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Searched defs:numLayers (Results 1 – 19 of 19) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp319 …ext& context, const char* name, const char* desc, deUint32 internalFormat, int size, int numLayers) in BasicTexImageCubeArrayCase()
357 …onst char* name, const char* desc, deUint32 internalFormat, int size, int numLayers, int numLevels) in BasicTexStorageCubeArrayCase()
595 int numLayers) in TexImageCubeArrayDepthCase()
640 int numLayers) in TexSubImageCubeArrayDepthCase()
709 int numLayers) in TexImageCubeArrayDepthBufferCase()
Des31fTextureFilteringTests.cpp209 const int numLayers = m_depth / 6; in init() local
/external/chromium_org/third_party/webrtc/modules/rtp_rtcp/source/H264/
Dh264_information.h122 uint8_t numLayers; member
/external/deqp/modules/gles3/functional/
Des3fTextureFilteringTests.cpp709 …ter, deUint32 wrapS, deUint32 wrapT, deUint32 internalFormat, int width, int height, int numLayers) in Texture2DArrayFilteringCase()
1237 int numLayers; in init() member
1560 int numLayers = 8; in init() local
1587 int numLayers = sizes2DArray[sizeNdx].numLayers; in init() local
1617 int numLayers = 7; in init() local
Des3fFboCompletenessTests.cpp224 GLsizei numLayers; //< Number of layers in texture member
Des3fTextureShadowTests.cpp750 …Uint32 wrapS, deUint32 wrapT, deUint32 format, int width, int height, int numLayers, deUint32 comp… in Texture2DArrayShadowCase()
1102 const int numLayers = 8; in init() local
Des3fTextureFormatTests.cpp447 … const char* description, deUint32 format, deUint32 dataType, int width, int height, int numLayers) in Texture2DArrayFormatCase()
461 …char* name, const char* description, deUint32 internalFormat, int width, int height, int numLayers) in Texture2DArrayFormatCase()
Des3fTextureSpecificationTests.cpp436 … char* desc, const tcu::TextureFormat& format, int width, int height, int numLayers, int numLevels) in Texture2DArraySpecCase()
738 … const char* name, const char* desc, deUint32 internalFormat, int width, int height, int numLayers) in BasicTexImage2DArrayCase()
2195 …me, const char* desc, deUint32 internalFormat, int width, int height, int numLayers, int numLevels) in BasicTexStorage2DArrayCase()
3057 int numLayers) in TexImage2DArrayDepthCase()
3173 int numLayers) in TexSubImage2DArrayDepthCase()
3305 int numLayers) in TexImage2DArrayDepthBufferCase()
Des3fTextureUnitTests.cpp514 float numLayers = (float)num2dArrayLayers[tex2dArrayNdx]; in MultiTexShader() local
/external/chromium_org/third_party/webrtc/modules/video_coding/main/source/
Dmedia_opt_util.h70 int numLayers; member
Dvideo_sender.cc139 int numLayers = (sendCodec->codecType != kVideoCodecVP8) in RegisterSendCodec() local
Dmedia_opt_util.cc892 void VCMLossProtectionLogic::UpdateNumLayers(int numLayers) { in UpdateNumLayers()
/external/deqp/framework/opengl/
DgluTexture.cpp631 …beArray (const RenderContext& context, deUint32 format, deUint32 dataType, int size, int numLayers) in TextureCubeArray()
643 …ray::TextureCubeArray (const RenderContext& context, deUint32 sizedFormat, int size, int numLayers) in TextureCubeArray()
/external/chromium_org/third_party/WebKit/Source/core/css/
DStylePropertySerializer.cpp477 size_t numLayers = 0; in getLayeredShorthandValue() local
/external/deqp/modules/glshared/
DglsFboUtil.hpp291 glw::GLsizei numLayers; member
/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp5082 …ray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) in allocLevel()
5101 const int numLayers = level0.getDepth(); in isComplete() local
5186 …ray::allocLevel (int level, const tcu::TextureFormat& format, int width, int height, int numLayers) in allocLevel()
5206 const int numLayers = level0.getDepth(); in isComplete() local
/external/deqp/framework/common/
DtcuTexture.cpp3342 Texture1DArray::Texture1DArray (const TextureFormat& format, int width, int numLayers) in Texture1DArray()
3387 Texture2DArray::Texture2DArray (const TextureFormat& format, int width, int height, int numLayers) in Texture2DArray()
DtcuTexLookupVerifier.cpp1695 static inline IVec2 computeLayerRange (int numLayers, int numCoordBits, float layerCoord) in computeLayerRange()
/external/chromium_org/tools/win/split_link/viz.js/
Dviz.js139851 function _psgen_begin_layer($job, $layername, $layerNum, $numLayers) {
141519 function _svg_begin_layer($job, $layername, $layerNum, $numLayers) {