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1 /*
2  * Copyright (c) 2012, Google Inc. All rights reserved.
3  *
4  * Redistribution and use in source and binary forms, with or without
5  * modification, are permitted provided that the following conditions are
6  * met:
7  *
8  *     * Redistributions of source code must retain the above copyright
9  * notice, this list of conditions and the following disclaimer.
10  *     * Redistributions in binary form must reproduce the above
11  * copyright notice, this list of conditions and the following disclaimer
12  * in the documentation and/or other materials provided with the
13  * distribution.
14  *     * Neither the name of Google Inc. nor the names of its
15  * contributors may be used to endorse or promote products derived from
16  * this software without specific prior written permission.
17  *
18  * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
19  * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
20  * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
21  * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
22  * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
23  * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
24  * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
25  * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
26  * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
27  * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
28  * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
29  */
30 
31 #ifndef LayoutPoint_h
32 #define LayoutPoint_h
33 
34 #include "platform/geometry/FloatPoint.h"
35 #include "platform/geometry/LayoutSize.h"
36 #include "wtf/MathExtras.h"
37 
38 namespace WebCore {
39 
40 class LayoutPoint {
41 public:
LayoutPoint()42     LayoutPoint() { }
LayoutPoint(LayoutUnit x,LayoutUnit y)43     LayoutPoint(LayoutUnit x, LayoutUnit y) : m_x(x), m_y(y) { }
LayoutPoint(const IntPoint & point)44     LayoutPoint(const IntPoint& point) : m_x(point.x()), m_y(point.y()) { }
LayoutPoint(const FloatPoint & size)45     explicit LayoutPoint(const FloatPoint& size) : m_x(size.x()), m_y(size.y()) { }
LayoutPoint(const LayoutSize & size)46     explicit LayoutPoint(const LayoutSize& size) : m_x(size.width()), m_y(size.height()) { }
47 
zero()48     static LayoutPoint zero() { return LayoutPoint(); }
49 
x()50     LayoutUnit x() const { return m_x; }
y()51     LayoutUnit y() const { return m_y; }
52 
setX(LayoutUnit x)53     void setX(LayoutUnit x) { m_x = x; }
setY(LayoutUnit y)54     void setY(LayoutUnit y) { m_y = y; }
55 
move(const LayoutSize & s)56     void move(const LayoutSize& s) { move(s.width(), s.height()); }
moveBy(const LayoutPoint & offset)57     void moveBy(const LayoutPoint& offset) { move(offset.x(), offset.y()); }
move(LayoutUnit dx,LayoutUnit dy)58     void move(LayoutUnit dx, LayoutUnit dy) { m_x += dx; m_y += dy; }
scale(float sx,float sy)59     void scale(float sx, float sy)
60     {
61         m_x *= sx;
62         m_y *= sy;
63     }
64 
expandedTo(const LayoutPoint & other)65     LayoutPoint expandedTo(const LayoutPoint& other) const
66     {
67         return LayoutPoint(std::max(m_x, other.m_x), std::max(m_y, other.m_y));
68     }
69 
shrunkTo(const LayoutPoint & other)70     LayoutPoint shrunkTo(const LayoutPoint& other) const
71     {
72         return LayoutPoint(std::min(m_x, other.m_x), std::min(m_y, other.m_y));
73     }
74 
clampNegativeToZero()75     void clampNegativeToZero()
76     {
77         *this = expandedTo(zero());
78     }
79 
transposedPoint()80     LayoutPoint transposedPoint() const
81     {
82         return LayoutPoint(m_y, m_x);
83     }
84 
85 private:
86     LayoutUnit m_x, m_y;
87 };
88 
89 ALWAYS_INLINE LayoutPoint& operator+=(LayoutPoint& a, const LayoutSize& b)
90 {
91     a.move(b.width(), b.height());
92     return a;
93 }
94 
95 ALWAYS_INLINE LayoutPoint& operator-=(LayoutPoint& a, const LayoutSize& b)
96 {
97     a.move(-b.width(), -b.height());
98     return a;
99 }
100 
101 inline LayoutPoint operator+(const LayoutPoint& a, const LayoutSize& b)
102 {
103     return LayoutPoint(a.x() + b.width(), a.y() + b.height());
104 }
105 
106 ALWAYS_INLINE LayoutPoint operator+(const LayoutPoint& a, const LayoutPoint& b)
107 {
108     return LayoutPoint(a.x() + b.x(), a.y() + b.y());
109 }
110 
111 ALWAYS_INLINE LayoutSize operator-(const LayoutPoint& a, const LayoutPoint& b)
112 {
113     return LayoutSize(a.x() - b.x(), a.y() - b.y());
114 }
115 
116 inline LayoutPoint operator-(const LayoutPoint& a, const LayoutSize& b)
117 {
118     return LayoutPoint(a.x() - b.width(), a.y() - b.height());
119 }
120 
121 inline LayoutPoint operator-(const LayoutPoint& point)
122 {
123     return LayoutPoint(-point.x(), -point.y());
124 }
125 
126 ALWAYS_INLINE bool operator==(const LayoutPoint& a, const LayoutPoint& b)
127 {
128     return a.x() == b.x() && a.y() == b.y();
129 }
130 
131 inline bool operator!=(const LayoutPoint& a, const LayoutPoint& b)
132 {
133     return a.x() != b.x() || a.y() != b.y();
134 }
135 
toPoint(const LayoutSize & size)136 inline LayoutPoint toPoint(const LayoutSize& size)
137 {
138     return LayoutPoint(size.width(), size.height());
139 }
140 
toLayoutPoint(const LayoutSize & p)141 inline LayoutPoint toLayoutPoint(const LayoutSize& p)
142 {
143     return LayoutPoint(p.width(), p.height());
144 }
145 
toSize(const LayoutPoint & a)146 inline LayoutSize toSize(const LayoutPoint& a)
147 {
148     return LayoutSize(a.x(), a.y());
149 }
150 
flooredIntPoint(const LayoutPoint & point)151 inline IntPoint flooredIntPoint(const LayoutPoint& point)
152 {
153     return IntPoint(point.x().floor(), point.y().floor());
154 }
155 
roundedIntPoint(const LayoutPoint & point)156 inline IntPoint roundedIntPoint(const LayoutPoint& point)
157 {
158     return IntPoint(point.x().round(), point.y().round());
159 }
160 
roundedIntPoint(const LayoutSize & size)161 inline IntPoint roundedIntPoint(const LayoutSize& size)
162 {
163     return IntPoint(size.width().round(), size.height().round());
164 }
165 
ceiledIntPoint(const LayoutPoint & point)166 inline IntPoint ceiledIntPoint(const LayoutPoint& point)
167 {
168     return IntPoint(point.x().ceil(), point.y().ceil());
169 }
170 
flooredLayoutPoint(const FloatPoint & p)171 inline LayoutPoint flooredLayoutPoint(const FloatPoint& p)
172 {
173     return LayoutPoint(LayoutUnit::fromFloatFloor(p.x()), LayoutUnit::fromFloatFloor(p.y()));
174 }
175 
ceiledLayoutPoint(const FloatPoint & p)176 inline LayoutPoint ceiledLayoutPoint(const FloatPoint& p)
177 {
178     return LayoutPoint(LayoutUnit::fromFloatCeil(p.x()), LayoutUnit::fromFloatCeil(p.y()));
179 }
180 
pixelSnappedIntSize(const LayoutSize & s,const LayoutPoint & p)181 inline IntSize pixelSnappedIntSize(const LayoutSize& s, const LayoutPoint& p)
182 {
183     return IntSize(snapSizeToPixel(s.width(), p.x()), snapSizeToPixel(s.height(), p.y()));
184 }
185 
roundedLayoutPoint(const FloatPoint & p)186 inline LayoutPoint roundedLayoutPoint(const FloatPoint& p)
187 {
188     return LayoutPoint(p);
189 }
190 
toLayoutSize(const LayoutPoint & p)191 inline LayoutSize toLayoutSize(const LayoutPoint& p)
192 {
193     return LayoutSize(p.x(), p.y());
194 }
195 
flooredLayoutPoint(const FloatSize & s)196 inline LayoutPoint flooredLayoutPoint(const FloatSize& s)
197 {
198     return flooredLayoutPoint(FloatPoint(s));
199 }
200 
201 
202 } // namespace WebCore
203 
204 #endif // LayoutPoint_h
205