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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4 
5 #ifndef NET_BASE_PRIORITIZED_DISPATCHER_H_
6 #define NET_BASE_PRIORITIZED_DISPATCHER_H_
7 
8 #include <vector>
9 
10 #include "net/base/net_export.h"
11 #include "net/base/priority_queue.h"
12 
13 namespace net {
14 
15 // A priority-based dispatcher of jobs. Dispatch order is by priority (highest
16 // first) and then FIFO. The dispatcher enforces limits on the number of running
17 // jobs. It never revokes a job once started. The job must call OnJobFinished
18 // once it finishes in order to dispatch further jobs.
19 //
20 // This class is NOT thread-safe which is enforced by the underlying
21 // non-thread-safe PriorityQueue. All operations are O(p) time for p priority
22 // levels. It is safe to execute any method, including destructor, from within
23 // Job::Start.
24 //
25 class NET_EXPORT_PRIVATE PrioritizedDispatcher {
26  public:
27   class Job;
28   typedef PriorityQueue<Job*>::Priority Priority;
29 
30   // Describes the limits for the number of jobs started by the dispatcher.
31   // For example, |total_jobs| = 30 and |reserved_slots| = { 0, 5, 10, 5 } allow
32   // for at most 30 running jobs in total. Jobs at priority 0 can't use slots
33   // reserved for higher priorities, so they are limited to 10.
34   // If there are already 24 jobs running, then only 6 more jobs can start. No
35   // jobs at priority 1 or below can start. After one more job starts, no jobs
36   // at priority 2 or below can start, since the remaining 5 slots are reserved
37   // for priority 3 or above.
38   struct NET_EXPORT_PRIVATE Limits {
39     Limits(Priority num_priorities, size_t total_jobs);
40     ~Limits();
41 
42     // Total allowed running jobs.
43     size_t total_jobs;
44     // Number of slots reserved for each priority and higher.
45     // Sum of |reserved_slots| must be no greater than |total_jobs|.
46     std::vector<size_t> reserved_slots;
47   };
48 
49   // An interface to the job dispatched by PrioritizedDispatcher. The dispatcher
50   // does not own the Job but expects it to live as long as the Job is queued.
51   // Use Cancel to remove Job from queue before it is dispatched. The Job can be
52   // deleted after it is dispatched or canceled, or the dispatcher is destroyed.
53   class Job {
54    public:
55     // Note: PrioritizedDispatcher will never delete a Job.
~Job()56     virtual ~Job() {}
57     // Called when the dispatcher starts the job. Once the job finishes, it must
58     // call OnJobFinished.
59     virtual void Start() = 0;
60   };
61 
62   // A handle to the enqueued job. The handle becomes invalid when the job is
63   // canceled, updated, or started.
64   typedef PriorityQueue<Job*>::Pointer Handle;
65 
66   // Creates a dispatcher enforcing |limits| on number of running jobs.
67   explicit PrioritizedDispatcher(const Limits& limits);
68 
69   ~PrioritizedDispatcher();
70 
num_running_jobs()71   size_t num_running_jobs() const { return num_running_jobs_; }
num_queued_jobs()72   size_t num_queued_jobs() const { return queue_.size(); }
num_priorities()73   size_t num_priorities() const { return max_running_jobs_.size(); }
74 
75   // Adds |job| with |priority| to the dispatcher. If limits permit, |job| is
76   // started immediately. Returns handle to the job or null-handle if the job is
77   // started. The dispatcher does not own |job|, but |job| must live as long as
78   // it is queued in the dispatcher.
79   Handle Add(Job* job, Priority priority);
80 
81   // Just like Add, except that it adds Job at the font of queue of jobs with
82   // priorities of |priority|.
83   Handle AddAtHead(Job* job, Priority priority);
84 
85   // Removes the job with |handle| from the queue. Invalidates |handle|.
86   // Note: a Handle is valid iff the job is in the queue, i.e. has not Started.
87   void Cancel(const Handle& handle);
88 
89   // Cancels and returns the oldest-lowest-priority Job invalidating any
90   // handles to it. Returns NULL if the queue is empty.
91   Job* EvictOldestLowest();
92 
93   // Moves the queued job with |handle| to the end of all values with priority
94   // |priority| and returns the updated handle, or null-handle if it starts the
95   // job. Invalidates |handle|. No-op if priority did not change.
96   Handle ChangePriority(const Handle& handle, Priority priority);
97 
98   // Notifies the dispatcher that a running job has finished. Could start a job.
99   void OnJobFinished();
100 
101   // Retrieves the Limits that |this| is currently using.  This may not exactly
102   // match the Limits this was created with.  In particular, the number of slots
103   // reserved for the lowest priority will always be 0, even if it was non-zero
104   // in the Limits passed to the constructor or to SetLimits.
105   Limits GetLimits() const;
106 
107   // Updates |max_running_jobs_| to match |limits|.  Starts jobs if new limit
108   // allows.  Does not stop jobs if the new limits are lower than the old ones.
109   void SetLimits(const Limits& limits);
110 
111   // Set the limits to zero for all priorities, allowing no new jobs to start.
112   void SetLimitsToZero();
113 
114  private:
115   // Attempts to dispatch the job with |handle| at priority |priority| (might be
116   // different than |handle.priority()|. Returns true if successful. If so
117   // the |handle| becomes invalid.
118   bool MaybeDispatchJob(const Handle& handle, Priority priority);
119 
120   // Attempts to dispatch the next highest priority job in the queue. Returns
121   // true if successful, and all handles to that job become invalid.
122   bool MaybeDispatchNextJob();
123 
124   // Queue for jobs that need to wait for a spare slot.
125   PriorityQueue<Job*> queue_;
126   // Maximum total number of running jobs allowed after a job at a particular
127   // priority is started. If a greater or equal number of jobs are running, then
128   // another job cannot be started.
129   std::vector<size_t> max_running_jobs_;
130   // Total number of running jobs.
131   size_t num_running_jobs_;
132 
133   DISALLOW_COPY_AND_ASSIGN(PrioritizedDispatcher);
134 };
135 
136 }  // namespace net
137 
138 #endif  // NET_BASE_PRIORITIZED_DISPATCHER_H_
139