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1 /*
2  * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3  *           (C) 1999 Antti Koivisto (koivisto@kde.org)
4  *           (C) 2007 David Smith (catfish.man@gmail.com)
5  * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  */
22 
23 #ifndef RenderBlock_h
24 #define RenderBlock_h
25 
26 #include "core/rendering/ColumnInfo.h"
27 #include "core/rendering/FloatingObjects.h"
28 #include "core/rendering/GapRects.h"
29 #include "core/rendering/RenderBox.h"
30 #include "core/rendering/RenderLineBoxList.h"
31 #include "core/rendering/RootInlineBox.h"
32 #include "core/rendering/style/ShapeValue.h"
33 #include "platform/text/TextBreakIterator.h"
34 #include "platform/text/TextRun.h"
35 #include "wtf/ListHashSet.h"
36 #include "wtf/OwnPtr.h"
37 
38 namespace WebCore {
39 
40 class LineLayoutState;
41 class RenderInline;
42 
43 struct PaintInfo;
44 class WordMeasurement;
45 
46 class LineInfo;
47 class RenderRubyRun;
48 
49 template <class Run> class BidiRunList;
50 typedef WTF::ListHashSet<RenderBox*, 16> TrackedRendererListHashSet;
51 typedef WTF::HashMap<const RenderBlock*, OwnPtr<TrackedRendererListHashSet> > TrackedDescendantsMap;
52 typedef WTF::HashMap<const RenderBox*, OwnPtr<HashSet<RenderBlock*> > > TrackedContainerMap;
53 typedef Vector<WordMeasurement, 64> WordMeasurements;
54 
55 enum ContainingBlockState { NewContainingBlock, SameContainingBlock };
56 
57 enum TextRunFlag {
58     DefaultTextRunFlags = 0,
59     RespectDirection = 1 << 0,
60     RespectDirectionOverride = 1 << 1
61 };
62 
63 typedef unsigned TextRunFlags;
64 
65 class RenderBlock : public RenderBox {
66 public:
67     friend class LineLayoutState;
68 
69 protected:
70     explicit RenderBlock(ContainerNode*);
71     virtual ~RenderBlock();
72 
73 public:
firstChild()74     RenderObject* firstChild() const { ASSERT(children() == virtualChildren()); return children()->firstChild(); }
lastChild()75     RenderObject* lastChild() const { ASSERT(children() == virtualChildren()); return children()->lastChild(); }
76 
77     // If you have a RenderBlock, use firstChild or lastChild instead.
78     void slowFirstChild() const WTF_DELETED_FUNCTION;
79     void slowLastChild() const WTF_DELETED_FUNCTION;
80 
children()81     const RenderObjectChildList* children() const { return &m_children; }
children()82     RenderObjectChildList* children() { return &m_children; }
83 
beingDestroyed()84     bool beingDestroyed() const { return m_beingDestroyed; }
85 
86     // These two functions are overridden for inline-block.
87     virtual LayoutUnit lineHeight(bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE FINAL;
88     virtual int baselinePosition(FontBaseline, bool firstLine, LineDirectionMode, LinePositionMode = PositionOnContainingLine) const OVERRIDE;
89 
90     LayoutUnit minLineHeightForReplacedRenderer(bool isFirstLine, LayoutUnit replacedHeight) const;
91 
lineBoxes()92     RenderLineBoxList* lineBoxes() { return &m_lineBoxes; }
93 
firstLineBox()94     InlineFlowBox* firstLineBox() const { return m_lineBoxes.firstLineBox(); }
lastLineBox()95     InlineFlowBox* lastLineBox() const { return m_lineBoxes.lastLineBox(); }
96 
97     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
98     virtual void deleteLineBoxTree();
99 
100     virtual void addChild(RenderObject* newChild, RenderObject* beforeChild = 0) OVERRIDE;
101     virtual void removeChild(RenderObject*) OVERRIDE;
102 
103     virtual void layoutBlock(bool relayoutChildren);
104 
105     void insertPositionedObject(RenderBox*);
106     static void removePositionedObject(RenderBox*);
107     void removePositionedObjects(RenderBlock*, ContainingBlockState = SameContainingBlock);
108 
109     TrackedRendererListHashSet* positionedObjects() const;
hasPositionedObjects()110     bool hasPositionedObjects() const
111     {
112         TrackedRendererListHashSet* objects = positionedObjects();
113         return objects && !objects->isEmpty();
114     }
115 
116     void addPercentHeightDescendant(RenderBox*);
117     static void removePercentHeightDescendant(RenderBox*);
118     static bool hasPercentHeightContainerMap();
119     static bool hasPercentHeightDescendant(RenderBox*);
120     static void clearPercentHeightDescendantsFrom(RenderBox*);
121     static void removePercentHeightDescendantIfNeeded(RenderBox*);
122 
123     TrackedRendererListHashSet* percentHeightDescendants() const;
hasPercentHeightDescendants()124     bool hasPercentHeightDescendants() const
125     {
126         TrackedRendererListHashSet* descendants = percentHeightDescendants();
127         return descendants && !descendants->isEmpty();
128     }
129 
setHasMarkupTruncation(bool b)130     void setHasMarkupTruncation(bool b) { m_hasMarkupTruncation = b; }
hasMarkupTruncation()131     bool hasMarkupTruncation() const { return m_hasMarkupTruncation; }
132 
setHasMarginBeforeQuirk(bool b)133     void setHasMarginBeforeQuirk(bool b) { m_hasMarginBeforeQuirk = b; }
setHasMarginAfterQuirk(bool b)134     void setHasMarginAfterQuirk(bool b) { m_hasMarginAfterQuirk = b; }
135 
hasMarginBeforeQuirk()136     bool hasMarginBeforeQuirk() const { return m_hasMarginBeforeQuirk; }
hasMarginAfterQuirk()137     bool hasMarginAfterQuirk() const { return m_hasMarginAfterQuirk; }
138 
139     bool hasMarginBeforeQuirk(const RenderBox* child) const;
140     bool hasMarginAfterQuirk(const RenderBox* child) const;
141 
142     void markPositionedObjectsForLayout();
143     // FIXME: Do we really need this to be virtual? It's just so we can call this on
144     // RenderBoxes without needed to check whether they're RenderBlocks first.
145     virtual void markForPaginationRelayoutIfNeeded(SubtreeLayoutScope&) OVERRIDE FINAL;
146 
147     // FIXME-BLOCKFLOW: Remove virtualizaion when all of the line layout code has been moved out of RenderBlock
containsFloats()148     virtual bool containsFloats() const { return false; }
149 
150     LayoutUnit textIndentOffset() const;
151 
152     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
153 
154     // Block flows subclass availableWidth to handle multi column layout (shrinking the width available to children when laying out.)
155     virtual LayoutUnit availableLogicalWidth() const OVERRIDE FINAL;
156 
157     LayoutPoint flipForWritingModeIncludingColumns(const LayoutPoint&) const;
158     void adjustStartEdgeForWritingModeIncludingColumns(LayoutRect&) const;
159 
160     LayoutUnit blockDirectionOffset(const LayoutSize& offsetFromBlock) const;
161     LayoutUnit inlineDirectionOffset(const LayoutSize& offsetFromBlock) const;
162 
firstRootBox()163     RootInlineBox* firstRootBox() const { return static_cast<RootInlineBox*>(firstLineBox()); }
lastRootBox()164     RootInlineBox* lastRootBox() const { return static_cast<RootInlineBox*>(lastLineBox()); }
165 
166     virtual bool shouldPaintSelectionGaps() const OVERRIDE FINAL;
167     GapRects selectionGapRectsForRepaint(const RenderLayerModelObject* repaintContainer);
168     LayoutRect logicalLeftSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
169                                        RenderObject* selObj, LayoutUnit logicalLeft, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*);
170     LayoutRect logicalRightSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
171                                         RenderObject* selObj, LayoutUnit logicalRight, LayoutUnit logicalTop, LayoutUnit logicalHeight, const PaintInfo*);
172     void getSelectionGapInfo(SelectionState, bool& leftGap, bool& rightGap);
173     RenderBlock* blockBeforeWithinSelectionRoot(LayoutSize& offset) const;
174 
175     LayoutRect logicalRectToPhysicalRect(const LayoutPoint& physicalPosition, const LayoutRect& logicalRect);
176 
177     // Helper methods for computing line counts and heights for line counts.
178     RootInlineBox* lineAtIndex(int) const;
179     int lineCount(const RootInlineBox* = 0, bool* = 0) const;
180     int heightForLineCount(int);
181     void clearTruncation();
182 
183     void adjustRectForColumns(LayoutRect&) const;
184     virtual LayoutSize columnOffset(const LayoutPoint&) const OVERRIDE;
185     void adjustForColumnRect(LayoutSize& offset, const LayoutPoint& locationInContainer) const;
186 
187     void addContinuationWithOutline(RenderInline*);
188     bool paintsContinuationOutline(RenderInline*);
189 
virtualContinuation()190     virtual RenderBoxModelObject* virtualContinuation() const OVERRIDE FINAL { return continuation(); }
isAnonymousBlockContinuation()191     bool isAnonymousBlockContinuation() const { return continuation() && isAnonymousBlock(); }
192     RenderInline* inlineElementContinuation() const;
193     RenderBlock* blockElementContinuation() const;
194 
195     using RenderBoxModelObject::continuation;
196     using RenderBoxModelObject::setContinuation;
197 
198     static RenderBlock* createAnonymousWithParentRendererAndDisplay(const RenderObject*, EDisplay = BLOCK);
199     static RenderBlockFlow* createAnonymousColumnsWithParentRenderer(const RenderObject*);
200     static RenderBlockFlow* createAnonymousColumnSpanWithParentRenderer(const RenderObject*);
201     RenderBlock* createAnonymousBlock(EDisplay display = BLOCK) const { return createAnonymousWithParentRendererAndDisplay(this, display); }
createAnonymousColumnsBlock()202     RenderBlockFlow* createAnonymousColumnsBlock() const { return createAnonymousColumnsWithParentRenderer(this); }
createAnonymousColumnSpanBlock()203     RenderBlockFlow* createAnonymousColumnSpanBlock() const { return createAnonymousColumnSpanWithParentRenderer(this); }
204 
205     virtual RenderBox* createAnonymousBoxWithSameTypeAs(const RenderObject* parent) const OVERRIDE;
206 
207     ColumnInfo* columnInfo() const;
208     int columnGap() const;
209 
210     // These two functions take the ColumnInfo* to avoid repeated lookups of the info in the global HashMap.
211     unsigned columnCount(ColumnInfo*) const;
212     LayoutRect columnRectAt(ColumnInfo*, unsigned) const;
213 
paginationStrut()214     LayoutUnit paginationStrut() const { return m_rareData ? m_rareData->m_paginationStrut : LayoutUnit(); }
215     void setPaginationStrut(LayoutUnit);
216 
shouldBreakAtLineToAvoidWidow()217     bool shouldBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_lineBreakToAvoidWidow >= 0; }
218     void clearShouldBreakAtLineToAvoidWidow() const;
lineBreakToAvoidWidow()219     int lineBreakToAvoidWidow() const { return m_rareData ? m_rareData->m_lineBreakToAvoidWidow : -1; }
220     void setBreakAtLineToAvoidWidow(int);
221     void clearDidBreakAtLineToAvoidWidow();
222     void setDidBreakAtLineToAvoidWidow();
didBreakAtLineToAvoidWidow()223     bool didBreakAtLineToAvoidWidow() const { return m_rareData && m_rareData->m_didBreakAtLineToAvoidWidow; }
224 
225     // The page logical offset is the object's offset from the top of the page in the page progression
226     // direction (so an x-offset in vertical text and a y-offset for horizontal text).
pageLogicalOffset()227     LayoutUnit pageLogicalOffset() const { return m_rareData ? m_rareData->m_pageLogicalOffset : LayoutUnit(); }
228     void setPageLogicalOffset(LayoutUnit);
229 
230     // Accessors for logical width/height and margins in the containing block's block-flow direction.
logicalWidthForChild(const RenderBox * child)231     LayoutUnit logicalWidthForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->width() : child->height(); }
logicalHeightForChild(const RenderBox * child)232     LayoutUnit logicalHeightForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->height() : child->width(); }
logicalSizeForChild(const RenderBox * child)233     LayoutSize logicalSizeForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->size() : child->size().transposedSize(); }
logicalTopForChild(const RenderBox * child)234     LayoutUnit logicalTopForChild(const RenderBox* child) const { return isHorizontalWritingMode() ? child->y() : child->x(); }
marginBeforeForChild(const RenderBoxModelObject * child)235     LayoutUnit marginBeforeForChild(const RenderBoxModelObject* child) const { return child->marginBefore(style()); }
marginAfterForChild(const RenderBoxModelObject * child)236     LayoutUnit marginAfterForChild(const RenderBoxModelObject* child) const { return child->marginAfter(style()); }
marginStartForChild(const RenderBoxModelObject * child)237     LayoutUnit marginStartForChild(const RenderBoxModelObject* child) const { return child->marginStart(style()); }
marginEndForChild(const RenderBoxModelObject * child)238     LayoutUnit marginEndForChild(const RenderBoxModelObject* child) const { return child->marginEnd(style()); }
setMarginStartForChild(RenderBox * child,LayoutUnit value)239     void setMarginStartForChild(RenderBox* child, LayoutUnit value) const { child->setMarginStart(value, style()); }
setMarginEndForChild(RenderBox * child,LayoutUnit value)240     void setMarginEndForChild(RenderBox* child, LayoutUnit value) const { child->setMarginEnd(value, style()); }
setMarginBeforeForChild(RenderBox * child,LayoutUnit value)241     void setMarginBeforeForChild(RenderBox* child, LayoutUnit value) const { child->setMarginBefore(value, style()); }
setMarginAfterForChild(RenderBox * child,LayoutUnit value)242     void setMarginAfterForChild(RenderBox* child, LayoutUnit value) const { child->setMarginAfter(value, style()); }
243     LayoutUnit collapsedMarginBeforeForChild(const RenderBox* child) const;
244     LayoutUnit collapsedMarginAfterForChild(const RenderBox* child) const;
245 
246     virtual void updateFirstLetter();
247     virtual bool nodeAtPoint(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction) OVERRIDE;
248 
scrollbarsChanged(bool,bool)249     virtual void scrollbarsChanged(bool /*horizontalScrollbarChanged*/, bool /*verticalScrollbarChanged*/) { }
250 
availableLogicalWidthForContent()251     LayoutUnit availableLogicalWidthForContent() const { return max<LayoutUnit>(0, logicalRightOffsetForContent() - logicalLeftOffsetForContent()); }
logicalLeftOffsetForContent()252     LayoutUnit logicalLeftOffsetForContent() const { return isHorizontalWritingMode() ? borderLeft() + paddingLeft() : borderTop() + paddingTop(); }
logicalRightOffsetForContent()253     LayoutUnit logicalRightOffsetForContent() const { return logicalLeftOffsetForContent() + availableLogicalWidth(); }
startOffsetForContent()254     LayoutUnit startOffsetForContent() const { return style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
endOffsetForContent()255     LayoutUnit endOffsetForContent() const { return !style()->isLeftToRightDirection() ? logicalLeftOffsetForContent() : logicalWidth() - logicalRightOffsetForContent(); }
256 
257 #ifndef NDEBUG
258     void checkPositionedObjectsNeedLayout();
259     void showLineTreeAndMark(const InlineBox* = 0, const char* = 0, const InlineBox* = 0, const char* = 0, const RenderObject* = 0) const;
260 #endif
261 
262     // inline-block elements paint all phases atomically. This function ensures that. Certain other elements
263     // (grid items, flex items) require this behavior as well, and this function exists as a helper for them.
264     // It is expected that the caller will call this function independent of the value of paintInfo.phase.
265     static void paintAsInlineBlock(RenderObject*, PaintInfo&, const LayoutPoint&);
266 
267     bool recalcChildOverflowAfterStyleChange();
268     bool recalcOverflowAfterStyleChange();
269 
270 protected:
271     virtual void willBeDestroyed() OVERRIDE;
272 
273     void dirtyForLayoutFromPercentageHeightDescendants(SubtreeLayoutScope&);
274 
275     virtual void layout() OVERRIDE;
276     virtual bool updateImageLoadingPriorities() OVERRIDE FINAL;
277 
278     enum PositionedLayoutBehavior {
279         DefaultLayout,
280         LayoutOnlyFixedPositionedObjects,
281         ForcedLayoutAfterContainingBlockMoved
282     };
283 
284     void layoutPositionedObjects(bool relayoutChildren, PositionedLayoutBehavior = DefaultLayout);
285     void markFixedPositionObjectForLayoutIfNeeded(RenderObject* child, SubtreeLayoutScope&);
286 
287     LayoutUnit marginIntrinsicLogicalWidthForChild(RenderBox* child) const;
288 
289     int beforeMarginInLineDirection(LineDirectionMode) const;
290 
291     virtual void paint(PaintInfo&, const LayoutPoint&) OVERRIDE;
292     virtual void paintObject(PaintInfo&, const LayoutPoint&) OVERRIDE;
293     virtual void paintChildren(PaintInfo&, const LayoutPoint&);
294     void paintChild(RenderBox*, PaintInfo&, const LayoutPoint&);
295     void paintChildAsInlineBlock(RenderBox*, PaintInfo&, const LayoutPoint&);
296 
adjustInlineDirectionLineBounds(unsigned,float &,float &)297     virtual void adjustInlineDirectionLineBounds(unsigned /* expansionOpportunityCount */, float& /* logicalLeft */, float& /* logicalWidth */) const { }
298 
299     virtual void computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const OVERRIDE;
300     virtual void computePreferredLogicalWidths() OVERRIDE;
301     void adjustIntrinsicLogicalWidthsForColumns(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
302 
303     virtual int firstLineBoxBaseline() const OVERRIDE;
304     virtual int inlineBlockBaseline(LineDirectionMode) const OVERRIDE;
305     int lastLineBoxBaseline(LineDirectionMode) const;
306 
307     virtual void updateHitTestResult(HitTestResult&, const LayoutPoint&) OVERRIDE;
308 
309     // Delay update scrollbar until finishDelayRepaint() will be
310     // called. This function is used when a flexbox is laying out its
311     // descendant. If multiple calls are made to startDelayRepaint(),
312     // finishDelayRepaint() will do nothing until finishDelayRepaint()
313     // is called the same number of times.
314     static void startDelayUpdateScrollInfo();
315     static void finishDelayUpdateScrollInfo();
316 
317     void updateScrollInfoAfterLayout();
318 
319     virtual void styleWillChange(StyleDifference, const RenderStyle& newStyle) OVERRIDE;
320     virtual void styleDidChange(StyleDifference, const RenderStyle* oldStyle) OVERRIDE;
321 
322     virtual bool hasLineIfEmpty() const;
323 
324     bool simplifiedLayout();
325     virtual void simplifiedNormalFlowLayout();
326 
327     void setDesiredColumnCountAndWidth(int, LayoutUnit);
328 
329 public:
330     virtual void computeOverflow(LayoutUnit oldClientAfterEdge, bool = false);
331 protected:
332     virtual void addOverflowFromChildren();
333     void addOverflowFromPositionedObjects();
334     void addOverflowFromBlockChildren();
335     void addVisualOverflowFromTheme();
336 
337     virtual void addFocusRingRects(Vector<IntRect>&, const LayoutPoint& additionalOffset, const RenderLayerModelObject* paintContainer = 0) OVERRIDE;
338 
339     virtual void computeSelfHitTestRects(Vector<LayoutRect>&, const LayoutPoint& layerOffset) const OVERRIDE;
340 
341     void computeRegionRangeForBlock(RenderFlowThread*);
342 
343     void updateBlockChildDirtyBitsBeforeLayout(bool relayoutChildren, RenderBox*);
344 
isInlineBlockOrInlineTable()345     virtual bool isInlineBlockOrInlineTable() const OVERRIDE FINAL { return isInline() && isReplaced(); }
346 
347     virtual void invalidateTreeAfterLayout(const RenderLayerModelObject&) OVERRIDE;
348 
349 private:
virtualChildren()350     virtual RenderObjectChildList* virtualChildren() OVERRIDE FINAL { return children(); }
virtualChildren()351     virtual const RenderObjectChildList* virtualChildren() const OVERRIDE FINAL { return children(); }
352 
353     virtual const char* renderName() const OVERRIDE;
354 
isRenderBlock()355     virtual bool isRenderBlock() const OVERRIDE FINAL { return true; }
356 
357     void makeChildrenNonInline(RenderObject* insertionPoint = 0);
358     virtual void removeLeftoverAnonymousBlock(RenderBlock* child);
359 
360     static void collapseAnonymousBlockChild(RenderBlock* parent, RenderBlock* child);
361 
dirtyLinesFromChangedChild(RenderObject * child)362     virtual void dirtyLinesFromChangedChild(RenderObject* child) OVERRIDE FINAL { m_lineBoxes.dirtyLinesFromChangedChild(this, child); }
363 
364     void addChildToContinuation(RenderObject* newChild, RenderObject* beforeChild);
365     virtual void addChildIgnoringContinuation(RenderObject* newChild, RenderObject* beforeChild) OVERRIDE;
366     void addChildToAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild);
367 
368     void addChildIgnoringAnonymousColumnBlocks(RenderObject* newChild, RenderObject* beforeChild = 0);
369 
370     virtual bool isSelfCollapsingBlock() const OVERRIDE;
371 
372     void insertIntoTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
373     static void removeFromTrackedRendererMaps(RenderBox* descendant, TrackedDescendantsMap*&, TrackedContainerMap*&);
374 
375     void createFirstLetterRenderer(RenderObject* firstLetterBlock, RenderObject* currentChild, unsigned length);
376     void updateFirstLetterStyle(RenderObject* firstLetterBlock, RenderObject* firstLetterContainer);
377 
378     Node* nodeForHitTest() const;
379 
380     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
paintFloats(PaintInfo &,const LayoutPoint &,bool)381     virtual void paintFloats(PaintInfo&, const LayoutPoint&, bool) { }
382     void paintContents(PaintInfo&, const LayoutPoint&);
383     void paintColumnContents(PaintInfo&, const LayoutPoint&, bool paintFloats = false);
384     void paintColumnRules(PaintInfo&, const LayoutPoint&);
385     void paintSelection(PaintInfo&, const LayoutPoint&);
386     void paintCarets(PaintInfo&, const LayoutPoint&);
387 
388     bool hasCaret() const;
389 
390     virtual bool avoidsFloats() const OVERRIDE;
391 
392     bool hitTestColumns(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
393     bool hitTestContents(const HitTestRequest&, HitTestResult&, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction);
394     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
hitTestFloats(const HitTestRequest &,HitTestResult &,const HitTestLocation &,const LayoutPoint &)395     virtual bool hitTestFloats(const HitTestRequest&, HitTestResult&, const HitTestLocation&, const LayoutPoint&) { return false; }
396 
397     virtual bool isPointInOverflowControl(HitTestResult&, const LayoutPoint& locationInContainer, const LayoutPoint& accumulatedOffset);
398 
399     void computeBlockPreferredLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const;
400 
401     // Obtains the nearest enclosing block (including this block) that contributes a first-line style to our inline
402     // children.
403     virtual RenderBlock* firstLineBlock() const OVERRIDE;
404 
405     virtual LayoutRect rectWithOutlineForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, LayoutUnit outlineWidth) const OVERRIDE FINAL;
406     virtual RenderStyle* outlineStyleForPaintInvalidation() const OVERRIDE FINAL;
407 
408     virtual RenderObject* hoverAncestor() const OVERRIDE FINAL;
409     virtual void updateDragState(bool dragOn) OVERRIDE FINAL;
410     virtual void childBecameNonInline(RenderObject* child) OVERRIDE FINAL;
411 
selectionRectForPaintInvalidation(const RenderLayerModelObject * paintInvalidationContainer,bool)412     virtual LayoutRect selectionRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer, bool /*clipToVisibleContent*/) OVERRIDE FINAL
413     {
414         return selectionGapRectsForRepaint(paintInvalidationContainer);
415     }
416     bool isSelectionRoot() const;
417     GapRects selectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
418                            LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo* = 0);
419     GapRects blockSelectionGaps(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
420                                 LayoutUnit& lastLogicalTop, LayoutUnit& lastLogicalLeft, LayoutUnit& lastLogicalRight, const PaintInfo*);
421     LayoutRect blockSelectionGap(RenderBlock* rootBlock, const LayoutPoint& rootBlockPhysicalPosition, const LayoutSize& offsetFromRootBlock,
422                                  LayoutUnit lastLogicalTop, LayoutUnit lastLogicalLeft, LayoutUnit lastLogicalRight, LayoutUnit logicalBottom, const PaintInfo*);
423     virtual LayoutUnit logicalLeftSelectionOffset(RenderBlock* rootBlock, LayoutUnit position);
424     virtual LayoutUnit logicalRightSelectionOffset(RenderBlock* rootBlock, LayoutUnit position);
425 
426     // FIXME-BLOCKFLOW: Remove virtualizaion when all callers have moved to RenderBlockFlow
clipOutFloatingObjects(RenderBlock *,const PaintInfo *,const LayoutPoint &,const LayoutSize &)427     virtual void clipOutFloatingObjects(RenderBlock*, const PaintInfo*, const LayoutPoint&, const LayoutSize&) { };
428 
429     virtual void absoluteRects(Vector<IntRect>&, const LayoutPoint& accumulatedOffset) const OVERRIDE;
430     virtual void absoluteQuads(Vector<FloatQuad>&, bool* wasFixed) const OVERRIDE;
431 
432     LayoutUnit desiredColumnWidth() const;
433 
434     void paintContinuationOutlines(PaintInfo&, const LayoutPoint&);
435 
436     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE FINAL;
437 
438     void adjustPointToColumnContents(LayoutPoint&) const;
439 
440     void fitBorderToLinesIfNeeded(); // Shrink the box in which the border paints if border-fit is set.
441     virtual void adjustForBorderFit(LayoutUnit x, LayoutUnit& left, LayoutUnit& right) const; // Helper function for borderFitAdjust
442 
443     void markLinesDirtyInBlockRange(LayoutUnit logicalTop, LayoutUnit logicalBottom, RootInlineBox* highest = 0);
444 
445     Position positionForBox(InlineBox*, bool start = true) const;
446     PositionWithAffinity positionForPointWithInlineChildren(const LayoutPoint&);
447 
448     void calcColumnWidth();
449     void makeChildrenAnonymousColumnBlocks(RenderObject* beforeChild, RenderBlockFlow* newBlockBox, RenderObject* newChild);
450 
451     void splitBlocks(RenderBlock* fromBlock, RenderBlock* toBlock, RenderBlock* middleBlock,
452                      RenderObject* beforeChild, RenderBoxModelObject* oldCont);
453     void splitFlow(RenderObject* beforeChild, RenderBlock* newBlockBox,
454                    RenderObject* newChild, RenderBoxModelObject* oldCont);
455     RenderBlock* clone() const;
456     RenderBlock* continuationBefore(RenderObject* beforeChild);
457     RenderBlockFlow* containingColumnsBlock(bool allowAnonymousColumnBlock = true);
458     RenderBlockFlow* columnsBlockForSpanningElement(RenderObject* newChild);
459 
460     // End helper functions and structs used by layoutBlockChildren.
461 
462 protected:
463     // Returns the logicalOffset at the top of the next page. If the offset passed in is already at the top of the current page,
464     // then nextPageLogicalTop with ExcludePageBoundary will still move to the top of the next page. nextPageLogicalTop with
465     // IncludePageBoundary set will not.
466     //
467     // For a page height of 800px, the first rule will return 800 if the value passed in is 0. The second rule will simply return 0.
468     enum PageBoundaryRule { ExcludePageBoundary, IncludePageBoundary };
469     LayoutUnit nextPageLogicalTop(LayoutUnit logicalOffset, PageBoundaryRule = ExcludePageBoundary) const;
470 
471     bool createsBlockFormattingContext() const;
472 
473 public:
474     LayoutUnit pageLogicalTopForOffset(LayoutUnit offset) const;
475     LayoutUnit pageLogicalHeightForOffset(LayoutUnit offset) const;
476     LayoutUnit pageRemainingLogicalHeightForOffset(LayoutUnit offset, PageBoundaryRule = IncludePageBoundary) const;
477 
478 protected:
479     // A page break is required at some offset due to space shortage in the current fragmentainer.
480     void setPageBreak(LayoutUnit offset, LayoutUnit spaceShortage);
481 
482     // Update minimum page height required to avoid fragmentation where it shouldn't occur (inside
483     // unbreakable content, between orphans and widows, etc.). This will be used as a hint to the
484     // column balancer to help set a good minimum column height.
485     void updateMinimumPageHeight(LayoutUnit offset, LayoutUnit minHeight);
486 
487     LayoutUnit adjustForUnsplittableChild(RenderBox* child, LayoutUnit logicalOffset, bool includeMargins = false); // If the child is unsplittable and can't fit on the current page, return the top of the next page/column.
488     void adjustLinePositionForPagination(RootInlineBox*, LayoutUnit& deltaOffset, RenderFlowThread*); // Computes a deltaOffset value that put a line at the top of the next page if it doesn't fit on the current page.
489 
490     // Adjust from painting offsets to the local coords of this renderer
491     void offsetForContents(LayoutPoint&) const;
492 
493     bool requiresColumns(int desiredColumnCount) const;
494 
495     virtual bool updateLogicalWidthAndColumnWidth();
496 
canCollapseAnonymousBlockChild()497     virtual bool canCollapseAnonymousBlockChild() const { return true; }
498 
499 public:
500     virtual LayoutUnit offsetFromLogicalTopOfFirstPage() const OVERRIDE FINAL;
501 
502 public:
503 
504     // Allocated only when some of these fields have non-default values
505     struct RenderBlockRareData {
506         WTF_MAKE_NONCOPYABLE(RenderBlockRareData); WTF_MAKE_FAST_ALLOCATED;
507     public:
RenderBlockRareDataRenderBlockRareData508         RenderBlockRareData()
509             : m_paginationStrut(0)
510             , m_pageLogicalOffset(0)
511             , m_lineBreakToAvoidWidow(-1)
512             , m_didBreakAtLineToAvoidWidow(false)
513         {
514         }
515 
516         LayoutUnit m_paginationStrut;
517         LayoutUnit m_pageLogicalOffset;
518 
519         int m_lineBreakToAvoidWidow : 31;
520         unsigned m_didBreakAtLineToAvoidWidow : 1;
521      };
522 
523 protected:
524     OwnPtr<RenderBlockRareData> m_rareData;
525 
526     RenderObjectChildList m_children;
527     RenderLineBoxList m_lineBoxes;   // All of the root line boxes created for this block flow.  For example, <div>Hello<br>world.</div> will have two total lines for the <div>.
528 
529     // WARNING: Don't add any bits here until we are comfortable that removing m_lineHeight has not regressed performance. See http://crrev.com/260073005 for more information.
530     unsigned m_hasMarginBeforeQuirk : 1; // Note these quirk values can't be put in RenderBlockRareData since they are set too frequently.
531     unsigned m_hasMarginAfterQuirk : 1;
532     unsigned m_beingDestroyed : 1;
533     unsigned m_hasMarkupTruncation : 1;
534     unsigned m_hasBorderOrPaddingLogicalWidthChanged : 1;
535     mutable unsigned m_hasOnlySelfCollapsingChildren : 1;
536 
537     // RenderRubyBase objects need to be able to split and merge, moving their children around
538     // (calling moveChildTo, moveAllChildrenTo, and makeChildrenNonInline).
539     friend class RenderRubyBase;
540     // FIXME-BLOCKFLOW: Remove this when the line layout stuff has all moved out of RenderBlock
541     friend class LineBreaker;
542 
543     // FIXME: This is temporary as we move code that accesses block flow
544     // member variables out of RenderBlock and into RenderBlockFlow.
545     friend class RenderBlockFlow;
546 };
547 
548 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderBlock, isRenderBlock());
549 
550 } // namespace WebCore
551 
552 #endif // RenderBlock_h
553