1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 2 // Use of this source code is governed by a BSD-style license that can be 3 // found in the LICENSE file. 4 5 #ifndef ASH_SHELF_SHELF_VIEW_H_ 6 #define ASH_SHELF_SHELF_VIEW_H_ 7 8 #include <utility> 9 #include <vector> 10 11 #include "ash/shelf/shelf_button_host.h" 12 #include "ash/shelf/shelf_model_observer.h" 13 #include "ash/wm/gestures/shelf_gesture_handler.h" 14 #include "base/observer_list.h" 15 #include "ui/app_list/views/app_list_drag_and_drop_host.h" 16 #include "ui/views/animation/bounds_animator_observer.h" 17 #include "ui/views/context_menu_controller.h" 18 #include "ui/views/controls/button/button.h" 19 #include "ui/views/focus/focus_manager.h" 20 #include "ui/views/view.h" 21 22 namespace ui { 23 class MenuModel; 24 } 25 26 namespace views { 27 class BoundsAnimator; 28 class MenuRunner; 29 class ViewModel; 30 } 31 32 namespace ash { 33 class ShelfDelegate; 34 class ShelfIconObserver; 35 class ShelfItemDelegateManager; 36 class ShelfModel; 37 struct ShelfItem; 38 class DragImageView; 39 class OverflowBubble; 40 class OverflowButton; 41 class ShelfButton; 42 class ShelfLayoutManager; 43 class ShelfTooltipManager; 44 45 namespace test { 46 class ShelfViewTestAPI; 47 } 48 49 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_BOTTOM; 50 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_LEFT; 51 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_RIGHT; 52 extern const int SHELF_ALIGNMENT_UMA_ENUM_VALUE_COUNT; 53 54 class ASH_EXPORT ShelfView : public views::View, 55 public ShelfModelObserver, 56 public views::ButtonListener, 57 public ShelfButtonHost, 58 public views::ContextMenuController, 59 public views::FocusTraversable, 60 public views::BoundsAnimatorObserver, 61 public app_list::ApplicationDragAndDropHost { 62 public: 63 ShelfView(ShelfModel* model, 64 ShelfDelegate* delegate, 65 ShelfLayoutManager* manager); 66 virtual ~ShelfView(); 67 tooltip_manager()68 ShelfTooltipManager* tooltip_manager() { return tooltip_.get(); } 69 shelf_layout_manager()70 ShelfLayoutManager* shelf_layout_manager() { return layout_manager_; } 71 model()72 ShelfModel* model() { return model_; } 73 74 void Init(); 75 76 void OnShelfAlignmentChanged(); 77 void SchedulePaintForAllButtons(); 78 79 // Returns the ideal bounds of the specified item, or an empty rect if id 80 // isn't know. If the item is in an overflow shelf, the overflow icon location 81 // will be returned. 82 gfx::Rect GetIdealBoundsOfItemIcon(ShelfID id); 83 84 // Repositions the icon for the specified item by the midpoint of the window. 85 void UpdatePanelIconPosition(ShelfID id, const gfx::Point& midpoint); 86 87 void AddIconObserver(ShelfIconObserver* observer); 88 void RemoveIconObserver(ShelfIconObserver* observer); 89 90 // Returns true if we're showing a menu. 91 bool IsShowingMenu() const; 92 93 // Returns true if overflow bubble is shown. 94 bool IsShowingOverflowBubble() const; 95 96 // Sets owner overflow bubble instance from which this shelf view pops 97 // out as overflow. set_owner_overflow_bubble(OverflowBubble * owner)98 void set_owner_overflow_bubble(OverflowBubble* owner) { 99 owner_overflow_bubble_ = owner; 100 } 101 102 views::View* GetAppListButtonView() const; 103 104 // Returns true if the mouse cursor exits the area for launcher tooltip. 105 // There are thin gaps between launcher buttons but the tooltip shouldn't hide 106 // in the gaps, but the tooltip should hide if the mouse moved totally outside 107 // of the buttons area. 108 bool ShouldHideTooltip(const gfx::Point& cursor_location); 109 110 // Returns rectangle bounding all visible launcher items. Used screen 111 // coordinate system. 112 gfx::Rect GetVisibleItemsBoundsInScreen(); 113 114 // Overridden from FocusTraversable: 115 virtual views::FocusSearch* GetFocusSearch() OVERRIDE; 116 virtual FocusTraversable* GetFocusTraversableParent() OVERRIDE; 117 virtual View* GetFocusTraversableParentView() OVERRIDE; 118 119 // Overridden from app_list::ApplicationDragAndDropHost: 120 virtual void CreateDragIconProxy( 121 const gfx::Point& location_in_screen_coordinates, 122 const gfx::ImageSkia& icon, 123 views::View* replaced_view, 124 const gfx::Vector2d& cursor_offset_from_center, 125 float scale_factor) OVERRIDE; 126 virtual void UpdateDragIconProxy( 127 const gfx::Point& location_in_screen_coordinates) OVERRIDE; 128 virtual void DestroyDragIconProxy() OVERRIDE; 129 virtual bool StartDrag( 130 const std::string& app_id, 131 const gfx::Point& location_in_screen_coordinates) OVERRIDE; 132 virtual bool Drag(const gfx::Point& location_in_screen_coordinates) OVERRIDE; 133 virtual void EndDrag(bool cancel) OVERRIDE; 134 135 // Return the view model for test purposes. view_model_for_test()136 const views::ViewModel* const view_model_for_test() const { 137 return view_model_.get(); 138 } 139 140 private: 141 friend class ash::test::ShelfViewTestAPI; 142 143 class FadeOutAnimationDelegate; 144 class StartFadeAnimationDelegate; 145 146 struct IdealBounds { 147 gfx::Rect overflow_bounds; 148 }; 149 150 enum RemovableState { 151 REMOVABLE, // Item can be removed when dragged away. 152 DRAGGABLE, // Item can be dragged, but will snap always back to origin. 153 NOT_REMOVABLE, // Item is fixed and can never be removed. 154 }; 155 156 // Returns true when this ShelfView is used for Overflow Bubble. 157 // In this mode, it does not show app list, panel and overflow button. 158 // Note: 159 // * When Shelf can contain only one item (overflow button) due to very 160 // small resolution screen, overflow bubble can show app list and panel 161 // button. is_overflow_mode()162 bool is_overflow_mode() const { return overflow_mode_; } 163 dragging()164 bool dragging() const { 165 return drag_pointer_ != NONE; 166 } 167 168 // Sets the bounds of each view to its ideal bounds. 169 void LayoutToIdealBounds(); 170 171 // Update all button's visibility in overflow. 172 void UpdateAllButtonsVisibilityInOverflowMode(); 173 174 // Calculates the ideal bounds. The bounds of each button corresponding to an 175 // item in the model is set in |view_model_|. 176 void CalculateIdealBounds(IdealBounds* bounds) const; 177 178 // Returns the index of the last view whose max primary axis coordinate is 179 // less than |max_value|. Returns -1 if nothing fits, or there are no views. 180 int DetermineLastVisibleIndex(int max_value) const; 181 182 // Returns the index of the first panel whose min primary axis coordinate is 183 // at least |min_value|. Returns the index past the last panel if none fit. 184 int DetermineFirstVisiblePanelIndex(int min_value) const; 185 186 // Animates the bounds of each view to its ideal bounds. 187 void AnimateToIdealBounds(); 188 189 // Creates the view used to represent |item|. 190 views::View* CreateViewForItem(const ShelfItem& item); 191 192 // Fades |view| from an opacity of 0 to 1. This is when adding a new item. 193 void FadeIn(views::View* view); 194 195 // Invoked when the pointer has moved enough to trigger a drag. Sets 196 // internal state in preparation for the drag. 197 void PrepareForDrag(Pointer pointer, const ui::LocatedEvent& event); 198 199 // Invoked when the mouse is dragged. Updates the models as appropriate. 200 void ContinueDrag(const ui::LocatedEvent& event); 201 202 // Handles ripping off an item from the shelf. Returns true when the item got 203 // removed. 204 bool HandleRipOffDrag(const ui::LocatedEvent& event); 205 206 // Finalize the rip off dragging by either |cancel| the action or validating. 207 void FinalizeRipOffDrag(bool cancel); 208 209 // Check if an item can be ripped off or not. 210 RemovableState RemovableByRipOff(int index) const; 211 212 // Returns true if |typea| and |typeb| should be in the same drag range. 213 bool SameDragType(ShelfItemType typea, ShelfItemType typeb) const; 214 215 // Returns the range (in the model) the item at the specified index can be 216 // dragged to. 217 std::pair<int, int> GetDragRange(int index); 218 219 // If there is a drag operation in progress it's canceled. If |modified_index| 220 // is valid, the new position of the corresponding item is returned. 221 int CancelDrag(int modified_index); 222 223 // Returns rectangle bounds used for drag insertion. 224 // Note: 225 // * When overflow button is visible, returns bounds from first item 226 // to overflow button. 227 // * When overflow button is visible and one or more panel items exists, 228 // returns bounds from first item to last panel item. 229 // * In the overflow mode, returns only bubble's bounds. 230 gfx::Rect GetBoundsForDragInsertInScreen(); 231 232 // Common setup done for all children. 233 void ConfigureChildView(views::View* view); 234 235 // Toggles the overflow menu. 236 void ToggleOverflowBubble(); 237 238 // Invoked after the fading out animation for item deletion is ended. 239 void OnFadeOutAnimationEnded(); 240 241 // Fade in last visible item. 242 void StartFadeInLastVisibleItem(); 243 244 // Updates the visible range of overflow items in |overflow_view|. 245 void UpdateOverflowRange(ShelfView* overflow_view) const; 246 247 // Overridden from views::View: 248 virtual gfx::Size GetPreferredSize() const OVERRIDE; 249 virtual void OnBoundsChanged(const gfx::Rect& previous_bounds) OVERRIDE; 250 virtual FocusTraversable* GetPaneFocusTraversable() OVERRIDE; 251 virtual void GetAccessibleState(ui::AXViewState* state) OVERRIDE; 252 253 // Overridden from ui::EventHandler: 254 virtual void OnGestureEvent(ui::GestureEvent* event) OVERRIDE; 255 256 // Overridden from ShelfModelObserver: 257 virtual void ShelfItemAdded(int model_index) OVERRIDE; 258 virtual void ShelfItemRemoved(int model_index, ShelfID id) OVERRIDE; 259 virtual void ShelfItemChanged(int model_index, 260 const ShelfItem& old_item) OVERRIDE; 261 virtual void ShelfItemMoved(int start_index, int target_index) OVERRIDE; 262 virtual void ShelfStatusChanged() OVERRIDE; 263 264 // Overridden from ShelfButtonHost: 265 virtual void PointerPressedOnButton(views::View* view, 266 Pointer pointer, 267 const ui::LocatedEvent& event) OVERRIDE; 268 virtual void PointerDraggedOnButton(views::View* view, 269 Pointer pointer, 270 const ui::LocatedEvent& event) OVERRIDE; 271 virtual void PointerReleasedOnButton(views::View* view, 272 Pointer pointer, 273 bool canceled) OVERRIDE; 274 virtual void MouseMovedOverButton(views::View* view) OVERRIDE; 275 virtual void MouseEnteredButton(views::View* view) OVERRIDE; 276 virtual void MouseExitedButton(views::View* view) OVERRIDE; 277 virtual base::string16 GetAccessibleName(const views::View* view) OVERRIDE; 278 279 // Overridden from views::ButtonListener: 280 virtual void ButtonPressed(views::Button* sender, 281 const ui::Event& event) OVERRIDE; 282 283 // Show the list of all running items for this |item|. It will return true 284 // when the menu was shown and false if there were no possible items to 285 // choose from. |source| specifies the view which is responsible for showing 286 // the menu, and the bubble will point towards it. 287 // The |event_flags| are the flags of the event which triggered this menu. 288 bool ShowListMenuForView(const ShelfItem& item, 289 views::View* source, 290 const ui::Event& event); 291 292 // Overridden from views::ContextMenuController: 293 virtual void ShowContextMenuForView(views::View* source, 294 const gfx::Point& point, 295 ui::MenuSourceType source_type) OVERRIDE; 296 297 // Show either a context or normal click menu of given |menu_model|. 298 // If |context_menu| is set, the displayed menu is a context menu and not 299 // a menu listing one or more running applications. 300 // The |click_point| is only used for |context_menu|'s. 301 void ShowMenu(ui::MenuModel* menu_model, 302 views::View* source, 303 const gfx::Point& click_point, 304 bool context_menu, 305 ui::MenuSourceType source_type); 306 307 // Overridden from views::BoundsAnimatorObserver: 308 virtual void OnBoundsAnimatorProgressed( 309 views::BoundsAnimator* animator) OVERRIDE; 310 virtual void OnBoundsAnimatorDone(views::BoundsAnimator* animator) OVERRIDE; 311 312 // Returns false if the click which closed the previous menu is the click 313 // which triggered this event. 314 bool IsUsableEvent(const ui::Event& event); 315 316 // Convenience accessor to model_->items(). 317 const ShelfItem* ShelfItemForView(const views::View* view) const; 318 319 // Returns true if a tooltip should be shown for |view|. 320 bool ShouldShowTooltipForView(const views::View* view) const; 321 322 // Get the distance from the given |coordinate| to the closest point on this 323 // launcher/shelf. 324 int CalculateShelfDistance(const gfx::Point& coordinate) const; 325 326 // The model; owned by Launcher. 327 ShelfModel* model_; 328 329 // Delegate; owned by Launcher. 330 ShelfDelegate* delegate_; 331 332 // Used to manage the set of active launcher buttons. There is a view per 333 // item in |model_|. 334 scoped_ptr<views::ViewModel> view_model_; 335 336 // Index of first visible launcher item. 337 int first_visible_index_; 338 339 // Last index of a launcher button that is visible 340 // (does not go into overflow). 341 mutable int last_visible_index_; 342 343 scoped_ptr<views::BoundsAnimator> bounds_animator_; 344 345 OverflowButton* overflow_button_; 346 347 scoped_ptr<OverflowBubble> overflow_bubble_; 348 349 OverflowBubble* owner_overflow_bubble_; 350 351 scoped_ptr<ShelfTooltipManager> tooltip_; 352 353 // Pointer device that initiated the current drag operation. If there is no 354 // current dragging operation, this is NONE. 355 Pointer drag_pointer_; 356 357 // The view being dragged. This is set immediately when the mouse is pressed. 358 // |dragging_| is set only if the mouse is dragged far enough. 359 views::View* drag_view_; 360 361 // Position of the mouse down event in |drag_view_|'s coordinates. 362 gfx::Point drag_origin_; 363 364 // Index |drag_view_| was initially at. 365 int start_drag_index_; 366 367 // Used for the context menu of a particular item. 368 ShelfID context_menu_id_; 369 370 scoped_ptr<views::FocusSearch> focus_search_; 371 372 scoped_ptr<ui::MenuModel> list_menu_model_; 373 374 scoped_ptr<ui::MenuModel> context_menu_model_; 375 376 scoped_ptr<views::MenuRunner> launcher_menu_runner_; 377 378 ObserverList<ShelfIconObserver> observers_; 379 380 // Amount content is inset on the left edge (or top edge for vertical 381 // alignment). 382 int leading_inset_; 383 384 ShelfGestureHandler gesture_handler_; 385 386 // True when an item being inserted or removed in the model cancels a drag. 387 bool cancelling_drag_model_changed_; 388 389 // Index of the last hidden launcher item. If there are no hidden items this 390 // will be equal to last_visible_index_ + 1. 391 mutable int last_hidden_index_; 392 393 // The timestamp of the event which closed the last menu - or 0. 394 base::TimeDelta closing_event_time_; 395 396 // When this object gets deleted while a menu is shown, this pointed 397 // element will be set to false. 398 bool* got_deleted_; 399 400 // True if a drag and drop operation created/pinned the item in the launcher 401 // and it needs to be deleted/unpinned again if the operation gets cancelled. 402 bool drag_and_drop_item_pinned_; 403 404 // The ShelfItem which is currently used for a drag and a drop operation 405 // or 0 otherwise. 406 ShelfID drag_and_drop_shelf_id_; 407 408 // The application ID of the application which we drag and drop. 409 std::string drag_and_drop_app_id_; 410 411 // The original launcher item's size before the dragging operation. 412 gfx::Size pre_drag_and_drop_size_; 413 414 // The image proxy for drag operations when a drag and drop host exists and 415 // the item can be dragged outside the app grid. 416 scoped_ptr<ash::DragImageView> drag_image_; 417 418 // The cursor offset to the middle of the dragged item. 419 gfx::Vector2d drag_image_offset_; 420 421 // The view which gets replaced by our drag icon proxy. 422 views::View* drag_replaced_view_; 423 424 // True when the icon was dragged off the shelf. 425 bool dragged_off_shelf_; 426 427 // The rip off view when a snap back operation is underway. 428 views::View* snap_back_from_rip_off_view_; 429 430 // Holds ShelfItemDelegateManager. 431 ShelfItemDelegateManager* item_manager_; 432 433 // Holds ShelfLayoutManager. 434 ShelfLayoutManager* layout_manager_; 435 436 // True when this ShelfView is used for Overflow Bubble. 437 bool overflow_mode_; 438 439 // Holds a pointer to main ShelfView when a ShelfView is in overflow mode. 440 ShelfView* main_shelf_; 441 442 // True when ripped item from overflow bubble is entered into Shelf. 443 bool dragged_off_from_overflow_to_shelf_; 444 445 DISALLOW_COPY_AND_ASSIGN(ShelfView); 446 }; 447 448 } // namespace ash 449 450 #endif // ASH_SHELF_SHELF_VIEW_H_ 451