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1 /*
2  * Copyright (C) 2004, 2005, 2006, 2007, 2008 Nikolas Zimmermann <zimmermann@kde.org>
3  * Copyright (C) 2004, 2005 Rob Buis <buis@kde.org>
4  * Copyright (C) 2007 Eric Seidel <eric@webkit.org>
5  * Copyright (C) Research In Motion Limited 2010. All rights reserved.
6  *
7  * This library is free software; you can redistribute it and/or
8  * modify it under the terms of the GNU Library General Public
9  * License as published by the Free Software Foundation; either
10  * version 2 of the License, or (at your option) any later version.
11  *
12  * This library is distributed in the hope that it will be useful,
13  * but WITHOUT ANY WARRANTY; without even the implied warranty of
14  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15  * Library General Public License for more details.
16  *
17  * You should have received a copy of the GNU Library General Public License
18  * along with this library; see the file COPYING.LIB.  If not, write to
19  * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
20  * Boston, MA 02110-1301, USA.
21  */
22 
23 #include "config.h"
24 #include "platform/graphics/PathTraversalState.h"
25 
26 #include "core/svg/SVGPathTraversalStateBuilder.h"
27 
28 namespace WebCore {
29 
SVGPathTraversalStateBuilder()30 SVGPathTraversalStateBuilder::SVGPathTraversalStateBuilder()
31     : m_traversalState(0)
32 {
33 }
34 
moveTo(const FloatPoint & targetPoint,bool,PathCoordinateMode)35 void SVGPathTraversalStateBuilder::moveTo(const FloatPoint& targetPoint, bool, PathCoordinateMode)
36 {
37     ASSERT(m_traversalState);
38     m_traversalState->m_totalLength += m_traversalState->moveTo(targetPoint);
39 }
40 
lineTo(const FloatPoint & targetPoint,PathCoordinateMode)41 void SVGPathTraversalStateBuilder::lineTo(const FloatPoint& targetPoint, PathCoordinateMode)
42 {
43     ASSERT(m_traversalState);
44     m_traversalState->m_totalLength += m_traversalState->lineTo(targetPoint);
45 }
46 
curveToCubic(const FloatPoint & point1,const FloatPoint & point2,const FloatPoint & targetPoint,PathCoordinateMode)47 void SVGPathTraversalStateBuilder::curveToCubic(const FloatPoint& point1, const FloatPoint& point2, const FloatPoint& targetPoint, PathCoordinateMode)
48 {
49     ASSERT(m_traversalState);
50     m_traversalState->m_totalLength += m_traversalState->cubicBezierTo(point1, point2, targetPoint);
51 }
52 
closePath()53 void SVGPathTraversalStateBuilder::closePath()
54 {
55     ASSERT(m_traversalState);
56     m_traversalState->m_totalLength += m_traversalState->closeSubpath();
57 }
58 
setDesiredLength(float desiredLength)59 void SVGPathTraversalStateBuilder::setDesiredLength(float desiredLength)
60 {
61     ASSERT(m_traversalState);
62     m_traversalState->m_desiredLength = desiredLength;
63 }
64 
continueConsuming()65 bool SVGPathTraversalStateBuilder::continueConsuming()
66 {
67     ASSERT(m_traversalState);
68     m_traversalState->processSegment();
69     return !m_traversalState->m_success;
70 }
71 
incrementPathSegmentCount()72 void SVGPathTraversalStateBuilder::incrementPathSegmentCount()
73 {
74     ASSERT(m_traversalState);
75     ++m_traversalState->m_segmentIndex;
76 }
77 
pathSegmentIndex()78 unsigned SVGPathTraversalStateBuilder::pathSegmentIndex()
79 {
80     ASSERT(m_traversalState);
81     return m_traversalState->m_segmentIndex;
82 }
83 
totalLength()84 float SVGPathTraversalStateBuilder::totalLength()
85 {
86     ASSERT(m_traversalState);
87     return m_traversalState->m_totalLength;
88 }
89 
currentPoint()90 FloatPoint SVGPathTraversalStateBuilder::currentPoint()
91 {
92     ASSERT(m_traversalState);
93     return m_traversalState->m_current;
94 }
95 
96 }
97