1 /*
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org)
3 * (C) 1999 Antti Koivisto (koivisto@kde.org)
4 * (C) 2005 Allan Sandfeld Jensen (kde@carewolf.com)
5 * (C) 2005, 2006 Samuel Weinig (sam.weinig@gmail.com)
6 * Copyright (C) 2005, 2006, 2007, 2008, 2009, 2010 Apple Inc. All rights reserved.
7 * Copyright (C) 2013 Adobe Systems Incorporated. All rights reserved.
8 *
9 * This library is free software; you can redistribute it and/or
10 * modify it under the terms of the GNU Library General Public
11 * License as published by the Free Software Foundation; either
12 * version 2 of the License, or (at your option) any later version.
13 *
14 * This library is distributed in the hope that it will be useful,
15 * but WITHOUT ANY WARRANTY; without even the implied warranty of
16 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
17 * Library General Public License for more details.
18 *
19 * You should have received a copy of the GNU Library General Public License
20 * along with this library; see the file COPYING.LIB. If not, write to
21 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
22 * Boston, MA 02110-1301, USA.
23 *
24 */
25
26 #include "config.h"
27 #include "core/rendering/RenderBox.h"
28
29 #include "core/HTMLNames.h"
30 #include "core/dom/Document.h"
31 #include "core/editing/htmlediting.h"
32 #include "core/frame/FrameHost.h"
33 #include "core/frame/FrameView.h"
34 #include "core/frame/LocalFrame.h"
35 #include "core/frame/PinchViewport.h"
36 #include "core/frame/Settings.h"
37 #include "core/html/HTMLElement.h"
38 #include "core/html/HTMLFrameElementBase.h"
39 #include "core/html/HTMLFrameOwnerElement.h"
40 #include "core/page/AutoscrollController.h"
41 #include "core/page/EventHandler.h"
42 #include "core/page/Page.h"
43 #include "core/rendering/HitTestResult.h"
44 #include "core/rendering/PaintInfo.h"
45 #include "core/rendering/RenderDeprecatedFlexibleBox.h"
46 #include "core/rendering/RenderFlexibleBox.h"
47 #include "core/rendering/RenderGeometryMap.h"
48 #include "core/rendering/RenderGrid.h"
49 #include "core/rendering/RenderInline.h"
50 #include "core/rendering/RenderLayer.h"
51 #include "core/rendering/RenderListBox.h"
52 #include "core/rendering/RenderListMarker.h"
53 #include "core/rendering/RenderTableCell.h"
54 #include "core/rendering/RenderTheme.h"
55 #include "core/rendering/RenderView.h"
56 #include "core/rendering/compositing/RenderLayerCompositor.h"
57 #include "platform/LengthFunctions.h"
58 #include "platform/geometry/FloatQuad.h"
59 #include "platform/geometry/TransformState.h"
60 #include "platform/graphics/GraphicsContextStateSaver.h"
61 #include <algorithm>
62 #include <math.h>
63
64 using namespace std;
65
66 namespace WebCore {
67
68 using namespace HTMLNames;
69
70 // Used by flexible boxes when flexing this element and by table cells.
71 typedef WTF::HashMap<const RenderBox*, LayoutUnit> OverrideSizeMap;
72
73 // Used by grid elements to properly size their grid items.
74 // FIXME: Move these into RenderBoxRareData.
75 static OverrideSizeMap* gOverrideContainingBlockLogicalHeightMap = 0;
76 static OverrideSizeMap* gOverrideContainingBlockLogicalWidthMap = 0;
77
78
79 // Size of border belt for autoscroll. When mouse pointer in border belt,
80 // autoscroll is started.
81 static const int autoscrollBeltSize = 20;
82 static const unsigned backgroundObscurationTestMaxDepth = 4;
83
skipBodyBackground(const RenderBox * bodyElementRenderer)84 static bool skipBodyBackground(const RenderBox* bodyElementRenderer)
85 {
86 ASSERT(bodyElementRenderer->isBody());
87 // The <body> only paints its background if the root element has defined a background independent of the body,
88 // or if the <body>'s parent is not the document element's renderer (e.g. inside SVG foreignObject).
89 RenderObject* documentElementRenderer = bodyElementRenderer->document().documentElement()->renderer();
90 return documentElementRenderer
91 && !documentElementRenderer->hasBackground()
92 && (documentElementRenderer == bodyElementRenderer->parent());
93 }
94
RenderBox(ContainerNode * node)95 RenderBox::RenderBox(ContainerNode* node)
96 : RenderBoxModelObject(node)
97 , m_intrinsicContentLogicalHeight(-1)
98 , m_minPreferredLogicalWidth(-1)
99 , m_maxPreferredLogicalWidth(-1)
100 {
101 setIsBox();
102 }
103
willBeDestroyed()104 void RenderBox::willBeDestroyed()
105 {
106 clearOverrideSize();
107 clearContainingBlockOverrideSize();
108
109 RenderBlock::removePercentHeightDescendantIfNeeded(this);
110
111 ShapeOutsideInfo::removeInfo(*this);
112
113 RenderBoxModelObject::willBeDestroyed();
114 }
115
removeFloatingOrPositionedChildFromBlockLists()116 void RenderBox::removeFloatingOrPositionedChildFromBlockLists()
117 {
118 ASSERT(isFloatingOrOutOfFlowPositioned());
119
120 if (documentBeingDestroyed())
121 return;
122
123 if (isFloating()) {
124 RenderBlockFlow* parentBlockFlow = 0;
125 for (RenderObject* curr = parent(); curr && !curr->isRenderView(); curr = curr->parent()) {
126 if (curr->isRenderBlockFlow()) {
127 RenderBlockFlow* currBlockFlow = toRenderBlockFlow(curr);
128 if (!parentBlockFlow || currBlockFlow->containsFloat(this))
129 parentBlockFlow = currBlockFlow;
130 }
131 }
132
133 if (parentBlockFlow) {
134 parentBlockFlow->markSiblingsWithFloatsForLayout(this);
135 parentBlockFlow->markAllDescendantsWithFloatsForLayout(this, false);
136 }
137 }
138
139 if (isOutOfFlowPositioned())
140 RenderBlock::removePositionedObject(this);
141 }
142
styleWillChange(StyleDifference diff,const RenderStyle & newStyle)143 void RenderBox::styleWillChange(StyleDifference diff, const RenderStyle& newStyle)
144 {
145 RenderStyle* oldStyle = style();
146 if (oldStyle) {
147 // The background of the root element or the body element could propagate up to
148 // the canvas. Just dirty the entire canvas when our style changes substantially.
149 if ((diff.needsRepaint() || diff.needsLayout()) && node()
150 && (isHTMLHtmlElement(*node()) || isHTMLBodyElement(*node()))) {
151 view()->paintInvalidationForWholeRenderer();
152
153 if (oldStyle->hasEntirelyFixedBackground() != newStyle.hasEntirelyFixedBackground())
154 view()->compositor()->setNeedsUpdateFixedBackground();
155 }
156
157 // When a layout hint happens and an object's position style changes, we have to do a layout
158 // to dirty the render tree using the old position value now.
159 if (diff.needsFullLayout() && parent() && oldStyle->position() != newStyle.position()) {
160 markContainingBlocksForLayout();
161 if (oldStyle->position() == StaticPosition)
162 paintInvalidationForWholeRenderer();
163 else if (newStyle.hasOutOfFlowPosition())
164 parent()->setChildNeedsLayout();
165 if (isFloating() && !isOutOfFlowPositioned() && newStyle.hasOutOfFlowPosition())
166 removeFloatingOrPositionedChildFromBlockLists();
167 }
168 // FIXME: This branch runs when !oldStyle, which means that layout was never called
169 // so what's the point in invalidating the whole view that we never painted?
170 } else if (isBody()) {
171 view()->paintInvalidationForWholeRenderer();
172 }
173
174 RenderBoxModelObject::styleWillChange(diff, newStyle);
175 }
176
styleDidChange(StyleDifference diff,const RenderStyle * oldStyle)177 void RenderBox::styleDidChange(StyleDifference diff, const RenderStyle* oldStyle)
178 {
179 // Horizontal writing mode definition is updated in RenderBoxModelObject::updateFromStyle,
180 // (as part of the RenderBoxModelObject::styleDidChange call below). So, we can safely cache the horizontal
181 // writing mode value before style change here.
182 bool oldHorizontalWritingMode = isHorizontalWritingMode();
183
184 RenderBoxModelObject::styleDidChange(diff, oldStyle);
185
186 RenderStyle* newStyle = style();
187 if (needsLayout() && oldStyle) {
188 RenderBlock::removePercentHeightDescendantIfNeeded(this);
189
190 // Normally we can do optimized positioning layout for absolute/fixed positioned objects. There is one special case, however, which is
191 // when the positioned object's margin-before is changed. In this case the parent has to get a layout in order to run margin collapsing
192 // to determine the new static position.
193 if (isOutOfFlowPositioned() && newStyle->hasStaticBlockPosition(isHorizontalWritingMode()) && oldStyle->marginBefore() != newStyle->marginBefore()
194 && parent() && !parent()->normalChildNeedsLayout())
195 parent()->setChildNeedsLayout();
196 }
197
198 if (RenderBlock::hasPercentHeightContainerMap() && slowFirstChild()
199 && oldHorizontalWritingMode != isHorizontalWritingMode())
200 RenderBlock::clearPercentHeightDescendantsFrom(this);
201
202 // If our zoom factor changes and we have a defined scrollLeft/Top, we need to adjust that value into the
203 // new zoomed coordinate space.
204 if (hasOverflowClip() && oldStyle && newStyle && oldStyle->effectiveZoom() != newStyle->effectiveZoom() && layer()) {
205 if (int left = layer()->scrollableArea()->scrollXOffset()) {
206 left = (left / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
207 layer()->scrollableArea()->scrollToXOffset(left);
208 }
209 if (int top = layer()->scrollableArea()->scrollYOffset()) {
210 top = (top / oldStyle->effectiveZoom()) * newStyle->effectiveZoom();
211 layer()->scrollableArea()->scrollToYOffset(top);
212 }
213 }
214
215 // Our opaqueness might have changed without triggering layout.
216 if (diff.needsRepaint()) {
217 RenderObject* parentToInvalidate = parent();
218 for (unsigned i = 0; i < backgroundObscurationTestMaxDepth && parentToInvalidate; ++i) {
219 parentToInvalidate->invalidateBackgroundObscurationStatus();
220 parentToInvalidate = parentToInvalidate->parent();
221 }
222 }
223
224 if (isDocumentElement() || isBody())
225 document().view()->recalculateScrollbarOverlayStyle();
226
227 updateShapeOutsideInfoAfterStyleChange(*style(), oldStyle);
228 updateGridPositionAfterStyleChange(oldStyle);
229 }
230
updateShapeOutsideInfoAfterStyleChange(const RenderStyle & style,const RenderStyle * oldStyle)231 void RenderBox::updateShapeOutsideInfoAfterStyleChange(const RenderStyle& style, const RenderStyle* oldStyle)
232 {
233 const ShapeValue* shapeOutside = style.shapeOutside();
234 const ShapeValue* oldShapeOutside = oldStyle ? oldStyle->shapeOutside() : RenderStyle::initialShapeOutside();
235
236 Length shapeMargin = style.shapeMargin();
237 Length oldShapeMargin = oldStyle ? oldStyle->shapeMargin() : RenderStyle::initialShapeMargin();
238
239 float shapeImageThreshold = style.shapeImageThreshold();
240 float oldShapeImageThreshold = oldStyle ? oldStyle->shapeImageThreshold() : RenderStyle::initialShapeImageThreshold();
241
242 // FIXME: A future optimization would do a deep comparison for equality. (bug 100811)
243 if (shapeOutside == oldShapeOutside && shapeMargin == oldShapeMargin && shapeImageThreshold == oldShapeImageThreshold)
244 return;
245
246 if (!shapeOutside)
247 ShapeOutsideInfo::removeInfo(*this);
248 else
249 ShapeOutsideInfo::ensureInfo(*this).markShapeAsDirty();
250
251 if (shapeOutside || shapeOutside != oldShapeOutside)
252 markShapeOutsideDependentsForLayout();
253 }
254
updateGridPositionAfterStyleChange(const RenderStyle * oldStyle)255 void RenderBox::updateGridPositionAfterStyleChange(const RenderStyle* oldStyle)
256 {
257 if (!oldStyle || !parent() || !parent()->isRenderGrid())
258 return;
259
260 if (oldStyle->gridColumnStart() == style()->gridColumnStart()
261 && oldStyle->gridColumnEnd() == style()->gridColumnEnd()
262 && oldStyle->gridRowStart() == style()->gridRowStart()
263 && oldStyle->gridRowEnd() == style()->gridRowEnd()
264 && oldStyle->order() == style()->order()
265 && oldStyle->hasOutOfFlowPosition() == style()->hasOutOfFlowPosition())
266 return;
267
268 // It should be possible to not dirty the grid in some cases (like moving an explicitly placed grid item).
269 // For now, it's more simple to just always recompute the grid.
270 toRenderGrid(parent())->dirtyGrid();
271 }
272
updateFromStyle()273 void RenderBox::updateFromStyle()
274 {
275 RenderBoxModelObject::updateFromStyle();
276
277 RenderStyle* styleToUse = style();
278 bool isRootObject = isDocumentElement();
279 bool isViewObject = isRenderView();
280
281 // The root and the RenderView always paint their backgrounds/borders.
282 if (isRootObject || isViewObject)
283 setHasBoxDecorations(true);
284
285 setFloating(!isOutOfFlowPositioned() && styleToUse->isFloating());
286
287 bool boxHasOverflowClip = false;
288 if (!styleToUse->isOverflowVisible() && isRenderBlock() && !isViewObject) {
289 // If overflow has been propagated to the viewport, it has no effect here.
290 if (node() != document().viewportDefiningElement()) {
291 boxHasOverflowClip = true;
292 if (!hasOverflowClip()) {
293 // If we are getting an overflow clip, preemptively erase any overflowing content.
294 // FIXME: This should probably consult RenderOverflow.
295 if (!RuntimeEnabledFeatures::repaintAfterLayoutEnabled())
296 paintInvalidationForWholeRenderer();
297 }
298 }
299 }
300
301 if (RuntimeEnabledFeatures::repaintAfterLayoutEnabled() && (boxHasOverflowClip != hasOverflowClip())) {
302 // FIXME: This shouldn't be required if we tracked the visual overflow
303 // generated by positioned children or self painting layers. crbug.com/345403
304 for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling())
305 child->setShouldDoFullPaintInvalidationIfSelfPaintingLayer(true);
306 }
307
308 setHasOverflowClip(boxHasOverflowClip);
309
310 setHasTransform(styleToUse->hasTransformRelatedProperty());
311 setHasReflection(styleToUse->boxReflect());
312 }
313
layout()314 void RenderBox::layout()
315 {
316 ASSERT(needsLayout());
317
318 RenderObject* child = slowFirstChild();
319 if (!child) {
320 clearNeedsLayout();
321 return;
322 }
323
324 LayoutState state(*this, locationOffset());
325 while (child) {
326 child->layoutIfNeeded();
327 ASSERT(!child->needsLayout());
328 child = child->nextSibling();
329 }
330 invalidateBackgroundObscurationStatus();
331 clearNeedsLayout();
332 }
333
334 // More IE extensions. clientWidth and clientHeight represent the interior of an object
335 // excluding border and scrollbar.
clientWidth() const336 LayoutUnit RenderBox::clientWidth() const
337 {
338 return width() - borderLeft() - borderRight() - verticalScrollbarWidth();
339 }
340
clientHeight() const341 LayoutUnit RenderBox::clientHeight() const
342 {
343 return height() - borderTop() - borderBottom() - horizontalScrollbarHeight();
344 }
345
pixelSnappedClientWidth() const346 int RenderBox::pixelSnappedClientWidth() const
347 {
348 return snapSizeToPixel(clientWidth(), x() + clientLeft());
349 }
350
pixelSnappedClientHeight() const351 int RenderBox::pixelSnappedClientHeight() const
352 {
353 return snapSizeToPixel(clientHeight(), y() + clientTop());
354 }
355
pixelSnappedOffsetWidth() const356 int RenderBox::pixelSnappedOffsetWidth() const
357 {
358 return snapSizeToPixel(offsetWidth(), x() + clientLeft());
359 }
360
pixelSnappedOffsetHeight() const361 int RenderBox::pixelSnappedOffsetHeight() const
362 {
363 return snapSizeToPixel(offsetHeight(), y() + clientTop());
364 }
365
scrollWidth() const366 LayoutUnit RenderBox::scrollWidth() const
367 {
368 if (hasOverflowClip())
369 return layer()->scrollableArea()->scrollWidth();
370 // For objects with visible overflow, this matches IE.
371 // FIXME: Need to work right with writing modes.
372 if (style()->isLeftToRightDirection())
373 return max(clientWidth(), layoutOverflowRect().maxX() - borderLeft());
374 return clientWidth() - min<LayoutUnit>(0, layoutOverflowRect().x() - borderLeft());
375 }
376
scrollHeight() const377 LayoutUnit RenderBox::scrollHeight() const
378 {
379 if (hasOverflowClip())
380 return layer()->scrollableArea()->scrollHeight();
381 // For objects with visible overflow, this matches IE.
382 // FIXME: Need to work right with writing modes.
383 return max(clientHeight(), layoutOverflowRect().maxY() - borderTop());
384 }
385
scrollLeft() const386 LayoutUnit RenderBox::scrollLeft() const
387 {
388 return hasOverflowClip() ? layer()->scrollableArea()->scrollXOffset() : 0;
389 }
390
scrollTop() const391 LayoutUnit RenderBox::scrollTop() const
392 {
393 return hasOverflowClip() ? layer()->scrollableArea()->scrollYOffset() : 0;
394 }
395
pixelSnappedScrollWidth() const396 int RenderBox::pixelSnappedScrollWidth() const
397 {
398 return snapSizeToPixel(scrollWidth(), x() + clientLeft());
399 }
400
pixelSnappedScrollHeight() const401 int RenderBox::pixelSnappedScrollHeight() const
402 {
403 if (hasOverflowClip())
404 return layer()->scrollableArea()->scrollHeight();
405 // For objects with visible overflow, this matches IE.
406 // FIXME: Need to work right with writing modes.
407 return snapSizeToPixel(scrollHeight(), y() + clientTop());
408 }
409
setScrollLeft(LayoutUnit newLeft)410 void RenderBox::setScrollLeft(LayoutUnit newLeft)
411 {
412 // This doesn't hit in any tests, but since the equivalent code in setScrollTop
413 // does, presumably this code does as well.
414 DisableCompositingQueryAsserts disabler;
415
416 if (hasOverflowClip())
417 layer()->scrollableArea()->scrollToXOffset(newLeft, ScrollOffsetClamped);
418 }
419
setScrollTop(LayoutUnit newTop)420 void RenderBox::setScrollTop(LayoutUnit newTop)
421 {
422 // Hits in compositing/overflow/do-not-assert-on-invisible-composited-layers.html
423 DisableCompositingQueryAsserts disabler;
424
425 if (hasOverflowClip())
426 layer()->scrollableArea()->scrollToYOffset(newTop, ScrollOffsetClamped);
427 }
428
scrollToOffset(const IntSize & offset)429 void RenderBox::scrollToOffset(const IntSize& offset)
430 {
431 ASSERT(hasOverflowClip());
432
433 // This doesn't hit in any tests, but since the equivalent code in setScrollTop
434 // does, presumably this code does as well.
435 DisableCompositingQueryAsserts disabler;
436 layer()->scrollableArea()->scrollToOffset(offset, ScrollOffsetClamped);
437 }
438
frameElementAndViewPermitScroll(HTMLFrameElementBase * frameElementBase,FrameView * frameView)439 static inline bool frameElementAndViewPermitScroll(HTMLFrameElementBase* frameElementBase, FrameView* frameView)
440 {
441 // If scrollbars aren't explicitly forbidden, permit scrolling.
442 if (frameElementBase && frameElementBase->scrollingMode() != ScrollbarAlwaysOff)
443 return true;
444
445 // If scrollbars are forbidden, user initiated scrolls should obviously be ignored.
446 if (frameView->wasScrolledByUser())
447 return false;
448
449 // Forbid autoscrolls when scrollbars are off, but permits other programmatic scrolls,
450 // like navigation to an anchor.
451 Page* page = frameView->frame().page();
452 if (!page)
453 return false;
454 return !page->autoscrollController().autoscrollInProgress();
455 }
456
scrollRectToVisible(const LayoutRect & rect,const ScrollAlignment & alignX,const ScrollAlignment & alignY)457 void RenderBox::scrollRectToVisible(const LayoutRect& rect, const ScrollAlignment& alignX, const ScrollAlignment& alignY)
458 {
459 // Presumably the same issue as in setScrollTop. See crbug.com/343132.
460 DisableCompositingQueryAsserts disabler;
461
462 RenderBox* parentBox = 0;
463 LayoutRect newRect = rect;
464
465 bool restrictedByLineClamp = false;
466 if (parent()) {
467 parentBox = parent()->enclosingBox();
468 restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
469 }
470
471 if (hasOverflowClip() && !restrictedByLineClamp) {
472 // Don't scroll to reveal an overflow layer that is restricted by the -webkit-line-clamp property.
473 // This will prevent us from revealing text hidden by the slider in Safari RSS.
474 newRect = layer()->scrollableArea()->exposeRect(rect, alignX, alignY);
475 } else if (!parentBox && canBeProgramaticallyScrolled()) {
476 if (FrameView* frameView = this->frameView()) {
477 Element* ownerElement = document().ownerElement();
478
479 if (ownerElement && ownerElement->renderer()) {
480 HTMLFrameElementBase* frameElementBase = 0;
481
482 if (isHTMLFrameElement(*ownerElement) || isHTMLIFrameElement(*ownerElement))
483 frameElementBase = toHTMLFrameElementBase(ownerElement);
484
485 if (frameElementAndViewPermitScroll(frameElementBase, frameView)) {
486 LayoutRect viewRect = frameView->visibleContentRect();
487 LayoutRect exposeRect = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
488
489 int xOffset = roundToInt(exposeRect.x());
490 int yOffset = roundToInt(exposeRect.y());
491 // Adjust offsets if they're outside of the allowable range.
492 xOffset = max(0, min(frameView->contentsWidth(), xOffset));
493 yOffset = max(0, min(frameView->contentsHeight(), yOffset));
494
495 frameView->setScrollPosition(IntPoint(xOffset, yOffset));
496 if (frameView->safeToPropagateScrollToParent()) {
497 parentBox = ownerElement->renderer()->enclosingBox();
498 // FIXME: This doesn't correctly convert the rect to
499 // absolute coordinates in the parent.
500 newRect.setX(rect.x() - frameView->scrollX() + frameView->x());
501 newRect.setY(rect.y() - frameView->scrollY() + frameView->y());
502 } else {
503 parentBox = 0;
504 }
505 }
506 } else {
507 if (frame()->settings()->pinchVirtualViewportEnabled()) {
508 PinchViewport& pinchViewport = frame()->page()->frameHost().pinchViewport();
509 LayoutRect r = ScrollAlignment::getRectToExpose(LayoutRect(pinchViewport.visibleRectInDocument()), rect, alignX, alignY);
510 pinchViewport.scrollIntoView(r);
511 } else {
512 LayoutRect viewRect = frameView->visibleContentRect();
513 LayoutRect r = ScrollAlignment::getRectToExpose(viewRect, rect, alignX, alignY);
514 frameView->setScrollPosition(roundedIntPoint(r.location()));
515 }
516 }
517 }
518 }
519
520 if (frame()->page()->autoscrollController().autoscrollInProgress())
521 parentBox = enclosingScrollableBox();
522
523 if (parentBox)
524 parentBox->scrollRectToVisible(newRect, alignX, alignY);
525 }
526
absoluteRects(Vector<IntRect> & rects,const LayoutPoint & accumulatedOffset) const527 void RenderBox::absoluteRects(Vector<IntRect>& rects, const LayoutPoint& accumulatedOffset) const
528 {
529 rects.append(pixelSnappedIntRect(accumulatedOffset, size()));
530 }
531
absoluteQuads(Vector<FloatQuad> & quads,bool * wasFixed) const532 void RenderBox::absoluteQuads(Vector<FloatQuad>& quads, bool* wasFixed) const
533 {
534 quads.append(localToAbsoluteQuad(FloatRect(0, 0, width().toFloat(), height().toFloat()), 0 /* mode */, wasFixed));
535 }
536
updateLayerTransformAfterLayout()537 void RenderBox::updateLayerTransformAfterLayout()
538 {
539 // Transform-origin depends on box size, so we need to update the layer transform after layout.
540 if (hasLayer())
541 layer()->updateTransformationMatrix();
542 }
543
constrainLogicalWidthByMinMax(LayoutUnit logicalWidth,LayoutUnit availableWidth,RenderBlock * cb) const544 LayoutUnit RenderBox::constrainLogicalWidthByMinMax(LayoutUnit logicalWidth, LayoutUnit availableWidth, RenderBlock* cb) const
545 {
546 RenderStyle* styleToUse = style();
547 if (!styleToUse->logicalMaxWidth().isUndefined())
548 logicalWidth = min(logicalWidth, computeLogicalWidthUsing(MaxSize, styleToUse->logicalMaxWidth(), availableWidth, cb));
549 return max(logicalWidth, computeLogicalWidthUsing(MinSize, styleToUse->logicalMinWidth(), availableWidth, cb));
550 }
551
constrainLogicalHeightByMinMax(LayoutUnit logicalHeight,LayoutUnit intrinsicContentHeight) const552 LayoutUnit RenderBox::constrainLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
553 {
554 RenderStyle* styleToUse = style();
555 if (!styleToUse->logicalMaxHeight().isUndefined()) {
556 LayoutUnit maxH = computeLogicalHeightUsing(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
557 if (maxH != -1)
558 logicalHeight = min(logicalHeight, maxH);
559 }
560 return max(logicalHeight, computeLogicalHeightUsing(styleToUse->logicalMinHeight(), intrinsicContentHeight));
561 }
562
constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight,LayoutUnit intrinsicContentHeight) const563 LayoutUnit RenderBox::constrainContentBoxLogicalHeightByMinMax(LayoutUnit logicalHeight, LayoutUnit intrinsicContentHeight) const
564 {
565 RenderStyle* styleToUse = style();
566 if (!styleToUse->logicalMaxHeight().isUndefined()) {
567 LayoutUnit maxH = computeContentLogicalHeight(styleToUse->logicalMaxHeight(), intrinsicContentHeight);
568 if (maxH != -1)
569 logicalHeight = min(logicalHeight, maxH);
570 }
571 return max(logicalHeight, computeContentLogicalHeight(styleToUse->logicalMinHeight(), intrinsicContentHeight));
572 }
573
absoluteContentBox() const574 IntRect RenderBox::absoluteContentBox() const
575 {
576 // This is wrong with transforms and flipped writing modes.
577 IntRect rect = pixelSnappedIntRect(contentBoxRect());
578 FloatPoint absPos = localToAbsolute();
579 rect.move(absPos.x(), absPos.y());
580 return rect;
581 }
582
absoluteContentQuad() const583 FloatQuad RenderBox::absoluteContentQuad() const
584 {
585 LayoutRect rect = contentBoxRect();
586 return localToAbsoluteQuad(FloatRect(rect));
587 }
588
addFocusRingRects(Vector<IntRect> & rects,const LayoutPoint & additionalOffset,const RenderLayerModelObject *)589 void RenderBox::addFocusRingRects(Vector<IntRect>& rects, const LayoutPoint& additionalOffset, const RenderLayerModelObject*)
590 {
591 if (!size().isEmpty())
592 rects.append(pixelSnappedIntRect(additionalOffset, size()));
593 }
594
canResize() const595 bool RenderBox::canResize() const
596 {
597 // We need a special case for <iframe> because they never have
598 // hasOverflowClip(). However, they do "implicitly" clip their contents, so
599 // we want to allow resizing them also.
600 return (hasOverflowClip() || isRenderIFrame()) && style()->resize() != RESIZE_NONE;
601 }
602
addLayerHitTestRects(LayerHitTestRects & layerRects,const RenderLayer * currentLayer,const LayoutPoint & layerOffset,const LayoutRect & containerRect) const603 void RenderBox::addLayerHitTestRects(LayerHitTestRects& layerRects, const RenderLayer* currentLayer, const LayoutPoint& layerOffset, const LayoutRect& containerRect) const
604 {
605 LayoutPoint adjustedLayerOffset = layerOffset + locationOffset();
606 RenderBoxModelObject::addLayerHitTestRects(layerRects, currentLayer, adjustedLayerOffset, containerRect);
607 }
608
computeSelfHitTestRects(Vector<LayoutRect> & rects,const LayoutPoint & layerOffset) const609 void RenderBox::computeSelfHitTestRects(Vector<LayoutRect>& rects, const LayoutPoint& layerOffset) const
610 {
611 if (!size().isEmpty())
612 rects.append(LayoutRect(layerOffset, size()));
613 }
614
reflectionOffset() const615 int RenderBox::reflectionOffset() const
616 {
617 if (!style()->boxReflect())
618 return 0;
619 if (style()->boxReflect()->direction() == ReflectionLeft || style()->boxReflect()->direction() == ReflectionRight)
620 return valueForLength(style()->boxReflect()->offset(), borderBoxRect().width());
621 return valueForLength(style()->boxReflect()->offset(), borderBoxRect().height());
622 }
623
reflectedRect(const LayoutRect & r) const624 LayoutRect RenderBox::reflectedRect(const LayoutRect& r) const
625 {
626 if (!style()->boxReflect())
627 return LayoutRect();
628
629 LayoutRect box = borderBoxRect();
630 LayoutRect result = r;
631 switch (style()->boxReflect()->direction()) {
632 case ReflectionBelow:
633 result.setY(box.maxY() + reflectionOffset() + (box.maxY() - r.maxY()));
634 break;
635 case ReflectionAbove:
636 result.setY(box.y() - reflectionOffset() - box.height() + (box.maxY() - r.maxY()));
637 break;
638 case ReflectionLeft:
639 result.setX(box.x() - reflectionOffset() - box.width() + (box.maxX() - r.maxX()));
640 break;
641 case ReflectionRight:
642 result.setX(box.maxX() + reflectionOffset() + (box.maxX() - r.maxX()));
643 break;
644 }
645 return result;
646 }
647
verticalScrollbarWidth() const648 int RenderBox::verticalScrollbarWidth() const
649 {
650 if (!hasOverflowClip() || style()->overflowY() == OOVERLAY)
651 return 0;
652
653 return layer()->scrollableArea()->verticalScrollbarWidth();
654 }
655
horizontalScrollbarHeight() const656 int RenderBox::horizontalScrollbarHeight() const
657 {
658 if (!hasOverflowClip() || style()->overflowX() == OOVERLAY)
659 return 0;
660
661 return layer()->scrollableArea()->horizontalScrollbarHeight();
662 }
663
instrinsicScrollbarLogicalWidth() const664 int RenderBox::instrinsicScrollbarLogicalWidth() const
665 {
666 if (!hasOverflowClip())
667 return 0;
668
669 if (isHorizontalWritingMode() && style()->overflowY() == OSCROLL) {
670 ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasVerticalScrollbar());
671 return verticalScrollbarWidth();
672 }
673
674 if (!isHorizontalWritingMode() && style()->overflowX() == OSCROLL) {
675 ASSERT(layer()->scrollableArea() && layer()->scrollableArea()->hasHorizontalScrollbar());
676 return horizontalScrollbarHeight();
677 }
678
679 return 0;
680 }
681
scroll(ScrollDirection direction,ScrollGranularity granularity,float delta)682 bool RenderBox::scroll(ScrollDirection direction, ScrollGranularity granularity, float delta)
683 {
684 // Presumably the same issue as in setScrollTop. See crbug.com/343132.
685 DisableCompositingQueryAsserts disabler;
686
687 // Logical scroll is a higher level concept, all directions by here must be physical
688 ASSERT(!isLogical(direction));
689
690 if (!layer() || !layer()->scrollableArea())
691 return false;
692
693 return layer()->scrollableArea()->scroll(direction, granularity, delta);
694 }
695
canBeScrolledAndHasScrollableArea() const696 bool RenderBox::canBeScrolledAndHasScrollableArea() const
697 {
698 return canBeProgramaticallyScrolled() && (pixelSnappedScrollHeight() != pixelSnappedClientHeight() || pixelSnappedScrollWidth() != pixelSnappedClientWidth());
699 }
700
canBeProgramaticallyScrolled() const701 bool RenderBox::canBeProgramaticallyScrolled() const
702 {
703 Node* node = this->node();
704 if (node && node->isDocumentNode())
705 return true;
706
707 if (!hasOverflowClip())
708 return false;
709
710 bool hasScrollableOverflow = hasScrollableOverflowX() || hasScrollableOverflowY();
711 if (scrollsOverflow() && hasScrollableOverflow)
712 return true;
713
714 return node && node->rendererIsEditable();
715 }
716
usesCompositedScrolling() const717 bool RenderBox::usesCompositedScrolling() const
718 {
719 return hasOverflowClip() && hasLayer() && layer()->scrollableArea()->usesCompositedScrolling();
720 }
721
autoscroll(const IntPoint & position)722 void RenderBox::autoscroll(const IntPoint& position)
723 {
724 LocalFrame* frame = this->frame();
725 if (!frame)
726 return;
727
728 FrameView* frameView = frame->view();
729 if (!frameView)
730 return;
731
732 IntPoint currentDocumentPosition = frameView->windowToContents(position);
733 scrollRectToVisible(LayoutRect(currentDocumentPosition, LayoutSize(1, 1)), ScrollAlignment::alignToEdgeIfNeeded, ScrollAlignment::alignToEdgeIfNeeded);
734 }
735
autoscrollInProgress() const736 bool RenderBox::autoscrollInProgress() const
737 {
738 return frame() && frame()->page() && frame()->page()->autoscrollController().autoscrollInProgress(this);
739 }
740
741 // There are two kinds of renderer that can autoscroll.
canAutoscroll() const742 bool RenderBox::canAutoscroll() const
743 {
744 if (node() && node()->isDocumentNode())
745 return view()->frameView()->isScrollable();
746
747 // Check for a box that can be scrolled in its own right.
748 return canBeScrolledAndHasScrollableArea();
749 }
750
751 // If specified point is in border belt, returned offset denotes direction of
752 // scrolling.
calculateAutoscrollDirection(const IntPoint & windowPoint) const753 IntSize RenderBox::calculateAutoscrollDirection(const IntPoint& windowPoint) const
754 {
755 if (!frame())
756 return IntSize();
757
758 FrameView* frameView = frame()->view();
759 if (!frameView)
760 return IntSize();
761
762 IntRect box(absoluteBoundingBoxRect());
763 box.move(view()->frameView()->scrollOffset());
764 IntRect windowBox = view()->frameView()->contentsToWindow(box);
765
766 IntPoint windowAutoscrollPoint = windowPoint;
767
768 if (windowAutoscrollPoint.x() < windowBox.x() + autoscrollBeltSize)
769 windowAutoscrollPoint.move(-autoscrollBeltSize, 0);
770 else if (windowAutoscrollPoint.x() > windowBox.maxX() - autoscrollBeltSize)
771 windowAutoscrollPoint.move(autoscrollBeltSize, 0);
772
773 if (windowAutoscrollPoint.y() < windowBox.y() + autoscrollBeltSize)
774 windowAutoscrollPoint.move(0, -autoscrollBeltSize);
775 else if (windowAutoscrollPoint.y() > windowBox.maxY() - autoscrollBeltSize)
776 windowAutoscrollPoint.move(0, autoscrollBeltSize);
777
778 return windowAutoscrollPoint - windowPoint;
779 }
780
findAutoscrollable(RenderObject * renderer)781 RenderBox* RenderBox::findAutoscrollable(RenderObject* renderer)
782 {
783 while (renderer && !(renderer->isBox() && toRenderBox(renderer)->canAutoscroll())) {
784 if (!renderer->parent() && renderer->node() == renderer->document() && renderer->document().ownerElement())
785 renderer = renderer->document().ownerElement()->renderer();
786 else
787 renderer = renderer->parent();
788 }
789
790 return renderer && renderer->isBox() ? toRenderBox(renderer) : 0;
791 }
792
adjustedScrollDelta(int beginningDelta)793 static inline int adjustedScrollDelta(int beginningDelta)
794 {
795 // This implemention matches Firefox's.
796 // http://mxr.mozilla.org/firefox/source/toolkit/content/widgets/browser.xml#856.
797 const int speedReducer = 12;
798
799 int adjustedDelta = beginningDelta / speedReducer;
800 if (adjustedDelta > 1)
801 adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(adjustedDelta))) - 1;
802 else if (adjustedDelta < -1)
803 adjustedDelta = static_cast<int>(adjustedDelta * sqrt(static_cast<double>(-adjustedDelta))) + 1;
804
805 return adjustedDelta;
806 }
807
adjustedScrollDelta(const IntSize & delta)808 static inline IntSize adjustedScrollDelta(const IntSize& delta)
809 {
810 return IntSize(adjustedScrollDelta(delta.width()), adjustedScrollDelta(delta.height()));
811 }
812
panScroll(const IntPoint & sourcePoint)813 void RenderBox::panScroll(const IntPoint& sourcePoint)
814 {
815 LocalFrame* frame = this->frame();
816 if (!frame)
817 return;
818
819 IntPoint lastKnownMousePosition = frame->eventHandler().lastKnownMousePosition();
820
821 // We need to check if the last known mouse position is out of the window. When the mouse is out of the window, the position is incoherent
822 static IntPoint previousMousePosition;
823 if (lastKnownMousePosition.x() < 0 || lastKnownMousePosition.y() < 0)
824 lastKnownMousePosition = previousMousePosition;
825 else
826 previousMousePosition = lastKnownMousePosition;
827
828 IntSize delta = lastKnownMousePosition - sourcePoint;
829
830 if (abs(delta.width()) <= ScrollView::noPanScrollRadius) // at the center we let the space for the icon
831 delta.setWidth(0);
832 if (abs(delta.height()) <= ScrollView::noPanScrollRadius)
833 delta.setHeight(0);
834
835 scrollByRecursively(adjustedScrollDelta(delta), ScrollOffsetClamped);
836 }
837
scrollByRecursively(const IntSize & delta,ScrollOffsetClamping clamp)838 void RenderBox::scrollByRecursively(const IntSize& delta, ScrollOffsetClamping clamp)
839 {
840 if (delta.isZero())
841 return;
842
843 bool restrictedByLineClamp = false;
844 if (parent())
845 restrictedByLineClamp = !parent()->style()->lineClamp().isNone();
846
847 if (hasOverflowClip() && !restrictedByLineClamp) {
848 IntSize newScrollOffset = layer()->scrollableArea()->adjustedScrollOffset() + delta;
849 layer()->scrollableArea()->scrollToOffset(newScrollOffset, clamp);
850
851 // If this layer can't do the scroll we ask the next layer up that can scroll to try
852 IntSize remainingScrollOffset = newScrollOffset - layer()->scrollableArea()->adjustedScrollOffset();
853 if (!remainingScrollOffset.isZero() && parent()) {
854 if (RenderBox* scrollableBox = enclosingScrollableBox())
855 scrollableBox->scrollByRecursively(remainingScrollOffset, clamp);
856
857 LocalFrame* frame = this->frame();
858 if (frame && frame->page())
859 frame->page()->autoscrollController().updateAutoscrollRenderer();
860 }
861 } else if (view()->frameView()) {
862 // If we are here, we were called on a renderer that can be programmatically scrolled, but doesn't
863 // have an overflow clip. Which means that it is a document node that can be scrolled.
864 view()->frameView()->scrollBy(delta);
865
866 // FIXME: If we didn't scroll the whole way, do we want to try looking at the frames ownerElement?
867 // https://bugs.webkit.org/show_bug.cgi?id=28237
868 }
869 }
870
needsPreferredWidthsRecalculation() const871 bool RenderBox::needsPreferredWidthsRecalculation() const
872 {
873 return style()->paddingStart().isPercent() || style()->paddingEnd().isPercent();
874 }
875
scrolledContentOffset() const876 IntSize RenderBox::scrolledContentOffset() const
877 {
878 ASSERT(hasOverflowClip());
879 ASSERT(hasLayer());
880 return layer()->scrollableArea()->scrollOffset();
881 }
882
cachedSizeForOverflowClip() const883 LayoutSize RenderBox::cachedSizeForOverflowClip() const
884 {
885 ASSERT(hasOverflowClip());
886 ASSERT(hasLayer());
887 return layer()->size();
888 }
889
applyCachedClipAndScrollOffsetForRepaint(LayoutRect & paintRect) const890 void RenderBox::applyCachedClipAndScrollOffsetForRepaint(LayoutRect& paintRect) const
891 {
892 flipForWritingMode(paintRect);
893 paintRect.move(-scrolledContentOffset()); // For overflow:auto/scroll/hidden.
894
895 // Do not clip scroll layer contents to reduce the number of repaints while scrolling.
896 if (usesCompositedScrolling()) {
897 flipForWritingMode(paintRect);
898 return;
899 }
900
901 // height() is inaccurate if we're in the middle of a layout of this RenderBox, so use the
902 // layer's size instead. Even if the layer's size is wrong, the layer itself will repaint
903 // anyway if its size does change.
904 LayoutRect clipRect(LayoutPoint(), cachedSizeForOverflowClip());
905 paintRect = intersection(paintRect, clipRect);
906 flipForWritingMode(paintRect);
907 }
908
computeIntrinsicLogicalWidths(LayoutUnit & minLogicalWidth,LayoutUnit & maxLogicalWidth) const909 void RenderBox::computeIntrinsicLogicalWidths(LayoutUnit& minLogicalWidth, LayoutUnit& maxLogicalWidth) const
910 {
911 minLogicalWidth = minPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
912 maxLogicalWidth = maxPreferredLogicalWidth() - borderAndPaddingLogicalWidth();
913 }
914
minPreferredLogicalWidth() const915 LayoutUnit RenderBox::minPreferredLogicalWidth() const
916 {
917 if (preferredLogicalWidthsDirty()) {
918 #ifndef NDEBUG
919 SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
920 #endif
921 const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
922 }
923
924 return m_minPreferredLogicalWidth;
925 }
926
maxPreferredLogicalWidth() const927 LayoutUnit RenderBox::maxPreferredLogicalWidth() const
928 {
929 if (preferredLogicalWidthsDirty()) {
930 #ifndef NDEBUG
931 SetLayoutNeededForbiddenScope layoutForbiddenScope(const_cast<RenderBox&>(*this));
932 #endif
933 const_cast<RenderBox*>(this)->computePreferredLogicalWidths();
934 }
935
936 return m_maxPreferredLogicalWidth;
937 }
938
hasOverrideHeight() const939 bool RenderBox::hasOverrideHeight() const
940 {
941 return m_rareData && m_rareData->m_overrideLogicalContentHeight != -1;
942 }
943
hasOverrideWidth() const944 bool RenderBox::hasOverrideWidth() const
945 {
946 return m_rareData && m_rareData->m_overrideLogicalContentWidth != -1;
947 }
948
setOverrideLogicalContentHeight(LayoutUnit height)949 void RenderBox::setOverrideLogicalContentHeight(LayoutUnit height)
950 {
951 ASSERT(height >= 0);
952 ensureRareData().m_overrideLogicalContentHeight = height;
953 }
954
setOverrideLogicalContentWidth(LayoutUnit width)955 void RenderBox::setOverrideLogicalContentWidth(LayoutUnit width)
956 {
957 ASSERT(width >= 0);
958 ensureRareData().m_overrideLogicalContentWidth = width;
959 }
960
clearOverrideLogicalContentHeight()961 void RenderBox::clearOverrideLogicalContentHeight()
962 {
963 if (m_rareData)
964 m_rareData->m_overrideLogicalContentHeight = -1;
965 }
966
clearOverrideLogicalContentWidth()967 void RenderBox::clearOverrideLogicalContentWidth()
968 {
969 if (m_rareData)
970 m_rareData->m_overrideLogicalContentWidth = -1;
971 }
972
clearOverrideSize()973 void RenderBox::clearOverrideSize()
974 {
975 clearOverrideLogicalContentHeight();
976 clearOverrideLogicalContentWidth();
977 }
978
overrideLogicalContentWidth() const979 LayoutUnit RenderBox::overrideLogicalContentWidth() const
980 {
981 ASSERT(hasOverrideWidth());
982 return m_rareData->m_overrideLogicalContentWidth;
983 }
984
overrideLogicalContentHeight() const985 LayoutUnit RenderBox::overrideLogicalContentHeight() const
986 {
987 ASSERT(hasOverrideHeight());
988 return m_rareData->m_overrideLogicalContentHeight;
989 }
990
overrideContainingBlockContentLogicalWidth() const991 LayoutUnit RenderBox::overrideContainingBlockContentLogicalWidth() const
992 {
993 ASSERT(hasOverrideContainingBlockLogicalWidth());
994 return gOverrideContainingBlockLogicalWidthMap->get(this);
995 }
996
overrideContainingBlockContentLogicalHeight() const997 LayoutUnit RenderBox::overrideContainingBlockContentLogicalHeight() const
998 {
999 ASSERT(hasOverrideContainingBlockLogicalHeight());
1000 return gOverrideContainingBlockLogicalHeightMap->get(this);
1001 }
1002
hasOverrideContainingBlockLogicalWidth() const1003 bool RenderBox::hasOverrideContainingBlockLogicalWidth() const
1004 {
1005 return gOverrideContainingBlockLogicalWidthMap && gOverrideContainingBlockLogicalWidthMap->contains(this);
1006 }
1007
hasOverrideContainingBlockLogicalHeight() const1008 bool RenderBox::hasOverrideContainingBlockLogicalHeight() const
1009 {
1010 return gOverrideContainingBlockLogicalHeightMap && gOverrideContainingBlockLogicalHeightMap->contains(this);
1011 }
1012
setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth)1013 void RenderBox::setOverrideContainingBlockContentLogicalWidth(LayoutUnit logicalWidth)
1014 {
1015 if (!gOverrideContainingBlockLogicalWidthMap)
1016 gOverrideContainingBlockLogicalWidthMap = new OverrideSizeMap;
1017 gOverrideContainingBlockLogicalWidthMap->set(this, logicalWidth);
1018 }
1019
setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight)1020 void RenderBox::setOverrideContainingBlockContentLogicalHeight(LayoutUnit logicalHeight)
1021 {
1022 if (!gOverrideContainingBlockLogicalHeightMap)
1023 gOverrideContainingBlockLogicalHeightMap = new OverrideSizeMap;
1024 gOverrideContainingBlockLogicalHeightMap->set(this, logicalHeight);
1025 }
1026
clearContainingBlockOverrideSize()1027 void RenderBox::clearContainingBlockOverrideSize()
1028 {
1029 if (gOverrideContainingBlockLogicalWidthMap)
1030 gOverrideContainingBlockLogicalWidthMap->remove(this);
1031 clearOverrideContainingBlockContentLogicalHeight();
1032 }
1033
clearOverrideContainingBlockContentLogicalHeight()1034 void RenderBox::clearOverrideContainingBlockContentLogicalHeight()
1035 {
1036 if (gOverrideContainingBlockLogicalHeightMap)
1037 gOverrideContainingBlockLogicalHeightMap->remove(this);
1038 }
1039
adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const1040 LayoutUnit RenderBox::adjustBorderBoxLogicalWidthForBoxSizing(LayoutUnit width) const
1041 {
1042 LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
1043 if (style()->boxSizing() == CONTENT_BOX)
1044 return width + bordersPlusPadding;
1045 return max(width, bordersPlusPadding);
1046 }
1047
adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const1048 LayoutUnit RenderBox::adjustBorderBoxLogicalHeightForBoxSizing(LayoutUnit height) const
1049 {
1050 LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
1051 if (style()->boxSizing() == CONTENT_BOX)
1052 return height + bordersPlusPadding;
1053 return max(height, bordersPlusPadding);
1054 }
1055
adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const1056 LayoutUnit RenderBox::adjustContentBoxLogicalWidthForBoxSizing(LayoutUnit width) const
1057 {
1058 if (style()->boxSizing() == BORDER_BOX)
1059 width -= borderAndPaddingLogicalWidth();
1060 return max<LayoutUnit>(0, width);
1061 }
1062
adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const1063 LayoutUnit RenderBox::adjustContentBoxLogicalHeightForBoxSizing(LayoutUnit height) const
1064 {
1065 if (style()->boxSizing() == BORDER_BOX)
1066 height -= borderAndPaddingLogicalHeight();
1067 return max<LayoutUnit>(0, height);
1068 }
1069
1070 // Hit Testing
nodeAtPoint(const HitTestRequest & request,HitTestResult & result,const HitTestLocation & locationInContainer,const LayoutPoint & accumulatedOffset,HitTestAction action)1071 bool RenderBox::nodeAtPoint(const HitTestRequest& request, HitTestResult& result, const HitTestLocation& locationInContainer, const LayoutPoint& accumulatedOffset, HitTestAction action)
1072 {
1073 LayoutPoint adjustedLocation = accumulatedOffset + location();
1074
1075 // Check kids first.
1076 for (RenderObject* child = slowLastChild(); child; child = child->previousSibling()) {
1077 if ((!child->hasLayer() || !toRenderLayerModelObject(child)->layer()->isSelfPaintingLayer()) && child->nodeAtPoint(request, result, locationInContainer, adjustedLocation, action)) {
1078 updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
1079 return true;
1080 }
1081 }
1082
1083 // Check our bounds next. For this purpose always assume that we can only be hit in the
1084 // foreground phase (which is true for replaced elements like images).
1085 LayoutRect boundsRect = borderBoxRect();
1086 boundsRect.moveBy(adjustedLocation);
1087 if (visibleToHitTestRequest(request) && action == HitTestForeground && locationInContainer.intersects(boundsRect)) {
1088 updateHitTestResult(result, locationInContainer.point() - toLayoutSize(adjustedLocation));
1089 if (!result.addNodeToRectBasedTestResult(node(), request, locationInContainer, boundsRect))
1090 return true;
1091 }
1092
1093 return false;
1094 }
1095
1096 // --------------------- painting stuff -------------------------------
1097
paint(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1098 void RenderBox::paint(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1099 {
1100 LayoutPoint adjustedPaintOffset = paintOffset + location();
1101 // default implementation. Just pass paint through to the children
1102 PaintInfo childInfo(paintInfo);
1103 childInfo.updatePaintingRootForChildren(this);
1104 for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling())
1105 child->paint(childInfo, adjustedPaintOffset);
1106 }
1107
paintRootBoxFillLayers(const PaintInfo & paintInfo)1108 void RenderBox::paintRootBoxFillLayers(const PaintInfo& paintInfo)
1109 {
1110 if (paintInfo.skipRootBackground())
1111 return;
1112
1113 RenderObject* rootBackgroundRenderer = rendererForRootBackground();
1114
1115 const FillLayer* bgLayer = rootBackgroundRenderer->style()->backgroundLayers();
1116 Color bgColor = rootBackgroundRenderer->resolveColor(CSSPropertyBackgroundColor);
1117
1118 paintFillLayers(paintInfo, bgColor, bgLayer, view()->backgroundRect(this), BackgroundBleedNone, CompositeSourceOver, rootBackgroundRenderer);
1119 }
1120
determineBackgroundBleedAvoidance(GraphicsContext * context) const1121 BackgroundBleedAvoidance RenderBox::determineBackgroundBleedAvoidance(GraphicsContext* context) const
1122 {
1123 if (context->paintingDisabled())
1124 return BackgroundBleedNone;
1125
1126 const RenderStyle* style = this->style();
1127
1128 if (!style->hasBackground() || !style->hasBorder() || !style->hasBorderRadius() || canRenderBorderImage())
1129 return BackgroundBleedNone;
1130
1131 // FIXME: See crbug.com/382491. getCTM does not accurately reflect the scale at the time content is
1132 // rasterized, and should not be relied on to make decisions about bleeding.
1133 AffineTransform ctm = context->getCTM();
1134 FloatSize contextScaling(static_cast<float>(ctm.xScale()), static_cast<float>(ctm.yScale()));
1135
1136 // Because RoundedRect uses IntRect internally the inset applied by the
1137 // BackgroundBleedShrinkBackground strategy cannot be less than one integer
1138 // layout coordinate, even with subpixel layout enabled. To take that into
1139 // account, we clamp the contextScaling to 1.0 for the following test so
1140 // that borderObscuresBackgroundEdge can only return true if the border
1141 // widths are greater than 2 in both layout coordinates and screen
1142 // coordinates.
1143 // This precaution will become obsolete if RoundedRect is ever promoted to
1144 // a sub-pixel representation.
1145 if (contextScaling.width() > 1)
1146 contextScaling.setWidth(1);
1147 if (contextScaling.height() > 1)
1148 contextScaling.setHeight(1);
1149
1150 if (borderObscuresBackgroundEdge(contextScaling))
1151 return BackgroundBleedShrinkBackground;
1152 if (!style->hasAppearance() && borderObscuresBackground() && backgroundHasOpaqueTopLayer())
1153 return BackgroundBleedBackgroundOverBorder;
1154
1155 return BackgroundBleedClipBackground;
1156 }
1157
paintBoxDecorations(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1158 void RenderBox::paintBoxDecorations(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1159 {
1160 if (!paintInfo.shouldPaintWithinRoot(this))
1161 return;
1162
1163 LayoutRect paintRect = borderBoxRect();
1164 paintRect.moveBy(paintOffset);
1165 paintBoxDecorationsWithRect(paintInfo, paintOffset, paintRect);
1166 }
1167
paintBoxDecorationsWithRect(PaintInfo & paintInfo,const LayoutPoint & paintOffset,const LayoutRect & paintRect)1168 void RenderBox::paintBoxDecorationsWithRect(PaintInfo& paintInfo, const LayoutPoint& paintOffset, const LayoutRect& paintRect)
1169 {
1170 BackgroundBleedAvoidance bleedAvoidance = determineBackgroundBleedAvoidance(paintInfo.context);
1171
1172 // FIXME: Should eventually give the theme control over whether the box shadow should paint, since controls could have
1173 // custom shadows of their own.
1174 if (!boxShadowShouldBeAppliedToBackground(bleedAvoidance))
1175 paintBoxShadow(paintInfo, paintRect, style(), Normal);
1176
1177 GraphicsContextStateSaver stateSaver(*paintInfo.context, false);
1178 if (bleedAvoidance == BackgroundBleedClipBackground) {
1179 stateSaver.save();
1180 RoundedRect border = style()->getRoundedBorderFor(paintRect);
1181 paintInfo.context->clipRoundedRect(border);
1182 }
1183
1184 paintBackgroundWithBorderAndBoxShadow(paintInfo, paintRect, bleedAvoidance);
1185 }
1186
paintBackgroundWithBorderAndBoxShadow(PaintInfo & paintInfo,const LayoutRect & paintRect,BackgroundBleedAvoidance bleedAvoidance)1187 void RenderBox::paintBackgroundWithBorderAndBoxShadow(PaintInfo& paintInfo, const LayoutRect& paintRect, BackgroundBleedAvoidance bleedAvoidance)
1188 {
1189 // If we have a native theme appearance, paint that before painting our background.
1190 // The theme will tell us whether or not we should also paint the CSS background.
1191 IntRect snappedPaintRect(pixelSnappedIntRect(paintRect));
1192 bool themePainted = style()->hasAppearance() && !RenderTheme::theme().paint(this, paintInfo, snappedPaintRect);
1193 if (!themePainted) {
1194 if (bleedAvoidance == BackgroundBleedBackgroundOverBorder)
1195 paintBorder(paintInfo, paintRect, style(), bleedAvoidance);
1196
1197 paintBackground(paintInfo, paintRect, bleedAvoidance);
1198
1199 if (style()->hasAppearance())
1200 RenderTheme::theme().paintDecorations(this, paintInfo, snappedPaintRect);
1201 }
1202 paintBoxShadow(paintInfo, paintRect, style(), Inset);
1203
1204 // The theme will tell us whether or not we should also paint the CSS border.
1205 if (bleedAvoidance != BackgroundBleedBackgroundOverBorder && (!style()->hasAppearance() || (!themePainted && RenderTheme::theme().paintBorderOnly(this, paintInfo, snappedPaintRect))) && style()->hasBorder() && !(isTable() && toRenderTable(this)->collapseBorders()))
1206 paintBorder(paintInfo, paintRect, style(), bleedAvoidance);
1207 }
1208
paintBackground(const PaintInfo & paintInfo,const LayoutRect & paintRect,BackgroundBleedAvoidance bleedAvoidance)1209 void RenderBox::paintBackground(const PaintInfo& paintInfo, const LayoutRect& paintRect, BackgroundBleedAvoidance bleedAvoidance)
1210 {
1211 if (isDocumentElement()) {
1212 paintRootBoxFillLayers(paintInfo);
1213 return;
1214 }
1215 if (isBody() && skipBodyBackground(this))
1216 return;
1217 if (backgroundIsKnownToBeObscured())
1218 return;
1219 paintFillLayers(paintInfo, resolveColor(CSSPropertyBackgroundColor), style()->backgroundLayers(), paintRect, bleedAvoidance);
1220 }
1221
getBackgroundPaintedExtent(LayoutRect & paintedExtent) const1222 bool RenderBox::getBackgroundPaintedExtent(LayoutRect& paintedExtent) const
1223 {
1224 ASSERT(hasBackground());
1225 LayoutRect backgroundRect = pixelSnappedIntRect(borderBoxRect());
1226
1227 Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
1228 if (backgroundColor.alpha()) {
1229 paintedExtent = backgroundRect;
1230 return true;
1231 }
1232
1233 if (!style()->backgroundLayers()->image() || style()->backgroundLayers()->next()) {
1234 paintedExtent = backgroundRect;
1235 return true;
1236 }
1237
1238 BackgroundImageGeometry geometry;
1239 calculateBackgroundImageGeometry(0, style()->backgroundLayers(), backgroundRect, geometry);
1240 if (geometry.hasNonLocalGeometry())
1241 return false;
1242 paintedExtent = geometry.destRect();
1243 return true;
1244 }
1245
backgroundIsKnownToBeOpaqueInRect(const LayoutRect & localRect) const1246 bool RenderBox::backgroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect) const
1247 {
1248 if (isBody() && skipBodyBackground(this))
1249 return false;
1250
1251 Color backgroundColor = resolveColor(CSSPropertyBackgroundColor);
1252 if (backgroundColor.hasAlpha())
1253 return false;
1254
1255 // If the element has appearance, it might be painted by theme.
1256 // We cannot be sure if theme paints the background opaque.
1257 // In this case it is safe to not assume opaqueness.
1258 // FIXME: May be ask theme if it paints opaque.
1259 if (style()->hasAppearance())
1260 return false;
1261 // FIXME: Check the opaqueness of background images.
1262
1263 // FIXME: Use rounded rect if border radius is present.
1264 if (style()->hasBorderRadius())
1265 return false;
1266 // FIXME: The background color clip is defined by the last layer.
1267 if (style()->backgroundLayers()->next())
1268 return false;
1269 LayoutRect backgroundRect;
1270 switch (style()->backgroundClip()) {
1271 case BorderFillBox:
1272 backgroundRect = borderBoxRect();
1273 break;
1274 case PaddingFillBox:
1275 backgroundRect = paddingBoxRect();
1276 break;
1277 case ContentFillBox:
1278 backgroundRect = contentBoxRect();
1279 break;
1280 default:
1281 break;
1282 }
1283 return backgroundRect.contains(localRect);
1284 }
1285
isCandidateForOpaquenessTest(RenderBox * childBox)1286 static bool isCandidateForOpaquenessTest(RenderBox* childBox)
1287 {
1288 RenderStyle* childStyle = childBox->style();
1289 if (childStyle->position() != StaticPosition && childBox->containingBlock() != childBox->parent())
1290 return false;
1291 if (childStyle->visibility() != VISIBLE || childStyle->shapeOutside())
1292 return false;
1293 if (!childBox->width() || !childBox->height())
1294 return false;
1295 if (RenderLayer* childLayer = childBox->layer()) {
1296 // FIXME: perhaps this could be less conservative?
1297 if (childLayer->compositingState() != NotComposited)
1298 return false;
1299 // FIXME: Deal with z-index.
1300 if (!childStyle->hasAutoZIndex())
1301 return false;
1302 if (childLayer->hasTransform() || childLayer->isTransparent() || childLayer->hasFilter())
1303 return false;
1304 if (childBox->hasOverflowClip() && childStyle->hasBorderRadius())
1305 return false;
1306 }
1307 return true;
1308 }
1309
foregroundIsKnownToBeOpaqueInRect(const LayoutRect & localRect,unsigned maxDepthToTest) const1310 bool RenderBox::foregroundIsKnownToBeOpaqueInRect(const LayoutRect& localRect, unsigned maxDepthToTest) const
1311 {
1312 if (!maxDepthToTest)
1313 return false;
1314 for (RenderObject* child = slowFirstChild(); child; child = child->nextSibling()) {
1315 if (!child->isBox())
1316 continue;
1317 RenderBox* childBox = toRenderBox(child);
1318 if (!isCandidateForOpaquenessTest(childBox))
1319 continue;
1320 LayoutPoint childLocation = childBox->location();
1321 if (childBox->isRelPositioned())
1322 childLocation.move(childBox->relativePositionOffset());
1323 LayoutRect childLocalRect = localRect;
1324 childLocalRect.moveBy(-childLocation);
1325 if (childLocalRect.y() < 0 || childLocalRect.x() < 0) {
1326 // If there is unobscured area above/left of a static positioned box then the rect is probably not covered.
1327 if (childBox->style()->position() == StaticPosition)
1328 return false;
1329 continue;
1330 }
1331 if (childLocalRect.maxY() > childBox->height() || childLocalRect.maxX() > childBox->width())
1332 continue;
1333 if (childBox->backgroundIsKnownToBeOpaqueInRect(childLocalRect))
1334 return true;
1335 if (childBox->foregroundIsKnownToBeOpaqueInRect(childLocalRect, maxDepthToTest - 1))
1336 return true;
1337 }
1338 return false;
1339 }
1340
computeBackgroundIsKnownToBeObscured()1341 bool RenderBox::computeBackgroundIsKnownToBeObscured()
1342 {
1343 // Test to see if the children trivially obscure the background.
1344 // FIXME: This test can be much more comprehensive.
1345 if (!hasBackground())
1346 return false;
1347 // Table and root background painting is special.
1348 if (isTable() || isDocumentElement())
1349 return false;
1350 // FIXME: box-shadow is painted while background painting.
1351 if (style()->boxShadow())
1352 return false;
1353 LayoutRect backgroundRect;
1354 if (!getBackgroundPaintedExtent(backgroundRect))
1355 return false;
1356 return foregroundIsKnownToBeOpaqueInRect(backgroundRect, backgroundObscurationTestMaxDepth);
1357 }
1358
backgroundHasOpaqueTopLayer() const1359 bool RenderBox::backgroundHasOpaqueTopLayer() const
1360 {
1361 const FillLayer* fillLayer = style()->backgroundLayers();
1362 if (!fillLayer || fillLayer->clip() != BorderFillBox)
1363 return false;
1364
1365 // Clipped with local scrolling
1366 if (hasOverflowClip() && fillLayer->attachment() == LocalBackgroundAttachment)
1367 return false;
1368
1369 if (fillLayer->hasOpaqueImage(this) && fillLayer->hasRepeatXY() && fillLayer->image()->canRender(*this, style()->effectiveZoom()))
1370 return true;
1371
1372 // If there is only one layer and no image, check whether the background color is opaque
1373 if (!fillLayer->next() && !fillLayer->hasImage()) {
1374 Color bgColor = resolveColor(CSSPropertyBackgroundColor);
1375 if (bgColor.alpha() == 255)
1376 return true;
1377 }
1378
1379 return false;
1380 }
1381
paintMask(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1382 void RenderBox::paintMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1383 {
1384 if (!paintInfo.shouldPaintWithinRoot(this) || style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseMask || paintInfo.context->paintingDisabled())
1385 return;
1386
1387 LayoutRect paintRect = LayoutRect(paintOffset, size());
1388 paintMaskImages(paintInfo, paintRect);
1389 }
1390
paintClippingMask(PaintInfo & paintInfo,const LayoutPoint & paintOffset)1391 void RenderBox::paintClippingMask(PaintInfo& paintInfo, const LayoutPoint& paintOffset)
1392 {
1393 if (!paintInfo.shouldPaintWithinRoot(this) || style()->visibility() != VISIBLE || paintInfo.phase != PaintPhaseClippingMask || paintInfo.context->paintingDisabled())
1394 return;
1395
1396 if (!layer() || layer()->compositingState() != PaintsIntoOwnBacking)
1397 return;
1398
1399 // We should never have this state in this function. A layer with a mask
1400 // should have always created its own backing if it became composited.
1401 ASSERT(layer()->compositingState() != HasOwnBackingButPaintsIntoAncestor);
1402
1403 LayoutRect paintRect = LayoutRect(paintOffset, size());
1404 paintInfo.context->fillRect(pixelSnappedIntRect(paintRect), Color::black);
1405 }
1406
paintMaskImages(const PaintInfo & paintInfo,const LayoutRect & paintRect)1407 void RenderBox::paintMaskImages(const PaintInfo& paintInfo, const LayoutRect& paintRect)
1408 {
1409 // Figure out if we need to push a transparency layer to render our mask.
1410 bool pushTransparencyLayer = false;
1411 bool compositedMask = hasLayer() && layer()->hasCompositedMask();
1412 bool flattenCompositingLayers = view()->frameView() && view()->frameView()->paintBehavior() & PaintBehaviorFlattenCompositingLayers;
1413 CompositeOperator compositeOp = CompositeSourceOver;
1414
1415 bool allMaskImagesLoaded = true;
1416
1417 if (!compositedMask || flattenCompositingLayers) {
1418 pushTransparencyLayer = true;
1419 StyleImage* maskBoxImage = style()->maskBoxImage().image();
1420 const FillLayer* maskLayers = style()->maskLayers();
1421
1422 // Don't render a masked element until all the mask images have loaded, to prevent a flash of unmasked content.
1423 if (maskBoxImage)
1424 allMaskImagesLoaded &= maskBoxImage->isLoaded();
1425
1426 if (maskLayers)
1427 allMaskImagesLoaded &= maskLayers->imagesAreLoaded();
1428
1429 paintInfo.context->setCompositeOperation(CompositeDestinationIn);
1430 paintInfo.context->beginTransparencyLayer(1);
1431 compositeOp = CompositeSourceOver;
1432 }
1433
1434 if (allMaskImagesLoaded) {
1435 paintFillLayers(paintInfo, Color::transparent, style()->maskLayers(), paintRect, BackgroundBleedNone, compositeOp);
1436 paintNinePieceImage(paintInfo.context, paintRect, style(), style()->maskBoxImage(), compositeOp);
1437 }
1438
1439 if (pushTransparencyLayer)
1440 paintInfo.context->endLayer();
1441 }
1442
paintFillLayers(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,const LayoutRect & rect,BackgroundBleedAvoidance bleedAvoidance,CompositeOperator op,RenderObject * backgroundObject)1443 void RenderBox::paintFillLayers(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect,
1444 BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject)
1445 {
1446 Vector<const FillLayer*, 8> layers;
1447 const FillLayer* curLayer = fillLayer;
1448 bool shouldDrawBackgroundInSeparateBuffer = false;
1449 while (curLayer) {
1450 layers.append(curLayer);
1451 // Stop traversal when an opaque layer is encountered.
1452 // FIXME : It would be possible for the following occlusion culling test to be more aggressive
1453 // on layers with no repeat by testing whether the image covers the layout rect.
1454 // Testing that here would imply duplicating a lot of calculations that are currently done in
1455 // RenderBoxModelObject::paintFillLayerExtended. A more efficient solution might be to move
1456 // the layer recursion into paintFillLayerExtended, or to compute the layer geometry here
1457 // and pass it down.
1458
1459 if (!shouldDrawBackgroundInSeparateBuffer && curLayer->blendMode() != blink::WebBlendModeNormal)
1460 shouldDrawBackgroundInSeparateBuffer = true;
1461
1462 // The clipOccludesNextLayers condition must be evaluated first to avoid short-circuiting.
1463 if (curLayer->clipOccludesNextLayers(curLayer == fillLayer) && curLayer->hasOpaqueImage(this) && curLayer->image()->canRender(*this, style()->effectiveZoom()) && curLayer->hasRepeatXY() && curLayer->blendMode() == blink::WebBlendModeNormal && !boxShadowShouldBeAppliedToBackground(bleedAvoidance))
1464 break;
1465 curLayer = curLayer->next();
1466 }
1467
1468 GraphicsContext* context = paintInfo.context;
1469 if (!context)
1470 shouldDrawBackgroundInSeparateBuffer = false;
1471 if (shouldDrawBackgroundInSeparateBuffer)
1472 context->beginTransparencyLayer(1);
1473
1474 Vector<const FillLayer*>::const_reverse_iterator topLayer = layers.rend();
1475 for (Vector<const FillLayer*>::const_reverse_iterator it = layers.rbegin(); it != topLayer; ++it)
1476 paintFillLayer(paintInfo, c, *it, rect, bleedAvoidance, op, backgroundObject);
1477
1478 if (shouldDrawBackgroundInSeparateBuffer)
1479 context->endLayer();
1480 }
1481
paintFillLayer(const PaintInfo & paintInfo,const Color & c,const FillLayer * fillLayer,const LayoutRect & rect,BackgroundBleedAvoidance bleedAvoidance,CompositeOperator op,RenderObject * backgroundObject)1482 void RenderBox::paintFillLayer(const PaintInfo& paintInfo, const Color& c, const FillLayer* fillLayer, const LayoutRect& rect,
1483 BackgroundBleedAvoidance bleedAvoidance, CompositeOperator op, RenderObject* backgroundObject)
1484 {
1485 paintFillLayerExtended(paintInfo, c, fillLayer, rect, bleedAvoidance, 0, LayoutSize(), op, backgroundObject);
1486 }
1487
imageChanged(WrappedImagePtr image,const IntRect *)1488 void RenderBox::imageChanged(WrappedImagePtr image, const IntRect*)
1489 {
1490 if (!parent())
1491 return;
1492
1493 AllowPaintInvalidationScope scoper(frameView());
1494
1495 if ((style()->borderImage().image() && style()->borderImage().image()->data() == image) ||
1496 (style()->maskBoxImage().image() && style()->maskBoxImage().image()->data() == image)) {
1497 paintInvalidationForWholeRenderer();
1498 return;
1499 }
1500
1501 ShapeValue* shapeOutsideValue = style()->shapeOutside();
1502 if (!frameView()->isInPerformLayout() && isFloating() && shapeOutsideValue && shapeOutsideValue->image() && shapeOutsideValue->image()->data() == image) {
1503 ShapeOutsideInfo::ensureInfo(*this).markShapeAsDirty();
1504 markShapeOutsideDependentsForLayout();
1505 }
1506
1507 bool didFullRepaint = repaintLayerRectsForImage(image, style()->backgroundLayers(), true);
1508 if (!didFullRepaint)
1509 repaintLayerRectsForImage(image, style()->maskLayers(), false);
1510 }
1511
repaintLayerRectsForImage(WrappedImagePtr image,const FillLayer * layers,bool drawingBackground)1512 bool RenderBox::repaintLayerRectsForImage(WrappedImagePtr image, const FillLayer* layers, bool drawingBackground)
1513 {
1514 LayoutRect rendererRect;
1515 RenderBox* layerRenderer = 0;
1516
1517 for (const FillLayer* curLayer = layers; curLayer; curLayer = curLayer->next()) {
1518 if (curLayer->image() && image == curLayer->image()->data() && curLayer->image()->canRender(*this, style()->effectiveZoom())) {
1519 // Now that we know this image is being used, compute the renderer and the rect if we haven't already.
1520 if (!layerRenderer) {
1521 bool drawingRootBackground = drawingBackground && (isDocumentElement() || (isBody() && !document().documentElement()->renderer()->hasBackground()));
1522 if (drawingRootBackground) {
1523 layerRenderer = view();
1524
1525 LayoutUnit rw;
1526 LayoutUnit rh;
1527
1528 if (FrameView* frameView = toRenderView(layerRenderer)->frameView()) {
1529 rw = frameView->contentsWidth();
1530 rh = frameView->contentsHeight();
1531 } else {
1532 rw = layerRenderer->width();
1533 rh = layerRenderer->height();
1534 }
1535 rendererRect = LayoutRect(-layerRenderer->marginLeft(),
1536 -layerRenderer->marginTop(),
1537 max(layerRenderer->width() + layerRenderer->marginWidth() + layerRenderer->borderLeft() + layerRenderer->borderRight(), rw),
1538 max(layerRenderer->height() + layerRenderer->marginHeight() + layerRenderer->borderTop() + layerRenderer->borderBottom(), rh));
1539 } else {
1540 layerRenderer = this;
1541 rendererRect = borderBoxRect();
1542 }
1543 }
1544
1545 BackgroundImageGeometry geometry;
1546 layerRenderer->calculateBackgroundImageGeometry(0, curLayer, rendererRect, geometry);
1547 if (geometry.hasNonLocalGeometry()) {
1548 // Rather than incur the costs of computing the paintContainer for renderers with fixed backgrounds
1549 // in order to get the right destRect, just repaint the entire renderer.
1550 layerRenderer->paintInvalidationForWholeRenderer();
1551 return true;
1552 }
1553
1554 layerRenderer->invalidatePaintRectangle(geometry.destRect());
1555 if (geometry.destRect() == rendererRect)
1556 return true;
1557 }
1558 }
1559 return false;
1560 }
1561
invalidateTreeAfterLayout(const RenderLayerModelObject & paintInvalidationContainer)1562 void RenderBox::invalidateTreeAfterLayout(const RenderLayerModelObject& paintInvalidationContainer)
1563 {
1564 // FIXME: Currently only using this logic for RenderBox and its ilk. Ideally, RenderBlockFlows with
1565 // inline children should track a dirty rect in local coordinates for dirty lines instead of invalidating
1566 // the world.
1567 // FIXME: We should still be recursing through inline's children, as they can have boxes, but we don't
1568 // appear to have tests for this?
1569 // FIXME: SVG should probably also go through this unified paint invalidation system.
1570
1571 ASSERT(RuntimeEnabledFeatures::repaintAfterLayoutEnabled());
1572 ASSERT(!needsLayout());
1573
1574 if (!shouldCheckForPaintInvalidationAfterLayout())
1575 return;
1576
1577 bool establishesNewPaintInvalidationContainer = isPaintInvalidationContainer();
1578 const RenderLayerModelObject& newPaintInvalidationContainer = *adjustCompositedContainerForSpecialAncestors(establishesNewPaintInvalidationContainer ? this : &paintInvalidationContainer);
1579 // FIXME: This assert should be re-enabled when we move paint invalidation to after compositing update. crbug.com/360286
1580 // ASSERT(&newPaintInvalidationContainer == containerForPaintInvalidation());
1581
1582 const LayoutRect oldPaintInvalidationRect = previousPaintInvalidationRect();
1583 const LayoutPoint oldPositionFromPaintInvalidationContainer = previousPositionFromPaintInvalidationContainer();
1584 setPreviousPaintInvalidationRect(boundsRectForPaintInvalidation(&newPaintInvalidationContainer));
1585 setPreviousPositionFromPaintInvalidationContainer(RenderLayer::positionFromPaintInvalidationContainer(this, &newPaintInvalidationContainer));
1586
1587 // If we are set to do a full paint invalidation that means the RenderView will be
1588 // issue paint invalidations. We can then skip issuing of paint invalidations for the child
1589 // renderers as they'll be covered by the RenderView.
1590 if (view()->doingFullRepaint()) {
1591 LayoutState state(*this, isTableRow() ? LayoutSize() : locationOffset());
1592 RenderObject::invalidateTreeAfterLayout(newPaintInvalidationContainer);
1593 return;
1594 }
1595
1596 if ((onlyNeededPositionedMovementLayout() && compositingState() != PaintsIntoOwnBacking)
1597 || (shouldDoFullPaintInvalidationIfSelfPaintingLayer()
1598 && hasLayer()
1599 && layer()->isSelfPaintingLayer())) {
1600 setShouldDoFullPaintInvalidationAfterLayout(true);
1601 }
1602
1603 const LayoutRect& newPaintInvalidationRect = previousPaintInvalidationRect();
1604 const LayoutPoint& newPositionFromPaintInvalidationContainer = previousPositionFromPaintInvalidationContainer();
1605 bool didFullPaintInvalidation = invalidatePaintAfterLayoutIfNeeded(&newPaintInvalidationContainer,
1606 shouldDoFullPaintInvalidationAfterLayout(), oldPaintInvalidationRect, oldPositionFromPaintInvalidationContainer,
1607 &newPaintInvalidationRect, &newPositionFromPaintInvalidationContainer);
1608
1609 if (!didFullPaintInvalidation)
1610 invalidatePaintForOverflowIfNeeded();
1611
1612 // Issue paint invalidations for any scrollbars if there is a scrollable area for this renderer.
1613 if (enclosingLayer()) {
1614 if (RenderLayerScrollableArea* area = enclosingLayer()->scrollableArea()) {
1615 if (area->hasVerticalBarDamage())
1616 invalidatePaintRectangle(area->verticalBarDamage());
1617 if (area->hasHorizontalBarDamage())
1618 invalidatePaintRectangle(area->horizontalBarDamage());
1619 area->resetScrollbarDamage();
1620 }
1621 }
1622
1623 // FIXME: LayoutState should be enabled for other paint invalidation containers than the RenderView. crbug.com/363834
1624 if (establishesNewPaintInvalidationContainer && !isRenderView()) {
1625 ForceHorriblySlowRectMapping slowRectMapping(*this);
1626 RenderObject::invalidateTreeAfterLayout(newPaintInvalidationContainer);
1627 } else {
1628 // FIXME: This concept of a tree walking state for fast lookups should be generalized away from
1629 // just layout.
1630 // FIXME: Table rows shouldn't be special-cased.
1631 LayoutState state(*this, isTableRow() ? LayoutSize() : locationOffset());
1632 RenderObject::invalidateTreeAfterLayout(newPaintInvalidationContainer);
1633 }
1634 }
1635
pushContentsClip(PaintInfo & paintInfo,const LayoutPoint & accumulatedOffset,ContentsClipBehavior contentsClipBehavior)1636 bool RenderBox::pushContentsClip(PaintInfo& paintInfo, const LayoutPoint& accumulatedOffset, ContentsClipBehavior contentsClipBehavior)
1637 {
1638 if (paintInfo.phase == PaintPhaseBlockBackground || paintInfo.phase == PaintPhaseSelfOutline || paintInfo.phase == PaintPhaseMask)
1639 return false;
1640
1641 bool isControlClip = hasControlClip();
1642 bool isOverflowClip = hasOverflowClip() && !layer()->isSelfPaintingLayer();
1643
1644 if (!isControlClip && !isOverflowClip)
1645 return false;
1646
1647 LayoutRect clipRect = isControlClip ? controlClipRect(accumulatedOffset) : overflowClipRect(accumulatedOffset);
1648 RoundedRect clipRoundedRect(0, 0, 0, 0);
1649 bool hasBorderRadius = style()->hasBorderRadius();
1650 if (hasBorderRadius)
1651 clipRoundedRect = style()->getRoundedInnerBorderFor(LayoutRect(accumulatedOffset, size()));
1652
1653 if (contentsClipBehavior == SkipContentsClipIfPossible) {
1654 LayoutRect contentsVisualOverflow = contentsVisualOverflowRect();
1655 if (contentsVisualOverflow.isEmpty())
1656 return false;
1657
1658 LayoutRect conservativeClipRect = clipRect;
1659 if (hasBorderRadius)
1660 conservativeClipRect.intersect(clipRoundedRect.radiusCenterRect());
1661 conservativeClipRect.moveBy(-accumulatedOffset);
1662 if (hasLayer())
1663 conservativeClipRect.move(scrolledContentOffset());
1664 if (conservativeClipRect.contains(contentsVisualOverflow))
1665 return false;
1666 }
1667
1668 if (paintInfo.phase == PaintPhaseOutline)
1669 paintInfo.phase = PaintPhaseChildOutlines;
1670 else if (paintInfo.phase == PaintPhaseChildBlockBackground) {
1671 paintInfo.phase = PaintPhaseBlockBackground;
1672 paintObject(paintInfo, accumulatedOffset);
1673 paintInfo.phase = PaintPhaseChildBlockBackgrounds;
1674 }
1675 paintInfo.context->save();
1676 if (hasBorderRadius)
1677 paintInfo.context->clipRoundedRect(clipRoundedRect);
1678 paintInfo.context->clip(pixelSnappedIntRect(clipRect));
1679 return true;
1680 }
1681
popContentsClip(PaintInfo & paintInfo,PaintPhase originalPhase,const LayoutPoint & accumulatedOffset)1682 void RenderBox::popContentsClip(PaintInfo& paintInfo, PaintPhase originalPhase, const LayoutPoint& accumulatedOffset)
1683 {
1684 ASSERT(hasControlClip() || (hasOverflowClip() && !layer()->isSelfPaintingLayer()));
1685
1686 paintInfo.context->restore();
1687 if (originalPhase == PaintPhaseOutline) {
1688 paintInfo.phase = PaintPhaseSelfOutline;
1689 paintObject(paintInfo, accumulatedOffset);
1690 paintInfo.phase = originalPhase;
1691 } else if (originalPhase == PaintPhaseChildBlockBackground)
1692 paintInfo.phase = originalPhase;
1693 }
1694
overflowClipRect(const LayoutPoint & location,OverlayScrollbarSizeRelevancy relevancy)1695 LayoutRect RenderBox::overflowClipRect(const LayoutPoint& location, OverlayScrollbarSizeRelevancy relevancy)
1696 {
1697 // FIXME: When overflow-clip (CSS3) is implemented, we'll obtain the property
1698 // here.
1699 LayoutRect clipRect = borderBoxRect();
1700 clipRect.setLocation(location + clipRect.location() + LayoutSize(borderLeft(), borderTop()));
1701 clipRect.setSize(clipRect.size() - LayoutSize(borderLeft() + borderRight(), borderTop() + borderBottom()));
1702
1703 if (!hasOverflowClip())
1704 return clipRect;
1705
1706 // Subtract out scrollbars if we have them.
1707 if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
1708 clipRect.move(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), 0);
1709 clipRect.contract(layer()->scrollableArea()->verticalScrollbarWidth(relevancy), layer()->scrollableArea()->horizontalScrollbarHeight(relevancy));
1710
1711 return clipRect;
1712 }
1713
clipRect(const LayoutPoint & location)1714 LayoutRect RenderBox::clipRect(const LayoutPoint& location)
1715 {
1716 LayoutRect borderBoxRect = this->borderBoxRect();
1717 LayoutRect clipRect = LayoutRect(borderBoxRect.location() + location, borderBoxRect.size());
1718
1719 if (!style()->clipLeft().isAuto()) {
1720 LayoutUnit c = valueForLength(style()->clipLeft(), borderBoxRect.width());
1721 clipRect.move(c, 0);
1722 clipRect.contract(c, 0);
1723 }
1724
1725 if (!style()->clipRight().isAuto())
1726 clipRect.contract(width() - valueForLength(style()->clipRight(), width()), 0);
1727
1728 if (!style()->clipTop().isAuto()) {
1729 LayoutUnit c = valueForLength(style()->clipTop(), borderBoxRect.height());
1730 clipRect.move(0, c);
1731 clipRect.contract(0, c);
1732 }
1733
1734 if (!style()->clipBottom().isAuto())
1735 clipRect.contract(0, height() - valueForLength(style()->clipBottom(), height()));
1736
1737 return clipRect;
1738 }
1739
portionOfMarginNotConsumedByFloat(LayoutUnit childMargin,LayoutUnit contentSide,LayoutUnit offset)1740 static LayoutUnit portionOfMarginNotConsumedByFloat(LayoutUnit childMargin, LayoutUnit contentSide, LayoutUnit offset)
1741 {
1742 if (childMargin <= 0)
1743 return 0;
1744 LayoutUnit contentSideWithMargin = contentSide + childMargin;
1745 if (offset > contentSideWithMargin)
1746 return childMargin;
1747 return offset - contentSide;
1748 }
1749
shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart,LayoutUnit childMarginEnd,const RenderBlockFlow * cb) const1750 LayoutUnit RenderBox::shrinkLogicalWidthToAvoidFloats(LayoutUnit childMarginStart, LayoutUnit childMarginEnd, const RenderBlockFlow* cb) const
1751 {
1752 LayoutUnit logicalTopPosition = logicalTop();
1753 LayoutUnit width = cb->availableLogicalWidthForLine(logicalTopPosition, false) - max<LayoutUnit>(0, childMarginStart) - max<LayoutUnit>(0, childMarginEnd);
1754
1755 // We need to see if margins on either the start side or the end side can contain the floats in question. If they can,
1756 // then just using the line width is inaccurate. In the case where a float completely fits, we don't need to use the line
1757 // offset at all, but can instead push all the way to the content edge of the containing block. In the case where the float
1758 // doesn't fit, we can use the line offset, but we need to grow it by the margin to reflect the fact that the margin was
1759 // "consumed" by the float. Negative margins aren't consumed by the float, and so we ignore them.
1760 width += portionOfMarginNotConsumedByFloat(childMarginStart, cb->startOffsetForContent(), cb->startOffsetForLine(logicalTopPosition, false));
1761 width += portionOfMarginNotConsumedByFloat(childMarginEnd, cb->endOffsetForContent(), cb->endOffsetForLine(logicalTopPosition, false));
1762 return width;
1763 }
1764
containingBlockLogicalWidthForContent() const1765 LayoutUnit RenderBox::containingBlockLogicalWidthForContent() const
1766 {
1767 if (hasOverrideContainingBlockLogicalWidth())
1768 return overrideContainingBlockContentLogicalWidth();
1769
1770 RenderBlock* cb = containingBlock();
1771 return cb->availableLogicalWidth();
1772 }
1773
containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const1774 LayoutUnit RenderBox::containingBlockLogicalHeightForContent(AvailableLogicalHeightType heightType) const
1775 {
1776 if (hasOverrideContainingBlockLogicalHeight())
1777 return overrideContainingBlockContentLogicalHeight();
1778
1779 RenderBlock* cb = containingBlock();
1780 return cb->availableLogicalHeight(heightType);
1781 }
1782
containingBlockAvailableLineWidth() const1783 LayoutUnit RenderBox::containingBlockAvailableLineWidth() const
1784 {
1785 RenderBlock* cb = containingBlock();
1786 if (cb->isRenderBlockFlow())
1787 return toRenderBlockFlow(cb)->availableLogicalWidthForLine(logicalTop(), false, availableLogicalHeight(IncludeMarginBorderPadding));
1788 return 0;
1789 }
1790
perpendicularContainingBlockLogicalHeight() const1791 LayoutUnit RenderBox::perpendicularContainingBlockLogicalHeight() const
1792 {
1793 if (hasOverrideContainingBlockLogicalHeight())
1794 return overrideContainingBlockContentLogicalHeight();
1795
1796 RenderBlock* cb = containingBlock();
1797 if (cb->hasOverrideHeight())
1798 return cb->overrideLogicalContentHeight();
1799
1800 RenderStyle* containingBlockStyle = cb->style();
1801 Length logicalHeightLength = containingBlockStyle->logicalHeight();
1802
1803 // FIXME: For now just support fixed heights. Eventually should support percentage heights as well.
1804 if (!logicalHeightLength.isFixed()) {
1805 LayoutUnit fillFallbackExtent = containingBlockStyle->isHorizontalWritingMode() ? view()->frameView()->visibleHeight() : view()->frameView()->visibleWidth();
1806 LayoutUnit fillAvailableExtent = containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding);
1807 return min(fillAvailableExtent, fillFallbackExtent);
1808 }
1809
1810 // Use the content box logical height as specified by the style.
1811 return cb->adjustContentBoxLogicalHeightForBoxSizing(logicalHeightLength.value());
1812 }
1813
mapLocalToContainer(const RenderLayerModelObject * repaintContainer,TransformState & transformState,MapCoordinatesFlags mode,bool * wasFixed) const1814 void RenderBox::mapLocalToContainer(const RenderLayerModelObject* repaintContainer, TransformState& transformState, MapCoordinatesFlags mode, bool* wasFixed) const
1815 {
1816 if (repaintContainer == this)
1817 return;
1818
1819 if (RenderView* v = view()) {
1820 if (v->canMapUsingLayoutStateForContainer(repaintContainer)) {
1821 LayoutState* layoutState = v->layoutState();
1822 LayoutSize offset = layoutState->paintOffset() + locationOffset();
1823 if (style()->hasInFlowPosition() && layer())
1824 offset += layer()->offsetForInFlowPosition();
1825 transformState.move(offset);
1826 return;
1827 }
1828 }
1829
1830 bool containerSkipped;
1831 RenderObject* o = container(repaintContainer, &containerSkipped);
1832 if (!o)
1833 return;
1834
1835 bool isFixedPos = style()->position() == FixedPosition;
1836 bool hasTransform = hasLayer() && layer()->transform();
1837 // If this box has a transform, it acts as a fixed position container for fixed descendants,
1838 // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1839 if (hasTransform && !isFixedPos)
1840 mode &= ~IsFixed;
1841 else if (isFixedPos)
1842 mode |= IsFixed;
1843
1844 if (wasFixed)
1845 *wasFixed = mode & IsFixed;
1846
1847 LayoutSize containerOffset = offsetFromContainer(o, roundedLayoutPoint(transformState.mappedPoint()));
1848
1849 bool preserve3D = mode & UseTransforms && (o->style()->preserves3D() || style()->preserves3D());
1850 if (mode & UseTransforms && shouldUseTransformFromContainer(o)) {
1851 TransformationMatrix t;
1852 getTransformFromContainer(o, containerOffset, t);
1853 transformState.applyTransform(t, preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1854 } else
1855 transformState.move(containerOffset.width(), containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1856
1857 if (containerSkipped) {
1858 // There can't be a transform between repaintContainer and o, because transforms create containers, so it should be safe
1859 // to just subtract the delta between the repaintContainer and o.
1860 LayoutSize containerOffset = repaintContainer->offsetFromAncestorContainer(o);
1861 transformState.move(-containerOffset.width(), -containerOffset.height(), preserve3D ? TransformState::AccumulateTransform : TransformState::FlattenTransform);
1862 return;
1863 }
1864
1865 mode &= ~ApplyContainerFlip;
1866
1867 o->mapLocalToContainer(repaintContainer, transformState, mode, wasFixed);
1868 }
1869
mapAbsoluteToLocalPoint(MapCoordinatesFlags mode,TransformState & transformState) const1870 void RenderBox::mapAbsoluteToLocalPoint(MapCoordinatesFlags mode, TransformState& transformState) const
1871 {
1872 // We don't expect to be called during layout.
1873 ASSERT(!view() || !view()->layoutStateCachedOffsetsEnabled());
1874
1875 bool isFixedPos = style()->position() == FixedPosition;
1876 bool hasTransform = hasLayer() && layer()->transform();
1877 if (hasTransform && !isFixedPos) {
1878 // If this box has a transform, it acts as a fixed position container for fixed descendants,
1879 // and may itself also be fixed position. So propagate 'fixed' up only if this box is fixed position.
1880 mode &= ~IsFixed;
1881 } else if (isFixedPos)
1882 mode |= IsFixed;
1883
1884 RenderBoxModelObject::mapAbsoluteToLocalPoint(mode, transformState);
1885 }
1886
offsetFromContainer(const RenderObject * o,const LayoutPoint & point,bool * offsetDependsOnPoint) const1887 LayoutSize RenderBox::offsetFromContainer(const RenderObject* o, const LayoutPoint& point, bool* offsetDependsOnPoint) const
1888 {
1889 ASSERT(o == container());
1890
1891 LayoutSize offset;
1892 if (isInFlowPositioned())
1893 offset += offsetForInFlowPosition();
1894
1895 if (!isInline() || isReplaced()) {
1896 if (!style()->hasOutOfFlowPosition() && o->hasColumns()) {
1897 const RenderBlock* block = toRenderBlock(o);
1898 LayoutRect columnRect(frameRect());
1899 block->adjustStartEdgeForWritingModeIncludingColumns(columnRect);
1900 offset += toSize(columnRect.location());
1901 LayoutPoint columnPoint = block->flipForWritingModeIncludingColumns(point + offset);
1902 offset = toLayoutSize(block->flipForWritingModeIncludingColumns(toLayoutPoint(offset)));
1903 offset += o->columnOffset(columnPoint);
1904 offset = block->flipForWritingMode(offset);
1905
1906 if (offsetDependsOnPoint)
1907 *offsetDependsOnPoint = true;
1908 } else {
1909 offset += topLeftLocationOffset();
1910 if (o->isRenderFlowThread()) {
1911 // So far the point has been in flow thread coordinates (i.e. as if everything in
1912 // the fragmentation context lived in one tall single column). Convert it to a
1913 // visual point now.
1914 LayoutPoint pointInContainer = point + offset;
1915 offset += o->columnOffset(pointInContainer);
1916 if (offsetDependsOnPoint)
1917 *offsetDependsOnPoint = true;
1918 }
1919 }
1920 }
1921
1922 if (o->hasOverflowClip())
1923 offset -= toRenderBox(o)->scrolledContentOffset();
1924
1925 if (style()->position() == AbsolutePosition && o->isInFlowPositioned() && o->isRenderInline())
1926 offset += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
1927
1928 return offset;
1929 }
1930
createInlineBox()1931 InlineBox* RenderBox::createInlineBox()
1932 {
1933 return new InlineBox(*this);
1934 }
1935
dirtyLineBoxes(bool fullLayout)1936 void RenderBox::dirtyLineBoxes(bool fullLayout)
1937 {
1938 if (inlineBoxWrapper()) {
1939 if (fullLayout) {
1940 inlineBoxWrapper()->destroy();
1941 ASSERT(m_rareData);
1942 m_rareData->m_inlineBoxWrapper = 0;
1943 } else {
1944 inlineBoxWrapper()->dirtyLineBoxes();
1945 }
1946 }
1947 }
1948
positionLineBox(InlineBox * box)1949 void RenderBox::positionLineBox(InlineBox* box)
1950 {
1951 if (isOutOfFlowPositioned()) {
1952 // Cache the x position only if we were an INLINE type originally.
1953 bool wasInline = style()->isOriginalDisplayInlineType();
1954 if (wasInline) {
1955 // The value is cached in the xPos of the box. We only need this value if
1956 // our object was inline originally, since otherwise it would have ended up underneath
1957 // the inlines.
1958 RootInlineBox& root = box->root();
1959 root.block().setStaticInlinePositionForChild(this, root.lineTopWithLeading(), LayoutUnit::fromFloatRound(box->logicalLeft()));
1960 if (style()->hasStaticInlinePosition(box->isHorizontal()))
1961 setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1962 } else {
1963 // Our object was a block originally, so we make our normal flow position be
1964 // just below the line box (as though all the inlines that came before us got
1965 // wrapped in an anonymous block, which is what would have happened had we been
1966 // in flow). This value was cached in the y() of the box.
1967 layer()->setStaticBlockPosition(box->logicalTop());
1968 if (style()->hasStaticBlockPosition(box->isHorizontal()))
1969 setChildNeedsLayout(MarkOnlyThis); // Just go ahead and mark the positioned object as needing layout, so it will update its position properly.
1970 }
1971
1972 // Nuke the box.
1973 box->remove(DontMarkLineBoxes);
1974 box->destroy();
1975 } else if (isReplaced()) {
1976 setLocation(roundedLayoutPoint(box->topLeft()));
1977 setInlineBoxWrapper(box);
1978 }
1979 }
1980
deleteLineBoxWrapper()1981 void RenderBox::deleteLineBoxWrapper()
1982 {
1983 if (inlineBoxWrapper()) {
1984 if (!documentBeingDestroyed())
1985 inlineBoxWrapper()->remove();
1986 inlineBoxWrapper()->destroy();
1987 ASSERT(m_rareData);
1988 m_rareData->m_inlineBoxWrapper = 0;
1989 }
1990 }
1991
clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject * paintInvalidationContainer) const1992 LayoutRect RenderBox::clippedOverflowRectForPaintInvalidation(const RenderLayerModelObject* paintInvalidationContainer) const
1993 {
1994 if (style()->visibility() != VISIBLE && enclosingLayer()->subtreeIsInvisible())
1995 return LayoutRect();
1996
1997 LayoutRect r = visualOverflowRect();
1998
1999 RenderView* v = view();
2000 if (!RuntimeEnabledFeatures::repaintAfterLayoutEnabled() && v) {
2001 // FIXME: layoutDelta needs to be applied in parts before/after transforms and
2002 // repaint containers. https://bugs.webkit.org/show_bug.cgi?id=23308
2003 r.move(v->layoutDelta());
2004 }
2005
2006 mapRectToPaintInvalidationBacking(paintInvalidationContainer, r);
2007 return r;
2008 }
2009
mapRectToPaintInvalidationBacking(const RenderLayerModelObject * paintInvalidationContainer,LayoutRect & rect,bool fixed) const2010 void RenderBox::mapRectToPaintInvalidationBacking(const RenderLayerModelObject* paintInvalidationContainer, LayoutRect& rect, bool fixed) const
2011 {
2012 // The rect we compute at each step is shifted by our x/y offset in the parent container's coordinate space.
2013 // Only when we cross a writing mode boundary will we have to possibly flipForWritingMode (to convert into a more appropriate
2014 // offset corner for the enclosing container). This allows for a fully RL or BT document to repaint
2015 // properly even during layout, since the rect remains flipped all the way until the end.
2016 //
2017 // RenderView::computeRectForRepaint then converts the rect to physical coordinates. We also convert to
2018 // physical when we hit a paintInvalidationContainer boundary. Therefore the final rect returned is always in the
2019 // physical coordinate space of the paintInvalidationContainer.
2020 RenderStyle* styleToUse = style();
2021 if (RenderView* v = view()) {
2022 // LayoutState is only valid for root-relative, non-fixed position repainting
2023 if (v->canMapUsingLayoutStateForContainer(paintInvalidationContainer) && styleToUse->position() != FixedPosition) {
2024 LayoutState* layoutState = v->layoutState();
2025
2026 if (layer() && layer()->transform())
2027 rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
2028
2029 // We can't trust the bits on RenderObject, because this might be called while re-resolving style.
2030 if (styleToUse->hasInFlowPosition() && layer())
2031 rect.move(layer()->offsetForInFlowPosition());
2032
2033 rect.moveBy(location());
2034 rect.move(layoutState->paintOffset());
2035 if (layoutState->isClipped())
2036 rect.intersect(layoutState->clipRect());
2037 return;
2038 }
2039 }
2040
2041 if (hasReflection())
2042 rect.unite(reflectedRect(rect));
2043
2044 if (paintInvalidationContainer == this) {
2045 if (paintInvalidationContainer->style()->isFlippedBlocksWritingMode())
2046 flipForWritingMode(rect);
2047 return;
2048 }
2049
2050 bool containerSkipped;
2051 RenderObject* o = container(paintInvalidationContainer, &containerSkipped);
2052 if (!o)
2053 return;
2054
2055 if (isWritingModeRoot() && !isOutOfFlowPositioned())
2056 flipForWritingMode(rect);
2057
2058 LayoutPoint topLeft = rect.location();
2059 topLeft.move(locationOffset());
2060
2061 EPosition position = styleToUse->position();
2062
2063 // We are now in our parent container's coordinate space. Apply our transform to obtain a bounding box
2064 // in the parent's coordinate space that encloses us.
2065 if (hasLayer() && layer()->transform()) {
2066 fixed = position == FixedPosition;
2067 rect = layer()->transform()->mapRect(pixelSnappedIntRect(rect));
2068 topLeft = rect.location();
2069 topLeft.move(locationOffset());
2070 } else if (position == FixedPosition)
2071 fixed = true;
2072
2073 if (position == AbsolutePosition && o->isInFlowPositioned() && o->isRenderInline()) {
2074 topLeft += toRenderInline(o)->offsetForInFlowPositionedInline(*this);
2075 } else if (styleToUse->hasInFlowPosition() && layer()) {
2076 // Apply the relative position offset when invalidating a rectangle. The layer
2077 // is translated, but the render box isn't, so we need to do this to get the
2078 // right dirty rect. Since this is called from RenderObject::setStyle, the relative position
2079 // flag on the RenderObject has been cleared, so use the one on the style().
2080 topLeft += layer()->offsetForInFlowPosition();
2081 }
2082
2083 if (position != AbsolutePosition && position != FixedPosition && o->hasColumns() && o->isRenderBlockFlow()) {
2084 LayoutRect repaintRect(topLeft, rect.size());
2085 toRenderBlock(o)->adjustRectForColumns(repaintRect);
2086 topLeft = repaintRect.location();
2087 rect = repaintRect;
2088 }
2089
2090 // FIXME: We ignore the lightweight clipping rect that controls use, since if |o| is in mid-layout,
2091 // its controlClipRect will be wrong. For overflow clip we use the values cached by the layer.
2092 rect.setLocation(topLeft);
2093 if (o->hasOverflowClip()) {
2094 RenderBox* containerBox = toRenderBox(o);
2095 containerBox->applyCachedClipAndScrollOffsetForRepaint(rect);
2096 if (rect.isEmpty())
2097 return;
2098 }
2099
2100 if (containerSkipped) {
2101 // If the paintInvalidationContainer is below o, then we need to map the rect into paintInvalidationContainer's coordinates.
2102 LayoutSize containerOffset = paintInvalidationContainer->offsetFromAncestorContainer(o);
2103 rect.move(-containerOffset);
2104 return;
2105 }
2106
2107 o->mapRectToPaintInvalidationBacking(paintInvalidationContainer, rect, fixed);
2108 }
2109
repaintDuringLayoutIfMoved(const LayoutRect & oldRect)2110 void RenderBox::repaintDuringLayoutIfMoved(const LayoutRect& oldRect)
2111 {
2112 if (oldRect.location() != m_frameRect.location()) {
2113 LayoutRect newRect = m_frameRect;
2114 // The child moved. Invalidate the object's old and new positions. We have to do this
2115 // since the object may not have gotten a layout.
2116 m_frameRect = oldRect;
2117 paintInvalidationForWholeRenderer();
2118 repaintOverhangingFloats(true);
2119 m_frameRect = newRect;
2120 paintInvalidationForWholeRenderer();
2121 repaintOverhangingFloats(true);
2122 }
2123 }
2124
repaintOverhangingFloats(bool)2125 void RenderBox::repaintOverhangingFloats(bool)
2126 {
2127 }
2128
updateLogicalWidth()2129 void RenderBox::updateLogicalWidth()
2130 {
2131 LogicalExtentComputedValues computedValues;
2132 computeLogicalWidth(computedValues);
2133
2134 setLogicalWidth(computedValues.m_extent);
2135 setLogicalLeft(computedValues.m_position);
2136 setMarginStart(computedValues.m_margins.m_start);
2137 setMarginEnd(computedValues.m_margins.m_end);
2138 }
2139
getMaxWidthListMarker(const RenderBox * renderer)2140 static float getMaxWidthListMarker(const RenderBox* renderer)
2141 {
2142 #ifndef NDEBUG
2143 ASSERT(renderer);
2144 Node* parentNode = renderer->generatingNode();
2145 ASSERT(parentNode);
2146 ASSERT(isHTMLOListElement(parentNode) || isHTMLUListElement(parentNode));
2147 ASSERT(renderer->style()->textAutosizingMultiplier() != 1);
2148 #endif
2149 float maxWidth = 0;
2150 for (RenderObject* child = renderer->slowFirstChild(); child; child = child->nextSibling()) {
2151 if (!child->isListItem())
2152 continue;
2153
2154 RenderBox* listItem = toRenderBox(child);
2155 for (RenderObject* itemChild = listItem->slowFirstChild(); itemChild; itemChild = itemChild->nextSibling()) {
2156 if (!itemChild->isListMarker())
2157 continue;
2158 RenderBox* itemMarker = toRenderBox(itemChild);
2159 // Make sure to compute the autosized width.
2160 if (itemMarker->needsLayout())
2161 itemMarker->layout();
2162 maxWidth = max<float>(maxWidth, toRenderListMarker(itemMarker)->logicalWidth().toFloat());
2163 break;
2164 }
2165 }
2166 return maxWidth;
2167 }
2168
computeLogicalWidth(LogicalExtentComputedValues & computedValues) const2169 void RenderBox::computeLogicalWidth(LogicalExtentComputedValues& computedValues) const
2170 {
2171 computedValues.m_extent = logicalWidth();
2172 computedValues.m_position = logicalLeft();
2173 computedValues.m_margins.m_start = marginStart();
2174 computedValues.m_margins.m_end = marginEnd();
2175
2176 if (isOutOfFlowPositioned()) {
2177 // FIXME: This calculation is not patched for block-flow yet.
2178 // https://bugs.webkit.org/show_bug.cgi?id=46500
2179 computePositionedLogicalWidth(computedValues);
2180 return;
2181 }
2182
2183 // If layout is limited to a subtree, the subtree root's logical width does not change.
2184 if (node() && view()->frameView() && view()->frameView()->layoutRoot(true) == this)
2185 return;
2186
2187 // The parent box is flexing us, so it has increased or decreased our
2188 // width. Use the width from the style context.
2189 // FIXME: Account for block-flow in flexible boxes.
2190 // https://bugs.webkit.org/show_bug.cgi?id=46418
2191 if (hasOverrideWidth() && (style()->borderFit() == BorderFitLines || parent()->isFlexibleBoxIncludingDeprecated())) {
2192 computedValues.m_extent = overrideLogicalContentWidth() + borderAndPaddingLogicalWidth();
2193 return;
2194 }
2195
2196 // FIXME: Account for block-flow in flexible boxes.
2197 // https://bugs.webkit.org/show_bug.cgi?id=46418
2198 bool inVerticalBox = parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == VERTICAL);
2199 bool stretching = (parent()->style()->boxAlign() == BSTRETCH);
2200 bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inVerticalBox || !stretching);
2201
2202 RenderStyle* styleToUse = style();
2203 Length logicalWidthLength = treatAsReplaced ? Length(computeReplacedLogicalWidth(), Fixed) : styleToUse->logicalWidth();
2204
2205 RenderBlock* cb = containingBlock();
2206 LayoutUnit containerLogicalWidth = max<LayoutUnit>(0, containingBlockLogicalWidthForContent());
2207 bool hasPerpendicularContainingBlock = cb->isHorizontalWritingMode() != isHorizontalWritingMode();
2208
2209 if (isInline() && !isInlineBlockOrInlineTable()) {
2210 // just calculate margins
2211 computedValues.m_margins.m_start = minimumValueForLength(styleToUse->marginStart(), containerLogicalWidth);
2212 computedValues.m_margins.m_end = minimumValueForLength(styleToUse->marginEnd(), containerLogicalWidth);
2213 if (treatAsReplaced)
2214 computedValues.m_extent = max<LayoutUnit>(floatValueForLength(logicalWidthLength, 0) + borderAndPaddingLogicalWidth(), minPreferredLogicalWidth());
2215 return;
2216 }
2217
2218 // Width calculations
2219 if (treatAsReplaced)
2220 computedValues.m_extent = logicalWidthLength.value() + borderAndPaddingLogicalWidth();
2221 else {
2222 LayoutUnit containerWidthInInlineDirection = containerLogicalWidth;
2223 if (hasPerpendicularContainingBlock)
2224 containerWidthInInlineDirection = perpendicularContainingBlockLogicalHeight();
2225 LayoutUnit preferredWidth = computeLogicalWidthUsing(MainOrPreferredSize, styleToUse->logicalWidth(), containerWidthInInlineDirection, cb);
2226 computedValues.m_extent = constrainLogicalWidthByMinMax(preferredWidth, containerWidthInInlineDirection, cb);
2227 }
2228
2229 // Margin calculations.
2230 computeMarginsForDirection(InlineDirection, cb, containerLogicalWidth, computedValues.m_extent, computedValues.m_margins.m_start,
2231 computedValues.m_margins.m_end, style()->marginStart(), style()->marginEnd());
2232
2233 if (!hasPerpendicularContainingBlock && containerLogicalWidth && containerLogicalWidth != (computedValues.m_extent + computedValues.m_margins.m_start + computedValues.m_margins.m_end)
2234 && !isFloating() && !isInline() && !cb->isFlexibleBoxIncludingDeprecated() && !cb->isRenderGrid()) {
2235 LayoutUnit newMargin = containerLogicalWidth - computedValues.m_extent - cb->marginStartForChild(this);
2236 bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
2237 if (hasInvertedDirection)
2238 computedValues.m_margins.m_start = newMargin;
2239 else
2240 computedValues.m_margins.m_end = newMargin;
2241 }
2242
2243 if (styleToUse->textAutosizingMultiplier() != 1 && styleToUse->marginStart().type() == Fixed) {
2244 Node* parentNode = generatingNode();
2245 if (parentNode && (isHTMLOListElement(*parentNode) || isHTMLUListElement(*parentNode))) {
2246 // Make sure the markers in a list are properly positioned (i.e. not chopped off) when autosized.
2247 const float adjustedMargin = (1 - 1.0 / styleToUse->textAutosizingMultiplier()) * getMaxWidthListMarker(this);
2248 bool hasInvertedDirection = cb->style()->isLeftToRightDirection() != style()->isLeftToRightDirection();
2249 if (hasInvertedDirection)
2250 computedValues.m_margins.m_end += adjustedMargin;
2251 else
2252 computedValues.m_margins.m_start += adjustedMargin;
2253 }
2254 }
2255 }
2256
fillAvailableMeasure(LayoutUnit availableLogicalWidth) const2257 LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth) const
2258 {
2259 LayoutUnit marginStart = 0;
2260 LayoutUnit marginEnd = 0;
2261 return fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
2262 }
2263
fillAvailableMeasure(LayoutUnit availableLogicalWidth,LayoutUnit & marginStart,LayoutUnit & marginEnd) const2264 LayoutUnit RenderBox::fillAvailableMeasure(LayoutUnit availableLogicalWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd) const
2265 {
2266 marginStart = minimumValueForLength(style()->marginStart(), availableLogicalWidth);
2267 marginEnd = minimumValueForLength(style()->marginEnd(), availableLogicalWidth);
2268 return availableLogicalWidth - marginStart - marginEnd;
2269 }
2270
computeIntrinsicLogicalWidthUsing(const Length & logicalWidthLength,LayoutUnit availableLogicalWidth,LayoutUnit borderAndPadding) const2271 LayoutUnit RenderBox::computeIntrinsicLogicalWidthUsing(const Length& logicalWidthLength, LayoutUnit availableLogicalWidth, LayoutUnit borderAndPadding) const
2272 {
2273 if (logicalWidthLength.type() == FillAvailable)
2274 return fillAvailableMeasure(availableLogicalWidth);
2275
2276 LayoutUnit minLogicalWidth = 0;
2277 LayoutUnit maxLogicalWidth = 0;
2278 computeIntrinsicLogicalWidths(minLogicalWidth, maxLogicalWidth);
2279
2280 if (logicalWidthLength.type() == MinContent)
2281 return minLogicalWidth + borderAndPadding;
2282
2283 if (logicalWidthLength.type() == MaxContent)
2284 return maxLogicalWidth + borderAndPadding;
2285
2286 if (logicalWidthLength.type() == FitContent) {
2287 minLogicalWidth += borderAndPadding;
2288 maxLogicalWidth += borderAndPadding;
2289 return max(minLogicalWidth, min(maxLogicalWidth, fillAvailableMeasure(availableLogicalWidth)));
2290 }
2291
2292 ASSERT_NOT_REACHED();
2293 return 0;
2294 }
2295
computeLogicalWidthUsing(SizeType widthType,const Length & logicalWidth,LayoutUnit availableLogicalWidth,const RenderBlock * cb) const2296 LayoutUnit RenderBox::computeLogicalWidthUsing(SizeType widthType, const Length& logicalWidth, LayoutUnit availableLogicalWidth, const RenderBlock* cb) const
2297 {
2298 if (!logicalWidth.isIntrinsicOrAuto()) {
2299 // FIXME: If the containing block flow is perpendicular to our direction we need to use the available logical height instead.
2300 return adjustBorderBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, availableLogicalWidth));
2301 }
2302
2303 if (logicalWidth.isIntrinsic())
2304 return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth());
2305
2306 LayoutUnit marginStart = 0;
2307 LayoutUnit marginEnd = 0;
2308 LayoutUnit logicalWidthResult = fillAvailableMeasure(availableLogicalWidth, marginStart, marginEnd);
2309
2310 if (shrinkToAvoidFloats() && cb->containsFloats())
2311 logicalWidthResult = min(logicalWidthResult, shrinkLogicalWidthToAvoidFloats(marginStart, marginEnd, toRenderBlockFlow(cb)));
2312
2313 if (widthType == MainOrPreferredSize && sizesLogicalWidthToFitContent(logicalWidth))
2314 return max(minPreferredLogicalWidth(), min(maxPreferredLogicalWidth(), logicalWidthResult));
2315 return logicalWidthResult;
2316 }
2317
columnFlexItemHasStretchAlignment(const RenderObject * flexitem)2318 static bool columnFlexItemHasStretchAlignment(const RenderObject* flexitem)
2319 {
2320 RenderObject* parent = flexitem->parent();
2321 // auto margins mean we don't stretch. Note that this function will only be used for
2322 // widths, so we don't have to check marginBefore/marginAfter.
2323 ASSERT(parent->style()->isColumnFlexDirection());
2324 if (flexitem->style()->marginStart().isAuto() || flexitem->style()->marginEnd().isAuto())
2325 return false;
2326 return flexitem->style()->alignSelf() == ItemPositionStretch || (flexitem->style()->alignSelf() == ItemPositionAuto && parent->style()->alignItems() == ItemPositionStretch);
2327 }
2328
isStretchingColumnFlexItem(const RenderObject * flexitem)2329 static bool isStretchingColumnFlexItem(const RenderObject* flexitem)
2330 {
2331 RenderObject* parent = flexitem->parent();
2332 if (parent->isDeprecatedFlexibleBox() && parent->style()->boxOrient() == VERTICAL && parent->style()->boxAlign() == BSTRETCH)
2333 return true;
2334
2335 // We don't stretch multiline flexboxes because they need to apply line spacing (align-content) first.
2336 if (parent->isFlexibleBox() && parent->style()->flexWrap() == FlexNoWrap && parent->style()->isColumnFlexDirection() && columnFlexItemHasStretchAlignment(flexitem))
2337 return true;
2338 return false;
2339 }
2340
sizesLogicalWidthToFitContent(const Length & logicalWidth) const2341 bool RenderBox::sizesLogicalWidthToFitContent(const Length& logicalWidth) const
2342 {
2343 // Marquees in WinIE are like a mixture of blocks and inline-blocks. They size as though they're blocks,
2344 // but they allow text to sit on the same line as the marquee.
2345 if (isFloating() || (isInlineBlockOrInlineTable() && !isMarquee()))
2346 return true;
2347
2348 if (logicalWidth.type() == Intrinsic)
2349 return true;
2350
2351 // Children of a horizontal marquee do not fill the container by default.
2352 // FIXME: Need to deal with MAUTO value properly. It could be vertical.
2353 // FIXME: Think about block-flow here. Need to find out how marquee direction relates to
2354 // block-flow (as well as how marquee overflow should relate to block flow).
2355 // https://bugs.webkit.org/show_bug.cgi?id=46472
2356 if (parent()->isMarquee()) {
2357 EMarqueeDirection dir = parent()->style()->marqueeDirection();
2358 if (dir == MAUTO || dir == MFORWARD || dir == MBACKWARD || dir == MLEFT || dir == MRIGHT)
2359 return true;
2360 }
2361
2362 // Flexible box items should shrink wrap, so we lay them out at their intrinsic widths.
2363 // In the case of columns that have a stretch alignment, we go ahead and layout at the
2364 // stretched size to avoid an extra layout when applying alignment.
2365 if (parent()->isFlexibleBox()) {
2366 // For multiline columns, we need to apply align-content first, so we can't stretch now.
2367 if (!parent()->style()->isColumnFlexDirection() || parent()->style()->flexWrap() != FlexNoWrap)
2368 return true;
2369 if (!columnFlexItemHasStretchAlignment(this))
2370 return true;
2371 }
2372
2373 // Flexible horizontal boxes lay out children at their intrinsic widths. Also vertical boxes
2374 // that don't stretch their kids lay out their children at their intrinsic widths.
2375 // FIXME: Think about block-flow here.
2376 // https://bugs.webkit.org/show_bug.cgi?id=46473
2377 if (parent()->isDeprecatedFlexibleBox() && (parent()->style()->boxOrient() == HORIZONTAL || parent()->style()->boxAlign() != BSTRETCH))
2378 return true;
2379
2380 // Button, input, select, textarea, and legend treat width value of 'auto' as 'intrinsic' unless it's in a
2381 // stretching column flexbox.
2382 // FIXME: Think about block-flow here.
2383 // https://bugs.webkit.org/show_bug.cgi?id=46473
2384 if (logicalWidth.isAuto() && !isStretchingColumnFlexItem(this) && autoWidthShouldFitContent())
2385 return true;
2386
2387 if (isHorizontalWritingMode() != containingBlock()->isHorizontalWritingMode())
2388 return true;
2389
2390 return false;
2391 }
2392
autoWidthShouldFitContent() const2393 bool RenderBox::autoWidthShouldFitContent() const
2394 {
2395 return node() && (isHTMLInputElement(*node()) || isHTMLSelectElement(*node()) || isHTMLButtonElement(*node())
2396 || isHTMLTextAreaElement(*node()) || (isHTMLLegendElement(*node()) && !style()->hasOutOfFlowPosition()));
2397 }
2398
computeMarginsForDirection(MarginDirection flowDirection,const RenderBlock * containingBlock,LayoutUnit containerWidth,LayoutUnit childWidth,LayoutUnit & marginStart,LayoutUnit & marginEnd,Length marginStartLength,Length marginEndLength) const2399 void RenderBox::computeMarginsForDirection(MarginDirection flowDirection, const RenderBlock* containingBlock, LayoutUnit containerWidth, LayoutUnit childWidth, LayoutUnit& marginStart, LayoutUnit& marginEnd, Length marginStartLength, Length marginEndLength) const
2400 {
2401 if (flowDirection == BlockDirection || isFloating() || isInline()) {
2402 if (isTableCell() && flowDirection == BlockDirection) {
2403 // FIXME: Not right if we allow cells to have different directionality than the table. If we do allow this, though,
2404 // we may just do it with an extra anonymous block inside the cell.
2405 marginStart = 0;
2406 marginEnd = 0;
2407 return;
2408 }
2409
2410 // Margins are calculated with respect to the logical width of
2411 // the containing block (8.3)
2412 // Inline blocks/tables and floats don't have their margins increased.
2413 marginStart = minimumValueForLength(marginStartLength, containerWidth);
2414 marginEnd = minimumValueForLength(marginEndLength, containerWidth);
2415 return;
2416 }
2417
2418 if (containingBlock->isFlexibleBox()) {
2419 // We need to let flexbox handle the margin adjustment - otherwise, flexbox
2420 // will think we're wider than we actually are and calculate line sizes wrong.
2421 // See also http://dev.w3.org/csswg/css-flexbox/#auto-margins
2422 if (marginStartLength.isAuto())
2423 marginStartLength.setValue(0);
2424 if (marginEndLength.isAuto())
2425 marginEndLength.setValue(0);
2426 }
2427
2428 LayoutUnit marginStartWidth = minimumValueForLength(marginStartLength, containerWidth);
2429 LayoutUnit marginEndWidth = minimumValueForLength(marginEndLength, containerWidth);
2430
2431 LayoutUnit availableWidth = containerWidth;
2432 if (avoidsFloats() && containingBlock->containsFloats()) {
2433 availableWidth = containingBlockAvailableLineWidth();
2434 if (shrinkToAvoidFloats() && availableWidth < containerWidth) {
2435 marginStart = max<LayoutUnit>(0, marginStartWidth);
2436 marginEnd = max<LayoutUnit>(0, marginEndWidth);
2437 }
2438 }
2439
2440 // CSS 2.1 (10.3.3): "If 'width' is not 'auto' and 'border-left-width' + 'padding-left' + 'width' + 'padding-right' + 'border-right-width'
2441 // (plus any of 'margin-left' or 'margin-right' that are not 'auto') is larger than the width of the containing block, then any 'auto'
2442 // values for 'margin-left' or 'margin-right' are, for the following rules, treated as zero.
2443 LayoutUnit marginBoxWidth = childWidth + (!style()->width().isAuto() ? marginStartWidth + marginEndWidth : LayoutUnit());
2444
2445 // CSS 2.1: "If both 'margin-left' and 'margin-right' are 'auto', their used values are equal. This horizontally centers the element
2446 // with respect to the edges of the containing block."
2447 const RenderStyle* containingBlockStyle = containingBlock->style();
2448 if ((marginStartLength.isAuto() && marginEndLength.isAuto() && marginBoxWidth < availableWidth)
2449 || (!marginStartLength.isAuto() && !marginEndLength.isAuto() && containingBlockStyle->textAlign() == WEBKIT_CENTER)) {
2450 // Other browsers center the margin box for align=center elements so we match them here.
2451 LayoutUnit centeredMarginBoxStart = max<LayoutUnit>(0, (availableWidth - childWidth - marginStartWidth - marginEndWidth) / 2);
2452 marginStart = centeredMarginBoxStart + marginStartWidth;
2453 marginEnd = availableWidth - childWidth - marginStart + marginEndWidth;
2454 return;
2455 }
2456
2457 // CSS 2.1: "If there is exactly one value specified as 'auto', its used value follows from the equality."
2458 if (marginEndLength.isAuto() && marginBoxWidth < availableWidth) {
2459 marginStart = marginStartWidth;
2460 marginEnd = availableWidth - childWidth - marginStart;
2461 return;
2462 }
2463
2464 bool pushToEndFromTextAlign = !marginEndLength.isAuto() && ((!containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_LEFT)
2465 || (containingBlockStyle->isLeftToRightDirection() && containingBlockStyle->textAlign() == WEBKIT_RIGHT));
2466 if ((marginStartLength.isAuto() && marginBoxWidth < availableWidth) || pushToEndFromTextAlign) {
2467 marginEnd = marginEndWidth;
2468 marginStart = availableWidth - childWidth - marginEnd;
2469 return;
2470 }
2471
2472 // Either no auto margins, or our margin box width is >= the container width, auto margins will just turn into 0.
2473 marginStart = marginStartWidth;
2474 marginEnd = marginEndWidth;
2475 }
2476
updateLogicalHeight()2477 void RenderBox::updateLogicalHeight()
2478 {
2479 m_intrinsicContentLogicalHeight = contentLogicalHeight();
2480
2481 LogicalExtentComputedValues computedValues;
2482 computeLogicalHeight(logicalHeight(), logicalTop(), computedValues);
2483
2484 setLogicalHeight(computedValues.m_extent);
2485 setLogicalTop(computedValues.m_position);
2486 setMarginBefore(computedValues.m_margins.m_before);
2487 setMarginAfter(computedValues.m_margins.m_after);
2488 }
2489
computeLogicalHeight(LayoutUnit logicalHeight,LayoutUnit logicalTop,LogicalExtentComputedValues & computedValues) const2490 void RenderBox::computeLogicalHeight(LayoutUnit logicalHeight, LayoutUnit logicalTop, LogicalExtentComputedValues& computedValues) const
2491 {
2492 computedValues.m_extent = logicalHeight;
2493 computedValues.m_position = logicalTop;
2494
2495 // Cell height is managed by the table and inline non-replaced elements do not support a height property.
2496 if (isTableCell() || (isInline() && !isReplaced()))
2497 return;
2498
2499 Length h;
2500 if (isOutOfFlowPositioned())
2501 computePositionedLogicalHeight(computedValues);
2502 else {
2503 RenderBlock* cb = containingBlock();
2504
2505 // If we are perpendicular to our containing block then we need to resolve our block-start and block-end margins so that if they
2506 // are 'auto' we are centred or aligned within the inline flow containing block: this is done by computing the margins as though they are inline.
2507 // Note that as this is the 'sizing phase' we are using our own writing mode rather than the containing block's. We use the containing block's
2508 // writing mode when figuring out the block-direction margins for positioning in |computeAndSetBlockDirectionMargins| (i.e. margin collapsing etc.).
2509 // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
2510 MarginDirection flowDirection = isHorizontalWritingMode() != cb->isHorizontalWritingMode() ? InlineDirection : BlockDirection;
2511
2512 // For tables, calculate margins only.
2513 if (isTable()) {
2514 // FIXME: RenderTable::layout() calls updateLogicalHeight() when an empty table has no height yet, so auto margins can come out wrong here when
2515 // we are perpendicular to our containing block.
2516 computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
2517 computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
2518 return;
2519 }
2520
2521 // FIXME: Account for block-flow in flexible boxes.
2522 // https://bugs.webkit.org/show_bug.cgi?id=46418
2523 bool inHorizontalBox = parent()->isDeprecatedFlexibleBox() && parent()->style()->boxOrient() == HORIZONTAL;
2524 bool stretching = parent()->style()->boxAlign() == BSTRETCH;
2525 bool treatAsReplaced = shouldComputeSizeAsReplaced() && (!inHorizontalBox || !stretching);
2526 bool checkMinMaxHeight = false;
2527
2528 // The parent box is flexing us, so it has increased or decreased our height. We have to
2529 // grab our cached flexible height.
2530 // FIXME: Account for block-flow in flexible boxes.
2531 // https://bugs.webkit.org/show_bug.cgi?id=46418
2532 if (hasOverrideHeight() && parent()->isFlexibleBoxIncludingDeprecated())
2533 h = Length(overrideLogicalContentHeight(), Fixed);
2534 else if (treatAsReplaced)
2535 h = Length(computeReplacedLogicalHeight(), Fixed);
2536 else {
2537 h = style()->logicalHeight();
2538 checkMinMaxHeight = true;
2539 }
2540
2541 // Block children of horizontal flexible boxes fill the height of the box.
2542 // FIXME: Account for block-flow in flexible boxes.
2543 // https://bugs.webkit.org/show_bug.cgi?id=46418
2544 if (h.isAuto() && inHorizontalBox && toRenderDeprecatedFlexibleBox(parent())->isStretchingChildren()) {
2545 h = Length(parentBox()->contentLogicalHeight() - marginBefore() - marginAfter() - borderAndPaddingLogicalHeight(), Fixed);
2546 checkMinMaxHeight = false;
2547 }
2548
2549 LayoutUnit heightResult;
2550 if (checkMinMaxHeight) {
2551 heightResult = computeLogicalHeightUsing(style()->logicalHeight(), computedValues.m_extent - borderAndPaddingLogicalHeight());
2552 if (heightResult == -1)
2553 heightResult = computedValues.m_extent;
2554 heightResult = constrainLogicalHeightByMinMax(heightResult, computedValues.m_extent - borderAndPaddingLogicalHeight());
2555 } else {
2556 // The only times we don't check min/max height are when a fixed length has
2557 // been given as an override. Just use that. The value has already been adjusted
2558 // for box-sizing.
2559 ASSERT(h.isFixed());
2560 heightResult = h.value() + borderAndPaddingLogicalHeight();
2561 }
2562
2563 computedValues.m_extent = heightResult;
2564 computeMarginsForDirection(flowDirection, cb, containingBlockLogicalWidthForContent(), computedValues.m_extent, computedValues.m_margins.m_before,
2565 computedValues.m_margins.m_after, style()->marginBefore(), style()->marginAfter());
2566 }
2567
2568 // WinIE quirk: The <html> block always fills the entire canvas in quirks mode. The <body> always fills the
2569 // <html> block in quirks mode. Only apply this quirk if the block is normal flow and no height
2570 // is specified. When we're printing, we also need this quirk if the body or root has a percentage
2571 // height since we don't set a height in RenderView when we're printing. So without this quirk, the
2572 // height has nothing to be a percentage of, and it ends up being 0. That is bad.
2573 bool paginatedContentNeedsBaseHeight = document().printing() && h.isPercent()
2574 && (isDocumentElement() || (isBody() && document().documentElement()->renderer()->style()->logicalHeight().isPercent())) && !isInline();
2575 if (stretchesToViewport() || paginatedContentNeedsBaseHeight) {
2576 LayoutUnit margins = collapsedMarginBefore() + collapsedMarginAfter();
2577 LayoutUnit visibleHeight = view()->viewLogicalHeightForPercentages();
2578 if (isDocumentElement())
2579 computedValues.m_extent = max(computedValues.m_extent, visibleHeight - margins);
2580 else {
2581 LayoutUnit marginsBordersPadding = margins + parentBox()->marginBefore() + parentBox()->marginAfter() + parentBox()->borderAndPaddingLogicalHeight();
2582 computedValues.m_extent = max(computedValues.m_extent, visibleHeight - marginsBordersPadding);
2583 }
2584 }
2585 }
2586
computeLogicalHeightUsing(const Length & height,LayoutUnit intrinsicContentHeight) const2587 LayoutUnit RenderBox::computeLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
2588 {
2589 LayoutUnit logicalHeight = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
2590 if (logicalHeight != -1)
2591 logicalHeight = adjustBorderBoxLogicalHeightForBoxSizing(logicalHeight);
2592 return logicalHeight;
2593 }
2594
computeContentLogicalHeight(const Length & height,LayoutUnit intrinsicContentHeight) const2595 LayoutUnit RenderBox::computeContentLogicalHeight(const Length& height, LayoutUnit intrinsicContentHeight) const
2596 {
2597 LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(height, intrinsicContentHeight);
2598 if (heightIncludingScrollbar == -1)
2599 return -1;
2600 return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
2601 }
2602
computeIntrinsicLogicalContentHeightUsing(const Length & logicalHeightLength,LayoutUnit intrinsicContentHeight,LayoutUnit borderAndPadding) const2603 LayoutUnit RenderBox::computeIntrinsicLogicalContentHeightUsing(const Length& logicalHeightLength, LayoutUnit intrinsicContentHeight, LayoutUnit borderAndPadding) const
2604 {
2605 // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
2606 // If that happens, this code will have to change.
2607 if (logicalHeightLength.isMinContent() || logicalHeightLength.isMaxContent() || logicalHeightLength.isFitContent()) {
2608 if (isReplaced())
2609 return intrinsicSize().height();
2610 if (m_intrinsicContentLogicalHeight != -1)
2611 return m_intrinsicContentLogicalHeight;
2612 return intrinsicContentHeight;
2613 }
2614 if (logicalHeightLength.isFillAvailable())
2615 return containingBlock()->availableLogicalHeight(ExcludeMarginBorderPadding) - borderAndPadding;
2616 ASSERT_NOT_REACHED();
2617 return 0;
2618 }
2619
computeContentAndScrollbarLogicalHeightUsing(const Length & height,LayoutUnit intrinsicContentHeight) const2620 LayoutUnit RenderBox::computeContentAndScrollbarLogicalHeightUsing(const Length& height, LayoutUnit intrinsicContentHeight) const
2621 {
2622 // FIXME(cbiesinger): The css-sizing spec is considering changing what min-content/max-content should resolve to.
2623 // If that happens, this code will have to change.
2624 if (height.isIntrinsic()) {
2625 if (intrinsicContentHeight == -1)
2626 return -1; // Intrinsic height isn't available.
2627 return computeIntrinsicLogicalContentHeightUsing(height, intrinsicContentHeight, borderAndPaddingLogicalHeight());
2628 }
2629 if (height.isFixed())
2630 return height.value();
2631 if (height.isPercent())
2632 return computePercentageLogicalHeight(height);
2633 return -1;
2634 }
2635
skipContainingBlockForPercentHeightCalculation(const RenderBox * containingBlock) const2636 bool RenderBox::skipContainingBlockForPercentHeightCalculation(const RenderBox* containingBlock) const
2637 {
2638 // Flow threads for multicol or paged overflow should be skipped. They are invisible to the DOM,
2639 // and percent heights of children should be resolved against the multicol or paged container.
2640 if (containingBlock->isRenderFlowThread())
2641 return true;
2642
2643 // For quirks mode and anonymous blocks, we skip auto-height containingBlocks when computing percentages.
2644 // For standards mode, we treat the percentage as auto if it has an auto-height containing block.
2645 if (!document().inQuirksMode() && !containingBlock->isAnonymousBlock())
2646 return false;
2647 return !containingBlock->isTableCell() && !containingBlock->isOutOfFlowPositioned() && containingBlock->style()->logicalHeight().isAuto() && isHorizontalWritingMode() == containingBlock->isHorizontalWritingMode();
2648 }
2649
computePercentageLogicalHeight(const Length & height) const2650 LayoutUnit RenderBox::computePercentageLogicalHeight(const Length& height) const
2651 {
2652 LayoutUnit availableHeight = -1;
2653
2654 bool skippedAutoHeightContainingBlock = false;
2655 RenderBlock* cb = containingBlock();
2656 const RenderBox* containingBlockChild = this;
2657 LayoutUnit rootMarginBorderPaddingHeight = 0;
2658 while (!cb->isRenderView() && skipContainingBlockForPercentHeightCalculation(cb)) {
2659 if (cb->isBody() || cb->isDocumentElement())
2660 rootMarginBorderPaddingHeight += cb->marginBefore() + cb->marginAfter() + cb->borderAndPaddingLogicalHeight();
2661 skippedAutoHeightContainingBlock = true;
2662 containingBlockChild = cb;
2663 cb = cb->containingBlock();
2664 }
2665 cb->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2666
2667 RenderStyle* cbstyle = cb->style();
2668
2669 // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
2670 // explicitly specified that can be used for any percentage computations.
2671 bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cbstyle->logicalHeight().isAuto() || (!cbstyle->logicalTop().isAuto() && !cbstyle->logicalBottom().isAuto()));
2672
2673 bool includeBorderPadding = isTable();
2674
2675 if (isHorizontalWritingMode() != cb->isHorizontalWritingMode())
2676 availableHeight = containingBlockChild->containingBlockLogicalWidthForContent();
2677 else if (hasOverrideContainingBlockLogicalHeight())
2678 availableHeight = overrideContainingBlockContentLogicalHeight();
2679 else if (cb->isTableCell()) {
2680 if (!skippedAutoHeightContainingBlock) {
2681 // Table cells violate what the CSS spec says to do with heights. Basically we
2682 // don't care if the cell specified a height or not. We just always make ourselves
2683 // be a percentage of the cell's current content height.
2684 if (!cb->hasOverrideHeight()) {
2685 // Normally we would let the cell size intrinsically, but scrolling overflow has to be
2686 // treated differently, since WinIE lets scrolled overflow regions shrink as needed.
2687 // While we can't get all cases right, we can at least detect when the cell has a specified
2688 // height or when the table has a specified height. In these cases we want to initially have
2689 // no size and allow the flexing of the table or the cell to its specified height to cause us
2690 // to grow to fill the space. This could end up being wrong in some cases, but it is
2691 // preferable to the alternative (sizing intrinsically and making the row end up too big).
2692 RenderTableCell* cell = toRenderTableCell(cb);
2693 if (scrollsOverflowY() && (!cell->style()->logicalHeight().isAuto() || !cell->table()->style()->logicalHeight().isAuto()))
2694 return 0;
2695 return -1;
2696 }
2697 availableHeight = cb->overrideLogicalContentHeight();
2698 includeBorderPadding = true;
2699 }
2700 } else if (cbstyle->logicalHeight().isFixed()) {
2701 LayoutUnit contentBoxHeight = cb->adjustContentBoxLogicalHeightForBoxSizing(cbstyle->logicalHeight().value());
2702 availableHeight = max<LayoutUnit>(0, cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeight - cb->scrollbarLogicalHeight(), -1));
2703 } else if (cbstyle->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight) {
2704 // We need to recur and compute the percentage height for our containing block.
2705 LayoutUnit heightWithScrollbar = cb->computePercentageLogicalHeight(cbstyle->logicalHeight());
2706 if (heightWithScrollbar != -1) {
2707 LayoutUnit contentBoxHeightWithScrollbar = cb->adjustContentBoxLogicalHeightForBoxSizing(heightWithScrollbar);
2708 // We need to adjust for min/max height because this method does not
2709 // handle the min/max of the current block, its caller does. So the
2710 // return value from the recursive call will not have been adjusted
2711 // yet.
2712 LayoutUnit contentBoxHeight = cb->constrainContentBoxLogicalHeightByMinMax(contentBoxHeightWithScrollbar - cb->scrollbarLogicalHeight(), -1);
2713 availableHeight = max<LayoutUnit>(0, contentBoxHeight);
2714 }
2715 } else if (isOutOfFlowPositionedWithSpecifiedHeight) {
2716 // Don't allow this to affect the block' height() member variable, since this
2717 // can get called while the block is still laying out its kids.
2718 LogicalExtentComputedValues computedValues;
2719 cb->computeLogicalHeight(cb->logicalHeight(), 0, computedValues);
2720 availableHeight = computedValues.m_extent - cb->borderAndPaddingLogicalHeight() - cb->scrollbarLogicalHeight();
2721 } else if (cb->isRenderView())
2722 availableHeight = view()->viewLogicalHeightForPercentages();
2723
2724 if (availableHeight == -1)
2725 return availableHeight;
2726
2727 availableHeight -= rootMarginBorderPaddingHeight;
2728
2729 LayoutUnit result = valueForLength(height, availableHeight);
2730 if (includeBorderPadding) {
2731 // FIXME: Table cells should default to box-sizing: border-box so we can avoid this hack.
2732 // It is necessary to use the border-box to match WinIE's broken
2733 // box model. This is essential for sizing inside
2734 // table cells using percentage heights.
2735 result -= borderAndPaddingLogicalHeight();
2736 return max<LayoutUnit>(0, result);
2737 }
2738 return result;
2739 }
2740
computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const2741 LayoutUnit RenderBox::computeReplacedLogicalWidth(ShouldComputePreferred shouldComputePreferred) const
2742 {
2743 return computeReplacedLogicalWidthRespectingMinMaxWidth(computeReplacedLogicalWidthUsing(style()->logicalWidth()), shouldComputePreferred);
2744 }
2745
computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth,ShouldComputePreferred shouldComputePreferred) const2746 LayoutUnit RenderBox::computeReplacedLogicalWidthRespectingMinMaxWidth(LayoutUnit logicalWidth, ShouldComputePreferred shouldComputePreferred) const
2747 {
2748 LayoutUnit minLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMinWidth().isPercent()) || style()->logicalMinWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMinWidth());
2749 LayoutUnit maxLogicalWidth = (shouldComputePreferred == ComputePreferred && style()->logicalMaxWidth().isPercent()) || style()->logicalMaxWidth().isUndefined() ? logicalWidth : computeReplacedLogicalWidthUsing(style()->logicalMaxWidth());
2750 return max(minLogicalWidth, min(logicalWidth, maxLogicalWidth));
2751 }
2752
computeReplacedLogicalWidthUsing(const Length & logicalWidth) const2753 LayoutUnit RenderBox::computeReplacedLogicalWidthUsing(const Length& logicalWidth) const
2754 {
2755 switch (logicalWidth.type()) {
2756 case Fixed:
2757 return adjustContentBoxLogicalWidthForBoxSizing(logicalWidth.value());
2758 case MinContent:
2759 case MaxContent: {
2760 // MinContent/MaxContent don't need the availableLogicalWidth argument.
2761 LayoutUnit availableLogicalWidth = 0;
2762 return computeIntrinsicLogicalWidthUsing(logicalWidth, availableLogicalWidth, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
2763 }
2764 case FitContent:
2765 case FillAvailable:
2766 case Percent:
2767 case Calculated: {
2768 // FIXME: containingBlockLogicalWidthForContent() is wrong if the replaced element's block-flow is perpendicular to the
2769 // containing block's block-flow.
2770 // https://bugs.webkit.org/show_bug.cgi?id=46496
2771 const LayoutUnit cw = isOutOfFlowPositioned() ? containingBlockLogicalWidthForPositioned(toRenderBoxModelObject(container())) : containingBlockLogicalWidthForContent();
2772 Length containerLogicalWidth = containingBlock()->style()->logicalWidth();
2773 // FIXME: Handle cases when containing block width is calculated or viewport percent.
2774 // https://bugs.webkit.org/show_bug.cgi?id=91071
2775 if (logicalWidth.isIntrinsic())
2776 return computeIntrinsicLogicalWidthUsing(logicalWidth, cw, borderAndPaddingLogicalWidth()) - borderAndPaddingLogicalWidth();
2777 if (cw > 0 || (!cw && (containerLogicalWidth.isFixed() || containerLogicalWidth.isPercent())))
2778 return adjustContentBoxLogicalWidthForBoxSizing(minimumValueForLength(logicalWidth, cw));
2779 return 0;
2780 }
2781 case Intrinsic:
2782 case MinIntrinsic:
2783 case Auto:
2784 case Undefined:
2785 return intrinsicLogicalWidth();
2786 case ExtendToZoom:
2787 case DeviceWidth:
2788 case DeviceHeight:
2789 break;
2790 }
2791
2792 ASSERT_NOT_REACHED();
2793 return 0;
2794 }
2795
computeReplacedLogicalHeight() const2796 LayoutUnit RenderBox::computeReplacedLogicalHeight() const
2797 {
2798 return computeReplacedLogicalHeightRespectingMinMaxHeight(computeReplacedLogicalHeightUsing(style()->logicalHeight()));
2799 }
2800
computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const2801 LayoutUnit RenderBox::computeReplacedLogicalHeightRespectingMinMaxHeight(LayoutUnit logicalHeight) const
2802 {
2803 LayoutUnit minLogicalHeight = computeReplacedLogicalHeightUsing(style()->logicalMinHeight());
2804 LayoutUnit maxLogicalHeight = style()->logicalMaxHeight().isUndefined() ? logicalHeight : computeReplacedLogicalHeightUsing(style()->logicalMaxHeight());
2805 return max(minLogicalHeight, min(logicalHeight, maxLogicalHeight));
2806 }
2807
computeReplacedLogicalHeightUsing(const Length & logicalHeight) const2808 LayoutUnit RenderBox::computeReplacedLogicalHeightUsing(const Length& logicalHeight) const
2809 {
2810 switch (logicalHeight.type()) {
2811 case Fixed:
2812 return adjustContentBoxLogicalHeightForBoxSizing(logicalHeight.value());
2813 case Percent:
2814 case Calculated:
2815 {
2816 RenderObject* cb = isOutOfFlowPositioned() ? container() : containingBlock();
2817 while (cb->isAnonymous())
2818 cb = cb->containingBlock();
2819 if (cb->isRenderBlock())
2820 toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2821
2822 // FIXME: This calculation is not patched for block-flow yet.
2823 // https://bugs.webkit.org/show_bug.cgi?id=46500
2824 if (cb->isOutOfFlowPositioned() && cb->style()->height().isAuto() && !(cb->style()->top().isAuto() || cb->style()->bottom().isAuto())) {
2825 ASSERT_WITH_SECURITY_IMPLICATION(cb->isRenderBlock());
2826 RenderBlock* block = toRenderBlock(cb);
2827 LogicalExtentComputedValues computedValues;
2828 block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
2829 LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
2830 LayoutUnit newHeight = block->adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
2831 return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, newHeight));
2832 }
2833
2834 // FIXME: availableLogicalHeight() is wrong if the replaced element's block-flow is perpendicular to the
2835 // containing block's block-flow.
2836 // https://bugs.webkit.org/show_bug.cgi?id=46496
2837 LayoutUnit availableHeight;
2838 if (isOutOfFlowPositioned())
2839 availableHeight = containingBlockLogicalHeightForPositioned(toRenderBoxModelObject(cb));
2840 else {
2841 availableHeight = containingBlockLogicalHeightForContent(IncludeMarginBorderPadding);
2842 // It is necessary to use the border-box to match WinIE's broken
2843 // box model. This is essential for sizing inside
2844 // table cells using percentage heights.
2845 // FIXME: This needs to be made block-flow-aware. If the cell and image are perpendicular block-flows, this isn't right.
2846 // https://bugs.webkit.org/show_bug.cgi?id=46997
2847 while (cb && !cb->isRenderView() && (cb->style()->logicalHeight().isAuto() || cb->style()->logicalHeight().isPercent())) {
2848 if (cb->isTableCell()) {
2849 // Don't let table cells squeeze percent-height replaced elements
2850 // <http://bugs.webkit.org/show_bug.cgi?id=15359>
2851 availableHeight = max(availableHeight, intrinsicLogicalHeight());
2852 return valueForLength(logicalHeight, availableHeight - borderAndPaddingLogicalHeight());
2853 }
2854 toRenderBlock(cb)->addPercentHeightDescendant(const_cast<RenderBox*>(this));
2855 cb = cb->containingBlock();
2856 }
2857 }
2858 return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeight, availableHeight));
2859 }
2860 case MinContent:
2861 case MaxContent:
2862 case FitContent:
2863 case FillAvailable:
2864 return adjustContentBoxLogicalHeightForBoxSizing(computeIntrinsicLogicalContentHeightUsing(logicalHeight, intrinsicLogicalHeight(), borderAndPaddingHeight()));
2865 default:
2866 return intrinsicLogicalHeight();
2867 }
2868 }
2869
availableLogicalHeight(AvailableLogicalHeightType heightType) const2870 LayoutUnit RenderBox::availableLogicalHeight(AvailableLogicalHeightType heightType) const
2871 {
2872 return constrainLogicalHeightByMinMax(availableLogicalHeightUsing(style()->logicalHeight(), heightType), -1);
2873 }
2874
availableLogicalHeightUsing(const Length & h,AvailableLogicalHeightType heightType) const2875 LayoutUnit RenderBox::availableLogicalHeightUsing(const Length& h, AvailableLogicalHeightType heightType) const
2876 {
2877 if (isRenderView())
2878 return isHorizontalWritingMode() ? toRenderView(this)->frameView()->visibleHeight() : toRenderView(this)->frameView()->visibleWidth();
2879
2880 // We need to stop here, since we don't want to increase the height of the table
2881 // artificially. We're going to rely on this cell getting expanded to some new
2882 // height, and then when we lay out again we'll use the calculation below.
2883 if (isTableCell() && (h.isAuto() || h.isPercent())) {
2884 if (hasOverrideHeight())
2885 return overrideLogicalContentHeight();
2886 return logicalHeight() - borderAndPaddingLogicalHeight();
2887 }
2888
2889 if (h.isPercent() && isOutOfFlowPositioned() && !isRenderFlowThread()) {
2890 // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
2891 LayoutUnit availableHeight = containingBlockLogicalHeightForPositioned(containingBlock());
2892 return adjustContentBoxLogicalHeightForBoxSizing(valueForLength(h, availableHeight));
2893 }
2894
2895 LayoutUnit heightIncludingScrollbar = computeContentAndScrollbarLogicalHeightUsing(h, -1);
2896 if (heightIncludingScrollbar != -1)
2897 return std::max<LayoutUnit>(0, adjustContentBoxLogicalHeightForBoxSizing(heightIncludingScrollbar) - scrollbarLogicalHeight());
2898
2899 // FIXME: Check logicalTop/logicalBottom here to correctly handle vertical writing-mode.
2900 // https://bugs.webkit.org/show_bug.cgi?id=46500
2901 if (isRenderBlock() && isOutOfFlowPositioned() && style()->height().isAuto() && !(style()->top().isAuto() || style()->bottom().isAuto())) {
2902 RenderBlock* block = const_cast<RenderBlock*>(toRenderBlock(this));
2903 LogicalExtentComputedValues computedValues;
2904 block->computeLogicalHeight(block->logicalHeight(), 0, computedValues);
2905 LayoutUnit newContentHeight = computedValues.m_extent - block->borderAndPaddingLogicalHeight() - block->scrollbarLogicalHeight();
2906 return adjustContentBoxLogicalHeightForBoxSizing(newContentHeight);
2907 }
2908
2909 // FIXME: This is wrong if the containingBlock has a perpendicular writing mode.
2910 LayoutUnit availableHeight = containingBlockLogicalHeightForContent(heightType);
2911 if (heightType == ExcludeMarginBorderPadding) {
2912 // FIXME: Margin collapsing hasn't happened yet, so this incorrectly removes collapsed margins.
2913 availableHeight -= marginBefore() + marginAfter() + borderAndPaddingLogicalHeight();
2914 }
2915 return availableHeight;
2916 }
2917
computeAndSetBlockDirectionMargins(const RenderBlock * containingBlock)2918 void RenderBox::computeAndSetBlockDirectionMargins(const RenderBlock* containingBlock)
2919 {
2920 LayoutUnit marginBefore;
2921 LayoutUnit marginAfter;
2922 computeMarginsForDirection(BlockDirection, containingBlock, containingBlockLogicalWidthForContent(), logicalHeight(), marginBefore, marginAfter,
2923 style()->marginBeforeUsing(containingBlock->style()),
2924 style()->marginAfterUsing(containingBlock->style()));
2925 // Note that in this 'positioning phase' of the layout we are using the containing block's writing mode rather than our own when calculating margins.
2926 // See http://www.w3.org/TR/2014/CR-css-writing-modes-3-20140320/#orthogonal-flows
2927 containingBlock->setMarginBeforeForChild(this, marginBefore);
2928 containingBlock->setMarginAfterForChild(this, marginAfter);
2929 }
2930
containingBlockLogicalWidthForPositioned(const RenderBoxModelObject * containingBlock,bool checkForPerpendicularWritingMode) const2931 LayoutUnit RenderBox::containingBlockLogicalWidthForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2932 {
2933 if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2934 return containingBlockLogicalHeightForPositioned(containingBlock, false);
2935
2936 // Use viewport as container for top-level fixed-position elements.
2937 if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2938 const RenderView* view = toRenderView(containingBlock);
2939 if (FrameView* frameView = view->frameView()) {
2940 LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
2941 return containingBlock->isHorizontalWritingMode() ? viewportRect.width() : viewportRect.height();
2942 }
2943 }
2944
2945 if (containingBlock->isBox())
2946 return toRenderBox(containingBlock)->clientLogicalWidth();
2947
2948 ASSERT(containingBlock->isRenderInline() && containingBlock->isInFlowPositioned());
2949
2950 const RenderInline* flow = toRenderInline(containingBlock);
2951 InlineFlowBox* first = flow->firstLineBox();
2952 InlineFlowBox* last = flow->lastLineBox();
2953
2954 // If the containing block is empty, return a width of 0.
2955 if (!first || !last)
2956 return 0;
2957
2958 LayoutUnit fromLeft;
2959 LayoutUnit fromRight;
2960 if (containingBlock->style()->isLeftToRightDirection()) {
2961 fromLeft = first->logicalLeft() + first->borderLogicalLeft();
2962 fromRight = last->logicalLeft() + last->logicalWidth() - last->borderLogicalRight();
2963 } else {
2964 fromRight = first->logicalLeft() + first->logicalWidth() - first->borderLogicalRight();
2965 fromLeft = last->logicalLeft() + last->borderLogicalLeft();
2966 }
2967
2968 return max<LayoutUnit>(0, fromRight - fromLeft);
2969 }
2970
containingBlockLogicalHeightForPositioned(const RenderBoxModelObject * containingBlock,bool checkForPerpendicularWritingMode) const2971 LayoutUnit RenderBox::containingBlockLogicalHeightForPositioned(const RenderBoxModelObject* containingBlock, bool checkForPerpendicularWritingMode) const
2972 {
2973 if (checkForPerpendicularWritingMode && containingBlock->isHorizontalWritingMode() != isHorizontalWritingMode())
2974 return containingBlockLogicalWidthForPositioned(containingBlock, false);
2975
2976 // Use viewport as container for top-level fixed-position elements.
2977 if (style()->position() == FixedPosition && containingBlock->isRenderView()) {
2978 const RenderView* view = toRenderView(containingBlock);
2979 if (FrameView* frameView = view->frameView()) {
2980 LayoutRect viewportRect = frameView->viewportConstrainedVisibleContentRect();
2981 return containingBlock->isHorizontalWritingMode() ? viewportRect.height() : viewportRect.width();
2982 }
2983 }
2984
2985 if (containingBlock->isBox()) {
2986 const RenderBlock* cb = containingBlock->isRenderBlock() ?
2987 toRenderBlock(containingBlock) : containingBlock->containingBlock();
2988 return cb->clientLogicalHeight();
2989 }
2990
2991 ASSERT(containingBlock->isRenderInline() && containingBlock->isInFlowPositioned());
2992
2993 const RenderInline* flow = toRenderInline(containingBlock);
2994 InlineFlowBox* first = flow->firstLineBox();
2995 InlineFlowBox* last = flow->lastLineBox();
2996
2997 // If the containing block is empty, return a height of 0.
2998 if (!first || !last)
2999 return 0;
3000
3001 LayoutUnit heightResult;
3002 LayoutRect boundingBox = flow->linesBoundingBox();
3003 if (containingBlock->isHorizontalWritingMode())
3004 heightResult = boundingBox.height();
3005 else
3006 heightResult = boundingBox.width();
3007 heightResult -= (containingBlock->borderBefore() + containingBlock->borderAfter());
3008 return heightResult;
3009 }
3010
computeInlineStaticDistance(Length & logicalLeft,Length & logicalRight,const RenderBox * child,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalWidth)3011 static void computeInlineStaticDistance(Length& logicalLeft, Length& logicalRight, const RenderBox* child, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
3012 {
3013 if (!logicalLeft.isAuto() || !logicalRight.isAuto())
3014 return;
3015
3016 // FIXME: The static distance computation has not been patched for mixed writing modes yet.
3017 if (child->parent()->style()->direction() == LTR) {
3018 LayoutUnit staticPosition = child->layer()->staticInlinePosition() - containerBlock->borderLogicalLeft();
3019 for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
3020 if (curr->isBox()) {
3021 staticPosition += toRenderBox(curr)->logicalLeft();
3022 if (toRenderBox(curr)->isRelPositioned())
3023 staticPosition += toRenderBox(curr)->relativePositionOffset().width();
3024 } else if (curr->isInline()) {
3025 if (curr->isRelPositioned()) {
3026 if (!curr->style()->logicalLeft().isAuto())
3027 staticPosition += curr->style()->logicalLeft().value();
3028 else
3029 staticPosition -= curr->style()->logicalRight().value();
3030 }
3031 }
3032 }
3033 logicalLeft.setValue(Fixed, staticPosition);
3034 } else {
3035 RenderBox* enclosingBox = child->parent()->enclosingBox();
3036 LayoutUnit staticPosition = child->layer()->staticInlinePosition() + containerLogicalWidth + containerBlock->borderLogicalLeft();
3037 for (RenderObject* curr = child->parent(); curr; curr = curr->container()) {
3038 if (curr->isBox()) {
3039 if (curr != containerBlock) {
3040 staticPosition -= toRenderBox(curr)->logicalLeft();
3041 if (toRenderBox(curr)->isRelPositioned())
3042 staticPosition -= toRenderBox(curr)->relativePositionOffset().width();
3043 }
3044 if (curr == enclosingBox)
3045 staticPosition -= enclosingBox->logicalWidth();
3046 } else if (curr->isInline()) {
3047 if (curr->isRelPositioned()) {
3048 if (!curr->style()->logicalLeft().isAuto())
3049 staticPosition -= curr->style()->logicalLeft().value();
3050 else
3051 staticPosition += curr->style()->logicalRight().value();
3052 }
3053 }
3054 if (curr == containerBlock)
3055 break;
3056 }
3057 logicalRight.setValue(Fixed, staticPosition);
3058 }
3059 }
3060
computePositionedLogicalWidth(LogicalExtentComputedValues & computedValues) const3061 void RenderBox::computePositionedLogicalWidth(LogicalExtentComputedValues& computedValues) const
3062 {
3063 if (isReplaced()) {
3064 computePositionedLogicalWidthReplaced(computedValues);
3065 return;
3066 }
3067
3068 // QUESTIONS
3069 // FIXME 1: Should we still deal with these the cases of 'left' or 'right' having
3070 // the type 'static' in determining whether to calculate the static distance?
3071 // NOTE: 'static' is not a legal value for 'left' or 'right' as of CSS 2.1.
3072
3073 // FIXME 2: Can perhaps optimize out cases when max-width/min-width are greater
3074 // than or less than the computed width(). Be careful of box-sizing and
3075 // percentage issues.
3076
3077 // The following is based off of the W3C Working Draft from April 11, 2006 of
3078 // CSS 2.1: Section 10.3.7 "Absolutely positioned, non-replaced elements"
3079 // <http://www.w3.org/TR/CSS21/visudet.html#abs-non-replaced-width>
3080 // (block-style-comments in this function and in computePositionedLogicalWidthUsing()
3081 // correspond to text from the spec)
3082
3083
3084 // We don't use containingBlock(), since we may be positioned by an enclosing
3085 // relative positioned inline.
3086 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3087
3088 const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
3089
3090 // Use the container block's direction except when calculating the static distance
3091 // This conforms with the reference results for abspos-replaced-width-margin-000.htm
3092 // of the CSS 2.1 test suite
3093 TextDirection containerDirection = containerBlock->style()->direction();
3094
3095 bool isHorizontal = isHorizontalWritingMode();
3096 const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalWidth();
3097 const Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
3098 const Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
3099
3100 Length logicalLeftLength = style()->logicalLeft();
3101 Length logicalRightLength = style()->logicalRight();
3102
3103 /*---------------------------------------------------------------------------*\
3104 * For the purposes of this section and the next, the term "static position"
3105 * (of an element) refers, roughly, to the position an element would have had
3106 * in the normal flow. More precisely:
3107 *
3108 * * The static position for 'left' is the distance from the left edge of the
3109 * containing block to the left margin edge of a hypothetical box that would
3110 * have been the first box of the element if its 'position' property had
3111 * been 'static' and 'float' had been 'none'. The value is negative if the
3112 * hypothetical box is to the left of the containing block.
3113 * * The static position for 'right' is the distance from the right edge of the
3114 * containing block to the right margin edge of the same hypothetical box as
3115 * above. The value is positive if the hypothetical box is to the left of the
3116 * containing block's edge.
3117 *
3118 * But rather than actually calculating the dimensions of that hypothetical box,
3119 * user agents are free to make a guess at its probable position.
3120 *
3121 * For the purposes of calculating the static position, the containing block of
3122 * fixed positioned elements is the initial containing block instead of the
3123 * viewport, and all scrollable boxes should be assumed to be scrolled to their
3124 * origin.
3125 \*---------------------------------------------------------------------------*/
3126
3127 // see FIXME 1
3128 // Calculate the static distance if needed.
3129 computeInlineStaticDistance(logicalLeftLength, logicalRightLength, this, containerBlock, containerLogicalWidth);
3130
3131 // Calculate constraint equation values for 'width' case.
3132 computePositionedLogicalWidthUsing(style()->logicalWidth(), containerBlock, containerDirection,
3133 containerLogicalWidth, bordersPlusPadding,
3134 logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
3135 computedValues);
3136
3137 // Calculate constraint equation values for 'max-width' case.
3138 if (!style()->logicalMaxWidth().isUndefined()) {
3139 LogicalExtentComputedValues maxValues;
3140
3141 computePositionedLogicalWidthUsing(style()->logicalMaxWidth(), containerBlock, containerDirection,
3142 containerLogicalWidth, bordersPlusPadding,
3143 logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
3144 maxValues);
3145
3146 if (computedValues.m_extent > maxValues.m_extent) {
3147 computedValues.m_extent = maxValues.m_extent;
3148 computedValues.m_position = maxValues.m_position;
3149 computedValues.m_margins.m_start = maxValues.m_margins.m_start;
3150 computedValues.m_margins.m_end = maxValues.m_margins.m_end;
3151 }
3152 }
3153
3154 // Calculate constraint equation values for 'min-width' case.
3155 if (!style()->logicalMinWidth().isZero() || style()->logicalMinWidth().isIntrinsic()) {
3156 LogicalExtentComputedValues minValues;
3157
3158 computePositionedLogicalWidthUsing(style()->logicalMinWidth(), containerBlock, containerDirection,
3159 containerLogicalWidth, bordersPlusPadding,
3160 logicalLeftLength, logicalRightLength, marginLogicalLeft, marginLogicalRight,
3161 minValues);
3162
3163 if (computedValues.m_extent < minValues.m_extent) {
3164 computedValues.m_extent = minValues.m_extent;
3165 computedValues.m_position = minValues.m_position;
3166 computedValues.m_margins.m_start = minValues.m_margins.m_start;
3167 computedValues.m_margins.m_end = minValues.m_margins.m_end;
3168 }
3169 }
3170
3171 computedValues.m_extent += bordersPlusPadding;
3172 }
3173
computeLogicalLeftPositionedOffset(LayoutUnit & logicalLeftPos,const RenderBox * child,LayoutUnit logicalWidthValue,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalWidth)3174 static void computeLogicalLeftPositionedOffset(LayoutUnit& logicalLeftPos, const RenderBox* child, LayoutUnit logicalWidthValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalWidth)
3175 {
3176 // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
3177 // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
3178 if (containerBlock->isHorizontalWritingMode() != child->isHorizontalWritingMode() && containerBlock->style()->isFlippedBlocksWritingMode()) {
3179 logicalLeftPos = containerLogicalWidth - logicalWidthValue - logicalLeftPos;
3180 logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderRight() : containerBlock->borderBottom());
3181 } else {
3182 logicalLeftPos += (child->isHorizontalWritingMode() ? containerBlock->borderLeft() : containerBlock->borderTop());
3183 }
3184 }
3185
shrinkToFitWidth(const LayoutUnit availableSpace,const LayoutUnit logicalLeftValue,const LayoutUnit bordersPlusPadding,LogicalExtentComputedValues & computedValues) const3186 void RenderBox::shrinkToFitWidth(const LayoutUnit availableSpace, const LayoutUnit logicalLeftValue, const LayoutUnit bordersPlusPadding, LogicalExtentComputedValues& computedValues) const
3187 {
3188 // FIXME: would it be better to have shrink-to-fit in one step?
3189 LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
3190 LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
3191 LayoutUnit availableWidth = availableSpace - logicalLeftValue;
3192 computedValues.m_extent = min(max(preferredMinWidth, availableWidth), preferredWidth);
3193 }
3194
computePositionedLogicalWidthUsing(Length logicalWidth,const RenderBoxModelObject * containerBlock,TextDirection containerDirection,LayoutUnit containerLogicalWidth,LayoutUnit bordersPlusPadding,const Length & logicalLeft,const Length & logicalRight,const Length & marginLogicalLeft,const Length & marginLogicalRight,LogicalExtentComputedValues & computedValues) const3195 void RenderBox::computePositionedLogicalWidthUsing(Length logicalWidth, const RenderBoxModelObject* containerBlock, TextDirection containerDirection,
3196 LayoutUnit containerLogicalWidth, LayoutUnit bordersPlusPadding,
3197 const Length& logicalLeft, const Length& logicalRight, const Length& marginLogicalLeft,
3198 const Length& marginLogicalRight, LogicalExtentComputedValues& computedValues) const
3199 {
3200 if (logicalWidth.isIntrinsic())
3201 logicalWidth = Length(computeIntrinsicLogicalWidthUsing(logicalWidth, containerLogicalWidth, bordersPlusPadding) - bordersPlusPadding, Fixed);
3202
3203 // 'left' and 'right' cannot both be 'auto' because one would of been
3204 // converted to the static position already
3205 ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
3206
3207 LayoutUnit logicalLeftValue = 0;
3208
3209 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3210
3211 bool logicalWidthIsAuto = logicalWidth.isIntrinsicOrAuto();
3212 bool logicalLeftIsAuto = logicalLeft.isAuto();
3213 bool logicalRightIsAuto = logicalRight.isAuto();
3214 LayoutUnit& marginLogicalLeftValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
3215 LayoutUnit& marginLogicalRightValue = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
3216 if (!logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
3217 /*-----------------------------------------------------------------------*\
3218 * If none of the three is 'auto': If both 'margin-left' and 'margin-
3219 * right' are 'auto', solve the equation under the extra constraint that
3220 * the two margins get equal values, unless this would make them negative,
3221 * in which case when direction of the containing block is 'ltr' ('rtl'),
3222 * set 'margin-left' ('margin-right') to zero and solve for 'margin-right'
3223 * ('margin-left'). If one of 'margin-left' or 'margin-right' is 'auto',
3224 * solve the equation for that value. If the values are over-constrained,
3225 * ignore the value for 'left' (in case the 'direction' property of the
3226 * containing block is 'rtl') or 'right' (in case 'direction' is 'ltr')
3227 * and solve for that value.
3228 \*-----------------------------------------------------------------------*/
3229 // NOTE: It is not necessary to solve for 'right' in the over constrained
3230 // case because the value is not used for any further calculations.
3231
3232 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3233 computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
3234
3235 const LayoutUnit availableSpace = containerLogicalWidth - (logicalLeftValue + computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth) + bordersPlusPadding);
3236
3237 // Margins are now the only unknown
3238 if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
3239 // Both margins auto, solve for equality
3240 if (availableSpace >= 0) {
3241 marginLogicalLeftValue = availableSpace / 2; // split the difference
3242 marginLogicalRightValue = availableSpace - marginLogicalLeftValue; // account for odd valued differences
3243 } else {
3244 // Use the containing block's direction rather than the parent block's
3245 // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
3246 if (containerDirection == LTR) {
3247 marginLogicalLeftValue = 0;
3248 marginLogicalRightValue = availableSpace; // will be negative
3249 } else {
3250 marginLogicalLeftValue = availableSpace; // will be negative
3251 marginLogicalRightValue = 0;
3252 }
3253 }
3254 } else if (marginLogicalLeft.isAuto()) {
3255 // Solve for left margin
3256 marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3257 marginLogicalLeftValue = availableSpace - marginLogicalRightValue;
3258 } else if (marginLogicalRight.isAuto()) {
3259 // Solve for right margin
3260 marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3261 marginLogicalRightValue = availableSpace - marginLogicalLeftValue;
3262 } else {
3263 // Over-constrained, solve for left if direction is RTL
3264 marginLogicalLeftValue = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3265 marginLogicalRightValue = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3266
3267 // Use the containing block's direction rather than the parent block's
3268 // per CSS 2.1 reference test abspos-non-replaced-width-margin-000.
3269 if (containerDirection == RTL)
3270 logicalLeftValue = (availableSpace + logicalLeftValue) - marginLogicalLeftValue - marginLogicalRightValue;
3271 }
3272 } else {
3273 /*--------------------------------------------------------------------*\
3274 * Otherwise, set 'auto' values for 'margin-left' and 'margin-right'
3275 * to 0, and pick the one of the following six rules that applies.
3276 *
3277 * 1. 'left' and 'width' are 'auto' and 'right' is not 'auto', then the
3278 * width is shrink-to-fit. Then solve for 'left'
3279 *
3280 * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
3281 * ------------------------------------------------------------------
3282 * 2. 'left' and 'right' are 'auto' and 'width' is not 'auto', then if
3283 * the 'direction' property of the containing block is 'ltr' set
3284 * 'left' to the static position, otherwise set 'right' to the
3285 * static position. Then solve for 'left' (if 'direction is 'rtl')
3286 * or 'right' (if 'direction' is 'ltr').
3287 * ------------------------------------------------------------------
3288 *
3289 * 3. 'width' and 'right' are 'auto' and 'left' is not 'auto', then the
3290 * width is shrink-to-fit . Then solve for 'right'
3291 * 4. 'left' is 'auto', 'width' and 'right' are not 'auto', then solve
3292 * for 'left'
3293 * 5. 'width' is 'auto', 'left' and 'right' are not 'auto', then solve
3294 * for 'width'
3295 * 6. 'right' is 'auto', 'left' and 'width' are not 'auto', then solve
3296 * for 'right'
3297 *
3298 * Calculation of the shrink-to-fit width is similar to calculating the
3299 * width of a table cell using the automatic table layout algorithm.
3300 * Roughly: calculate the preferred width by formatting the content
3301 * without breaking lines other than where explicit line breaks occur,
3302 * and also calculate the preferred minimum width, e.g., by trying all
3303 * possible line breaks. CSS 2.1 does not define the exact algorithm.
3304 * Thirdly, calculate the available width: this is found by solving
3305 * for 'width' after setting 'left' (in case 1) or 'right' (in case 3)
3306 * to 0.
3307 *
3308 * Then the shrink-to-fit width is:
3309 * min(max(preferred minimum width, available width), preferred width).
3310 \*--------------------------------------------------------------------*/
3311 // NOTE: For rules 3 and 6 it is not necessary to solve for 'right'
3312 // because the value is not used for any further calculations.
3313
3314 // Calculate margins, 'auto' margins are ignored.
3315 marginLogicalLeftValue = minimumValueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3316 marginLogicalRightValue = minimumValueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3317
3318 const LayoutUnit availableSpace = containerLogicalWidth - (marginLogicalLeftValue + marginLogicalRightValue + bordersPlusPadding);
3319
3320 // FIXME: Is there a faster way to find the correct case?
3321 // Use rule/case that applies.
3322 if (logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
3323 // RULE 1: (use shrink-to-fit for width, and solve of left)
3324 LayoutUnit logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3325
3326 // FIXME: would it be better to have shrink-to-fit in one step?
3327 LayoutUnit preferredWidth = maxPreferredLogicalWidth() - bordersPlusPadding;
3328 LayoutUnit preferredMinWidth = minPreferredLogicalWidth() - bordersPlusPadding;
3329 LayoutUnit availableWidth = availableSpace - logicalRightValue;
3330 computedValues.m_extent = min(max(preferredMinWidth, availableWidth), preferredWidth);
3331 logicalLeftValue = availableSpace - (computedValues.m_extent + logicalRightValue);
3332 } else if (!logicalLeftIsAuto && logicalWidthIsAuto && logicalRightIsAuto) {
3333 // RULE 3: (use shrink-to-fit for width, and no need solve of right)
3334 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3335
3336 shrinkToFitWidth(availableSpace, logicalLeftValue, bordersPlusPadding, computedValues);
3337 } else if (logicalLeftIsAuto && !logicalWidthIsAuto && !logicalRightIsAuto) {
3338 // RULE 4: (solve for left)
3339 computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
3340 logicalLeftValue = availableSpace - (computedValues.m_extent + valueForLength(logicalRight, containerLogicalWidth));
3341 } else if (!logicalLeftIsAuto && logicalWidthIsAuto && !logicalRightIsAuto) {
3342 // RULE 5: (solve for width)
3343 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3344 if (autoWidthShouldFitContent())
3345 shrinkToFitWidth(availableSpace, logicalLeftValue, bordersPlusPadding, computedValues);
3346 else
3347 computedValues.m_extent = availableSpace - (logicalLeftValue + valueForLength(logicalRight, containerLogicalWidth));
3348 } else if (!logicalLeftIsAuto && !logicalWidthIsAuto && logicalRightIsAuto) {
3349 // RULE 6: (no need solve for right)
3350 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3351 computedValues.m_extent = adjustContentBoxLogicalWidthForBoxSizing(valueForLength(logicalWidth, containerLogicalWidth));
3352 }
3353 }
3354
3355 // Use computed values to calculate the horizontal position.
3356
3357 // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
3358 // positioned, inline because right now, it is using the logical left position
3359 // of the first line box when really it should use the last line box. When
3360 // this is fixed elsewhere, this block should be removed.
3361 if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
3362 const RenderInline* flow = toRenderInline(containerBlock);
3363 InlineFlowBox* firstLine = flow->firstLineBox();
3364 InlineFlowBox* lastLine = flow->lastLineBox();
3365 if (firstLine && lastLine && firstLine != lastLine) {
3366 computedValues.m_position = logicalLeftValue + marginLogicalLeftValue + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
3367 return;
3368 }
3369 }
3370
3371 if (containerBlock->isBox() && toRenderBox(containerBlock)->scrollsOverflowY() && containerBlock->style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft()) {
3372 logicalLeftValue = logicalLeftValue + toRenderBox(containerBlock)->verticalScrollbarWidth();
3373 }
3374
3375 computedValues.m_position = logicalLeftValue + marginLogicalLeftValue;
3376 computeLogicalLeftPositionedOffset(computedValues.m_position, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
3377 }
3378
computeBlockStaticDistance(Length & logicalTop,Length & logicalBottom,const RenderBox * child,const RenderBoxModelObject * containerBlock)3379 static void computeBlockStaticDistance(Length& logicalTop, Length& logicalBottom, const RenderBox* child, const RenderBoxModelObject* containerBlock)
3380 {
3381 if (!logicalTop.isAuto() || !logicalBottom.isAuto())
3382 return;
3383
3384 // FIXME: The static distance computation has not been patched for mixed writing modes.
3385 LayoutUnit staticLogicalTop = child->layer()->staticBlockPosition() - containerBlock->borderBefore();
3386 for (RenderObject* curr = child->parent(); curr && curr != containerBlock; curr = curr->container()) {
3387 if (curr->isBox() && !curr->isTableRow())
3388 staticLogicalTop += toRenderBox(curr)->logicalTop();
3389 }
3390 logicalTop.setValue(Fixed, staticLogicalTop);
3391 }
3392
computePositionedLogicalHeight(LogicalExtentComputedValues & computedValues) const3393 void RenderBox::computePositionedLogicalHeight(LogicalExtentComputedValues& computedValues) const
3394 {
3395 if (isReplaced()) {
3396 computePositionedLogicalHeightReplaced(computedValues);
3397 return;
3398 }
3399
3400 // The following is based off of the W3C Working Draft from April 11, 2006 of
3401 // CSS 2.1: Section 10.6.4 "Absolutely positioned, non-replaced elements"
3402 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-non-replaced-height>
3403 // (block-style-comments in this function and in computePositionedLogicalHeightUsing()
3404 // correspond to text from the spec)
3405
3406
3407 // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
3408 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3409
3410 const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
3411
3412 RenderStyle* styleToUse = style();
3413 const LayoutUnit bordersPlusPadding = borderAndPaddingLogicalHeight();
3414 const Length marginBefore = styleToUse->marginBefore();
3415 const Length marginAfter = styleToUse->marginAfter();
3416 Length logicalTopLength = styleToUse->logicalTop();
3417 Length logicalBottomLength = styleToUse->logicalBottom();
3418
3419 /*---------------------------------------------------------------------------*\
3420 * For the purposes of this section and the next, the term "static position"
3421 * (of an element) refers, roughly, to the position an element would have had
3422 * in the normal flow. More precisely, the static position for 'top' is the
3423 * distance from the top edge of the containing block to the top margin edge
3424 * of a hypothetical box that would have been the first box of the element if
3425 * its 'position' property had been 'static' and 'float' had been 'none'. The
3426 * value is negative if the hypothetical box is above the containing block.
3427 *
3428 * But rather than actually calculating the dimensions of that hypothetical
3429 * box, user agents are free to make a guess at its probable position.
3430 *
3431 * For the purposes of calculating the static position, the containing block
3432 * of fixed positioned elements is the initial containing block instead of
3433 * the viewport.
3434 \*---------------------------------------------------------------------------*/
3435
3436 // see FIXME 1
3437 // Calculate the static distance if needed.
3438 computeBlockStaticDistance(logicalTopLength, logicalBottomLength, this, containerBlock);
3439
3440 // Calculate constraint equation values for 'height' case.
3441 LayoutUnit logicalHeight = computedValues.m_extent;
3442 computePositionedLogicalHeightUsing(styleToUse->logicalHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3443 logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3444 computedValues);
3445
3446 // Avoid doing any work in the common case (where the values of min-height and max-height are their defaults).
3447 // see FIXME 2
3448
3449 // Calculate constraint equation values for 'max-height' case.
3450 if (!styleToUse->logicalMaxHeight().isUndefined()) {
3451 LogicalExtentComputedValues maxValues;
3452
3453 computePositionedLogicalHeightUsing(styleToUse->logicalMaxHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3454 logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3455 maxValues);
3456
3457 if (computedValues.m_extent > maxValues.m_extent) {
3458 computedValues.m_extent = maxValues.m_extent;
3459 computedValues.m_position = maxValues.m_position;
3460 computedValues.m_margins.m_before = maxValues.m_margins.m_before;
3461 computedValues.m_margins.m_after = maxValues.m_margins.m_after;
3462 }
3463 }
3464
3465 // Calculate constraint equation values for 'min-height' case.
3466 if (!styleToUse->logicalMinHeight().isZero() || styleToUse->logicalMinHeight().isIntrinsic()) {
3467 LogicalExtentComputedValues minValues;
3468
3469 computePositionedLogicalHeightUsing(styleToUse->logicalMinHeight(), containerBlock, containerLogicalHeight, bordersPlusPadding, logicalHeight,
3470 logicalTopLength, logicalBottomLength, marginBefore, marginAfter,
3471 minValues);
3472
3473 if (computedValues.m_extent < minValues.m_extent) {
3474 computedValues.m_extent = minValues.m_extent;
3475 computedValues.m_position = minValues.m_position;
3476 computedValues.m_margins.m_before = minValues.m_margins.m_before;
3477 computedValues.m_margins.m_after = minValues.m_margins.m_after;
3478 }
3479 }
3480
3481 // Set final height value.
3482 computedValues.m_extent += bordersPlusPadding;
3483 }
3484
computeLogicalTopPositionedOffset(LayoutUnit & logicalTopPos,const RenderBox * child,LayoutUnit logicalHeightValue,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalHeight)3485 static void computeLogicalTopPositionedOffset(LayoutUnit& logicalTopPos, const RenderBox* child, LayoutUnit logicalHeightValue, const RenderBoxModelObject* containerBlock, LayoutUnit containerLogicalHeight)
3486 {
3487 // Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space. If the containing block is flipped
3488 // along this axis, then we need to flip the coordinate. This can only happen if the containing block is both a flipped mode and perpendicular to us.
3489 if ((child->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() != containerBlock->isHorizontalWritingMode())
3490 || (child->style()->isFlippedBlocksWritingMode() != containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()))
3491 logicalTopPos = containerLogicalHeight - logicalHeightValue - logicalTopPos;
3492
3493 // Our offset is from the logical bottom edge in a flipped environment, e.g., right for vertical-rl and bottom for horizontal-bt.
3494 if (containerBlock->style()->isFlippedBlocksWritingMode() && child->isHorizontalWritingMode() == containerBlock->isHorizontalWritingMode()) {
3495 if (child->isHorizontalWritingMode())
3496 logicalTopPos += containerBlock->borderBottom();
3497 else
3498 logicalTopPos += containerBlock->borderRight();
3499 } else {
3500 if (child->isHorizontalWritingMode())
3501 logicalTopPos += containerBlock->borderTop();
3502 else
3503 logicalTopPos += containerBlock->borderLeft();
3504 }
3505 }
3506
computePositionedLogicalHeightUsing(Length logicalHeightLength,const RenderBoxModelObject * containerBlock,LayoutUnit containerLogicalHeight,LayoutUnit bordersPlusPadding,LayoutUnit logicalHeight,const Length & logicalTop,const Length & logicalBottom,const Length & marginBefore,const Length & marginAfter,LogicalExtentComputedValues & computedValues) const3507 void RenderBox::computePositionedLogicalHeightUsing(Length logicalHeightLength, const RenderBoxModelObject* containerBlock,
3508 LayoutUnit containerLogicalHeight, LayoutUnit bordersPlusPadding, LayoutUnit logicalHeight,
3509 const Length& logicalTop, const Length& logicalBottom, const Length& marginBefore,
3510 const Length& marginAfter, LogicalExtentComputedValues& computedValues) const
3511 {
3512 // 'top' and 'bottom' cannot both be 'auto' because 'top would of been
3513 // converted to the static position in computePositionedLogicalHeight()
3514 ASSERT(!(logicalTop.isAuto() && logicalBottom.isAuto()));
3515
3516 LayoutUnit logicalHeightValue;
3517 LayoutUnit contentLogicalHeight = logicalHeight - bordersPlusPadding;
3518
3519 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3520
3521 LayoutUnit logicalTopValue = 0;
3522
3523 bool logicalHeightIsAuto = logicalHeightLength.isAuto();
3524 bool logicalTopIsAuto = logicalTop.isAuto();
3525 bool logicalBottomIsAuto = logicalBottom.isAuto();
3526
3527 LayoutUnit resolvedLogicalHeight;
3528 // Height is never unsolved for tables.
3529 if (isTable()) {
3530 resolvedLogicalHeight = contentLogicalHeight;
3531 logicalHeightIsAuto = false;
3532 } else {
3533 if (logicalHeightLength.isIntrinsic())
3534 resolvedLogicalHeight = computeIntrinsicLogicalContentHeightUsing(logicalHeightLength, contentLogicalHeight, bordersPlusPadding);
3535 else
3536 resolvedLogicalHeight = adjustContentBoxLogicalHeightForBoxSizing(valueForLength(logicalHeightLength, containerLogicalHeight));
3537 }
3538
3539 if (!logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
3540 /*-----------------------------------------------------------------------*\
3541 * If none of the three are 'auto': If both 'margin-top' and 'margin-
3542 * bottom' are 'auto', solve the equation under the extra constraint that
3543 * the two margins get equal values. If one of 'margin-top' or 'margin-
3544 * bottom' is 'auto', solve the equation for that value. If the values
3545 * are over-constrained, ignore the value for 'bottom' and solve for that
3546 * value.
3547 \*-----------------------------------------------------------------------*/
3548 // NOTE: It is not necessary to solve for 'bottom' in the over constrained
3549 // case because the value is not used for any further calculations.
3550
3551 logicalHeightValue = resolvedLogicalHeight;
3552 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3553
3554 const LayoutUnit availableSpace = containerLogicalHeight - (logicalTopValue + logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight) + bordersPlusPadding);
3555
3556 // Margins are now the only unknown
3557 if (marginBefore.isAuto() && marginAfter.isAuto()) {
3558 // Both margins auto, solve for equality
3559 // NOTE: This may result in negative values.
3560 computedValues.m_margins.m_before = availableSpace / 2; // split the difference
3561 computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before; // account for odd valued differences
3562 } else if (marginBefore.isAuto()) {
3563 // Solve for top margin
3564 computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
3565 computedValues.m_margins.m_before = availableSpace - computedValues.m_margins.m_after;
3566 } else if (marginAfter.isAuto()) {
3567 // Solve for bottom margin
3568 computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
3569 computedValues.m_margins.m_after = availableSpace - computedValues.m_margins.m_before;
3570 } else {
3571 // Over-constrained, (no need solve for bottom)
3572 computedValues.m_margins.m_before = valueForLength(marginBefore, containerRelativeLogicalWidth);
3573 computedValues.m_margins.m_after = valueForLength(marginAfter, containerRelativeLogicalWidth);
3574 }
3575 } else {
3576 /*--------------------------------------------------------------------*\
3577 * Otherwise, set 'auto' values for 'margin-top' and 'margin-bottom'
3578 * to 0, and pick the one of the following six rules that applies.
3579 *
3580 * 1. 'top' and 'height' are 'auto' and 'bottom' is not 'auto', then
3581 * the height is based on the content, and solve for 'top'.
3582 *
3583 * OMIT RULE 2 AS IT SHOULD NEVER BE HIT
3584 * ------------------------------------------------------------------
3585 * 2. 'top' and 'bottom' are 'auto' and 'height' is not 'auto', then
3586 * set 'top' to the static position, and solve for 'bottom'.
3587 * ------------------------------------------------------------------
3588 *
3589 * 3. 'height' and 'bottom' are 'auto' and 'top' is not 'auto', then
3590 * the height is based on the content, and solve for 'bottom'.
3591 * 4. 'top' is 'auto', 'height' and 'bottom' are not 'auto', and
3592 * solve for 'top'.
3593 * 5. 'height' is 'auto', 'top' and 'bottom' are not 'auto', and
3594 * solve for 'height'.
3595 * 6. 'bottom' is 'auto', 'top' and 'height' are not 'auto', and
3596 * solve for 'bottom'.
3597 \*--------------------------------------------------------------------*/
3598 // NOTE: For rules 3 and 6 it is not necessary to solve for 'bottom'
3599 // because the value is not used for any further calculations.
3600
3601 // Calculate margins, 'auto' margins are ignored.
3602 computedValues.m_margins.m_before = minimumValueForLength(marginBefore, containerRelativeLogicalWidth);
3603 computedValues.m_margins.m_after = minimumValueForLength(marginAfter, containerRelativeLogicalWidth);
3604
3605 const LayoutUnit availableSpace = containerLogicalHeight - (computedValues.m_margins.m_before + computedValues.m_margins.m_after + bordersPlusPadding);
3606
3607 // Use rule/case that applies.
3608 if (logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
3609 // RULE 1: (height is content based, solve of top)
3610 logicalHeightValue = contentLogicalHeight;
3611 logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
3612 } else if (!logicalTopIsAuto && logicalHeightIsAuto && logicalBottomIsAuto) {
3613 // RULE 3: (height is content based, no need solve of bottom)
3614 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3615 logicalHeightValue = contentLogicalHeight;
3616 } else if (logicalTopIsAuto && !logicalHeightIsAuto && !logicalBottomIsAuto) {
3617 // RULE 4: (solve of top)
3618 logicalHeightValue = resolvedLogicalHeight;
3619 logicalTopValue = availableSpace - (logicalHeightValue + valueForLength(logicalBottom, containerLogicalHeight));
3620 } else if (!logicalTopIsAuto && logicalHeightIsAuto && !logicalBottomIsAuto) {
3621 // RULE 5: (solve of height)
3622 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3623 logicalHeightValue = max<LayoutUnit>(0, availableSpace - (logicalTopValue + valueForLength(logicalBottom, containerLogicalHeight)));
3624 } else if (!logicalTopIsAuto && !logicalHeightIsAuto && logicalBottomIsAuto) {
3625 // RULE 6: (no need solve of bottom)
3626 logicalHeightValue = resolvedLogicalHeight;
3627 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3628 }
3629 }
3630 computedValues.m_extent = logicalHeightValue;
3631
3632 // Use computed values to calculate the vertical position.
3633 computedValues.m_position = logicalTopValue + computedValues.m_margins.m_before;
3634 computeLogicalTopPositionedOffset(computedValues.m_position, this, logicalHeightValue, containerBlock, containerLogicalHeight);
3635 }
3636
computePositionedLogicalWidthReplaced(LogicalExtentComputedValues & computedValues) const3637 void RenderBox::computePositionedLogicalWidthReplaced(LogicalExtentComputedValues& computedValues) const
3638 {
3639 // The following is based off of the W3C Working Draft from April 11, 2006 of
3640 // CSS 2.1: Section 10.3.8 "Absolutely positioned, replaced elements"
3641 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-width>
3642 // (block-style-comments in this function correspond to text from the spec and
3643 // the numbers correspond to numbers in spec)
3644
3645 // We don't use containingBlock(), since we may be positioned by an enclosing
3646 // relative positioned inline.
3647 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3648
3649 const LayoutUnit containerLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock);
3650 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3651
3652 // To match WinIE, in quirks mode use the parent's 'direction' property
3653 // instead of the the container block's.
3654 TextDirection containerDirection = containerBlock->style()->direction();
3655
3656 // Variables to solve.
3657 bool isHorizontal = isHorizontalWritingMode();
3658 Length logicalLeft = style()->logicalLeft();
3659 Length logicalRight = style()->logicalRight();
3660 Length marginLogicalLeft = isHorizontal ? style()->marginLeft() : style()->marginTop();
3661 Length marginLogicalRight = isHorizontal ? style()->marginRight() : style()->marginBottom();
3662 LayoutUnit& marginLogicalLeftAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_start : computedValues.m_margins.m_end;
3663 LayoutUnit& marginLogicalRightAlias = style()->isLeftToRightDirection() ? computedValues.m_margins.m_end : computedValues.m_margins.m_start;
3664
3665 /*-----------------------------------------------------------------------*\
3666 * 1. The used value of 'width' is determined as for inline replaced
3667 * elements.
3668 \*-----------------------------------------------------------------------*/
3669 // NOTE: This value of width is FINAL in that the min/max width calculations
3670 // are dealt with in computeReplacedWidth(). This means that the steps to produce
3671 // correct max/min in the non-replaced version, are not necessary.
3672 computedValues.m_extent = computeReplacedLogicalWidth() + borderAndPaddingLogicalWidth();
3673
3674 const LayoutUnit availableSpace = containerLogicalWidth - computedValues.m_extent;
3675
3676 /*-----------------------------------------------------------------------*\
3677 * 2. If both 'left' and 'right' have the value 'auto', then if 'direction'
3678 * of the containing block is 'ltr', set 'left' to the static position;
3679 * else if 'direction' is 'rtl', set 'right' to the static position.
3680 \*-----------------------------------------------------------------------*/
3681 // see FIXME 1
3682 computeInlineStaticDistance(logicalLeft, logicalRight, this, containerBlock, containerLogicalWidth);
3683
3684 /*-----------------------------------------------------------------------*\
3685 * 3. If 'left' or 'right' are 'auto', replace any 'auto' on 'margin-left'
3686 * or 'margin-right' with '0'.
3687 \*-----------------------------------------------------------------------*/
3688 if (logicalLeft.isAuto() || logicalRight.isAuto()) {
3689 if (marginLogicalLeft.isAuto())
3690 marginLogicalLeft.setValue(Fixed, 0);
3691 if (marginLogicalRight.isAuto())
3692 marginLogicalRight.setValue(Fixed, 0);
3693 }
3694
3695 /*-----------------------------------------------------------------------*\
3696 * 4. If at this point both 'margin-left' and 'margin-right' are still
3697 * 'auto', solve the equation under the extra constraint that the two
3698 * margins must get equal values, unless this would make them negative,
3699 * in which case when the direction of the containing block is 'ltr'
3700 * ('rtl'), set 'margin-left' ('margin-right') to zero and solve for
3701 * 'margin-right' ('margin-left').
3702 \*-----------------------------------------------------------------------*/
3703 LayoutUnit logicalLeftValue = 0;
3704 LayoutUnit logicalRightValue = 0;
3705
3706 if (marginLogicalLeft.isAuto() && marginLogicalRight.isAuto()) {
3707 // 'left' and 'right' cannot be 'auto' due to step 3
3708 ASSERT(!(logicalLeft.isAuto() && logicalRight.isAuto()));
3709
3710 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3711 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3712
3713 LayoutUnit difference = availableSpace - (logicalLeftValue + logicalRightValue);
3714 if (difference > 0) {
3715 marginLogicalLeftAlias = difference / 2; // split the difference
3716 marginLogicalRightAlias = difference - marginLogicalLeftAlias; // account for odd valued differences
3717 } else {
3718 // Use the containing block's direction rather than the parent block's
3719 // per CSS 2.1 reference test abspos-replaced-width-margin-000.
3720 if (containerDirection == LTR) {
3721 marginLogicalLeftAlias = 0;
3722 marginLogicalRightAlias = difference; // will be negative
3723 } else {
3724 marginLogicalLeftAlias = difference; // will be negative
3725 marginLogicalRightAlias = 0;
3726 }
3727 }
3728
3729 /*-----------------------------------------------------------------------*\
3730 * 5. If at this point there is an 'auto' left, solve the equation for
3731 * that value.
3732 \*-----------------------------------------------------------------------*/
3733 } else if (logicalLeft.isAuto()) {
3734 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3735 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3736 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3737
3738 // Solve for 'left'
3739 logicalLeftValue = availableSpace - (logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias);
3740 } else if (logicalRight.isAuto()) {
3741 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3742 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3743 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3744
3745 // Solve for 'right'
3746 logicalRightValue = availableSpace - (logicalLeftValue + marginLogicalLeftAlias + marginLogicalRightAlias);
3747 } else if (marginLogicalLeft.isAuto()) {
3748 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3749 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3750 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3751
3752 // Solve for 'margin-left'
3753 marginLogicalLeftAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalRightAlias);
3754 } else if (marginLogicalRight.isAuto()) {
3755 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3756 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3757 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3758
3759 // Solve for 'margin-right'
3760 marginLogicalRightAlias = availableSpace - (logicalLeftValue + logicalRightValue + marginLogicalLeftAlias);
3761 } else {
3762 // Nothing is 'auto', just calculate the values.
3763 marginLogicalLeftAlias = valueForLength(marginLogicalLeft, containerRelativeLogicalWidth);
3764 marginLogicalRightAlias = valueForLength(marginLogicalRight, containerRelativeLogicalWidth);
3765 logicalRightValue = valueForLength(logicalRight, containerLogicalWidth);
3766 logicalLeftValue = valueForLength(logicalLeft, containerLogicalWidth);
3767 // If the containing block is right-to-left, then push the left position as far to the right as possible
3768 if (containerDirection == RTL) {
3769 int totalLogicalWidth = computedValues.m_extent + logicalLeftValue + logicalRightValue + marginLogicalLeftAlias + marginLogicalRightAlias;
3770 logicalLeftValue = containerLogicalWidth - (totalLogicalWidth - logicalLeftValue);
3771 }
3772 }
3773
3774 /*-----------------------------------------------------------------------*\
3775 * 6. If at this point the values are over-constrained, ignore the value
3776 * for either 'left' (in case the 'direction' property of the
3777 * containing block is 'rtl') or 'right' (in case 'direction' is
3778 * 'ltr') and solve for that value.
3779 \*-----------------------------------------------------------------------*/
3780 // NOTE: Constraints imposed by the width of the containing block and its content have already been accounted for above.
3781
3782 // FIXME: Deal with differing writing modes here. Our offset needs to be in the containing block's coordinate space, so that
3783 // can make the result here rather complicated to compute.
3784
3785 // Use computed values to calculate the horizontal position.
3786
3787 // FIXME: This hack is needed to calculate the logical left position for a 'rtl' relatively
3788 // positioned, inline containing block because right now, it is using the logical left position
3789 // of the first line box when really it should use the last line box. When
3790 // this is fixed elsewhere, this block should be removed.
3791 if (containerBlock->isRenderInline() && !containerBlock->style()->isLeftToRightDirection()) {
3792 const RenderInline* flow = toRenderInline(containerBlock);
3793 InlineFlowBox* firstLine = flow->firstLineBox();
3794 InlineFlowBox* lastLine = flow->lastLineBox();
3795 if (firstLine && lastLine && firstLine != lastLine) {
3796 computedValues.m_position = logicalLeftValue + marginLogicalLeftAlias + lastLine->borderLogicalLeft() + (lastLine->logicalLeft() - firstLine->logicalLeft());
3797 return;
3798 }
3799 }
3800
3801 LayoutUnit logicalLeftPos = logicalLeftValue + marginLogicalLeftAlias;
3802 computeLogicalLeftPositionedOffset(logicalLeftPos, this, computedValues.m_extent, containerBlock, containerLogicalWidth);
3803 computedValues.m_position = logicalLeftPos;
3804 }
3805
computePositionedLogicalHeightReplaced(LogicalExtentComputedValues & computedValues) const3806 void RenderBox::computePositionedLogicalHeightReplaced(LogicalExtentComputedValues& computedValues) const
3807 {
3808 // The following is based off of the W3C Working Draft from April 11, 2006 of
3809 // CSS 2.1: Section 10.6.5 "Absolutely positioned, replaced elements"
3810 // <http://www.w3.org/TR/2005/WD-CSS21-20050613/visudet.html#abs-replaced-height>
3811 // (block-style-comments in this function correspond to text from the spec and
3812 // the numbers correspond to numbers in spec)
3813
3814 // We don't use containingBlock(), since we may be positioned by an enclosing relpositioned inline.
3815 const RenderBoxModelObject* containerBlock = toRenderBoxModelObject(container());
3816
3817 const LayoutUnit containerLogicalHeight = containingBlockLogicalHeightForPositioned(containerBlock);
3818 const LayoutUnit containerRelativeLogicalWidth = containingBlockLogicalWidthForPositioned(containerBlock, false);
3819
3820 // Variables to solve.
3821 Length marginBefore = style()->marginBefore();
3822 Length marginAfter = style()->marginAfter();
3823 LayoutUnit& marginBeforeAlias = computedValues.m_margins.m_before;
3824 LayoutUnit& marginAfterAlias = computedValues.m_margins.m_after;
3825
3826 Length logicalTop = style()->logicalTop();
3827 Length logicalBottom = style()->logicalBottom();
3828
3829 /*-----------------------------------------------------------------------*\
3830 * 1. The used value of 'height' is determined as for inline replaced
3831 * elements.
3832 \*-----------------------------------------------------------------------*/
3833 // NOTE: This value of height is FINAL in that the min/max height calculations
3834 // are dealt with in computeReplacedHeight(). This means that the steps to produce
3835 // correct max/min in the non-replaced version, are not necessary.
3836 computedValues.m_extent = computeReplacedLogicalHeight() + borderAndPaddingLogicalHeight();
3837 const LayoutUnit availableSpace = containerLogicalHeight - computedValues.m_extent;
3838
3839 /*-----------------------------------------------------------------------*\
3840 * 2. If both 'top' and 'bottom' have the value 'auto', replace 'top'
3841 * with the element's static position.
3842 \*-----------------------------------------------------------------------*/
3843 // see FIXME 1
3844 computeBlockStaticDistance(logicalTop, logicalBottom, this, containerBlock);
3845
3846 /*-----------------------------------------------------------------------*\
3847 * 3. If 'bottom' is 'auto', replace any 'auto' on 'margin-top' or
3848 * 'margin-bottom' with '0'.
3849 \*-----------------------------------------------------------------------*/
3850 // FIXME: The spec. says that this step should only be taken when bottom is
3851 // auto, but if only top is auto, this makes step 4 impossible.
3852 if (logicalTop.isAuto() || logicalBottom.isAuto()) {
3853 if (marginBefore.isAuto())
3854 marginBefore.setValue(Fixed, 0);
3855 if (marginAfter.isAuto())
3856 marginAfter.setValue(Fixed, 0);
3857 }
3858
3859 /*-----------------------------------------------------------------------*\
3860 * 4. If at this point both 'margin-top' and 'margin-bottom' are still
3861 * 'auto', solve the equation under the extra constraint that the two
3862 * margins must get equal values.
3863 \*-----------------------------------------------------------------------*/
3864 LayoutUnit logicalTopValue = 0;
3865 LayoutUnit logicalBottomValue = 0;
3866
3867 if (marginBefore.isAuto() && marginAfter.isAuto()) {
3868 // 'top' and 'bottom' cannot be 'auto' due to step 2 and 3 combined.
3869 ASSERT(!(logicalTop.isAuto() || logicalBottom.isAuto()));
3870
3871 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3872 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3873
3874 LayoutUnit difference = availableSpace - (logicalTopValue + logicalBottomValue);
3875 // NOTE: This may result in negative values.
3876 marginBeforeAlias = difference / 2; // split the difference
3877 marginAfterAlias = difference - marginBeforeAlias; // account for odd valued differences
3878
3879 /*-----------------------------------------------------------------------*\
3880 * 5. If at this point there is only one 'auto' left, solve the equation
3881 * for that value.
3882 \*-----------------------------------------------------------------------*/
3883 } else if (logicalTop.isAuto()) {
3884 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3885 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3886 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3887
3888 // Solve for 'top'
3889 logicalTopValue = availableSpace - (logicalBottomValue + marginBeforeAlias + marginAfterAlias);
3890 } else if (logicalBottom.isAuto()) {
3891 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3892 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3893 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3894
3895 // Solve for 'bottom'
3896 // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3897 // use the value.
3898 } else if (marginBefore.isAuto()) {
3899 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3900 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3901 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3902
3903 // Solve for 'margin-top'
3904 marginBeforeAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginAfterAlias);
3905 } else if (marginAfter.isAuto()) {
3906 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3907 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3908 logicalBottomValue = valueForLength(logicalBottom, containerLogicalHeight);
3909
3910 // Solve for 'margin-bottom'
3911 marginAfterAlias = availableSpace - (logicalTopValue + logicalBottomValue + marginBeforeAlias);
3912 } else {
3913 // Nothing is 'auto', just calculate the values.
3914 marginBeforeAlias = valueForLength(marginBefore, containerRelativeLogicalWidth);
3915 marginAfterAlias = valueForLength(marginAfter, containerRelativeLogicalWidth);
3916 logicalTopValue = valueForLength(logicalTop, containerLogicalHeight);
3917 // NOTE: It is not necessary to solve for 'bottom' because we don't ever
3918 // use the value.
3919 }
3920
3921 /*-----------------------------------------------------------------------*\
3922 * 6. If at this point the values are over-constrained, ignore the value
3923 * for 'bottom' and solve for that value.
3924 \*-----------------------------------------------------------------------*/
3925 // NOTE: It is not necessary to do this step because we don't end up using
3926 // the value of 'bottom' regardless of whether the values are over-constrained
3927 // or not.
3928
3929 // Use computed values to calculate the vertical position.
3930 LayoutUnit logicalTopPos = logicalTopValue + marginBeforeAlias;
3931 computeLogicalTopPositionedOffset(logicalTopPos, this, computedValues.m_extent, containerBlock, containerLogicalHeight);
3932 computedValues.m_position = logicalTopPos;
3933 }
3934
localCaretRect(InlineBox * box,int caretOffset,LayoutUnit * extraWidthToEndOfLine)3935 LayoutRect RenderBox::localCaretRect(InlineBox* box, int caretOffset, LayoutUnit* extraWidthToEndOfLine)
3936 {
3937 // VisiblePositions at offsets inside containers either a) refer to the positions before/after
3938 // those containers (tables and select elements) or b) refer to the position inside an empty block.
3939 // They never refer to children.
3940 // FIXME: Paint the carets inside empty blocks differently than the carets before/after elements.
3941
3942 LayoutRect rect(location(), LayoutSize(caretWidth, height()));
3943 bool ltr = box ? box->isLeftToRightDirection() : style()->isLeftToRightDirection();
3944
3945 if ((!caretOffset) ^ ltr)
3946 rect.move(LayoutSize(width() - caretWidth, 0));
3947
3948 if (box) {
3949 RootInlineBox& rootBox = box->root();
3950 LayoutUnit top = rootBox.lineTop();
3951 rect.setY(top);
3952 rect.setHeight(rootBox.lineBottom() - top);
3953 }
3954
3955 // If height of box is smaller than font height, use the latter one,
3956 // otherwise the caret might become invisible.
3957 //
3958 // Also, if the box is not a replaced element, always use the font height.
3959 // This prevents the "big caret" bug described in:
3960 // <rdar://problem/3777804> Deleting all content in a document can result in giant tall-as-window insertion point
3961 //
3962 // FIXME: ignoring :first-line, missing good reason to take care of
3963 LayoutUnit fontHeight = style()->fontMetrics().height();
3964 if (fontHeight > rect.height() || (!isReplaced() && !isTable()))
3965 rect.setHeight(fontHeight);
3966
3967 if (extraWidthToEndOfLine)
3968 *extraWidthToEndOfLine = x() + width() - rect.maxX();
3969
3970 // Move to local coords
3971 rect.moveBy(-location());
3972
3973 // FIXME: Border/padding should be added for all elements but this workaround
3974 // is needed because we use offsets inside an "atomic" element to represent
3975 // positions before and after the element in deprecated editing offsets.
3976 if (node() && !(editingIgnoresContent(node()) || isRenderedTable(node()))) {
3977 rect.setX(rect.x() + borderLeft() + paddingLeft());
3978 rect.setY(rect.y() + paddingTop() + borderTop());
3979 }
3980
3981 if (!isHorizontalWritingMode())
3982 return rect.transposedRect();
3983
3984 return rect;
3985 }
3986
positionForPoint(const LayoutPoint & point)3987 PositionWithAffinity RenderBox::positionForPoint(const LayoutPoint& point)
3988 {
3989 // no children...return this render object's element, if there is one, and offset 0
3990 RenderObject* firstChild = slowFirstChild();
3991 if (!firstChild)
3992 return createPositionWithAffinity(nonPseudoNode() ? firstPositionInOrBeforeNode(nonPseudoNode()) : Position());
3993
3994 if (isTable() && nonPseudoNode()) {
3995 LayoutUnit right = contentWidth() + borderAndPaddingWidth();
3996 LayoutUnit bottom = contentHeight() + borderAndPaddingHeight();
3997
3998 if (point.x() < 0 || point.x() > right || point.y() < 0 || point.y() > bottom) {
3999 if (point.x() <= right / 2)
4000 return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
4001 return createPositionWithAffinity(lastPositionInOrAfterNode(nonPseudoNode()));
4002 }
4003 }
4004
4005 // Pass off to the closest child.
4006 LayoutUnit minDist = LayoutUnit::max();
4007 RenderBox* closestRenderer = 0;
4008 LayoutPoint adjustedPoint = point;
4009 if (isTableRow())
4010 adjustedPoint.moveBy(location());
4011
4012 for (RenderObject* renderObject = firstChild; renderObject; renderObject = renderObject->nextSibling()) {
4013 if ((!renderObject->slowFirstChild() && !renderObject->isInline() && !renderObject->isRenderBlockFlow() )
4014 || renderObject->style()->visibility() != VISIBLE)
4015 continue;
4016
4017 if (!renderObject->isBox())
4018 continue;
4019
4020 RenderBox* renderer = toRenderBox(renderObject);
4021
4022 LayoutUnit top = renderer->borderTop() + renderer->paddingTop() + (isTableRow() ? LayoutUnit() : renderer->y());
4023 LayoutUnit bottom = top + renderer->contentHeight();
4024 LayoutUnit left = renderer->borderLeft() + renderer->paddingLeft() + (isTableRow() ? LayoutUnit() : renderer->x());
4025 LayoutUnit right = left + renderer->contentWidth();
4026
4027 if (point.x() <= right && point.x() >= left && point.y() <= top && point.y() >= bottom) {
4028 if (renderer->isTableRow())
4029 return renderer->positionForPoint(point + adjustedPoint - renderer->locationOffset());
4030 return renderer->positionForPoint(point - renderer->locationOffset());
4031 }
4032
4033 // Find the distance from (x, y) to the box. Split the space around the box into 8 pieces
4034 // and use a different compare depending on which piece (x, y) is in.
4035 LayoutPoint cmp;
4036 if (point.x() > right) {
4037 if (point.y() < top)
4038 cmp = LayoutPoint(right, top);
4039 else if (point.y() > bottom)
4040 cmp = LayoutPoint(right, bottom);
4041 else
4042 cmp = LayoutPoint(right, point.y());
4043 } else if (point.x() < left) {
4044 if (point.y() < top)
4045 cmp = LayoutPoint(left, top);
4046 else if (point.y() > bottom)
4047 cmp = LayoutPoint(left, bottom);
4048 else
4049 cmp = LayoutPoint(left, point.y());
4050 } else {
4051 if (point.y() < top)
4052 cmp = LayoutPoint(point.x(), top);
4053 else
4054 cmp = LayoutPoint(point.x(), bottom);
4055 }
4056
4057 LayoutSize difference = cmp - point;
4058
4059 LayoutUnit dist = difference.width() * difference.width() + difference.height() * difference.height();
4060 if (dist < minDist) {
4061 closestRenderer = renderer;
4062 minDist = dist;
4063 }
4064 }
4065
4066 if (closestRenderer)
4067 return closestRenderer->positionForPoint(adjustedPoint - closestRenderer->locationOffset());
4068 return createPositionWithAffinity(firstPositionInOrBeforeNode(nonPseudoNode()));
4069 }
4070
shrinkToAvoidFloats() const4071 bool RenderBox::shrinkToAvoidFloats() const
4072 {
4073 // Floating objects don't shrink. Objects that don't avoid floats don't shrink. Marquees don't shrink.
4074 if ((isInline() && !isMarquee()) || !avoidsFloats() || isFloating())
4075 return false;
4076
4077 // Only auto width objects can possibly shrink to avoid floats.
4078 return style()->width().isAuto();
4079 }
4080
avoidsFloats() const4081 bool RenderBox::avoidsFloats() const
4082 {
4083 return isReplaced() || hasOverflowClip() || isHR() || isLegend() || isWritingModeRoot() || isFlexItemIncludingDeprecated();
4084 }
4085
markForPaginationRelayoutIfNeeded(SubtreeLayoutScope & layoutScope)4086 void RenderBox::markForPaginationRelayoutIfNeeded(SubtreeLayoutScope& layoutScope)
4087 {
4088 ASSERT(!needsLayout());
4089 // If fragmentation height has changed, we need to lay out. No need to enter the renderer if it
4090 // is childless, though.
4091 if (view()->layoutState()->pageLogicalHeightChanged() && slowFirstChild())
4092 layoutScope.setChildNeedsLayout(this);
4093 }
4094
addVisualEffectOverflow()4095 void RenderBox::addVisualEffectOverflow()
4096 {
4097 if (!style()->boxShadow() && !style()->hasBorderImageOutsets() && !style()->hasOutline())
4098 return;
4099
4100 bool isFlipped = style()->isFlippedBlocksWritingMode();
4101 bool isHorizontal = isHorizontalWritingMode();
4102
4103 LayoutRect borderBox = borderBoxRect();
4104 LayoutUnit overflowMinX = borderBox.x();
4105 LayoutUnit overflowMaxX = borderBox.maxX();
4106 LayoutUnit overflowMinY = borderBox.y();
4107 LayoutUnit overflowMaxY = borderBox.maxY();
4108
4109 // Compute box-shadow overflow first.
4110 if (style()->boxShadow()) {
4111 LayoutUnit shadowLeft;
4112 LayoutUnit shadowRight;
4113 LayoutUnit shadowTop;
4114 LayoutUnit shadowBottom;
4115 style()->getBoxShadowExtent(shadowTop, shadowRight, shadowBottom, shadowLeft);
4116
4117 // In flipped blocks writing modes such as vertical-rl, the physical right shadow value is actually at the lower x-coordinate.
4118 overflowMinX = borderBox.x() + ((!isFlipped || isHorizontal) ? shadowLeft : -shadowRight);
4119 overflowMaxX = borderBox.maxX() + ((!isFlipped || isHorizontal) ? shadowRight : -shadowLeft);
4120 overflowMinY = borderBox.y() + ((!isFlipped || !isHorizontal) ? shadowTop : -shadowBottom);
4121 overflowMaxY = borderBox.maxY() + ((!isFlipped || !isHorizontal) ? shadowBottom : -shadowTop);
4122 }
4123
4124 // Now compute border-image-outset overflow.
4125 if (style()->hasBorderImageOutsets()) {
4126 LayoutBoxExtent borderOutsets = style()->borderImageOutsets();
4127
4128 // In flipped blocks writing modes, the physical sides are inverted. For example in vertical-rl, the right
4129 // border is at the lower x coordinate value.
4130 overflowMinX = min(overflowMinX, borderBox.x() - ((!isFlipped || isHorizontal) ? borderOutsets.left() : borderOutsets.right()));
4131 overflowMaxX = max(overflowMaxX, borderBox.maxX() + ((!isFlipped || isHorizontal) ? borderOutsets.right() : borderOutsets.left()));
4132 overflowMinY = min(overflowMinY, borderBox.y() - ((!isFlipped || !isHorizontal) ? borderOutsets.top() : borderOutsets.bottom()));
4133 overflowMaxY = max(overflowMaxY, borderBox.maxY() + ((!isFlipped || !isHorizontal) ? borderOutsets.bottom() : borderOutsets.top()));
4134 }
4135
4136 if (style()->hasOutline()) {
4137 LayoutUnit outlineSize = style()->outlineSize();
4138 LayoutRect outlineBox;
4139 if (style()->outlineStyleIsAuto()) {
4140 Vector<IntRect> focusRingRects;
4141 addFocusRingRects(focusRingRects, LayoutPoint(), this);
4142 outlineBox = unionRect(focusRingRects);
4143 } else {
4144 outlineBox = borderBox;
4145 }
4146 overflowMinX = min(overflowMinX, outlineBox.x() - outlineSize);
4147 overflowMaxX = max(overflowMaxX, outlineBox.maxX() + outlineSize);
4148 overflowMinY = min(overflowMinY, outlineBox.y() - outlineSize);
4149 overflowMaxY = max(overflowMaxY, outlineBox.maxY() + outlineSize);
4150 }
4151
4152 // Add in the final overflow with shadows, outsets and outline combined.
4153 LayoutRect visualEffectOverflow(overflowMinX, overflowMinY, overflowMaxX - overflowMinX, overflowMaxY - overflowMinY);
4154 addVisualOverflow(visualEffectOverflow);
4155 }
4156
addOverflowFromChild(RenderBox * child,const LayoutSize & delta)4157 void RenderBox::addOverflowFromChild(RenderBox* child, const LayoutSize& delta)
4158 {
4159 // Never allow flow threads to propagate overflow up to a parent.
4160 if (child->isRenderFlowThread())
4161 return;
4162
4163 // Only propagate layout overflow from the child if the child isn't clipping its overflow. If it is, then
4164 // its overflow is internal to it, and we don't care about it. layoutOverflowRectForPropagation takes care of this
4165 // and just propagates the border box rect instead.
4166 LayoutRect childLayoutOverflowRect = child->layoutOverflowRectForPropagation(style());
4167 childLayoutOverflowRect.move(delta);
4168 addLayoutOverflow(childLayoutOverflowRect);
4169
4170 // Add in visual overflow from the child. Even if the child clips its overflow, it may still
4171 // have visual overflow of its own set from box shadows or reflections. It is unnecessary to propagate this
4172 // overflow if we are clipping our own overflow.
4173 if (child->hasSelfPaintingLayer())
4174 return;
4175 LayoutRect childVisualOverflowRect = child->visualOverflowRectForPropagation(style());
4176 childVisualOverflowRect.move(delta);
4177 addContentsVisualOverflow(childVisualOverflowRect);
4178 }
4179
addLayoutOverflow(const LayoutRect & rect)4180 void RenderBox::addLayoutOverflow(const LayoutRect& rect)
4181 {
4182 LayoutRect clientBox = noOverflowRect();
4183 if (clientBox.contains(rect) || rect.isEmpty())
4184 return;
4185
4186 // For overflow clip objects, we don't want to propagate overflow into unreachable areas.
4187 LayoutRect overflowRect(rect);
4188 if (hasOverflowClip() || isRenderView()) {
4189 // Overflow is in the block's coordinate space and thus is flipped for horizontal-bt and vertical-rl
4190 // writing modes. At this stage that is actually a simplification, since we can treat horizontal-tb/bt as the same
4191 // and vertical-lr/rl as the same.
4192 bool hasTopOverflow = !style()->isLeftToRightDirection() && !isHorizontalWritingMode();
4193 bool hasLeftOverflow = !style()->isLeftToRightDirection() && isHorizontalWritingMode();
4194 if (isFlexibleBox() && style()->isReverseFlexDirection()) {
4195 RenderFlexibleBox* flexibleBox = toRenderFlexibleBox(this);
4196 if (flexibleBox->isHorizontalFlow())
4197 hasLeftOverflow = true;
4198 else
4199 hasTopOverflow = true;
4200 }
4201
4202 if (!hasTopOverflow)
4203 overflowRect.shiftYEdgeTo(max(overflowRect.y(), clientBox.y()));
4204 else
4205 overflowRect.shiftMaxYEdgeTo(min(overflowRect.maxY(), clientBox.maxY()));
4206 if (!hasLeftOverflow)
4207 overflowRect.shiftXEdgeTo(max(overflowRect.x(), clientBox.x()));
4208 else
4209 overflowRect.shiftMaxXEdgeTo(min(overflowRect.maxX(), clientBox.maxX()));
4210
4211 // Now re-test with the adjusted rectangle and see if it has become unreachable or fully
4212 // contained.
4213 if (clientBox.contains(overflowRect) || overflowRect.isEmpty())
4214 return;
4215 }
4216
4217 if (!m_overflow)
4218 m_overflow = adoptPtr(new RenderOverflow(clientBox, borderBoxRect()));
4219
4220 m_overflow->addLayoutOverflow(overflowRect);
4221 }
4222
addVisualOverflow(const LayoutRect & rect)4223 void RenderBox::addVisualOverflow(const LayoutRect& rect)
4224 {
4225 LayoutRect borderBox = borderBoxRect();
4226 if (borderBox.contains(rect) || rect.isEmpty())
4227 return;
4228
4229 if (!m_overflow)
4230 m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBox));
4231
4232 m_overflow->addVisualOverflow(rect);
4233 }
4234
addContentsVisualOverflow(const LayoutRect & rect)4235 void RenderBox::addContentsVisualOverflow(const LayoutRect& rect)
4236 {
4237 if (!hasOverflowClip()) {
4238 addVisualOverflow(rect);
4239 return;
4240 }
4241
4242 if (!m_overflow)
4243 m_overflow = adoptPtr(new RenderOverflow(noOverflowRect(), borderBoxRect()));
4244 m_overflow->addContentsVisualOverflow(rect);
4245 }
4246
clearLayoutOverflow()4247 void RenderBox::clearLayoutOverflow()
4248 {
4249 if (!m_overflow)
4250 return;
4251
4252 if (!hasVisualOverflow() && contentsVisualOverflowRect().isEmpty()) {
4253 m_overflow.clear();
4254 return;
4255 }
4256
4257 m_overflow->setLayoutOverflow(noOverflowRect());
4258 }
4259
percentageLogicalHeightIsResolvable(const RenderBox * box)4260 inline static bool percentageLogicalHeightIsResolvable(const RenderBox* box)
4261 {
4262 return RenderBox::percentageLogicalHeightIsResolvableFromBlock(box->containingBlock(), box->isOutOfFlowPositioned());
4263 }
4264
percentageLogicalHeightIsResolvableFromBlock(const RenderBlock * containingBlock,bool isOutOfFlowPositioned)4265 bool RenderBox::percentageLogicalHeightIsResolvableFromBlock(const RenderBlock* containingBlock, bool isOutOfFlowPositioned)
4266 {
4267 // In quirks mode, blocks with auto height are skipped, and we keep looking for an enclosing
4268 // block that may have a specified height and then use it. In strict mode, this violates the
4269 // specification, which states that percentage heights just revert to auto if the containing
4270 // block has an auto height. We still skip anonymous containing blocks in both modes, though, and look
4271 // only at explicit containers.
4272 const RenderBlock* cb = containingBlock;
4273 bool inQuirksMode = cb->document().inQuirksMode();
4274 while (!cb->isRenderView() && !cb->isBody() && !cb->isTableCell() && !cb->isOutOfFlowPositioned() && cb->style()->logicalHeight().isAuto()) {
4275 if (!inQuirksMode && !cb->isAnonymousBlock())
4276 break;
4277 cb = cb->containingBlock();
4278 }
4279
4280 // A positioned element that specified both top/bottom or that specifies height should be treated as though it has a height
4281 // explicitly specified that can be used for any percentage computations.
4282 // FIXME: We can't just check top/bottom here.
4283 // https://bugs.webkit.org/show_bug.cgi?id=46500
4284 bool isOutOfFlowPositionedWithSpecifiedHeight = cb->isOutOfFlowPositioned() && (!cb->style()->logicalHeight().isAuto() || (!cb->style()->top().isAuto() && !cb->style()->bottom().isAuto()));
4285
4286 // Table cells violate what the CSS spec says to do with heights. Basically we
4287 // don't care if the cell specified a height or not. We just always make ourselves
4288 // be a percentage of the cell's current content height.
4289 if (cb->isTableCell())
4290 return true;
4291
4292 // Otherwise we only use our percentage height if our containing block had a specified
4293 // height.
4294 if (cb->style()->logicalHeight().isFixed())
4295 return true;
4296 if (cb->style()->logicalHeight().isPercent() && !isOutOfFlowPositionedWithSpecifiedHeight)
4297 return percentageLogicalHeightIsResolvableFromBlock(cb->containingBlock(), cb->isOutOfFlowPositioned());
4298 if (cb->isRenderView() || inQuirksMode || isOutOfFlowPositionedWithSpecifiedHeight)
4299 return true;
4300 if (cb->isDocumentElement() && isOutOfFlowPositioned) {
4301 // Match the positioned objects behavior, which is that positioned objects will fill their viewport
4302 // always. Note we could only hit this case by recurring into computePercentageLogicalHeight on a positioned containing block.
4303 return true;
4304 }
4305
4306 return false;
4307 }
4308
hasUnsplittableScrollingOverflow() const4309 bool RenderBox::hasUnsplittableScrollingOverflow() const
4310 {
4311 // We will paginate as long as we don't scroll overflow in the pagination direction.
4312 bool isHorizontal = isHorizontalWritingMode();
4313 if ((isHorizontal && !scrollsOverflowY()) || (!isHorizontal && !scrollsOverflowX()))
4314 return false;
4315
4316 // We do have overflow. We'll still be willing to paginate as long as the block
4317 // has auto logical height, auto or undefined max-logical-height and a zero or auto min-logical-height.
4318 // Note this is just a heuristic, and it's still possible to have overflow under these
4319 // conditions, but it should work out to be good enough for common cases. Paginating overflow
4320 // with scrollbars present is not the end of the world and is what we used to do in the old model anyway.
4321 return !style()->logicalHeight().isIntrinsicOrAuto()
4322 || (!style()->logicalMaxHeight().isIntrinsicOrAuto() && !style()->logicalMaxHeight().isUndefined() && (!style()->logicalMaxHeight().isPercent() || percentageLogicalHeightIsResolvable(this)))
4323 || (!style()->logicalMinHeight().isIntrinsicOrAuto() && style()->logicalMinHeight().isPositive() && (!style()->logicalMinHeight().isPercent() || percentageLogicalHeightIsResolvable(this)));
4324 }
4325
isUnsplittableForPagination() const4326 bool RenderBox::isUnsplittableForPagination() const
4327 {
4328 return isReplaced() || hasUnsplittableScrollingOverflow() || (parent() && isWritingModeRoot());
4329 }
4330
lineHeight(bool,LineDirectionMode direction,LinePositionMode) const4331 LayoutUnit RenderBox::lineHeight(bool /*firstLine*/, LineDirectionMode direction, LinePositionMode /*linePositionMode*/) const
4332 {
4333 if (isReplaced())
4334 return direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
4335 return 0;
4336 }
4337
baselinePosition(FontBaseline baselineType,bool,LineDirectionMode direction,LinePositionMode linePositionMode) const4338 int RenderBox::baselinePosition(FontBaseline baselineType, bool /*firstLine*/, LineDirectionMode direction, LinePositionMode linePositionMode) const
4339 {
4340 ASSERT(linePositionMode == PositionOnContainingLine);
4341 if (isReplaced()) {
4342 int result = direction == HorizontalLine ? m_marginBox.top() + height() + m_marginBox.bottom() : m_marginBox.right() + width() + m_marginBox.left();
4343 if (baselineType == AlphabeticBaseline)
4344 return result;
4345 return result - result / 2;
4346 }
4347 return 0;
4348 }
4349
4350
enclosingFloatPaintingLayer() const4351 RenderLayer* RenderBox::enclosingFloatPaintingLayer() const
4352 {
4353 const RenderObject* curr = this;
4354 while (curr) {
4355 RenderLayer* layer = curr->hasLayer() && curr->isBox() ? toRenderBox(curr)->layer() : 0;
4356 if (layer && layer->isSelfPaintingLayer())
4357 return layer;
4358 curr = curr->parent();
4359 }
4360 return 0;
4361 }
4362
logicalVisualOverflowRectForPropagation(RenderStyle * parentStyle) const4363 LayoutRect RenderBox::logicalVisualOverflowRectForPropagation(RenderStyle* parentStyle) const
4364 {
4365 LayoutRect rect = visualOverflowRectForPropagation(parentStyle);
4366 if (!parentStyle->isHorizontalWritingMode())
4367 return rect.transposedRect();
4368 return rect;
4369 }
4370
visualOverflowRectForPropagation(RenderStyle * parentStyle) const4371 LayoutRect RenderBox::visualOverflowRectForPropagation(RenderStyle* parentStyle) const
4372 {
4373 // If the writing modes of the child and parent match, then we don't have to
4374 // do anything fancy. Just return the result.
4375 LayoutRect rect = visualOverflowRect();
4376 if (parentStyle->writingMode() == style()->writingMode())
4377 return rect;
4378
4379 // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
4380 // in a particular axis, then we have to flip the rect along that axis.
4381 if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
4382 rect.setX(width() - rect.maxX());
4383 else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
4384 rect.setY(height() - rect.maxY());
4385
4386 return rect;
4387 }
4388
logicalLayoutOverflowRectForPropagation(RenderStyle * parentStyle) const4389 LayoutRect RenderBox::logicalLayoutOverflowRectForPropagation(RenderStyle* parentStyle) const
4390 {
4391 LayoutRect rect = layoutOverflowRectForPropagation(parentStyle);
4392 if (!parentStyle->isHorizontalWritingMode())
4393 return rect.transposedRect();
4394 return rect;
4395 }
4396
layoutOverflowRectForPropagation(RenderStyle * parentStyle) const4397 LayoutRect RenderBox::layoutOverflowRectForPropagation(RenderStyle* parentStyle) const
4398 {
4399 // Only propagate interior layout overflow if we don't clip it.
4400 LayoutRect rect = borderBoxRect();
4401 // We want to include the margin, but only when it adds height. Quirky margins don't contribute height
4402 // nor do the margins of self-collapsing blocks.
4403 if (!style()->hasMarginAfterQuirk() && !isSelfCollapsingBlock())
4404 rect.expand(isHorizontalWritingMode() ? LayoutSize(LayoutUnit(), marginAfter()) : LayoutSize(marginAfter(), LayoutUnit()));
4405
4406 if (!hasOverflowClip())
4407 rect.unite(layoutOverflowRect());
4408
4409 bool hasTransform = hasLayer() && layer()->transform();
4410 if (isInFlowPositioned() || hasTransform) {
4411 // If we are relatively positioned or if we have a transform, then we have to convert
4412 // this rectangle into physical coordinates, apply relative positioning and transforms
4413 // to it, and then convert it back.
4414 flipForWritingMode(rect);
4415
4416 if (hasTransform)
4417 rect = layer()->currentTransform().mapRect(rect);
4418
4419 if (isInFlowPositioned())
4420 rect.move(offsetForInFlowPosition());
4421
4422 // Now we need to flip back.
4423 flipForWritingMode(rect);
4424 }
4425
4426 // If the writing modes of the child and parent match, then we don't have to
4427 // do anything fancy. Just return the result.
4428 if (parentStyle->writingMode() == style()->writingMode())
4429 return rect;
4430
4431 // We are putting ourselves into our parent's coordinate space. If there is a flipped block mismatch
4432 // in a particular axis, then we have to flip the rect along that axis.
4433 if (style()->writingMode() == RightToLeftWritingMode || parentStyle->writingMode() == RightToLeftWritingMode)
4434 rect.setX(width() - rect.maxX());
4435 else if (style()->writingMode() == BottomToTopWritingMode || parentStyle->writingMode() == BottomToTopWritingMode)
4436 rect.setY(height() - rect.maxY());
4437
4438 return rect;
4439 }
4440
noOverflowRect() const4441 LayoutRect RenderBox::noOverflowRect() const
4442 {
4443 // Because of the special coordinate system used for overflow rectangles and many other
4444 // rectangles (not quite logical, not quite physical), we need to flip the block progression
4445 // coordinate in vertical-rl and horizontal-bt writing modes. In other words, the rectangle
4446 // returned is physical, except for the block direction progression coordinate (y in horizontal
4447 // writing modes, x in vertical writing modes), which is always "logical top". Apart from the
4448 // flipping, this method does the same as clientBoxRect().
4449
4450 const int scrollBarWidth = verticalScrollbarWidth();
4451 const int scrollBarHeight = horizontalScrollbarHeight();
4452 LayoutUnit left = borderLeft() + (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft() ? scrollBarWidth : 0);
4453 LayoutUnit top = borderTop();
4454 LayoutUnit right = borderRight();
4455 LayoutUnit bottom = borderBottom();
4456 LayoutRect rect(left, top, width() - left - right, height() - top - bottom);
4457 flipForWritingMode(rect);
4458 // Subtract space occupied by scrollbars. Order is important here: first flip, then subtract
4459 // scrollbars. This may seem backwards and weird, since one would think that a horizontal
4460 // scrollbar at the physical bottom in horizontal-bt ought to be at the logical top (physical
4461 // bottom), between the logical top (physical bottom) border and the logical top (physical
4462 // bottom) padding. But this is how the rest of the code expects us to behave. This is highly
4463 // related to https://bugs.webkit.org/show_bug.cgi?id=76129
4464 // FIXME: when the above mentioned bug is fixed, it should hopefully be possible to call
4465 // clientBoxRect() or paddingBoxRect() in this method, rather than fiddling with the edges on
4466 // our own.
4467 if (style()->shouldPlaceBlockDirectionScrollbarOnLogicalLeft())
4468 rect.contract(0, scrollBarHeight);
4469 else
4470 rect.contract(scrollBarWidth, scrollBarHeight);
4471 return rect;
4472 }
4473
overflowRectForPaintRejection() const4474 LayoutRect RenderBox::overflowRectForPaintRejection() const
4475 {
4476 LayoutRect overflowRect = visualOverflowRect();
4477 if (!m_overflow || !usesCompositedScrolling())
4478 return overflowRect;
4479
4480 overflowRect.unite(layoutOverflowRect());
4481 overflowRect.move(-scrolledContentOffset());
4482 return overflowRect;
4483 }
4484
offsetLeft() const4485 LayoutUnit RenderBox::offsetLeft() const
4486 {
4487 return adjustedPositionRelativeToOffsetParent(topLeftLocation()).x();
4488 }
4489
offsetTop() const4490 LayoutUnit RenderBox::offsetTop() const
4491 {
4492 return adjustedPositionRelativeToOffsetParent(topLeftLocation()).y();
4493 }
4494
flipForWritingModeForChild(const RenderBox * child,const LayoutPoint & point) const4495 LayoutPoint RenderBox::flipForWritingModeForChild(const RenderBox* child, const LayoutPoint& point) const
4496 {
4497 if (!style()->isFlippedBlocksWritingMode())
4498 return point;
4499
4500 // The child is going to add in its x() and y(), so we have to make sure it ends up in
4501 // the right place.
4502 if (isHorizontalWritingMode())
4503 return LayoutPoint(point.x(), point.y() + height() - child->height() - (2 * child->y()));
4504 return LayoutPoint(point.x() + width() - child->width() - (2 * child->x()), point.y());
4505 }
4506
flipForWritingMode(LayoutRect & rect) const4507 void RenderBox::flipForWritingMode(LayoutRect& rect) const
4508 {
4509 if (!style()->isFlippedBlocksWritingMode())
4510 return;
4511
4512 if (isHorizontalWritingMode())
4513 rect.setY(height() - rect.maxY());
4514 else
4515 rect.setX(width() - rect.maxX());
4516 }
4517
flipForWritingMode(LayoutUnit position) const4518 LayoutUnit RenderBox::flipForWritingMode(LayoutUnit position) const
4519 {
4520 if (!style()->isFlippedBlocksWritingMode())
4521 return position;
4522 return logicalHeight() - position;
4523 }
4524
flipForWritingMode(const LayoutPoint & position) const4525 LayoutPoint RenderBox::flipForWritingMode(const LayoutPoint& position) const
4526 {
4527 if (!style()->isFlippedBlocksWritingMode())
4528 return position;
4529 return isHorizontalWritingMode() ? LayoutPoint(position.x(), height() - position.y()) : LayoutPoint(width() - position.x(), position.y());
4530 }
4531
flipForWritingModeIncludingColumns(const LayoutPoint & point) const4532 LayoutPoint RenderBox::flipForWritingModeIncludingColumns(const LayoutPoint& point) const
4533 {
4534 if (!hasColumns() || !style()->isFlippedBlocksWritingMode())
4535 return flipForWritingMode(point);
4536 return toRenderBlock(this)->flipForWritingModeIncludingColumns(point);
4537 }
4538
flipForWritingMode(const LayoutSize & offset) const4539 LayoutSize RenderBox::flipForWritingMode(const LayoutSize& offset) const
4540 {
4541 if (!style()->isFlippedBlocksWritingMode())
4542 return offset;
4543 return isHorizontalWritingMode() ? LayoutSize(offset.width(), height() - offset.height()) : LayoutSize(width() - offset.width(), offset.height());
4544 }
4545
flipForWritingMode(const FloatPoint & position) const4546 FloatPoint RenderBox::flipForWritingMode(const FloatPoint& position) const
4547 {
4548 if (!style()->isFlippedBlocksWritingMode())
4549 return position;
4550 return isHorizontalWritingMode() ? FloatPoint(position.x(), height() - position.y()) : FloatPoint(width() - position.x(), position.y());
4551 }
4552
flipForWritingMode(FloatRect & rect) const4553 void RenderBox::flipForWritingMode(FloatRect& rect) const
4554 {
4555 if (!style()->isFlippedBlocksWritingMode())
4556 return;
4557
4558 if (isHorizontalWritingMode())
4559 rect.setY(height() - rect.maxY());
4560 else
4561 rect.setX(width() - rect.maxX());
4562 }
4563
topLeftLocation() const4564 LayoutPoint RenderBox::topLeftLocation() const
4565 {
4566 RenderBlock* containerBlock = containingBlock();
4567 if (!containerBlock || containerBlock == this)
4568 return location();
4569 return containerBlock->flipForWritingModeForChild(this, location());
4570 }
4571
topLeftLocationOffset() const4572 LayoutSize RenderBox::topLeftLocationOffset() const
4573 {
4574 RenderBlock* containerBlock = containingBlock();
4575 if (!containerBlock || containerBlock == this)
4576 return locationOffset();
4577
4578 LayoutRect rect(frameRect());
4579 containerBlock->flipForWritingMode(rect); // FIXME: This is wrong if we are an absolutely positioned object enclosed by a relative-positioned inline.
4580 return LayoutSize(rect.x(), rect.y());
4581 }
4582
hasRelativeLogicalHeight() const4583 bool RenderBox::hasRelativeLogicalHeight() const
4584 {
4585 return style()->logicalHeight().isPercent()
4586 || style()->logicalMinHeight().isPercent()
4587 || style()->logicalMaxHeight().isPercent();
4588 }
4589
markBoxForRelayoutAfterSplit(RenderBox * box)4590 static void markBoxForRelayoutAfterSplit(RenderBox* box)
4591 {
4592 // FIXME: The table code should handle that automatically. If not,
4593 // we should fix it and remove the table part checks.
4594 if (box->isTable()) {
4595 // Because we may have added some sections with already computed column structures, we need to
4596 // sync the table structure with them now. This avoids crashes when adding new cells to the table.
4597 toRenderTable(box)->forceSectionsRecalc();
4598 } else if (box->isTableSection())
4599 toRenderTableSection(box)->setNeedsCellRecalc();
4600
4601 box->setNeedsLayoutAndPrefWidthsRecalcAndFullPaintInvalidation();
4602 }
4603
splitAnonymousBoxesAroundChild(RenderObject * beforeChild)4604 RenderObject* RenderBox::splitAnonymousBoxesAroundChild(RenderObject* beforeChild)
4605 {
4606 bool didSplitParentAnonymousBoxes = false;
4607
4608 while (beforeChild->parent() != this) {
4609 RenderBox* boxToSplit = toRenderBox(beforeChild->parent());
4610 if (boxToSplit->slowFirstChild() != beforeChild && boxToSplit->isAnonymous()) {
4611 didSplitParentAnonymousBoxes = true;
4612
4613 // We have to split the parent box into two boxes and move children
4614 // from |beforeChild| to end into the new post box.
4615 RenderBox* postBox = boxToSplit->createAnonymousBoxWithSameTypeAs(this);
4616 postBox->setChildrenInline(boxToSplit->childrenInline());
4617 RenderBox* parentBox = toRenderBox(boxToSplit->parent());
4618 // We need to invalidate the |parentBox| before inserting the new node
4619 // so that the table repainting logic knows the structure is dirty.
4620 // See for example RenderTableCell:clippedOverflowRectForPaintInvalidation.
4621 markBoxForRelayoutAfterSplit(parentBox);
4622 parentBox->virtualChildren()->insertChildNode(parentBox, postBox, boxToSplit->nextSibling());
4623 boxToSplit->moveChildrenTo(postBox, beforeChild, 0, true);
4624
4625 markBoxForRelayoutAfterSplit(boxToSplit);
4626 markBoxForRelayoutAfterSplit(postBox);
4627
4628 beforeChild = postBox;
4629 } else
4630 beforeChild = boxToSplit;
4631 }
4632
4633 if (didSplitParentAnonymousBoxes)
4634 markBoxForRelayoutAfterSplit(this);
4635
4636 ASSERT(beforeChild->parent() == this);
4637 return beforeChild;
4638 }
4639
offsetFromLogicalTopOfFirstPage() const4640 LayoutUnit RenderBox::offsetFromLogicalTopOfFirstPage() const
4641 {
4642 LayoutState* layoutState = view()->layoutState();
4643 if (layoutState && !layoutState->isPaginated())
4644 return 0;
4645
4646 if (!layoutState && !flowThreadContainingBlock())
4647 return 0;
4648
4649 RenderBlock* containerBlock = containingBlock();
4650 return containerBlock->offsetFromLogicalTopOfFirstPage() + logicalTop();
4651 }
4652
4653 } // namespace WebCore
4654