Searched defs:location_in_screen (Results 1 – 11 of 11) sorted by relevance
70 gfx::Point location_in_screen = event.location(); in GetTarget() local87 gfx::Point location_in_screen = event.location(); in ConvertEvent() local
79 gfx::Point location_in_screen = ui::EventSystemLocationFromNative( in OnMouseDragged() local
415 const gfx::Point& location_in_screen) { in StartResize()440 void MultiWindowResizeController::Resize(const gfx::Point& location_in_screen, in Resize()530 const gfx::Point& location_in_screen, in IsOverWindow()
373 gfx::Point location_in_screen = location_in_parent; in Drag() local
92 gfx::Point location_in_screen = event.location(); in GetEventLocationInScreen() local588 gfx::Point location_in_screen = GetEventLocationInScreen(*event); in UpdateTopEdgeHoverTimer() local646 gfx::Point location_in_screen; in UpdateLocatedEventRevealedLock() local
81 gfx::Point location_in_screen = location; in Drag() local
34 const gfx::Point& location_in_screen) { in HitTestButton()
52 gfx::Point location_in_screen = location_in_root; in SetLastMouseLocation() local
280 void Shell::ShowContextMenu(const gfx::Point& location_in_screen, in ShowContextMenu()
619 void RootWindowController::ShowContextMenu(const gfx::Point& location_in_screen, in ShowContextMenu()
567 gfx::Point location_in_screen = drag_point_in_grid_view; in UpdateDragFromItem() local