• Home
  • Line#
  • Scopes#
  • Navigate#
  • Raw
  • Download
1 /*
2  * Copyright (C) 2006 Oliver Hunt <ojh16@student.canterbury.ac.nz>
3  * Copyright (C) 2006, 2008 Apple Inc. All rights reserved.
4  * Copyright (C) 2008 Rob Buis <buis@kde.org>
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #ifndef RenderSVGInlineText_h
23 #define RenderSVGInlineText_h
24 
25 #include "core/rendering/RenderText.h"
26 #include "core/rendering/svg/SVGTextLayoutAttributes.h"
27 
28 namespace WebCore {
29 
30 class RenderSVGInlineText FINAL : public RenderText {
31 public:
32     RenderSVGInlineText(Node*, PassRefPtr<StringImpl>);
33 
34     bool characterStartsNewTextChunk(int position) const;
layoutAttributes()35     SVGTextLayoutAttributes* layoutAttributes() { return &m_layoutAttributes; }
36 
scalingFactor()37     float scalingFactor() const { return m_scalingFactor; }
scaledFont()38     const Font& scaledFont() const { return m_scaledFont; }
39     void updateScaledFont();
40     static void computeNewScaledFontForStyle(RenderObject*, const RenderStyle*, float& scalingFactor, Font& scaledFont);
41 
42     // Preserves floating point precision for the use in DRT. It knows how to round and does a better job than enclosingIntRect.
43     FloatRect floatLinesBoundingBox() const;
44 
45 private:
renderName()46     virtual const char* renderName() const OVERRIDE { return "RenderSVGInlineText"; }
47 
48     virtual void setTextInternal(PassRefPtr<StringImpl>) OVERRIDE;
49     virtual void styleDidChange(StyleDifference, const RenderStyle*) OVERRIDE;
50 
objectBoundingBox()51     virtual FloatRect objectBoundingBox() const OVERRIDE { return floatLinesBoundingBox(); }
52 
isSVGInlineText()53     virtual bool isSVGInlineText() const OVERRIDE { return true; }
isSVG()54     virtual bool isSVG() const OVERRIDE { return true; }
55 
56     virtual PositionWithAffinity positionForPoint(const LayoutPoint&) OVERRIDE;
57     virtual LayoutRect localCaretRect(InlineBox*, int caretOffset, LayoutUnit* extraWidthToEndOfLine = 0) OVERRIDE;
58     virtual IntRect linesBoundingBox() const OVERRIDE;
59     virtual InlineTextBox* createTextBox() OVERRIDE;
60 
61     float m_scalingFactor;
62     Font m_scaledFont;
63     SVGTextLayoutAttributes m_layoutAttributes;
64 };
65 
66 DEFINE_RENDER_OBJECT_TYPE_CASTS(RenderSVGInlineText, isSVGInlineText());
67 
68 }
69 
70 #endif // RenderSVGInlineText_h
71