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1 /*
2  * Copyright (C) 2010 The Android Open Source Project
3  *
4  * Licensed under the Apache License, Version 2.0 (the "License");
5  * you may not use this file except in compliance with the License.
6  * You may obtain a copy of the License at
7  *
8  *      http://www.apache.org/licenses/LICENSE-2.0
9  *
10  * Unless required by applicable law or agreed to in writing, software
11  * distributed under the License is distributed on an "AS IS" BASIS,
12  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
13  * See the License for the specific language governing permissions and
14  * limitations under the License.
15  */
16 
17 #ifndef ANDROID_SF_HWCOMPOSER_H
18 #define ANDROID_SF_HWCOMPOSER_H
19 
20 #include <stdint.h>
21 #include <sys/types.h>
22 
23 #include <hardware/hwcomposer_defs.h>
24 
25 #include <ui/Fence.h>
26 
27 #include <utils/BitSet.h>
28 #include <utils/Condition.h>
29 #include <utils/Mutex.h>
30 #include <utils/StrongPointer.h>
31 #include <utils/Thread.h>
32 #include <utils/Timers.h>
33 #include <utils/Vector.h>
34 
35 extern "C" int clock_nanosleep(clockid_t clock_id, int flags,
36                            const struct timespec *request,
37                            struct timespec *remain);
38 
39 struct hwc_composer_device_1;
40 struct hwc_display_contents_1;
41 struct hwc_layer_1;
42 struct hwc_procs;
43 struct framebuffer_device_t;
44 
45 namespace android {
46 // ---------------------------------------------------------------------------
47 
48 class Fence;
49 class FloatRect;
50 class GraphicBuffer;
51 class NativeHandle;
52 class Region;
53 class String8;
54 class SurfaceFlinger;
55 
56 class HWComposer
57 {
58 public:
59     class EventHandler {
60         friend class HWComposer;
61         virtual void onVSyncReceived(int disp, nsecs_t timestamp) = 0;
62         virtual void onHotplugReceived(int disp, bool connected) = 0;
63     protected:
~EventHandler()64         virtual ~EventHandler() {}
65     };
66 
67     enum {
68         NUM_BUILTIN_DISPLAYS = HWC_NUM_PHYSICAL_DISPLAY_TYPES,
69         MAX_HWC_DISPLAYS = HWC_NUM_DISPLAY_TYPES,
70         VIRTUAL_DISPLAY_ID_BASE = HWC_DISPLAY_VIRTUAL,
71     };
72 
73     HWComposer(
74             const sp<SurfaceFlinger>& flinger,
75             EventHandler& handler);
76 
77     ~HWComposer();
78 
79     status_t initCheck() const;
80 
81     // Returns a display ID starting at VIRTUAL_DISPLAY_ID_BASE, this ID is to
82     // be used with createWorkList (and all other methods requiring an ID
83     // below).
84     // IDs below NUM_BUILTIN_DISPLAYS are pre-defined and therefore are
85     // always valid.
86     // Returns -1 if an ID cannot be allocated
87     int32_t allocateDisplayId();
88 
89     // Recycles the given virtual display ID and frees the associated worklist.
90     // IDs below NUM_BUILTIN_DISPLAYS are not recycled.
91     status_t freeDisplayId(int32_t id);
92 
93 
94     // Asks the HAL what it can do
95     status_t prepare();
96 
97     // commits the list
98     status_t commit();
99 
100     // set power mode
101     status_t setPowerMode(int disp, int mode);
102 
103     // set active config
104     status_t setActiveConfig(int disp, int mode);
105 
106     // reset state when an external, non-virtual display is disconnected
107     void disconnectDisplay(int disp);
108 
109     // create a work list for numLayers layer. sets HWC_GEOMETRY_CHANGED.
110     status_t createWorkList(int32_t id, size_t numLayers);
111 
112     bool supportsFramebufferTarget() const;
113 
114     // does this display have layers handled by HWC
115     bool hasHwcComposition(int32_t id) const;
116 
117     // does this display have layers handled by GLES
118     bool hasGlesComposition(int32_t id) const;
119 
120     // get the releaseFence file descriptor for a display's framebuffer layer.
121     // the release fence is only valid after commit()
122     sp<Fence> getAndResetReleaseFence(int32_t id);
123 
124     // needed forward declarations
125     class LayerListIterator;
126 
127     // return the visual id to be used to find a suitable EGLConfig for
128     // *ALL* displays.
129     int getVisualID() const;
130 
131     // Forwarding to FB HAL for pre-HWC-1.1 code (see FramebufferSurface).
132     int fbPost(int32_t id, const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
133     int fbCompositionComplete();
134     void fbDump(String8& result);
135 
136     // Set the output buffer and acquire fence for a virtual display.
137     // Returns INVALID_OPERATION if id is not a virtual display.
138     status_t setOutputBuffer(int32_t id, const sp<Fence>& acquireFence,
139             const sp<GraphicBuffer>& buf);
140 
141     // Get the retire fence for the last committed frame. This fence will
142     // signal when the h/w composer is completely finished with the frame.
143     // For physical displays, it is no longer being displayed. For virtual
144     // displays, writes to the output buffer are complete.
145     sp<Fence> getLastRetireFence(int32_t id) const;
146 
147     status_t setCursorPositionAsync(int32_t id, const Rect &pos);
148 
149     /*
150      * Interface to hardware composer's layers functionality.
151      * This abstracts the HAL interface to layers which can evolve in
152      * incompatible ways from one release to another.
153      * The idea is that we could extend this interface as we add
154      * features to h/w composer.
155      */
156     class HWCLayerInterface {
157     protected:
~HWCLayerInterface()158         virtual ~HWCLayerInterface() { }
159     public:
160         virtual int32_t getCompositionType() const = 0;
161         virtual uint32_t getHints() const = 0;
162         virtual sp<Fence> getAndResetReleaseFence() = 0;
163         virtual void setDefaultState() = 0;
164         virtual void setSkip(bool skip) = 0;
165         virtual void setIsCursorLayerHint(bool isCursor = true) = 0;
166         virtual void setBlending(uint32_t blending) = 0;
167         virtual void setTransform(uint32_t transform) = 0;
168         virtual void setFrame(const Rect& frame) = 0;
169         virtual void setCrop(const FloatRect& crop) = 0;
170         virtual void setVisibleRegionScreen(const Region& reg) = 0;
171         virtual void setSidebandStream(const sp<NativeHandle>& stream) = 0;
172         virtual void setBuffer(const sp<GraphicBuffer>& buffer) = 0;
173         virtual void setAcquireFenceFd(int fenceFd) = 0;
174         virtual void setPlaneAlpha(uint8_t alpha) = 0;
175         virtual void onDisplayed() = 0;
176     };
177 
178     /*
179      * Interface used to implement an iterator to a list
180      * of HWCLayer.
181      */
182     class HWCLayer : public HWCLayerInterface {
183         friend class LayerListIterator;
184         // select the layer at the given index
185         virtual status_t setLayer(size_t index) = 0;
186         virtual HWCLayer* dup() = 0;
copy(HWCLayer * rhs)187         static HWCLayer* copy(HWCLayer *rhs) {
188             return rhs ? rhs->dup() : NULL;
189         }
190     protected:
~HWCLayer()191         virtual ~HWCLayer() { }
192     };
193 
194     /*
195      * Iterator through a HWCLayer list.
196      * This behaves more or less like a forward iterator.
197      */
198     class LayerListIterator {
199         friend struct HWComposer;
200         HWCLayer* const mLayerList;
201         size_t mIndex;
202 
LayerListIterator()203         LayerListIterator() : mLayerList(NULL), mIndex(0) { }
204 
LayerListIterator(HWCLayer * layer,size_t index)205         LayerListIterator(HWCLayer* layer, size_t index)
206             : mLayerList(layer), mIndex(index) { }
207 
208         // we don't allow assignment, because we don't need it for now
209         LayerListIterator& operator = (const LayerListIterator& rhs);
210 
211     public:
212         // copy operators
LayerListIterator(const LayerListIterator & rhs)213         LayerListIterator(const LayerListIterator& rhs)
214             : mLayerList(HWCLayer::copy(rhs.mLayerList)), mIndex(rhs.mIndex) {
215         }
216 
~LayerListIterator()217         ~LayerListIterator() { delete mLayerList; }
218 
219         // pre-increment
220         LayerListIterator& operator++() {
221             mLayerList->setLayer(++mIndex);
222             return *this;
223         }
224 
225         // dereference
226         HWCLayerInterface& operator * () { return *mLayerList; }
227         HWCLayerInterface* operator -> () { return mLayerList; }
228 
229         // comparison
230         bool operator == (const LayerListIterator& rhs) const {
231             return mIndex == rhs.mIndex;
232         }
233         bool operator != (const LayerListIterator& rhs) const {
234             return !operator==(rhs);
235         }
236     };
237 
238     // Returns an iterator to the beginning of the layer list
239     LayerListIterator begin(int32_t id);
240 
241     // Returns an iterator to the end of the layer list
242     LayerListIterator end(int32_t id);
243 
244 
245     // Events handling ---------------------------------------------------------
246 
247     enum {
248         EVENT_VSYNC = HWC_EVENT_VSYNC
249     };
250 
251     void eventControl(int disp, int event, int enabled);
252 
253     struct DisplayConfig {
254         uint32_t width;
255         uint32_t height;
256         float xdpi;
257         float ydpi;
258         nsecs_t refresh;
259     };
260 
261     // Query display parameters.  Pass in a display index (e.g.
262     // HWC_DISPLAY_PRIMARY).
263     nsecs_t getRefreshTimestamp(int disp) const;
264     sp<Fence> getDisplayFence(int disp) const;
265     uint32_t getFormat(int disp) const;
266     bool isConnected(int disp) const;
267 
268     // These return the values for the current config of a given display index.
269     // To get the values for all configs, use getConfigs below.
270     uint32_t getWidth(int disp) const;
271     uint32_t getHeight(int disp) const;
272     float getDpiX(int disp) const;
273     float getDpiY(int disp) const;
274     nsecs_t getRefreshPeriod(int disp) const;
275 
276     const Vector<DisplayConfig>& getConfigs(int disp) const;
277     size_t getCurrentConfig(int disp) const;
278 
279     status_t setVirtualDisplayProperties(int32_t id, uint32_t w, uint32_t h,
280             uint32_t format);
281 
282     // this class is only used to fake the VSync event on systems that don't
283     // have it.
284     class VSyncThread : public Thread {
285         HWComposer& mHwc;
286         mutable Mutex mLock;
287         Condition mCondition;
288         bool mEnabled;
289         mutable nsecs_t mNextFakeVSync;
290         nsecs_t mRefreshPeriod;
291         virtual void onFirstRef();
292         virtual bool threadLoop();
293     public:
294         VSyncThread(HWComposer& hwc);
295         void setEnabled(bool enabled);
296     };
297 
298     friend class VSyncThread;
299 
300     // for debugging ----------------------------------------------------------
301     void dump(String8& out) const;
302 
303 private:
304     void loadHwcModule();
305     int loadFbHalModule();
306 
307     LayerListIterator getLayerIterator(int32_t id, size_t index);
308 
309     struct cb_context;
310 
311     static void hook_invalidate(const struct hwc_procs* procs);
312     static void hook_vsync(const struct hwc_procs* procs, int disp,
313             int64_t timestamp);
314     static void hook_hotplug(const struct hwc_procs* procs, int disp,
315             int connected);
316 
317     inline void invalidate();
318     inline void vsync(int disp, int64_t timestamp);
319     inline void hotplug(int disp, int connected);
320 
321     status_t queryDisplayProperties(int disp);
322 
323     status_t setFramebufferTarget(int32_t id,
324             const sp<Fence>& acquireFence, const sp<GraphicBuffer>& buf);
325 
326     struct DisplayData {
327         DisplayData();
328         ~DisplayData();
329         Vector<DisplayConfig> configs;
330         size_t currentConfig;
331         uint32_t format;    // pixel format from FB hal, for pre-hwc-1.1
332         bool connected;
333         bool hasFbComp;
334         bool hasOvComp;
335         size_t capacity;
336         hwc_display_contents_1* list;
337         hwc_layer_1* framebufferTarget;
338         buffer_handle_t fbTargetHandle;
339         sp<Fence> lastRetireFence;  // signals when the last set op retires
340         sp<Fence> lastDisplayFence; // signals when the last set op takes
341                                     // effect on screen
342         buffer_handle_t outbufHandle;
343         sp<Fence> outbufAcquireFence;
344 
345         // protected by mEventControlLock
346         int32_t events;
347     };
348 
349     sp<SurfaceFlinger>              mFlinger;
350     framebuffer_device_t*           mFbDev;
351     struct hwc_composer_device_1*   mHwc;
352     // invariant: mLists[0] != NULL iff mHwc != NULL
353     // mLists[i>0] can be NULL. that display is to be ignored
354     struct hwc_display_contents_1*  mLists[MAX_HWC_DISPLAYS];
355     DisplayData                     mDisplayData[MAX_HWC_DISPLAYS];
356     size_t                          mNumDisplays;
357 
358     cb_context*                     mCBContext;
359     EventHandler&                   mEventHandler;
360     size_t                          mVSyncCounts[HWC_NUM_PHYSICAL_DISPLAY_TYPES];
361     sp<VSyncThread>                 mVSyncThread;
362     bool                            mDebugForceFakeVSync;
363     BitSet32                        mAllocatedDisplayIDs;
364 
365     // protected by mLock
366     mutable Mutex mLock;
367     mutable nsecs_t mLastHwVSync[HWC_NUM_PHYSICAL_DISPLAY_TYPES];
368 
369     // thread-safe
370     mutable Mutex mEventControlLock;
371 };
372 
373 // ---------------------------------------------------------------------------
374 }; // namespace android
375 
376 #endif // ANDROID_SF_HWCOMPOSER_H
377