x() : de::max(1, m_size.x() >> l… in createTexture() local 345 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 401 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 504 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 616 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 686 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local 755 int levelW = (levelNdx == m_invalidLevelNdx) ? m_size.x() : de::max(1, m_size.x() >> levelNdx); in createTexture() local 868 int levelW = de::max(1, m_size.x() >> levelNdx); in createTexture() local
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| /external/deqp/modules/gles3/functional/ |
| D | es3fTextureSpecificationTests.cpp | 291 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local 482 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local 576 int levelW = de::max(1, m_width >> levelNdx); in verifyTexture() local 658 int levelW = de::max(1, m_width >> ndx); in createTexture() local 758 int levelW = de::max(1, m_width >> ndx); in createTexture() local 797 int levelW = de::max(1, m_width >> ndx); in createTexture() local 856 int levelW = de::max(1, m_width >> levelNdx); in createTexture() local 973 int levelW = de::max(1, m_width >> ndx); in createTexture() local 1216 int levelW = de::max(1, m_width >> ndx); in createTexture() local 1230 int levelW = de::max(1, m_width >> ndx); in createTexture() local [all …]
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| /external/deqp/modules/gles31/functional/ |
| D | es31fTextureSpecificationTests.cpp | 339 int levelW = de::max(1, m_size >> ndx); in createTexture() local 379 int levelW = de::max(1, m_size >> ndx); in createTexture() local 617 const int levelW = de::max(1, m_size >> ndx); in createTexture() local 664 const int levelW = de::max(1, m_size >> ndx); in createTexture() local 677 const int levelW = de::max(1, m_size >> ndx); in createTexture() local
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| /external/deqp/framework/opengl/simplereference/ |
| D | sglrReferenceContext.cpp | 1661 int levelW = de::max(1, width >> level); in texStorage2D() local 1679 int levelW = de::max(1, width >> level); in texStorage2D() local 1717 int levelW = de::max(1, width >> level); in texStorage3D() local 1737 int levelW = de::max(1, width >> level); in texStorage3D() local 1759 int levelW = de::max(1, width >> level); in texStorage3D() local 4985 const int levelW = getMipLevelSize(width, levelNdx); in isComplete() local
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