Searched defs:numTextures (Results 1 – 2 of 2) sorted by relevance
505 size_t numTextures = sizeof(textureNamesLengths)/sizeof(*textureNamesLengths); in initRenderState() local
22832 void GLTrace_glExtGetTexturesQCOM(GLuint * textures, GLint maxTextures, GLint * numTextures) { in GLTrace_glExtGetTexturesQCOM()