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1 /*
2  * Copyright (c) 2008, 2009, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef BMPImageReader_h
32 #define BMPImageReader_h
33 
34 #include <stdint.h>
35 #include "platform/image-decoders/ImageDecoder.h"
36 #include "wtf/CPU.h"
37 
38 namespace WebCore {
39 
40 // This class decodes a BMP image.  It is used in the BMP and ICO decoders,
41 // which wrap it in the appropriate code to read file headers, etc.
42 class PLATFORM_EXPORT BMPImageReader {
43     WTF_MAKE_FAST_ALLOCATED;
44 public:
45     // Read a value from |data[offset]|, converting from little to native
46     // endianness.
readUint16(SharedBuffer * data,int offset)47     static inline uint16_t readUint16(SharedBuffer* data, int offset)
48     {
49         uint16_t result;
50         memcpy(&result, &data->data()[offset], 2);
51     #if CPU(BIG_ENDIAN)
52         result = ((result & 0xff) << 8) | ((result & 0xff00) >> 8);
53     #endif
54         return result;
55     }
56 
readUint32(SharedBuffer * data,int offset)57     static inline uint32_t readUint32(SharedBuffer* data, int offset)
58     {
59         uint32_t result;
60         memcpy(&result, &data->data()[offset], 4);
61     #if CPU(BIG_ENDIAN)
62         result = ((result & 0xff) << 24) | ((result & 0xff00) << 8) | ((result & 0xff0000) >> 8) | ((result & 0xff000000) >> 24);
63     #endif
64         return result;
65     }
66 
67     // |parent| is the decoder that owns us.
68     // |startOffset| points to the start of the BMP within the file.
69     // |buffer| points at an empty ImageFrame that we'll initialize and
70     // fill with decoded data.
71     BMPImageReader(ImageDecoder* parent, size_t decodedAndHeaderOffset, size_t imgDataOffset, bool isInICO);
72 
setBuffer(ImageFrame * buffer)73     void setBuffer(ImageFrame* buffer) { m_buffer = buffer; }
setData(SharedBuffer * data)74     void setData(SharedBuffer* data) { m_data = data; }
75 
76     // Does the actual decoding.  If |onlySize| is true, decoding only
77     // progresses as far as necessary to get the image size.  Returns
78     // whether decoding succeeded.
79     bool decodeBMP(bool onlySize);
80 
81 private:
82     // The various BMP compression types.  We don't currently decode all
83     // these.
84     enum CompressionType {
85         // Universal types
86         RGB = 0,
87         RLE8 = 1,
88         RLE4 = 2,
89         // Windows V3+ only
90         BITFIELDS = 3,
91         JPEG = 4,
92         PNG = 5,
93         // OS/2 2.x-only
94         HUFFMAN1D,  // Stored in file as 3
95         RLE24,      // Stored in file as 4
96     };
97     enum ProcessingResult {
98         Success,
99         Failure,
100         InsufficientData,
101     };
102 
103     // These are based on the Windows BITMAPINFOHEADER and RGBTRIPLE
104     // structs, but with unnecessary entries removed.
105     struct BitmapInfoHeader {
106         uint32_t biSize;
107         int32_t biWidth;
108         int32_t biHeight;
109         uint16_t biBitCount;
110         CompressionType biCompression;
111         uint32_t biClrUsed;
112     };
113     struct RGBTriple {
114         uint8_t rgbBlue;
115         uint8_t rgbGreen;
116         uint8_t rgbRed;
117     };
118 
readUint16(int offset)119     inline uint16_t readUint16(int offset) const
120     {
121         return readUint16(m_data.get(), m_decodedOffset + offset);
122     }
123 
readUint32(int offset)124     inline uint32_t readUint32(int offset) const
125     {
126         return readUint32(m_data.get(), m_decodedOffset + offset);
127     }
128 
129     // Determines the size of the BMP info header.  Returns true if the size
130     // is valid.
131     bool readInfoHeaderSize();
132 
133     // Processes the BMP info header.  Returns true if the info header could
134     // be decoded.
135     bool processInfoHeader();
136 
137     // Helper function for processInfoHeader() which does the actual reading
138     // of header values from the byte stream.  Returns false on error.
139     bool readInfoHeader();
140 
141     // Returns true if this is a Windows V4+ BMP.
isWindowsV4Plus()142     inline bool isWindowsV4Plus() const
143     {
144         // Windows V4 info header is 108 bytes.  V5 is 124 bytes.
145         return (m_infoHeader.biSize == 108) || (m_infoHeader.biSize == 124);
146     }
147 
148     // Returns false if consistency errors are found in the info header.
149     bool isInfoHeaderValid() const;
150 
151     // For BI_BITFIELDS images, initializes the m_bitMasks[] and
152     // m_bitOffsets[] arrays.  processInfoHeader() will initialize these for
153     // other compression types where needed.
154     bool processBitmasks();
155 
156     // For paletted images, allocates and initializes the m_colorTable[]
157     // array.
158     bool processColorTable();
159 
160     // Processes an RLE-encoded image.  Returns true if the entire image was
161     // decoded.
162     bool processRLEData();
163 
164     // Processes a set of non-RLE-compressed pixels.  Two cases:
165     //   * inRLE = true: the data is inside an RLE-encoded bitmap.  Tries to
166     //     process |numPixels| pixels on the current row.
167     //   * inRLE = false: the data is inside a non-RLE-encoded bitmap.
168     //     |numPixels| is ignored.  Expects |m_coord| to point at the
169     //     beginning of the next row to be decoded.  Tries to process as
170     //     many complete rows as possible.  Returns InsufficientData if
171     //     there wasn't enough data to decode the whole image.
172     //
173     // This function returns a ProcessingResult instead of a bool so that it
174     // can avoid calling m_parent->setFailed(), which could lead to memory
175     // corruption since that will delete |this| but some callers still want
176     // to access member variables after this returns.
177     ProcessingResult processNonRLEData(bool inRLE, int numPixels);
178 
179     // Returns true if the current y-coordinate plus |numRows| would be past
180     // the end of the image.  Here "plus" means "toward the end of the
181     // image", so downwards for m_isTopDown images and upwards otherwise.
pastEndOfImage(int numRows)182     inline bool pastEndOfImage(int numRows)
183     {
184         return m_isTopDown ? ((m_coord.y() + numRows) >= m_parent->size().height()) : ((m_coord.y() - numRows) < 0);
185     }
186 
187     // Returns the pixel data for the current X coordinate in a uint32_t.
188     // Assumes m_decodedOffset has been set to the beginning of the current
189     // row.
190     // NOTE: Only as many bytes of the return value as are needed to hold
191     // the pixel data will actually be set.
readCurrentPixel(int bytesPerPixel)192     inline uint32_t readCurrentPixel(int bytesPerPixel) const
193     {
194         const int offset = m_coord.x() * bytesPerPixel;
195         switch (bytesPerPixel) {
196         case 2:
197             return readUint16(offset);
198 
199         case 3: {
200             // It doesn't matter that we never set the most significant byte
201             // of the return value here in little-endian mode, the caller
202             // won't read it.
203             uint32_t pixel;
204             memcpy(&pixel, &m_data->data()[m_decodedOffset + offset], 3);
205     #if CPU(BIG_ENDIAN)
206             pixel = ((pixel & 0xff00) << 8) | ((pixel & 0xff0000) >> 8) | ((pixel & 0xff000000) >> 24);
207     #endif
208             return pixel;
209         }
210 
211         case 4:
212             return readUint32(offset);
213 
214         default:
215             ASSERT_NOT_REACHED();
216             return 0;
217         }
218     }
219 
220     // Returns the value of the desired component (0, 1, 2, 3 == R, G, B, A)
221     // in the given pixel data.
getComponent(uint32_t pixel,int component)222     inline unsigned getComponent(uint32_t pixel, int component) const
223     {
224         uint8_t value = (pixel & m_bitMasks[component]) >> m_bitShiftsRight[component];
225         return m_lookupTableAddresses[component] ? m_lookupTableAddresses[component][value] : value;
226     }
227 
getAlpha(uint32_t pixel)228     inline unsigned getAlpha(uint32_t pixel) const
229     {
230         // For images without alpha, return alpha of 0xff.
231         return m_bitMasks[3] ? getComponent(pixel, 3) : 0xff;
232     }
233 
234     // Sets the current pixel to the color given by |colorIndex|.  This also
235     // increments the relevant local variables to move the current pixel
236     // right by one.
setI(size_t colorIndex)237     inline void setI(size_t colorIndex)
238     {
239         setRGBA(m_colorTable[colorIndex].rgbRed, m_colorTable[colorIndex].rgbGreen, m_colorTable[colorIndex].rgbBlue, 0xff);
240     }
241 
242     // Like setI(), but with the individual component values specified.
setRGBA(unsigned red,unsigned green,unsigned blue,unsigned alpha)243     inline void setRGBA(unsigned red,
244                         unsigned green,
245                         unsigned blue,
246                         unsigned alpha)
247     {
248         m_buffer->setRGBA(m_coord.x(), m_coord.y(), red, green, blue, alpha);
249         m_coord.move(1, 0);
250     }
251 
252     // Fills pixels from the current X-coordinate up to, but not including,
253     // |endCoord| with the color given by the individual components.  This
254     // also increments the relevant local variables to move the current
255     // pixel right to |endCoord|.
fillRGBA(int endCoord,unsigned red,unsigned green,unsigned blue,unsigned alpha)256     inline void fillRGBA(int endCoord,
257                          unsigned red,
258                          unsigned green,
259                          unsigned blue,
260                          unsigned alpha)
261     {
262         while (m_coord.x() < endCoord)
263             setRGBA(red, green, blue, alpha);
264     }
265 
266     // Resets the relevant local variables to start drawing at the left edge
267     // of the "next" row, where "next" is above or below the current row
268     // depending on the value of |m_isTopDown|.
269     void moveBufferToNextRow();
270 
271     // The decoder that owns us.
272     ImageDecoder* m_parent;
273 
274     // The destination for the pixel data.
275     ImageFrame* m_buffer;
276 
277     // The file to decode.
278     RefPtr<SharedBuffer> m_data;
279 
280     // An index into |m_data| representing how much we've already decoded.
281     size_t m_decodedOffset;
282 
283     // The file offset at which the BMP info header starts.
284     size_t m_headerOffset;
285 
286     // The file offset at which the actual image bits start.  When decoding
287     // ICO files, this is set to 0, since it's not stored anywhere in a
288     // header; the reader functions expect the image data to start
289     // immediately after the header and (if necessary) color table.
290     size_t m_imgDataOffset;
291 
292     // The BMP info header.
293     BitmapInfoHeader m_infoHeader;
294 
295     // True if this is an OS/2 1.x (aka Windows 2.x) BMP.  The struct
296     // layouts for this type of BMP are slightly different from the later,
297     // more common formats.
298     bool m_isOS21x;
299 
300     // True if this is an OS/2 2.x BMP.  The meanings of compression types 3
301     // and 4 for this type of BMP differ from Windows V3+ BMPs.
302     //
303     // This will be falsely negative in some cases, but only ones where the
304     // way we misinterpret the data is irrelevant.
305     bool m_isOS22x;
306 
307     // True if the BMP is not vertically flipped, that is, the first line of
308     // raster data in the file is the top line of the image.
309     bool m_isTopDown;
310 
311     // These flags get set to false as we finish each processing stage.
312     bool m_needToProcessBitmasks;
313     bool m_needToProcessColorTable;
314 
315     // Masks/offsets for the color values for non-palette formats. These are
316     // bitwise, with array entries 0, 1, 2, 3 corresponding to R, G, B, A.
317     uint32_t m_bitMasks[4];
318 
319     // Right shift values, meant to be applied after the masks. We need to shift
320     // the bitfield values down from their offsets into the 32 bits of pixel
321     // data, as well as truncate the least significant bits of > 8-bit fields.
322     int m_bitShiftsRight[4];
323 
324     // We use a lookup table to convert < 8-bit values into 8-bit values. The
325     // values in the table are "round(val * 255.0 / ((1 << n) - 1))" for an
326     // n-bit source value. These elements are set to 0 for 8-bit sources.
327     const uint8_t* m_lookupTableAddresses[4];
328 
329     // The color palette, for paletted formats.
330     Vector<RGBTriple> m_colorTable;
331 
332     // The coordinate to which we've decoded the image.
333     IntPoint m_coord;
334 
335     // Variables that track whether we've seen pixels with alpha values != 0
336     // and == 0, respectively.  See comments in processNonRLEData() on how
337     // these are used.
338     bool m_seenNonZeroAlphaPixel;
339     bool m_seenZeroAlphaPixel;
340 
341     // BMPs-in-ICOs have a few differences from standalone BMPs, so we need to
342     // know if we're in an ICO container.
343     bool m_isInICO;
344 
345     // ICOs store a 1bpp "mask" immediately after the main bitmap image data
346     // (and, confusingly, add its height to the biHeight value in the info
347     // header, thus doubling it). If |m_isInICO| is true, this variable tracks
348     // whether we've begun decoding this mask yet.
349     bool m_decodingAndMask;
350 };
351 
352 } // namespace WebCore
353 
354 #endif
355