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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
6 #define CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
7 
8 #include <string>
9 #include <vector>
10 
11 #include "base/atomic_sequence_num.h"
12 #include "base/containers/hash_tables.h"
13 #include "base/memory/ref_counted.h"
14 #include "base/memory/scoped_ptr.h"
15 #include "base/memory/weak_ptr.h"
16 #include "base/process/process.h"
17 #include "base/synchronization/lock.h"
18 #include "content/common/content_export.h"
19 #include "content/common/gpu/gpu_process_launch_causes.h"
20 #include "content/common/gpu/gpu_result_codes.h"
21 #include "content/common/message_router.h"
22 #include "gpu/config/gpu_info.h"
23 #include "ipc/ipc_channel_handle.h"
24 #include "ipc/ipc_sync_channel.h"
25 #include "ipc/message_filter.h"
26 #include "ui/gfx/gpu_memory_buffer.h"
27 #include "ui/gfx/native_widget_types.h"
28 #include "ui/gfx/size.h"
29 #include "ui/gl/gpu_preference.h"
30 
31 class GURL;
32 class TransportTextureService;
33 struct GPUCreateCommandBufferConfig;
34 
35 namespace base {
36 class MessageLoop;
37 class MessageLoopProxy;
38 class WaitableEvent;
39 }
40 
41 namespace IPC {
42 class SyncMessageFilter;
43 }
44 
45 namespace media {
46 class VideoDecodeAccelerator;
47 class VideoEncodeAccelerator;
48 }
49 
50 namespace content {
51 class CommandBufferProxyImpl;
52 class GpuChannelHost;
53 
54 struct GpuListenerInfo {
55   GpuListenerInfo();
56   ~GpuListenerInfo();
57 
58   base::WeakPtr<IPC::Listener> listener;
59   scoped_refptr<base::MessageLoopProxy> loop;
60 };
61 
62 class CONTENT_EXPORT GpuChannelHostFactory {
63  public:
64   typedef base::Callback<void(const gfx::Size)> CreateImageCallback;
65 
~GpuChannelHostFactory()66   virtual ~GpuChannelHostFactory() {}
67 
68   virtual bool IsMainThread() = 0;
69   virtual base::MessageLoop* GetMainLoop() = 0;
70   virtual scoped_refptr<base::MessageLoopProxy> GetIOLoopProxy() = 0;
71   virtual scoped_ptr<base::SharedMemory> AllocateSharedMemory(size_t size) = 0;
72   virtual CreateCommandBufferResult CreateViewCommandBuffer(
73       int32 surface_id,
74       const GPUCreateCommandBufferConfig& init_params,
75       int32 route_id) = 0;
76   virtual void CreateImage(
77       gfx::PluginWindowHandle window,
78       int32 image_id,
79       const CreateImageCallback& callback) = 0;
80   virtual void DeleteImage(int32 image_id, int32 sync_point) = 0;
81   virtual scoped_ptr<gfx::GpuMemoryBuffer> AllocateGpuMemoryBuffer(
82       size_t width,
83       size_t height,
84       unsigned internalformat,
85       unsigned usage) = 0;
86 };
87 
88 // Encapsulates an IPC channel between the client and one GPU process.
89 // On the GPU process side there's a corresponding GpuChannel.
90 // Every method can be called on any thread with a message loop, except for the
91 // IO thread.
92 class GpuChannelHost : public IPC::Sender,
93                        public base::RefCountedThreadSafe<GpuChannelHost> {
94  public:
95   // Must be called on the main thread (as defined by the factory).
96   static scoped_refptr<GpuChannelHost> Create(
97       GpuChannelHostFactory* factory,
98       const gpu::GPUInfo& gpu_info,
99       const IPC::ChannelHandle& channel_handle,
100       base::WaitableEvent* shutdown_event);
101 
102   // Returns true if |handle| is a valid GpuMemoryBuffer handle that
103   // can be shared to the GPU process.
104   static bool IsValidGpuMemoryBuffer(gfx::GpuMemoryBufferHandle handle);
105 
IsLost()106   bool IsLost() const {
107     DCHECK(channel_filter_.get());
108     return channel_filter_->IsLost();
109   }
110 
111   // The GPU stats reported by the GPU process.
gpu_info()112   const gpu::GPUInfo& gpu_info() const { return gpu_info_; }
113 
114   // IPC::Sender implementation:
115   virtual bool Send(IPC::Message* msg) OVERRIDE;
116 
117   // Create and connect to a command buffer in the GPU process.
118   CommandBufferProxyImpl* CreateViewCommandBuffer(
119       int32 surface_id,
120       CommandBufferProxyImpl* share_group,
121       const std::vector<int32>& attribs,
122       const GURL& active_url,
123       gfx::GpuPreference gpu_preference);
124 
125   // Create and connect to a command buffer in the GPU process.
126   CommandBufferProxyImpl* CreateOffscreenCommandBuffer(
127       const gfx::Size& size,
128       CommandBufferProxyImpl* share_group,
129       const std::vector<int32>& attribs,
130       const GURL& active_url,
131       gfx::GpuPreference gpu_preference);
132 
133   // Creates a video decoder in the GPU process.
134   scoped_ptr<media::VideoDecodeAccelerator> CreateVideoDecoder(
135       int command_buffer_route_id);
136 
137   // Creates a video encoder in the GPU process.
138   scoped_ptr<media::VideoEncodeAccelerator> CreateVideoEncoder(
139       int command_buffer_route_id);
140 
141   // Destroy a command buffer created by this channel.
142   void DestroyCommandBuffer(CommandBufferProxyImpl* command_buffer);
143 
144   // Add a route for the current message loop.
145   void AddRoute(int route_id, base::WeakPtr<IPC::Listener> listener);
146   void RemoveRoute(int route_id);
147 
factory()148   GpuChannelHostFactory* factory() const { return factory_; }
149 
150   // Returns a handle to the shared memory that can be sent via IPC to the
151   // GPU process. The caller is responsible for ensuring it is closed. Returns
152   // an invalid handle on failure.
153   base::SharedMemoryHandle ShareToGpuProcess(
154       base::SharedMemoryHandle source_handle);
155 
156   // Reserve one unused transfer buffer ID.
157   int32 ReserveTransferBufferId();
158 
159   // Returns a GPU memory buffer handle to the buffer that can be sent via
160   // IPC to the GPU process. The caller is responsible for ensuring it is
161   // closed. Returns an invalid handle on failure.
162   gfx::GpuMemoryBufferHandle ShareGpuMemoryBufferToGpuProcess(
163       gfx::GpuMemoryBufferHandle source_handle);
164 
165   // Reserve one unused gpu memory buffer ID.
166   int32 ReserveGpuMemoryBufferId();
167 
168   // Generate a route ID guaranteed to be unique for this channel.
169   int32 GenerateRouteID();
170 
171  private:
172   friend class base::RefCountedThreadSafe<GpuChannelHost>;
173   GpuChannelHost(GpuChannelHostFactory* factory,
174                  const gpu::GPUInfo& gpu_info);
175   virtual ~GpuChannelHost();
176   void Connect(const IPC::ChannelHandle& channel_handle,
177                base::WaitableEvent* shutdown_event);
178 
179   // A filter used internally to route incoming messages from the IO thread
180   // to the correct message loop. It also maintains some shared state between
181   // all the contexts.
182   class MessageFilter : public IPC::MessageFilter {
183    public:
184     MessageFilter();
185 
186     // Called on the IO thread.
187     void AddRoute(int route_id,
188                   base::WeakPtr<IPC::Listener> listener,
189                   scoped_refptr<base::MessageLoopProxy> loop);
190     // Called on the IO thread.
191     void RemoveRoute(int route_id);
192 
193     // IPC::MessageFilter implementation
194     // (called on the IO thread):
195     virtual bool OnMessageReceived(const IPC::Message& msg) OVERRIDE;
196     virtual void OnChannelError() OVERRIDE;
197 
198     // The following methods can be called on any thread.
199 
200     // Whether the channel is lost.
201     bool IsLost() const;
202 
203    private:
204     virtual ~MessageFilter();
205 
206     // Threading notes: |listeners_| is only accessed on the IO thread. Every
207     // other field is protected by |lock_|.
208     typedef base::hash_map<int, GpuListenerInfo> ListenerMap;
209     ListenerMap listeners_;
210 
211     // Protects all fields below this one.
212     mutable base::Lock lock_;
213 
214     // Whether the channel has been lost.
215     bool lost_;
216   };
217 
218   // Threading notes: all fields are constant during the lifetime of |this|
219   // except:
220   // - |next_transfer_buffer_id_|, atomic type
221   // - |next_gpu_memory_buffer_id_|, atomic type
222   // - |next_route_id_|, atomic type
223   // - |proxies_|, protected by |context_lock_|
224   GpuChannelHostFactory* const factory_;
225 
226   const gpu::GPUInfo gpu_info_;
227 
228   scoped_ptr<IPC::SyncChannel> channel_;
229   scoped_refptr<MessageFilter> channel_filter_;
230 
231   // A filter for sending messages from thread other than the main thread.
232   scoped_refptr<IPC::SyncMessageFilter> sync_filter_;
233 
234   // Transfer buffer IDs are allocated in sequence.
235   base::AtomicSequenceNumber next_transfer_buffer_id_;
236 
237   // Gpu memory buffer IDs are allocated in sequence.
238   base::AtomicSequenceNumber next_gpu_memory_buffer_id_;
239 
240   // Route IDs are allocated in sequence.
241   base::AtomicSequenceNumber next_route_id_;
242 
243   // Protects proxies_.
244   mutable base::Lock context_lock_;
245   // Used to look up a proxy from its routing id.
246   typedef base::hash_map<int, CommandBufferProxyImpl*> ProxyMap;
247   ProxyMap proxies_;
248 
249   DISALLOW_COPY_AND_ASSIGN(GpuChannelHost);
250 };
251 
252 }  // namespace content
253 
254 #endif  // CONTENT_COMMON_GPU_CLIENT_GPU_CHANNEL_HOST_H_
255