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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef IPC_IPC_CHANNEL_WIN_H_
6 #define IPC_IPC_CHANNEL_WIN_H_
7 
8 #include "ipc/ipc_channel.h"
9 
10 #include <queue>
11 #include <string>
12 
13 #include "base/memory/scoped_ptr.h"
14 #include "base/memory/weak_ptr.h"
15 #include "base/message_loop/message_loop.h"
16 #include "ipc/ipc_channel_reader.h"
17 
18 namespace base {
19 class ThreadChecker;
20 }
21 
22 namespace IPC {
23 
24 class ChannelWin : public Channel,
25                    public internal::ChannelReader,
26                    public base::MessageLoopForIO::IOHandler {
27  public:
28   // Mirror methods of Channel, see ipc_channel.h for description.
29   ChannelWin(const IPC::ChannelHandle &channel_handle, Mode mode,
30              Listener* listener);
31   ~ChannelWin();
32 
33   // Channel implementation
34   virtual bool Connect() OVERRIDE;
35   virtual void Close() OVERRIDE;
36   virtual bool Send(Message* message) OVERRIDE;
37   virtual base::ProcessId GetPeerPID() const OVERRIDE;
38 
39   static bool IsNamedServerInitialized(const std::string& channel_id);
40 
41 
42  private:
43   // ChannelReader implementation.
44   virtual ReadState ReadData(char* buffer,
45                              int buffer_len,
46                              int* bytes_read) OVERRIDE;
47   virtual bool WillDispatchInputMessage(Message* msg) OVERRIDE;
48   bool DidEmptyInputBuffers() OVERRIDE;
49   virtual void HandleInternalMessage(const Message& msg) OVERRIDE;
50 
51   static const base::string16 PipeName(const std::string& channel_id,
52                                        int32* secret);
53   bool CreatePipe(const IPC::ChannelHandle &channel_handle, Mode mode);
54 
55   bool ProcessConnection();
56   bool ProcessOutgoingMessages(base::MessageLoopForIO::IOContext* context,
57                                DWORD bytes_written);
58 
59   // MessageLoop::IOHandler implementation.
60   virtual void OnIOCompleted(base::MessageLoopForIO::IOContext* context,
61                              DWORD bytes_transfered,
62                              DWORD error);
63 
64  private:
65   struct State {
66     explicit State(ChannelWin* channel);
67     ~State();
68     base::MessageLoopForIO::IOContext context;
69     bool is_pending;
70   };
71 
72   State input_state_;
73   State output_state_;
74 
75   HANDLE pipe_;
76 
77   base::ProcessId peer_pid_;
78 
79   // Messages to be sent are queued here.
80   std::queue<Message*> output_queue_;
81 
82   // In server-mode, we have to wait for the client to connect before we
83   // can begin reading.  We make use of the input_state_ when performing
84   // the connect operation in overlapped mode.
85   bool waiting_connect_;
86 
87   // This flag is set when processing incoming messages.  It is used to
88   // avoid recursing through ProcessIncomingMessages, which could cause
89   // problems.  TODO(darin): make this unnecessary
90   bool processing_incoming_;
91 
92   // Determines if we should validate a client's secret on connection.
93   bool validate_client_;
94 
95   // This is a unique per-channel value used to authenticate the client end of
96   // a connection. If the value is non-zero, the client passes it in the hello
97   // and the host validates. (We don't send the zero value fto preserve IPC
98   // compatability with existing clients that don't validate the channel.)
99   int32 client_secret_;
100 
101 
102   base::WeakPtrFactory<ChannelWin> weak_factory_;
103 
104   scoped_ptr<base::ThreadChecker> thread_check_;
105 
106   DISALLOW_COPY_AND_ASSIGN(ChannelWin);
107 };
108 
109 }  // namespace IPC
110 
111 #endif  // IPC_IPC_CHANNEL_WIN_H_
112