1 /*
2 * Copyright (C) 2012 Apple Inc. All rights reserved.
3 * Copyright (C) 2013 Google Inc. All rights reserved.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are
7 * met:
8 *
9 * * Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer.
11 * * Redistributions in binary form must reproduce the above
12 * copyright notice, this list of conditions and the following disclaimer
13 * in the documentation and/or other materials provided with the
14 * distribution.
15 * * Neither the name of Google Inc. nor the names of its
16 * contributors may be used to endorse or promote products derived from
17 * this software without specific prior written permission.
18 *
19 * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
20 * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
21 * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
22 * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
23 * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
24 * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
25 * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
26 * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
27 * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
28 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
29 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
30 */
31
32 #include "config.h"
33
34 #include "core/inspector/InspectorLayerTreeAgent.h"
35
36 #include "core/frame/LocalFrame.h"
37 #include "core/inspector/IdentifiersFactory.h"
38 #include "core/inspector/InspectorNodeIds.h"
39 #include "core/inspector/InspectorState.h"
40 #include "core/inspector/InstrumentingAgents.h"
41 #include "core/loader/DocumentLoader.h"
42 #include "core/page/Page.h"
43 #include "core/rendering/RenderView.h"
44 #include "core/rendering/compositing/CompositedLayerMapping.h"
45 #include "core/rendering/compositing/RenderLayerCompositor.h"
46 #include "platform/geometry/IntRect.h"
47 #include "platform/graphics/CompositingReasons.h"
48 #include "platform/graphics/GraphicsContextRecorder.h"
49 #include "platform/transforms/TransformationMatrix.h"
50 #include "public/platform/WebFloatPoint.h"
51 #include "public/platform/WebLayer.h"
52 #include "wtf/text/Base64.h"
53
54 namespace WebCore {
55
56 unsigned InspectorLayerTreeAgent::s_lastSnapshotId;
57
idForLayer(const GraphicsLayer * graphicsLayer)58 inline String idForLayer(const GraphicsLayer* graphicsLayer)
59 {
60 return String::number(graphicsLayer->platformLayer()->id());
61 }
62
buildScrollRect(const blink::WebRect & rect,const TypeBuilder::LayerTree::ScrollRect::Type::Enum & type)63 static PassRefPtr<TypeBuilder::LayerTree::ScrollRect> buildScrollRect(const blink::WebRect& rect, const TypeBuilder::LayerTree::ScrollRect::Type::Enum& type)
64 {
65 RefPtr<TypeBuilder::DOM::Rect> rectObject = TypeBuilder::DOM::Rect::create()
66 .setX(rect.x)
67 .setY(rect.y)
68 .setHeight(rect.height)
69 .setWidth(rect.width);
70 RefPtr<TypeBuilder::LayerTree::ScrollRect> scrollRectObject = TypeBuilder::LayerTree::ScrollRect::create()
71 .setRect(rectObject.release())
72 .setType(type);
73 return scrollRectObject.release();
74 }
75
buildScrollRectsForLayer(GraphicsLayer * graphicsLayer)76 static PassRefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::ScrollRect> > buildScrollRectsForLayer(GraphicsLayer* graphicsLayer)
77 {
78 RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::ScrollRect> > scrollRects = TypeBuilder::Array<TypeBuilder::LayerTree::ScrollRect>::create();
79 blink::WebLayer* webLayer = graphicsLayer->platformLayer();
80 for (size_t i = 0; i < webLayer->nonFastScrollableRegion().size(); ++i) {
81 scrollRects->addItem(buildScrollRect(webLayer->nonFastScrollableRegion()[i], TypeBuilder::LayerTree::ScrollRect::Type::RepaintsOnScroll));
82 }
83 for (size_t i = 0; i < webLayer->touchEventHandlerRegion().size(); ++i) {
84 scrollRects->addItem(buildScrollRect(webLayer->touchEventHandlerRegion()[i], TypeBuilder::LayerTree::ScrollRect::Type::TouchEventHandler));
85 }
86 if (webLayer->haveWheelEventHandlers()) {
87 blink::WebRect webRect(webLayer->position().x, webLayer->position().y, webLayer->bounds().width, webLayer->bounds().height);
88 scrollRects->addItem(buildScrollRect(webRect, TypeBuilder::LayerTree::ScrollRect::Type::WheelEventHandler));
89 }
90 return scrollRects->length() ? scrollRects.release() : nullptr;
91 }
92
buildObjectForLayer(GraphicsLayer * graphicsLayer,int nodeId)93 static PassRefPtr<TypeBuilder::LayerTree::Layer> buildObjectForLayer(GraphicsLayer* graphicsLayer, int nodeId)
94 {
95 blink::WebLayer* webLayer = graphicsLayer->platformLayer();
96 RefPtr<TypeBuilder::LayerTree::Layer> layerObject = TypeBuilder::LayerTree::Layer::create()
97 .setLayerId(idForLayer(graphicsLayer))
98 .setOffsetX(webLayer->position().x)
99 .setOffsetY(webLayer->position().y)
100 .setWidth(webLayer->bounds().width)
101 .setHeight(webLayer->bounds().height)
102 .setPaintCount(graphicsLayer->paintCount());
103
104 if (nodeId)
105 layerObject->setBackendNodeId(nodeId);
106
107 GraphicsLayer* parent = graphicsLayer->parent();
108 if (!parent)
109 parent = graphicsLayer->replicatedLayer();
110 if (parent)
111 layerObject->setParentLayerId(idForLayer(parent));
112 if (!graphicsLayer->contentsAreVisible())
113 layerObject->setInvisible(true);
114 const TransformationMatrix& transform = graphicsLayer->transform();
115 if (!transform.isIdentity()) {
116 TransformationMatrix::FloatMatrix4 flattenedMatrix;
117 transform.toColumnMajorFloatArray(flattenedMatrix);
118 RefPtr<TypeBuilder::Array<double> > transformArray = TypeBuilder::Array<double>::create();
119 for (size_t i = 0; i < WTF_ARRAY_LENGTH(flattenedMatrix); ++i)
120 transformArray->addItem(flattenedMatrix[i]);
121 layerObject->setTransform(transformArray);
122 const FloatPoint3D& transformOrigin = graphicsLayer->transformOrigin();
123 // FIXME: rename these to setTransformOrigin*
124 if (webLayer->bounds().width > 0)
125 layerObject->setAnchorX(transformOrigin.x() / webLayer->bounds().width);
126 else
127 layerObject->setAnchorX(0.0);
128 if (webLayer->bounds().height > 0)
129 layerObject->setAnchorY(transformOrigin.y() / webLayer->bounds().height);
130 else
131 layerObject->setAnchorY(0.0);
132 layerObject->setAnchorZ(transformOrigin.z());
133 }
134 RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::ScrollRect> > scrollRects = buildScrollRectsForLayer(graphicsLayer);
135 if (scrollRects)
136 layerObject->setScrollRects(scrollRects.release());
137 return layerObject;
138 }
139
InspectorLayerTreeAgent(Page * page)140 InspectorLayerTreeAgent::InspectorLayerTreeAgent(Page* page)
141 : InspectorBaseAgent<InspectorLayerTreeAgent>("LayerTree")
142 , m_frontend(0)
143 , m_page(page)
144 {
145 }
146
~InspectorLayerTreeAgent()147 InspectorLayerTreeAgent::~InspectorLayerTreeAgent()
148 {
149 }
150
setFrontend(InspectorFrontend * frontend)151 void InspectorLayerTreeAgent::setFrontend(InspectorFrontend* frontend)
152 {
153 m_frontend = frontend->layertree();
154 }
155
clearFrontend()156 void InspectorLayerTreeAgent::clearFrontend()
157 {
158 m_frontend = 0;
159 disable(0);
160 }
161
restore()162 void InspectorLayerTreeAgent::restore()
163 {
164 // We do not re-enable layer agent automatically after navigation. This is because
165 // it depends on DOMAgent and node ids in particular, so we let front-end request document
166 // and re-enable the agent manually after this.
167 }
168
enable(ErrorString *)169 void InspectorLayerTreeAgent::enable(ErrorString*)
170 {
171 m_instrumentingAgents->setInspectorLayerTreeAgent(this);
172 if (LocalFrame* frame = m_page->deprecatedLocalMainFrame()) {
173 Document* document = frame->document();
174 if (document && document->lifecycle().state() >= DocumentLifecycle::CompositingClean)
175 layerTreeDidChange();
176 }
177 }
178
disable(ErrorString *)179 void InspectorLayerTreeAgent::disable(ErrorString*)
180 {
181 m_instrumentingAgents->setInspectorLayerTreeAgent(0);
182 m_snapshotById.clear();
183 ErrorString unused;
184 }
185
layerTreeDidChange()186 void InspectorLayerTreeAgent::layerTreeDidChange()
187 {
188 m_frontend->layerTreeDidChange(buildLayerTree());
189 }
190
didPaint(RenderObject *,const GraphicsLayer * graphicsLayer,GraphicsContext *,const LayoutRect & rect)191 void InspectorLayerTreeAgent::didPaint(RenderObject*, const GraphicsLayer* graphicsLayer, GraphicsContext*, const LayoutRect& rect)
192 {
193 // Should only happen for FrameView paints when compositing is off. Consider different instrumentation method for that.
194 if (!graphicsLayer)
195 return;
196
197 RefPtr<TypeBuilder::DOM::Rect> domRect = TypeBuilder::DOM::Rect::create()
198 .setX(rect.x())
199 .setY(rect.y())
200 .setWidth(rect.width())
201 .setHeight(rect.height());
202 m_frontend->layerPainted(idForLayer(graphicsLayer), domRect.release());
203 }
204
buildLayerTree()205 PassRefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> > InspectorLayerTreeAgent::buildLayerTree()
206 {
207 RenderLayerCompositor* compositor = renderLayerCompositor();
208 if (!compositor || !compositor->inCompositingMode())
209 return nullptr;
210
211 LayerIdToNodeIdMap layerIdToNodeIdMap;
212 RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> > layers = TypeBuilder::Array<TypeBuilder::LayerTree::Layer>::create();
213 buildLayerIdToNodeIdMap(compositor->rootRenderLayer(), layerIdToNodeIdMap);
214 gatherGraphicsLayers(compositor->rootGraphicsLayer(), layerIdToNodeIdMap, layers);
215 return layers.release();
216 }
217
buildLayerIdToNodeIdMap(RenderLayer * root,LayerIdToNodeIdMap & layerIdToNodeIdMap)218 void InspectorLayerTreeAgent::buildLayerIdToNodeIdMap(RenderLayer* root, LayerIdToNodeIdMap& layerIdToNodeIdMap)
219 {
220 if (root->hasCompositedLayerMapping()) {
221 if (Node* node = root->renderer()->generatingNode()) {
222 GraphicsLayer* graphicsLayer = root->compositedLayerMapping()->childForSuperlayers();
223 layerIdToNodeIdMap.set(graphicsLayer->platformLayer()->id(), idForNode(node));
224 }
225 }
226 for (RenderLayer* child = root->firstChild(); child; child = child->nextSibling())
227 buildLayerIdToNodeIdMap(child, layerIdToNodeIdMap);
228 if (!root->renderer()->isRenderIFrame())
229 return;
230 FrameView* childFrameView = toFrameView(toRenderWidget(root->renderer())->widget());
231 if (RenderView* childRenderView = childFrameView->renderView()) {
232 if (RenderLayerCompositor* childCompositor = childRenderView->compositor())
233 buildLayerIdToNodeIdMap(childCompositor->rootRenderLayer(), layerIdToNodeIdMap);
234 }
235 }
236
gatherGraphicsLayers(GraphicsLayer * root,HashMap<int,int> & layerIdToNodeIdMap,RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer>> & layers)237 void InspectorLayerTreeAgent::gatherGraphicsLayers(GraphicsLayer* root, HashMap<int, int>& layerIdToNodeIdMap, RefPtr<TypeBuilder::Array<TypeBuilder::LayerTree::Layer> >& layers)
238 {
239 int layerId = root->platformLayer()->id();
240 if (m_pageOverlayLayerIds.find(layerId) != WTF::kNotFound)
241 return;
242 layers->addItem(buildObjectForLayer(root, layerIdToNodeIdMap.get(layerId)));
243 if (GraphicsLayer* replica = root->replicaLayer())
244 gatherGraphicsLayers(replica, layerIdToNodeIdMap, layers);
245 for (size_t i = 0, size = root->children().size(); i < size; ++i)
246 gatherGraphicsLayers(root->children()[i], layerIdToNodeIdMap, layers);
247 }
248
idForNode(Node * node)249 int InspectorLayerTreeAgent::idForNode(Node* node)
250 {
251 return InspectorNodeIds::idForNode(node);
252 }
253
renderLayerCompositor()254 RenderLayerCompositor* InspectorLayerTreeAgent::renderLayerCompositor()
255 {
256 RenderView* renderView = m_page->deprecatedLocalMainFrame()->contentRenderer();
257 RenderLayerCompositor* compositor = renderView ? renderView->compositor() : 0;
258 return compositor;
259 }
260
findLayerById(GraphicsLayer * root,int layerId)261 static GraphicsLayer* findLayerById(GraphicsLayer* root, int layerId)
262 {
263 if (root->platformLayer()->id() == layerId)
264 return root;
265 if (root->replicaLayer()) {
266 if (GraphicsLayer* layer = findLayerById(root->replicaLayer(), layerId))
267 return layer;
268 }
269 for (size_t i = 0, size = root->children().size(); i < size; ++i) {
270 if (GraphicsLayer* layer = findLayerById(root->children()[i], layerId))
271 return layer;
272 }
273 return 0;
274 }
275
layerById(ErrorString * errorString,const String & layerId)276 GraphicsLayer* InspectorLayerTreeAgent::layerById(ErrorString* errorString, const String& layerId)
277 {
278 bool ok;
279 int id = layerId.toInt(&ok);
280 if (!ok) {
281 *errorString = "Invalid layer id";
282 return 0;
283 }
284 RenderLayerCompositor* compositor = renderLayerCompositor();
285 if (!compositor) {
286 *errorString = "Not in compositing mode";
287 return 0;
288 }
289
290 GraphicsLayer* result = findLayerById(compositor->rootGraphicsLayer(), id);
291 if (!result)
292 *errorString = "No layer matching given id found";
293 return result;
294 }
295
compositingReasons(ErrorString * errorString,const String & layerId,RefPtr<TypeBuilder::Array<String>> & reasonStrings)296 void InspectorLayerTreeAgent::compositingReasons(ErrorString* errorString, const String& layerId, RefPtr<TypeBuilder::Array<String> >& reasonStrings)
297 {
298 const GraphicsLayer* graphicsLayer = layerById(errorString, layerId);
299 if (!graphicsLayer)
300 return;
301 CompositingReasons reasonsBitmask = graphicsLayer->compositingReasons();
302 reasonStrings = TypeBuilder::Array<String>::create();
303 for (size_t i = 0; i < WTF_ARRAY_LENGTH(compositingReasonStringMap); ++i) {
304 if (!(reasonsBitmask & compositingReasonStringMap[i].reason))
305 continue;
306 reasonStrings->addItem(compositingReasonStringMap[i].shortName);
307 #ifndef _NDEBUG
308 reasonsBitmask &= ~compositingReasonStringMap[i].reason;
309 #endif
310 }
311 ASSERT(!reasonsBitmask);
312 }
313
makeSnapshot(ErrorString * errorString,const String & layerId,String * snapshotId)314 void InspectorLayerTreeAgent::makeSnapshot(ErrorString* errorString, const String& layerId, String* snapshotId)
315 {
316 GraphicsLayer* layer = layerById(errorString, layerId);
317 if (!layer)
318 return;
319
320 GraphicsContextRecorder recorder;
321 IntSize size = expandedIntSize(layer->size());
322 GraphicsContext* context = recorder.record(size, layer->contentsOpaque());
323 layer->paint(*context, IntRect(IntPoint(0, 0), size));
324 RefPtr<GraphicsContextSnapshot> snapshot = recorder.stop();
325 *snapshotId = String::number(++s_lastSnapshotId);
326 bool newEntry = m_snapshotById.add(*snapshotId, snapshot).isNewEntry;
327 ASSERT_UNUSED(newEntry, newEntry);
328 }
329
loadSnapshot(ErrorString * errorString,const String & data,String * snapshotId)330 void InspectorLayerTreeAgent::loadSnapshot(ErrorString* errorString, const String& data, String* snapshotId)
331 {
332 Vector<char> snapshotData;
333 if (!base64Decode(data, snapshotData)) {
334 *errorString = "Invalid base64 encoding";
335 return;
336 }
337 RefPtr<GraphicsContextSnapshot> snapshot = GraphicsContextSnapshot::load(snapshotData.data(), snapshotData.size());
338 if (!snapshot) {
339 *errorString = "Invalida snapshot format";
340 return;
341 }
342 *snapshotId = String::number(++s_lastSnapshotId);
343 bool newEntry = m_snapshotById.add(*snapshotId, snapshot).isNewEntry;
344 ASSERT_UNUSED(newEntry, newEntry);
345 }
346
releaseSnapshot(ErrorString * errorString,const String & snapshotId)347 void InspectorLayerTreeAgent::releaseSnapshot(ErrorString* errorString, const String& snapshotId)
348 {
349 SnapshotById::iterator it = m_snapshotById.find(snapshotId);
350 if (it == m_snapshotById.end()) {
351 *errorString = "Snapshot not found";
352 return;
353 }
354 m_snapshotById.remove(it);
355 }
356
snapshotById(ErrorString * errorString,const String & snapshotId)357 const GraphicsContextSnapshot* InspectorLayerTreeAgent::snapshotById(ErrorString* errorString, const String& snapshotId)
358 {
359 SnapshotById::iterator it = m_snapshotById.find(snapshotId);
360 if (it == m_snapshotById.end()) {
361 *errorString = "Snapshot not found";
362 return 0;
363 }
364 return it->value.get();
365 }
366
replaySnapshot(ErrorString * errorString,const String & snapshotId,const int * fromStep,const int * toStep,String * dataURL)367 void InspectorLayerTreeAgent::replaySnapshot(ErrorString* errorString, const String& snapshotId, const int* fromStep, const int* toStep, String* dataURL)
368 {
369 const GraphicsContextSnapshot* snapshot = snapshotById(errorString, snapshotId);
370 if (!snapshot)
371 return;
372 OwnPtr<ImageBuffer> imageBuffer = snapshot->replay(fromStep ? *fromStep : 0, toStep ? *toStep : 0);
373 *dataURL = imageBuffer->toDataURL("image/png");
374 }
375
profileSnapshot(ErrorString * errorString,const String & snapshotId,const int * minRepeatCount,const double * minDuration,RefPtr<TypeBuilder::Array<TypeBuilder::Array<double>>> & outTimings)376 void InspectorLayerTreeAgent::profileSnapshot(ErrorString* errorString, const String& snapshotId, const int* minRepeatCount, const double* minDuration, RefPtr<TypeBuilder::Array<TypeBuilder::Array<double> > >& outTimings)
377 {
378 const GraphicsContextSnapshot* snapshot = snapshotById(errorString, snapshotId);
379 if (!snapshot)
380 return;
381 OwnPtr<GraphicsContextSnapshot::Timings> timings = snapshot->profile(minRepeatCount ? *minRepeatCount : 1, minDuration ? *minDuration : 0);
382 outTimings = TypeBuilder::Array<TypeBuilder::Array<double> >::create();
383 for (size_t i = 0; i < timings->size(); ++i) {
384 const Vector<double>& row = (*timings)[i];
385 RefPtr<TypeBuilder::Array<double> > outRow = TypeBuilder::Array<double>::create();
386 for (size_t j = 1; j < row.size(); ++j)
387 outRow->addItem(row[j] - row[j - 1]);
388 outTimings->addItem(outRow.release());
389 }
390 }
391
snapshotCommandLog(ErrorString * errorString,const String & snapshotId,RefPtr<TypeBuilder::Array<JSONObject>> & commandLog)392 void InspectorLayerTreeAgent::snapshotCommandLog(ErrorString* errorString, const String& snapshotId, RefPtr<TypeBuilder::Array<JSONObject> >& commandLog)
393 {
394 const GraphicsContextSnapshot* snapshot = snapshotById(errorString, snapshotId);
395 if (!snapshot)
396 return;
397 commandLog = TypeBuilder::Array<JSONObject>::runtimeCast(snapshot->snapshotCommandLog());
398 }
399
willAddPageOverlay(const GraphicsLayer * layer)400 void InspectorLayerTreeAgent::willAddPageOverlay(const GraphicsLayer* layer)
401 {
402 m_pageOverlayLayerIds.append(layer->platformLayer()->id());
403 }
404
didRemovePageOverlay(const GraphicsLayer * layer)405 void InspectorLayerTreeAgent::didRemovePageOverlay(const GraphicsLayer* layer)
406 {
407 size_t index = m_pageOverlayLayerIds.find(layer->platformLayer()->id());
408 if (index == WTF::kNotFound)
409 return;
410 m_pageOverlayLayerIds.remove(index);
411 }
412
413
414 } // namespace WebCore
415