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1 /*
2  * Copyright (C) 2012 Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions
6  * are met:
7  *
8  * 1.  Redistributions of source code must retain the above copyright
9  *     notice, this list of conditions and the following disclaimer.
10  * 2.  Redistributions in binary form must reproduce the above copyright
11  *     notice, this list of conditions and the following disclaimer in the
12  *     documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE AND ITS CONTRIBUTORS "AS IS" AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
16  * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
17  * DISCLAIMED. IN NO EVENT SHALL APPLE OR ITS CONTRIBUTORS BE LIABLE FOR ANY
18  * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
19  * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
20  * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
21  * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
22  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF
23  * THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
24  */
25 
26 #ifndef LinkHighlight_h
27 #define LinkHighlight_h
28 
29 #include "platform/geometry/FloatPoint.h"
30 #include "platform/geometry/IntPoint.h"
31 #include "platform/graphics/GraphicsLayer.h"
32 #include "platform/graphics/Path.h"
33 #include "public/platform/WebAnimationDelegate.h"
34 #include "public/platform/WebContentLayer.h"
35 #include "public/platform/WebContentLayerClient.h"
36 #include "public/platform/WebLayer.h"
37 #include "wtf/OwnPtr.h"
38 #include "wtf/Vector.h"
39 
40 namespace WebCore {
41 class RenderLayer;
42 class RenderObject;
43 class Node;
44 }
45 
46 namespace blink {
47 
48 struct WebFloatRect;
49 struct WebRect;
50 class WebViewImpl;
51 
52 class LinkHighlight FINAL : public WebContentLayerClient, public WebAnimationDelegate, WebCore::LinkHighlightClient {
53 public:
54     static PassOwnPtr<LinkHighlight> create(WebCore::Node*, WebViewImpl*);
55     virtual ~LinkHighlight();
56 
57     WebContentLayer* contentLayer();
58     WebLayer* clipLayer();
59     void startHighlightAnimationIfNeeded();
60     void updateGeometry();
61 
62     // WebContentLayerClient implementation.
63     virtual void paintContents(WebCanvas*, const WebRect& clipRect, bool canPaintLCDText, WebFloatRect& opaque,
64         WebContentLayerClient::GraphicsContextStatus = GraphicsContextEnabled) OVERRIDE;
65 
66     // WebAnimationDelegate implementation.
67     virtual void notifyAnimationStarted(double monotonicTime, blink::WebAnimation::TargetProperty) OVERRIDE;
68     virtual void notifyAnimationFinished(double monotonicTime, blink::WebAnimation::TargetProperty) OVERRIDE;
69 
70     // LinkHighlightClient inplementation.
71     virtual void invalidate() OVERRIDE;
72     virtual WebLayer* layer() OVERRIDE;
73     virtual void clearCurrentGraphicsLayer() OVERRIDE;
74 
currentGraphicsLayerForTesting()75     WebCore::GraphicsLayer* currentGraphicsLayerForTesting() const { return m_currentGraphicsLayer; }
76 
77 private:
78     LinkHighlight(WebCore::Node*, WebViewImpl*);
79 
80     void releaseResources();
81     void computeQuads(WebCore::Node*, WTF::Vector<WebCore::FloatQuad>&) const;
82 
83     WebCore::RenderLayer* computeEnclosingCompositingLayer();
84     void clearGraphicsLayerLinkHighlightPointer();
85     // This function computes the highlight path, and returns true if it has changed
86     // size since the last call to this function.
87     bool computeHighlightLayerPathAndPosition(WebCore::RenderLayer*);
88 
89     OwnPtr<WebContentLayer> m_contentLayer;
90     OwnPtr<WebLayer> m_clipLayer;
91     WebCore::Path m_path;
92 
93     RefPtrWillBePersistent<WebCore::Node> m_node;
94     WebViewImpl* m_owningWebViewImpl;
95     WebCore::GraphicsLayer* m_currentGraphicsLayer;
96 
97     bool m_geometryNeedsUpdate;
98     bool m_isAnimating;
99     double m_startTime;
100 };
101 
102 } // namespace blink
103 
104 #endif
105