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Searched defs:near (Results 1 – 25 of 32) sorted by relevance

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/external/chromium-trace/trace-viewer/third_party/gl-matrix/src/gl-matrix/
Dmat4.js715 mat4.frustum = function (out, left, right, bottom, top, near, far) { argument
748 mat4.perspective = function (out, fovy, aspect, near, far) { argument
782 mat4.ortho = function (out, left, right, bottom, top, near, far) { argument
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-1.0/
D3d-raytrace.js160 Triangle.prototype.intersect = function(orig, dir, near, far) { argument
189 Scene.prototype.intersect = function(origin, dir, near, far) { argument
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9/
D3d-raytrace.js160 Triangle.prototype.intersect = function(orig, dir, near, far) { argument
189 Scene.prototype.intersect = function(origin, dir, near, far) { argument
/external/chromium_org/third_party/WebKit/PerformanceTests/SunSpider/tests/sunspider-0.9.1/
D3d-raytrace.js160 Triangle.prototype.intersect = function(orig, dir, near, far) { argument
189 Scene.prototype.intersect = function(origin, dir, near, far) { argument
/external/libvpx/libvpx/vp9/common/
Dvp9_mvref_common.c307 int_mv *mvlist, int_mv *nearest, int_mv *near) { in vp9_find_best_ref_mvs()
321 int_mv *nearest, int_mv *near) { in vp9_append_sub8x8_mvs_for_idx()
/external/chromium_org/third_party/libvpx/source/libvpx/vp9/common/
Dvp9_mvref_common.c307 int_mv *mvlist, int_mv *nearest, int_mv *near) { in vp9_find_best_ref_mvs()
321 int_mv *nearest, int_mv *near) { in vp9_append_sub8x8_mvs_for_idx()
/external/chromium_org/third_party/angle/src/compiler/translator/
DInitialize.cpp561 …TField *near = new TField(new TType(EbtFloat, EbpHigh, EvqGlobal, 1), NewPoolTString("near"), zero… in InsertBuiltInFunctions() local
/external/mesa3d/src/gallium/tests/graw/
Dshader-leak.c53 float near, float far) in set_viewport()
Dtri-gs.c54 float near, float far) in set_viewport()
Dtri-instanced.c83 float near, float far) in set_viewport()
Dgraw_util.h189 float near, float far) in graw_util_viewport()
Dquad-sample.c63 float near, float far) in set_viewport()
Dvs-test.c121 float near, float far) in set_viewport()
Dfs-test.c177 float near, float far) in set_viewport()
Dgs-test.c210 float near, float far) in set_viewport()
/external/chromium_org/third_party/mesa/src/src/gallium/tests/graw/
Dshader-leak.c53 float near, float far) in set_viewport()
Dtri-gs.c54 float near, float far) in set_viewport()
Dtri-instanced.c83 float near, float far) in set_viewport()
Dgraw_util.h189 float near, float far) in graw_util_viewport()
Dquad-sample.c63 float near, float far) in set_viewport()
Dfs-test.c177 float near, float far) in set_viewport()
Dvs-test.c121 float near, float far) in set_viewport()
Dgs-test.c210 float near, float far) in set_viewport()
/external/chromium_org/third_party/webrtc/modules/audio_processing/aec/
Decho_cancellation.c792 const float* near, in ProcessExtended()
/external/chromium-trace/trace-viewer/third_party/gl-matrix/dist/
Dgl-matrix.js3198 mat4.frustum = function (out, left, right, bottom, top, near, far) { argument
3231 mat4.perspective = function (out, fovy, aspect, near, far) { argument
3265 mat4.ortho = function (out, left, right, bottom, top, near, far) { argument

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