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1 /*
2  * Copyright (C) 2004, 2005, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) 2004, 2005, 2006, 2007, 2008 Rob Buis <buis@kde.org>
4  * Copyright (C) Research In Motion Limited 2009-2010. All rights reserved.
5  *
6  * This library is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Library General Public
8  * License as published by the Free Software Foundation; either
9  * version 2 of the License, or (at your option) any later version.
10  *
11  * This library is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
14  * Library General Public License for more details.
15  *
16  * You should have received a copy of the GNU Library General Public License
17  * along with this library; see the file COPYING.LIB.  If not, write to
18  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
19  * Boston, MA 02110-1301, USA.
20  */
21 
22 #include "config.h"
23 
24 #include "core/rendering/svg/RenderSVGResourceMarker.h"
25 
26 #include "core/rendering/PaintInfo.h"
27 #include "core/rendering/svg/RenderSVGContainer.h"
28 #include "core/rendering/svg/SVGRenderSupport.h"
29 #include "platform/graphics/GraphicsContextStateSaver.h"
30 
31 #include "wtf/TemporaryChange.h"
32 
33 namespace WebCore {
34 
35 const RenderSVGResourceType RenderSVGResourceMarker::s_resourceType = MarkerResourceType;
36 
RenderSVGResourceMarker(SVGMarkerElement * node)37 RenderSVGResourceMarker::RenderSVGResourceMarker(SVGMarkerElement* node)
38     : RenderSVGResourceContainer(node)
39 {
40 }
41 
~RenderSVGResourceMarker()42 RenderSVGResourceMarker::~RenderSVGResourceMarker()
43 {
44 }
45 
layout()46 void RenderSVGResourceMarker::layout()
47 {
48     ASSERT(needsLayout());
49     if (m_isInLayout)
50         return;
51 
52     TemporaryChange<bool> inLayoutChange(m_isInLayout, true);
53 
54     // RenderSVGHiddenContainer overwrites layout(). We need the
55     // layouting of RenderSVGContainer for calculating  local
56     // transformations and repaint.
57     RenderSVGContainer::layout();
58 
59     clearInvalidationMask();
60 }
61 
removeAllClientsFromCache(bool markForInvalidation)62 void RenderSVGResourceMarker::removeAllClientsFromCache(bool markForInvalidation)
63 {
64     markAllClientsForInvalidation(markForInvalidation ? LayoutAndBoundariesInvalidation : ParentOnlyInvalidation);
65 }
66 
removeClientFromCache(RenderObject * client,bool markForInvalidation)67 void RenderSVGResourceMarker::removeClientFromCache(RenderObject* client, bool markForInvalidation)
68 {
69     ASSERT(client);
70     markClientForInvalidation(client, markForInvalidation ? BoundariesInvalidation : ParentOnlyInvalidation);
71 }
72 
applyViewportClip(PaintInfo & paintInfo)73 void RenderSVGResourceMarker::applyViewportClip(PaintInfo& paintInfo)
74 {
75     if (SVGRenderSupport::isOverflowHidden(this))
76         paintInfo.context->clip(m_viewport);
77 }
78 
markerBoundaries(const AffineTransform & markerTransformation) const79 FloatRect RenderSVGResourceMarker::markerBoundaries(const AffineTransform& markerTransformation) const
80 {
81     FloatRect coordinates = RenderSVGContainer::paintInvalidationRectInLocalCoordinates();
82 
83     // Map repaint rect into parent coordinate space, in which the marker boundaries have to be evaluated
84     coordinates = localToParentTransform().mapRect(coordinates);
85 
86     return markerTransformation.mapRect(coordinates);
87 }
88 
localToParentTransform() const89 const AffineTransform& RenderSVGResourceMarker::localToParentTransform() const
90 {
91     m_localToParentTransform = AffineTransform::translation(m_viewport.x(), m_viewport.y()) * viewportTransform();
92     return m_localToParentTransform;
93     // If this class were ever given a localTransform(), then the above would read:
94     // return viewportTranslation * localTransform() * viewportTransform();
95 }
96 
referencePoint() const97 FloatPoint RenderSVGResourceMarker::referencePoint() const
98 {
99     SVGMarkerElement* marker = toSVGMarkerElement(element());
100     ASSERT(marker);
101 
102     SVGLengthContext lengthContext(marker);
103     return FloatPoint(marker->refX()->currentValue()->value(lengthContext), marker->refY()->currentValue()->value(lengthContext));
104 }
105 
angle() const106 float RenderSVGResourceMarker::angle() const
107 {
108     SVGMarkerElement* marker = toSVGMarkerElement(element());
109     ASSERT(marker);
110 
111     float angle = -1;
112     if (marker->orientType()->currentValue()->enumValue() == SVGMarkerOrientAngle)
113         angle = marker->orientAngle()->currentValue()->value();
114 
115     return angle;
116 }
117 
markerTransformation(const FloatPoint & origin,float autoAngle,float strokeWidth) const118 AffineTransform RenderSVGResourceMarker::markerTransformation(const FloatPoint& origin, float autoAngle, float strokeWidth) const
119 {
120     SVGMarkerElement* marker = toSVGMarkerElement(element());
121     ASSERT(marker);
122 
123     float markerAngle = angle();
124     bool useStrokeWidth = marker->markerUnits()->currentValue()->enumValue() == SVGMarkerUnitsStrokeWidth;
125 
126     AffineTransform transform;
127     transform.translate(origin.x(), origin.y());
128     transform.rotate(markerAngle == -1 ? autoAngle : markerAngle);
129     transform = markerContentTransformation(transform, referencePoint(), useStrokeWidth ? strokeWidth : -1);
130     return transform;
131 }
132 
draw(PaintInfo & paintInfo,const AffineTransform & transform)133 void RenderSVGResourceMarker::draw(PaintInfo& paintInfo, const AffineTransform& transform)
134 {
135     clearInvalidationMask();
136 
137     // An empty viewBox disables rendering.
138     SVGMarkerElement* marker = toSVGMarkerElement(element());
139     ASSERT(marker);
140     if (marker->hasAttribute(SVGNames::viewBoxAttr) && marker->viewBox()->currentValue()->isValid() && marker->viewBox()->currentValue()->value().isEmpty())
141         return;
142 
143     PaintInfo info(paintInfo);
144     GraphicsContextStateSaver stateSaver(*info.context, false);
145     if (!transform.isIdentity()) {
146         stateSaver.save();
147         info.applyTransform(transform, false);
148     }
149     RenderSVGContainer::paint(info, IntPoint());
150 }
151 
markerContentTransformation(const AffineTransform & contentTransformation,const FloatPoint & origin,float strokeWidth) const152 AffineTransform RenderSVGResourceMarker::markerContentTransformation(const AffineTransform& contentTransformation, const FloatPoint& origin, float strokeWidth) const
153 {
154     // The 'origin' coordinate maps to SVGs refX/refY, given in coordinates relative to the viewport established by the marker
155     FloatPoint mappedOrigin = viewportTransform().mapPoint(origin);
156 
157     AffineTransform transformation = contentTransformation;
158     if (strokeWidth != -1)
159         transformation.scaleNonUniform(strokeWidth, strokeWidth);
160 
161     transformation.translate(-mappedOrigin.x(), -mappedOrigin.y());
162     return transformation;
163 }
164 
viewportTransform() const165 AffineTransform RenderSVGResourceMarker::viewportTransform() const
166 {
167     SVGMarkerElement* marker = toSVGMarkerElement(element());
168     ASSERT(marker);
169 
170     return marker->viewBoxToViewTransform(m_viewport.width(), m_viewport.height());
171 }
172 
calcViewport()173 void RenderSVGResourceMarker::calcViewport()
174 {
175     if (!selfNeedsLayout())
176         return;
177 
178     SVGMarkerElement* marker = toSVGMarkerElement(element());
179     ASSERT(marker);
180 
181     SVGLengthContext lengthContext(marker);
182     float w = marker->markerWidth()->currentValue()->value(lengthContext);
183     float h = marker->markerHeight()->currentValue()->value(lengthContext);
184     m_viewport = FloatRect(0, 0, w, h);
185 }
186 
187 }
188