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1 /*
2  * Copyright (C) 2004, 2006, 2007, 2008 Apple Inc. All rights reserved.
3  * Copyright (C) 2009 Holger Hans Peter Freyther
4  *
5  * Redistribution and use in source and binary forms, with or without
6  * modification, are permitted provided that the following conditions
7  * are met:
8  * 1. Redistributions of source code must retain the above copyright
9  *    notice, this list of conditions and the following disclaimer.
10  * 2. Redistributions in binary form must reproduce the above copyright
11  *    notice, this list of conditions and the following disclaimer in the
12  *    documentation and/or other materials provided with the distribution.
13  *
14  * THIS SOFTWARE IS PROVIDED BY APPLE COMPUTER, INC. ``AS IS'' AND ANY
15  * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
16  * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR
17  * PURPOSE ARE DISCLAIMED.  IN NO EVENT SHALL APPLE COMPUTER, INC. OR
18  * CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
19  * EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
20  * PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
21  * PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY
22  * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
23  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
24  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
25  */
26 
27 #ifndef ScrollView_h
28 #define ScrollView_h
29 
30 #include "platform/PlatformExport.h"
31 #include "platform/Widget.h"
32 #include "platform/geometry/IntRect.h"
33 #include "platform/scroll/ScrollTypes.h"
34 #include "platform/scroll/ScrollableArea.h"
35 #include "platform/scroll/Scrollbar.h"
36 
37 #include "wtf/HashSet.h"
38 #include "wtf/TemporaryChange.h"
39 
40 namespace WebCore {
41 
42 class HostWindow;
43 class Scrollbar;
44 
45 class PLATFORM_EXPORT ScrollView : public Widget, public ScrollableArea {
46 public:
47     virtual ~ScrollView();
48 
49     // ScrollableArea functions.
50     virtual int scrollSize(ScrollbarOrientation) const OVERRIDE;
51     virtual void setScrollOffset(const IntPoint&) OVERRIDE;
52     virtual bool isScrollCornerVisible() const OVERRIDE;
53     virtual void scrollbarStyleChanged() OVERRIDE;
54     virtual bool userInputScrollable(ScrollbarOrientation) const OVERRIDE;
55     virtual bool shouldPlaceVerticalScrollbarOnLeft() const OVERRIDE;
56 
57     virtual void notifyPageThatContentAreaWillPaint() const;
58 
59     // NOTE: This should only be called by the overriden setScrollOffset from ScrollableArea.
60     virtual void scrollTo(const IntSize& newOffset);
61 
62     // The window thats hosts the ScrollView. The ScrollView will communicate scrolls and repaints to the
63     // host window in the window's coordinate space.
64     virtual HostWindow* hostWindow() const = 0;
65 
66     // Returns a clip rect in host window coordinates. Used to clip the blit on a scroll.
67     virtual IntRect windowClipRect(IncludeScrollbarsInRect = ExcludeScrollbars) const = 0;
68 
69     // Functions for child manipulation and inspection.
children()70     const HashSet<RefPtr<Widget> >* children() const { return &m_children; }
71     virtual void addChild(PassRefPtr<Widget>);
72     virtual void removeChild(Widget*);
73 
74     // If the scroll view does not use a native widget, then it will have cross-platform Scrollbars. These functions
75     // can be used to obtain those scrollbars.
horizontalScrollbar()76     virtual Scrollbar* horizontalScrollbar() const OVERRIDE { return m_horizontalScrollbar.get(); }
verticalScrollbar()77     virtual Scrollbar* verticalScrollbar() const OVERRIDE { return m_verticalScrollbar.get(); }
isScrollViewScrollbar(const Widget * child)78     bool isScrollViewScrollbar(const Widget* child) const { return horizontalScrollbar() == child || verticalScrollbar() == child; }
79 
80     void positionScrollbarLayers();
81 
82     // Functions for setting and retrieving the scrolling mode in each axis (horizontal/vertical). The mode has values of
83     // AlwaysOff, AlwaysOn, and Auto. AlwaysOff means never show a scrollbar, AlwaysOn means always show a scrollbar.
84     // Auto means show a scrollbar only when one is needed.
85     // Note that for platforms with native widgets, these modes are considered advisory. In other words the underlying native
86     // widget may choose not to honor the requested modes.
87     void setScrollbarModes(ScrollbarMode horizontalMode, ScrollbarMode verticalMode, bool horizontalLock = false, bool verticalLock = false);
88     void setHorizontalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(mode, verticalScrollbarMode(), lock, verticalScrollbarLock()); }
89     void setVerticalScrollbarMode(ScrollbarMode mode, bool lock = false) { setScrollbarModes(horizontalScrollbarMode(), mode, horizontalScrollbarLock(), lock); };
90     void scrollbarModes(ScrollbarMode& horizontalMode, ScrollbarMode& verticalMode) const;
horizontalScrollbarMode()91     ScrollbarMode horizontalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return horizontal; }
verticalScrollbarMode()92     ScrollbarMode verticalScrollbarMode() const { ScrollbarMode horizontal, vertical; scrollbarModes(horizontal, vertical); return vertical; }
93 
94     void setHorizontalScrollbarLock(bool lock = true) { m_horizontalScrollbarLock = lock; }
horizontalScrollbarLock()95     bool horizontalScrollbarLock() const { return m_horizontalScrollbarLock; }
96     void setVerticalScrollbarLock(bool lock = true) { m_verticalScrollbarLock = lock; }
verticalScrollbarLock()97     bool verticalScrollbarLock() const { return m_verticalScrollbarLock; }
98 
99     void setScrollingModesLock(bool lock = true) { m_horizontalScrollbarLock = m_verticalScrollbarLock = lock; }
100 
101     virtual void setCanHaveScrollbars(bool);
canHaveScrollbars()102     bool canHaveScrollbars() const { return horizontalScrollbarMode() != ScrollbarAlwaysOff || verticalScrollbarMode() != ScrollbarAlwaysOff; }
103 
104     // By default you only receive paint events for the area that is visible. In the case of using a
105     // tiled backing store, this function can be set, so that the view paints the entire contents.
paintsEntireContents()106     bool paintsEntireContents() const { return m_paintsEntireContents; }
107     void setPaintsEntireContents(bool);
108 
109     // By default, paint events are clipped to the visible area.  If set to
110     // false, paint events are no longer clipped.  paintsEntireContents() implies !clipsRepaints().
clipsPaintInvalidations()111     bool clipsPaintInvalidations() const { return m_clipsRepaints; }
112     void setClipsRepaints(bool);
113 
114     // Overridden by FrameView to create custom CSS scrollbars if applicable.
115     virtual PassRefPtr<Scrollbar> createScrollbar(ScrollbarOrientation);
116 
117     virtual bool shouldAttemptToScrollUsingFastPath() const;
118 
119     // The visible content rect has a location that is the scrolled offset of the document. The width and height are the viewport width
120     // and height. By default the scrollbars themselves are excluded from this rectangle, but an optional boolean argument allows them to be
121     // included.
122     virtual IntRect visibleContentRect(IncludeScrollbarsInRect = ExcludeScrollbars) const OVERRIDE;
visibleSize()123     IntSize visibleSize() const { return visibleContentRect().size(); }
visibleWidth()124     virtual int visibleWidth() const OVERRIDE FINAL { return visibleContentRect().width(); }
visibleHeight()125     virtual int visibleHeight() const OVERRIDE FINAL { return visibleContentRect().height(); }
126 
127     // visibleContentRect().size() is computed from unscaledVisibleContentSize() divided by the value of visibleContentScaleFactor.
128     // For the main frame, visibleContentScaleFactor is equal to the page's pageScaleFactor; it's 1 otherwise.
129     IntSize unscaledVisibleContentSize(IncludeScrollbarsInRect = ExcludeScrollbars) const;
visibleContentScaleFactor()130     virtual float visibleContentScaleFactor() const { return 1; }
131 
132     // Offset used to convert incoming input events while emulating device metics.
inputEventsOffsetForEmulation()133     virtual IntSize inputEventsOffsetForEmulation() const { return IntSize(); }
134 
135     // Scale used to convert incoming input events. Usually the same as visibleContentScaleFactor(), unless specifically changed.
inputEventsScaleFactor()136     virtual float inputEventsScaleFactor() const { return visibleContentScaleFactor(); }
137 
138     // Functions for getting/setting the size of the document contained inside the ScrollView (as an IntSize or as individual width and height
139     // values).
140     virtual IntSize contentsSize() const OVERRIDE; // Always at least as big as the visibleWidth()/visibleHeight().
contentsWidth()141     int contentsWidth() const { return contentsSize().width(); }
contentsHeight()142     int contentsHeight() const { return contentsSize().height(); }
143     virtual void setContentsSize(const IntSize&);
144 
145     // Functions for querying the current scrolled position (both as a point, a size, or as individual X and Y values).
scrollPosition()146     virtual IntPoint scrollPosition() const OVERRIDE { return visibleContentRect().location(); }
scrollOffset()147     IntSize scrollOffset() const { return toIntSize(visibleContentRect().location()); } // Gets the scrolled position as an IntSize. Convenient for adding to other sizes.
pendingScrollDelta()148     IntSize pendingScrollDelta() const { return m_pendingScrollDelta; }
149     virtual IntPoint maximumScrollPosition() const OVERRIDE; // The maximum position we can be scrolled to.
150     virtual IntPoint minimumScrollPosition() const OVERRIDE; // The minimum position we can be scrolled to.
151     // Adjust the passed in scroll position to keep it between the minimum and maximum positions.
152     IntPoint adjustScrollPositionWithinRange(const IntPoint&) const;
scrollX()153     int scrollX() const { return scrollPosition().x(); }
scrollY()154     int scrollY() const { return scrollPosition().y(); }
155 
156     virtual IntSize overhangAmount() const OVERRIDE;
157 
cacheCurrentScrollPosition()158     void cacheCurrentScrollPosition() { m_cachedScrollPosition = scrollPosition(); }
cachedScrollPosition()159     IntPoint cachedScrollPosition() const { return m_cachedScrollPosition; }
160 
161     // Functions for scrolling the view.
162     virtual void setScrollPosition(const IntPoint&);
scrollBy(const IntSize & s)163     void scrollBy(const IntSize& s) { return setScrollPosition(scrollPosition() + s); }
164 
165     bool scroll(ScrollDirection, ScrollGranularity);
166 
167     // Scroll the actual contents of the view (either blitting or invalidating as needed).
168     void scrollContents(const IntSize& scrollDelta);
169 
170     // This gives us a means of blocking painting on our scrollbars until the first layout has occurred.
171     void setScrollbarsSuppressed(bool suppressed, bool repaintOnUnsuppress = false);
scrollbarsSuppressed()172     bool scrollbarsSuppressed() const { return m_scrollbarsSuppressed; }
173 
174     IntPoint rootViewToContents(const IntPoint&) const;
175     IntPoint contentsToRootView(const IntPoint&) const;
176     IntRect rootViewToContents(const IntRect&) const;
177     IntRect contentsToRootView(const IntRect&) const;
178 
179     // Event coordinates are assumed to be in the coordinate space of a window that contains
180     // the entire widget hierarchy. It is up to the platform to decide what the precise definition
181     // of containing window is. (For example on Mac it is the containing NSWindow.)
182     IntPoint windowToContents(const IntPoint&) const;
183     FloatPoint windowToContents(const FloatPoint&) const;
184     IntPoint contentsToWindow(const IntPoint&) const;
185     IntRect windowToContents(const IntRect&) const;
186     IntRect contentsToWindow(const IntRect&) const;
187 
188     // Functions for converting to screen coordinates.
189     IntRect contentsToScreen(const IntRect&) const;
190 
191     // These functions are used to enable scrollbars to avoid window resizer controls that overlap the scroll view. This happens on Mac
192     // for example.
windowResizerRect()193     virtual IntRect windowResizerRect() const { return IntRect(); }
194     bool containsScrollbarsAvoidingResizer() const;
195     void adjustScrollbarsAvoidingResizerCount(int overlapDelta);
196     void windowResizerRectChanged();
197 
198     virtual void setParent(Widget*) OVERRIDE; // Overridden to update the overlapping scrollbar count.
199 
200     // Called when our frame rect changes (or the rect/scroll position of an ancestor changes).
201     virtual void frameRectsChanged() OVERRIDE;
202 
203     // Widget override to update our scrollbars and notify our contents of the resize.
204     virtual void setFrameRect(const IntRect&) OVERRIDE;
205 
206     // For platforms that need to hit test scrollbars from within the engine's event handlers (like Win32).
207     Scrollbar* scrollbarAtPoint(const IntPoint& windowPoint);
208 
convertChildToSelf(const Widget * child,const IntPoint & point)209     virtual IntPoint convertChildToSelf(const Widget* child, const IntPoint& point) const OVERRIDE
210     {
211         IntPoint newPoint = point;
212         if (!isScrollViewScrollbar(child))
213             newPoint = point - scrollOffset();
214         newPoint.moveBy(child->location());
215         return newPoint;
216     }
217 
convertSelfToChild(const Widget * child,const IntPoint & point)218     virtual IntPoint convertSelfToChild(const Widget* child, const IntPoint& point) const OVERRIDE
219     {
220         IntPoint newPoint = point;
221         if (!isScrollViewScrollbar(child))
222             newPoint = point + scrollOffset();
223         newPoint.moveBy(-child->location());
224         return newPoint;
225     }
226 
227     // Widget override. Handles painting of the contents of the view as well as the scrollbars.
228     virtual void paint(GraphicsContext*, const IntRect&) OVERRIDE;
229     void paintScrollbars(GraphicsContext*, const IntRect&);
230 
231     // Widget overrides to ensure that our children's visibility status is kept up to date when we get shown and hidden.
232     virtual void show() OVERRIDE;
233     virtual void hide() OVERRIDE;
234     virtual void setParentVisible(bool) OVERRIDE;
235 
236     // Pan scrolling.
237     static const int noPanScrollRadius = 15;
238     void addPanScrollIcon(const IntPoint&);
239     void removePanScrollIcon();
240     void paintPanScrollIcon(GraphicsContext*);
241 
242     virtual bool isPointInScrollbarCorner(const IntPoint&);
243     virtual bool scrollbarCornerPresent() const;
244     virtual IntRect scrollCornerRect() const OVERRIDE;
245     virtual void paintScrollCorner(GraphicsContext*, const IntRect& cornerRect);
246     virtual void paintScrollbar(GraphicsContext*, Scrollbar*, const IntRect&);
247 
248     virtual IntRect convertFromScrollbarToContainingView(const Scrollbar*, const IntRect&) const OVERRIDE;
249     virtual IntRect convertFromContainingViewToScrollbar(const Scrollbar*, const IntRect&) const OVERRIDE;
250     virtual IntPoint convertFromScrollbarToContainingView(const Scrollbar*, const IntPoint&) const OVERRIDE;
251     virtual IntPoint convertFromContainingViewToScrollbar(const Scrollbar*, const IntPoint&) const OVERRIDE;
252 
253     void calculateAndPaintOverhangAreas(GraphicsContext*, const IntRect& dirtyRect);
254     void calculateAndPaintOverhangBackground(GraphicsContext*, const IntRect& dirtyRect);
255 
isScrollView()256     virtual bool isScrollView() const OVERRIDE FINAL { return true; }
257 
258 protected:
259     ScrollView();
260 
261     virtual void contentRectangleForPaintInvalidation(const IntRect&);
262     virtual void paintContents(GraphicsContext*, const IntRect& damageRect) = 0;
263 
264     virtual void paintOverhangAreas(GraphicsContext*, const IntRect& horizontalOverhangArea, const IntRect& verticalOverhangArea, const IntRect& dirtyRect);
265 
266     virtual void scrollbarExistenceDidChange() = 0;
267     // These functions are used to create/destroy scrollbars.
268     void setHasHorizontalScrollbar(bool);
269     void setHasVerticalScrollbar(bool);
270 
271     virtual void updateScrollCorner();
272     virtual void invalidateScrollCornerRect(const IntRect&) OVERRIDE;
273 
274     virtual void scrollContentsIfNeeded();
275     // Scroll the content by blitting the pixels.
276     virtual bool scrollContentsFastPath(const IntSize& scrollDelta, const IntRect& rectToScroll, const IntRect& clipRect);
277     // Scroll the content by invalidating everything.
278     virtual void scrollContentsSlowPath(const IntRect& updateRect);
279 
280     void setScrollOrigin(const IntPoint&, bool updatePositionAtAll, bool updatePositionSynchronously);
281 
282     // Subclassed by FrameView to check the writing-mode of the document.
isVerticalDocument()283     virtual bool isVerticalDocument() const { return true; }
isFlippedDocument()284     virtual bool isFlippedDocument() const { return false; }
285 
286     enum ComputeScrollbarExistenceOption {
287         FirstPass,
288         Incremental
289     };
290     void computeScrollbarExistence(bool& newHasHorizontalScrollbar, bool& newHasVerticalScrollbar, ComputeScrollbarExistenceOption = FirstPass) const;
291     void updateScrollbarGeometry();
292 
293     // Called to update the scrollbars to accurately reflect the state of the view.
294     void updateScrollbars(const IntSize& desiredOffset);
295 
296     IntSize excludeScrollbars(const IntSize&) const;
297 
298     class InUpdateScrollbarsScope {
299     public:
InUpdateScrollbarsScope(ScrollView * view)300         explicit InUpdateScrollbarsScope(ScrollView* view)
301             : m_scope(view->m_inUpdateScrollbars, true)
302         { }
303     private:
304         TemporaryChange<bool> m_scope;
305     };
306 
307 private:
308     bool adjustScrollbarExistence(ComputeScrollbarExistenceOption = FirstPass);
309 
310     RefPtr<Scrollbar> m_horizontalScrollbar;
311     RefPtr<Scrollbar> m_verticalScrollbar;
312     ScrollbarMode m_horizontalScrollbarMode;
313     ScrollbarMode m_verticalScrollbarMode;
314 
315     bool m_horizontalScrollbarLock;
316     bool m_verticalScrollbarLock;
317 
318     HashSet<RefPtr<Widget> > m_children;
319 
320     IntSize m_pendingScrollDelta;
321     IntSize m_scrollOffset; // FIXME: Would rather store this as a position, but we will wait to make this change until more code is shared.
322     IntPoint m_cachedScrollPosition;
323     IntSize m_contentsSize;
324 
325     int m_scrollbarsAvoidingResizer;
326     bool m_scrollbarsSuppressed;
327 
328     bool m_inUpdateScrollbars;
329 
330     IntPoint m_panScrollIconPoint;
331     bool m_drawPanScrollIcon;
332 
333     bool m_paintsEntireContents;
334     bool m_clipsRepaints;
335 
336     void init();
337     void destroy();
338 
339     IntRect rectToCopyOnScroll() const;
340 
341     void calculateOverhangAreasForPainting(IntRect& horizontalOverhangRect, IntRect& verticalOverhangRect);
342     void updateOverhangAreas();
343 }; // class ScrollView
344 
345 DEFINE_TYPE_CASTS(ScrollView, Widget, widget, widget->isScrollView(), widget.isScrollView());
346 
347 } // namespace WebCore
348 
349 #endif // ScrollView_h
350