Searched defs:nextAngle (Results 1 – 1 of 1) sorted by relevance
940 float nextAngle = angleList[(currentIndex + 1) % listLength].mAngle; in checkClockwise() local963 float nextAngle = polyAngleList[(i + maxPolyAngleIndex + 1) % polyAngleLength]; in checkPolyClockwise() local1159 float nextAngle = allVerticesAngleData[(i + 1) % totalRayNumber].mAngle; in verifyAngleData() local